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#1302 Feb 15 2012 at 12:00 PM Rating: Good
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I've had dragons ignore me, even though the Sneak Eye was wide open.
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#1303 Feb 15 2012 at 12:02 PM Rating: Good
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I've had dragons that are distracted by other things, so that might be a possible reason.

Sometimes, a dragon will swoop down to attack me, quickly realize that I'm not a push over, take off only to attack the imperial soldiers just up the hill. This is after I've already taken out a good chunk of its HP.
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#1304 Feb 15 2012 at 12:32 PM Rating: Good
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Well, I assume it isn't. Because it has been the case for me on every single play through since launch (on PS3). And looking back, I'm finding posts about it all the way back to November.

There IS a glitch with the high level dragons (who will follow you until one of you is dead) where they "aggro" but never attack. They'll just follow you forever, keeping you from quick traveling. But I only heard about that with reference to the backwards fliers, not ones who actually fly overhead.

[EDIT]

wiki wrote:
Although most commonly hostile, occasionally dragons will fly around as if you're not there, but eventually dragons will catch sight of something they wish to attack (Excludes Alduin).


As long as they aren't following you forever, I don't think it's a glitch.

Edited, Feb 15th 2012 1:35pm by idiggory
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#1305 Feb 15 2012 at 12:47 PM Rating: Good
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idiggory, King of Bards wrote:
As long as they aren't following you forever, I don't think it's a glitch.


Hmm...if that's the case, then I'd say it's an oversight. It's unintuitive to have an enemy that's totally okay with you beating on it.
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#1306 Feb 15 2012 at 12:50 PM Rating: Good
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You are actually damaging it? Like, the health bar appears? I've had plenty of dragons who will just fly overhead, but none of them ever get damaged, even when I "hit" them with something like a Shock spell (where you can be sure of an actual hit).

I think the ones flying overhead are generally supposed to stay out of range. That can be hard, given varying terrain, but they aren't supposed to be easily hit. Even if you score one, the health bar shouldn't appear. If they do attack something else, that does "unlock" them though.
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#1307 Feb 15 2012 at 1:26 PM Rating: Decent
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Ya im going with bug, dragons would attack me if I attacked them, now they just keep flying in circles. Which is kind of annoying because I can't kill them and thus can't fast travel, so I have to run out of their range so I can move around quickly. Not to mention the only souls ive been able to get are at dragon shrines (only 1 left ;;) which means I can't unlock more shouts (granted I don't use the ones i have but point stands)
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#1308 Feb 15 2012 at 1:41 PM Rating: Good
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idiggory, King of Bards wrote:
You are actually damaging it? Like, the health bar appears? I've had plenty of dragons who will just fly overhead, but none of them ever get damaged, even when I "hit" them with something like a Shock spell (where you can be sure of an actual hit).

I think the ones flying overhead are generally supposed to stay out of range. That can be hard, given varying terrain, but they aren't supposed to be easily hit. Even if you score one, the health bar shouldn't appear. If they do attack something else, that does "unlock" them though.


Yeah, they're taking damage. I've actually never encountered one that doesn't take damage, oddly enough. These ones are just otherwise unresponsive.

Weirdness.
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#1309 Feb 15 2012 at 1:49 PM Rating: Good
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I'm gonna say that's a bug then. I'm guessing that they are the dragons that are supposed to be ignoring you, but the script is somehow muddled with the attacking dragons.

@rdm NONE? Well, Dragons seem to prefer targets on the high ground--have you tried ascending a mountain?

Also, if you progress the main story, you'll get a shout that forces dragons to land.
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#1310 Feb 15 2012 at 7:35 PM Rating: Decent
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Since either patch 1.4 or since I completed the main story, I have not had a dragon attack me other than at a dragon mark on the map (the spawned ones by word walls). I have dragonrend and it works on the dragons at the walls, but the other dragons just fly in circles non stop, like Eske, I can damage them, my pets can damage them, but they do not respond. They are also unresponsive to NPC agression like they were in the past, say archers shooting them or what have you.

Like I said it doesn't bother me that much because I don't use shouts often anyway, but it is a minor irritation dealing with travel restriction where they pop up.
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#1311 Feb 15 2012 at 7:42 PM Rating: Excellent
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So... I feel dumb. Help me understand this (I suck at mods).

I went to the Steam Workshop. I subscribed to several mods, and was told that the next time I opened Skyrim, they would automatically download. I open Skyrim and see no downloads, and no mods in game.

How do I download and install these mods? I'm cold and scared in this strange new technological world Smiley: frown
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#1312 Feb 15 2012 at 8:43 PM Rating: Good
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LockeColeMA wrote:
So... I feel dumb. Help me understand this (I suck at mods).

I went to the Steam Workshop. I subscribed to several mods, and was told that the next time I opened Skyrim, they would automatically download. I open Skyrim and see no downloads, and no mods in game.

How do I download and install these mods? I'm cold and scared in this strange new technological world Smiley: frown


Behold!

Screenshot

Are you running the Skyrim game launcher, or launching the game directly using a Mod Manager?
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#1313 Feb 15 2012 at 9:13 PM Rating: Good
Something I discovered about the Fall of the Space Core mod.

When you open up your skills and view the constellations, with the mod installed Wheatley will be floating around through the space and constellations.

I literally laughed out loud.
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#1314 Feb 15 2012 at 9:26 PM Rating: Decent
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fixed the problem. I deleted the patch and reinstalled it on the next play dragons now try to eat me again. Mustve just been a bunk patch or something.


and now my ps3 keeps freezing. Why is this game so frustrating on PS3. can only have 1 auto save, freezes every other day, pain in the **** 9/10.

I blame Bethesda, but mostly I blame myself for not going with the PC version.

Edited, Feb 15th 2012 10:37pm by rdmcandie
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#1315 Feb 15 2012 at 11:22 PM Rating: Good
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Mine has been decent since I last raged about it here. Zam has magical powers to fix things after you rant about them. Super useful for bad drop rates back when I played FFXI...
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#1316 Feb 15 2012 at 11:45 PM Rating: Good
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Anybody know the console command to change an NPC's outfit? I married the cute miner lady from the town north of Riften and quickly got tired of seeing her lounge about the house in her dirty miner's get-up, so I added a dress and some jewelry on her and equipped them in the console. However, every time I go back into my house, she's in her dirty miner's gear. Using the inventory command, I noticed that this gear is marked as "Outfit" in the console.

Any ideas?
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#1317 Feb 15 2012 at 11:51 PM Rating: Good
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Demea wrote:
Anybody know the console command to change an NPC's outfit? I married the cute miner lady from the town north of Riften and quickly got tired of seeing her lounge about the house in her dirty miner's get-up, so I added a dress and some jewelry on her and equipped them in the console. However, every time I go back into my house, she's in her dirty miner's gear. Using the inventory command, I noticed that this gear is marked as "Outfit" in the console.

Any ideas?



If the NPC outfit system is anything like Fallout: New Vegas' system, then the miner gear most likely has a higher DR (Damage Resistance) buff than the outfit you gave her. You will need to use the Creation Kit to raise the DR for the other outfit, since NPC prioritize outfits based on that buff.
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#1318 Feb 16 2012 at 12:05 PM Rating: Good
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Demea wrote:
Anybody know the console command to change an NPC's outfit? I married the cute miner lady from the town north of Riften and quickly got tired of seeing her lounge about the house in her dirty miner's get-up, so I added a dress and some jewelry on her and equipped them in the console. However, every time I go back into my house, she's in her dirty miner's gear. Using the inventory command, I noticed that this gear is marked as "Outfit" in the console.

Any ideas?


This one? The wiki has some options for changing her equipment, I think.

Guess she's a popular choice, on account of looking almost like a human. I mean, almost all of the other ones look something like this. Yipes. I almost wonder why they even bothered making them marriageable.

Edited, Feb 16th 2012 1:06pm by Eske
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#1319 Feb 16 2012 at 12:43 PM Rating: Excellent
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I mean, almost all of the other ones look something like this. Yipes. I almost wonder why they even bothered making them marriageable.

With her clothes off, she has the same body as everyone else! So you only have to live with the face and get a hundred gold a day for it...
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#1320 Feb 16 2012 at 12:49 PM Rating: Excellent
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Jophiel wrote:
Eske Esquire wrote:
I mean, almost all of the other ones look something like this. Yipes. I almost wonder why they even bothered making them marriageable.

With her clothes off, she has the same body as everyone else! So you only have to live with the face and get a hundred gold a day for it...


We're all Talos's children in the dark.
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#1321 Feb 17 2012 at 2:28 AM Rating: Good
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Eske Esquire wrote:
I almost wonder why they even bothered making them marriageable.
Ridiculous lack of taste, would be my guess. Probably the same reason they didn't make some girls marriageable that should have been.


I'm still happy with my choice for the simple lulz of killing her ex and the woman who was like a sister to her(which results in the death of that woman's mother from grief) as a prerequisite to marriage, but I may have chosen differently had Hroki been an option.
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#1322 Feb 18 2012 at 8:47 AM Rating: Decent
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http://skyrimcalculator.com/#87231

Going to try all out melee, took both one hand, two hand, light armor + heavy armor. I got Wuuthrad last night so I decided I would spec great axe and mace. I figure with the busted **** armor/weapon crafting/enchanting process I can really do anything with this build, Even casting.

Going to avoid as much story content (except Thieves Guild/Champions) as I can while I level up and make cash by other means.

Should be fun I hope. (Wuuthrad is seriously over powered at early levels, almost as much as the Conjured Bow.)
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#1323 Feb 18 2012 at 9:45 AM Rating: Good
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Quote:

Going to try all out melee, took both one hand, two hand, light armor + heavy armor. I got Wuuthrad last night so I decided I would spec great axe and mace. I figure with the busted **** armor/weapon crafting/enchanting process I can really do anything with this build, Even casting.


I think you'd be wise to think critically about a few things.

1. As it stands, you are taking 7 skills up to 100, and not leveling anything else. So you will have an arbitrary level cap of 49. This will be lower if you start with a race that has bonuses to this skill, probably reducing your cap to 48.

The amount of experience required per level is (level * 25) + 75. So level 1 takes 100 experience, level 2 takes 125, level 3 takes 150, etc.

The amount of experience gained is the skill level acquired. So getting One-handed 20 is 20 experience, Heavy Armor 50 is 50 experience, etc.

Assuming you are starting at 15 in those skills, just because it is easier, it's 4930*7=34510 experience. Level 49 requires 34300 experience.

So you'll have 48 perks to use.

Your build didn't work for me, so I have no clue what you actually intend to take. But just smithing, enchanting, and alchemy will take you to level 22. 23 if you intend to wear light armor. That leaves only 25 perks. You'd probably want 8-9 in Light Armor, to get the stam regen and then the chance for damage avoidance (more important for you without a shield). Add in 1 to account for the increase in smithing needs so you can use dragon armor.

Not gonna touch Heavy Armor, since I don't know what you'd want from it. Could be fewer points, could be more.

You are looking at as many as 13 in Two-handed. One Handed (assuming you intend to DW) would be at least 15.

Meaning, you can't get everything with a level cap of 49.

Honestly, I would just focus perks in the Light Armor and either One- or Two-handed trees. But use Heavy Armor while you are getting your smithing up, to raise your level (since you won't be crafting light armor until you get dragon). DW (with no weapon specializations), light armor, and the important smithing/alchemy/enchanting perks will bring you to level 45.

Then you can either place your last 3 points in a weapon spec or in increasing weapon enchant effectiveness or in making poisons better.

You will, of course, need to get two-handed to 100 perk-free, though.
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#1324 Feb 18 2012 at 10:27 AM Rating: Decent
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just because I am not putting perks into things doesn't mean I won't be getting skills in them. My level cap is 81. Just like everyone else that plays the game.

So think critically about that.
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#1325 Feb 18 2012 at 12:35 PM Rating: Good
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Sorry I misread, thought you said you didn't want to cast.
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#1326 Feb 18 2012 at 11:08 PM Rating: Decent
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No worries, I am bad at getting my point across sometimes so I won't fault you for misreading my gibberish.

Ive got to say though

1. Conjure Bow
2. Wuthrad

Are incredibly powerful for the levels which you can get them. It is almost unfair. I try to make it hard for myself by using my gimpy 1H weapons, but those Mace to Face critical kills are just as common as the one shots with the above items.

I think I will have to increase my level via Smithing and Enchanting and artificially underlevel my combat skills to make the game more challenging. Straight melee is much more powerful than my stealthy assassin or super mage were.

Fun steam rolling **** but not fun when the only thing that hurts me is when I jump off a cliff.
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#1327 Feb 18 2012 at 11:47 PM Rating: Excellent
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Can always bump up the difficulty for a while until enemies catch up to you.
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#1328 Feb 19 2012 at 12:32 AM Rating: Decent
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Ohhhh ya, I forgot about that, totally slipped my mind.
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#1329 Feb 19 2012 at 8:35 AM Rating: Good
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rdmcandie wrote:
Ohhhh ya, I forgot about that, totally slipped my mind.


I, too, completely forgot this was an option.
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#1330 Feb 21 2012 at 12:39 PM Rating: Excellent
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Banish.

Holy crap, banish. You make a fortune off even the weakest weapon with the weakest banish enchant. Something like 500 gold on an iron dagger?

Of course, the flip side is that I have yet to find a weapon with a banish enchant to learn yet Smiley: grin

I found a Banish weapon on a merchant the other day. Cost me nearly 8k out of my 25k stash but was well worth it.

Iron Dagger+Banish+Turn Undead+Petty Gem = $$$
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#1331 Feb 21 2012 at 1:01 PM Rating: Good
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I put Banish and Paralyze on all the Ebony weapons I find... and the only time I can sell them for full value is if I buy a bunch of stuff first to pad the npc's pockets. Fences just don't have enough gold, I'm afraid Smiley: frown
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#1332 Feb 21 2012 at 1:44 PM Rating: Excellent
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Yeah, there's some chick in the mage college who has 2k on her but everyone else I find is in the 500-800 range. I never did a rogue path to unlock fences so I make due with what I can. So far it's worked out because I financed my expensive spell tomes with it.

You reminded me though that I got a Paralyze weapon last night and switched Turn Undead to Paralyze.
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#1333 Feb 21 2012 at 1:47 PM Rating: Good
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When I finally got around to magic skills, I would enchant a weapon, stack on the fortify barter gear, then sold my weapon to the npc that I bought spells from.

Since I had not done Thieves guild quests, the "sell anything" perk helped a lot.
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#1334 Feb 21 2012 at 1:48 PM Rating: Excellent
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make due do


I believe.

I've been waiting to get ya ever since that "segway" gaffe a few months ago.
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#1335 Feb 21 2012 at 2:05 PM Rating: Good
I found a mod that makes a merchant you frequent have more gold, in case there's that one merchant you regularly dump stuff off at.
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#1336 Feb 21 2012 at 2:26 PM Rating: Excellent
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Jophiel wrote:
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I believe.

You are correct. Smiley: thumbsup
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#1337 Feb 21 2012 at 2:58 PM Rating: Good
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Jophiel wrote:
Yeah, there's some chick in the mage college who has 2k on her but everyone else I find is in the 500-800 range.

I think the "base" gold for most merchants (i.e. the amount that auto-replenishes every 24 hours) is generally 500-750. It does build up over time though.

Also, unlocking the first fence via Thieves Guild quests is easy as pie. It's just two short, simple quests in Riften, and the first fence is 2k gold to start, which increases for each additional fence you unlock.
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#1338 Feb 21 2012 at 5:07 PM Rating: Decent
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If you bothered to level speech you can waste get a number of perks that increase the amount of gold merchants have by quite a bit. If you invest in their business you can get even higher.
#1339 Feb 21 2012 at 5:55 PM Rating: Good
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Turin wrote:
If you bothered to level speech you can waste get a number of perks that increase the amount of gold merchants have by quite a bit. If you invest in their business you can get even higher.


I don't even understand why they included Speech skills, to tell you the truth. Maybe it's just me, but I'm finding gold WAY easier to come by in Skyrim than in earlier versions. I've never had any need for cash, really. I pretty much always just use drops, since merchant gear levels up with you, but drops are often set to slightly higher than you. First thing I do with light armor users is find a Thalmor, take them out, and steal their Elven Armor...
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#1340 Feb 21 2012 at 6:01 PM Rating: Excellent
I had planned to do that at one point for roll play story purposes. I was going to have my guy be like the mafia boss merchant king. Able to sell any good any where with money invested across the kingdom.

Then I think I saw a butterfly or something.
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#1341 Feb 21 2012 at 6:03 PM Rating: Good
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Master Shojindo wrote:
I had planned to do that at one point for roll play story purposes. I was going to have my guy be like the mafia boss merchant king. Able to sell any good any where with money invested across the kingdom.

Then I think I took an arrow to the knee.
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#1342 Mar 03 2012 at 1:08 PM Rating: Excellent
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Well, I completed the main quest. Little disappointed that I can't kill Ulfric without swearing an Oath to the empire (I assume, since trying to kill Ulfric on my own just treats him as an essential NPC) since I don't really feel like swearing any oaths but I am sympathetic to the queen in Solitude.

I suppose I'll return to other games now since I don't want to start all over but spending my days running courier quests and retrieving lost helmets for random farmers is a bit anticlimatic after defeating the great evil threatening the fabric of existence.
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#1343 Mar 03 2012 at 1:24 PM Rating: Good
Jophiel wrote:
Well, I completed the main quest. Little disappointed that I can't kill Ulfric without swearing an Oath to the empire (I assume, since trying to kill Ulfric on my own just treats him as an essential NPC) since I don't really feel like swearing any oaths but I am sympathetic to the queen in Solitude.

I suppose I'll return to other games now since I don't want to start all over but spending my days running courier quests and retrieving lost helmets for random farmers is a bit anticlimatic after defeating the great evil threatening the fabric of existence.


The Brotherhood questline is the most epic in the game IMHO. The main quest had some cool moments but nothing as epic as near the end of the Dark Brotherhood.
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#1344 Mar 03 2012 at 1:57 PM Rating: Good
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Jophiel wrote:
Well, I completed the main quest. Little disappointed that I can't kill Ulfric without swearing an Oath to the empire (I assume, since trying to kill Ulfric on my own just treats him as an essential NPC) since I don't really feel like swearing any oaths but I am sympathetic to the queen in Solitude.

I suppose I'll return to other games now since I don't want to start all over but spending my days running courier quests and retrieving lost helmets for random farmers is a bit anticlimatic after defeating the great evil threatening the fabric of existence.


Yeah, I was annoyed that I couldn't wage my personal war against Ulfric. Even more annoyed that I couldn't make myself the new emperor. I'm the DRAGONBORN. If people want me to kill Alduin for them, then they better be willing to make me their king.

This is actually one of my issues with the ES games, in general. Because they don't want to make your choices non-canon, and because they don't want to implement any kind of save game transfer, then you don't ever really influence anything in the games. Yeah, your actions are important to the main story, but you don't make any real decisions, and you are always nameless (and even race-less).

Granted, Skyrim is better than the past games, since who wins the civil war IS in your hands. I am a little curious to see how that goes for the next installment, but I'm guessing that there's just going to be some kind of event that makes it, more or less, irrelevant. Hell, set the next game 1k years later, and put it in Valenwood, and they can get away not mentioning anything about the Dragonborn or the civil war.
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#1345 Mar 03 2012 at 2:45 PM Rating: Excellent
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Yeah. I killed Alduin and am head of the Mages College but people still shrug when I walk by and the idiot wizard in Dragonsreach still says "If you think you have the aptitude, you should try applying at the wizard's college..." Smiley: mad

Went pure mage through the whole thing; only weapon I used was an enchanted dagger for soul trapping. All cloth "armor" as well. Didn't feel underpowered (lots of dual enchanted +Magicka Regen/Destruction bonus gear helped) but I haven't played melee to actually compare. Maybe I'm horribly underpowered but have the luck not to notice since I haven't felt the alternative.
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#1346 Mar 03 2012 at 7:53 PM Rating: Good
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Hopefully if there is an ES6 (or any future Bethesda games in that matter) npc's will actually know about some of your previous ventures and react accordingly. Heck at least be able to see how I am speced or geared and change conversation accordingly.

Magic is gimped if you compare it to be able to one shot dang near anything as melee or bows. Smiley: tongue
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#1347 Mar 04 2012 at 9:18 AM Rating: Default
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Only issue with that is you are a new dude and the games generally take place several hundred years apart. So if you were the hero of Oblivion, it makes sense no one knows you in Skyrim because it was 200 years prior.

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#1348 Mar 04 2012 at 9:21 AM Rating: Good
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How does that have anything to do with what they're talking about?
#1349 Mar 04 2012 at 2:17 PM Rating: Good
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Am I the only one who sided with the Stormcloaks?
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#1350 Mar 04 2012 at 2:25 PM Rating: Good
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After finishing the war, I was surprised when I found all the Jarls just hanging out in the basement of the Blue Palace- no bars, no guards, just a room full of Jarls.
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#1351 Mar 04 2012 at 2:34 PM Rating: Good
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My brother-in-law did, I think.

I just couldn't do it. I can understand the anger of the Stormcloaks, but I can't support Ulfric as a leader. He's weak, he's selfish, he's racist, he's a tool of the Thalmor, he doesn't care who he hurts with his campaign, he's created a polarized system where you are either with him or deserve death (where the Empire supporters are free to be critical of its actions). His actions towards the Dark Elves and Argonians is horrible. And if that wasn't enough, his attack on Whiterun (considering it was remaining truly neutral) was unacceptable.

Plus, the Stormcloak supporters in general are idiots. Ulfric talks about raising up strong Jarls, but all his supporters are the most pathetically weak leaders in Skyrim. Seriously awful, awful leaders. We have that corrupt one down in Riften who doesn't care at all for her people or their problems. There's the senile leader of Dawnstar, who is just kinda pathetic. And finally the Winterhold leader, who hates mages despite the fact that the college is the only thing keeping his hold from becoming completely desolate (not to mention the fact that he hates them for something he has no reason to suspect they did).

HA, no.

Not to say Imperial Jarls are awesome--they aren't. The spoiled kid in Falkreath is pathetic, as is Igmund of Markarth (for being way too corrupt, though he's definitely a better choice than the Silver-Blood that Ulfric wants).

Best Jarls (as far as being leaders goes) are Idgrod Ravencrone and Balguuf the Greater. One's pro-Empire, the other is neutral (and eventually pro-Empire). I can actually respect Elisif, too, since it seems to me that she is lost (not having expected this level of responsibility), but is genuinely looking for the best way to help her people. And, unlike the Stormcloaks, she openly acknowledges and validates their concerns, without polarizing the issue between one side or the other. She also doesn't seem to be acting out of desire for the crown.
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