Spears have a very fast attack so it's easy to get carried away and use up all your stamina leaving you open for a big hit with no way of dodging or blocking.
Also, Combustion casts faster and can hit multiple targets. Don't forget that casting doesn't cost stamina. If you've upgraded your hand you should be pumping out decent enough damage.
Just get a bow with cheap wooden arrow. If you take your time and pull them from a distance to a safe spot, you rarely have to fight more than one mob at a time. I can't remember dying because I got overwhelm by too many mobs(except in new londo ruins but that's another story). I might be overcautious but it's better be safe than sorry with this game.
I strongly recommend Darkroot garden before Blight town and even before The depth. It's not part of the "normal" progression but it's easy enough to tackle right after the first bell.You'll get souls some nice loot and the moss will be a life saver when you get to Blight town. From the hidden bonfire there's 6-7 spawns for the tree things that drop the moss and they have a good drop rate. You can easily get a dozen of the red and purple moss and maybe 5-6 white moss in half an hour or less. You should bring a lot of the purple and white moss in Blight town. The last thing you want is to be stuck in there with no way to cure poison or toxin.
Groups are becoming especially problematic. With an attack that uses so much stamina, it's hard to face them and remain unstaggered.
In my experience, you're typically going to kill things using the shield/spear combo with a death by 1000 paper cuts. Take your time. Use a lot of feints...take a few steps in to prompt the enemies to attack, and then get a couple hits in.
Positioning is very important. Lure enemies into tight hallways, or otherwise try to keep them in a line or echelon. If possible, you should try to sidestep first, roll second, and block only as a last resort or when you know it'll unbalance the enemy and you can spare the stamina. You don't always have to attack from behind the shield...mix in some 2-handing and regular attacks too.
I bummed around Darkroot Garden/Basin aimlessly for a while after ringing the first bell, and found it to be pretty reasonable for my level. Killed the Hydra and Moonlight Butterfly. You get some nice gear (Elite Knight's Armor and Grass Shield, in my case, perhaps even more), level up a bit, and get some unique souls.
Considering how awful things purportedly get from here (I left things off cursed, having returned to the first bonfire in the depths; the one behind the slimes) I'd say the diversion was worthwhile. I suspect I'm going to hate Blight Town.
I strongly recommend Darkroot garden before Blight town and even before The depth. It's not part of the "normal" progression but it's easy enough to tackle right after the first bell.You'll get souls some nice loot and the moss will be a life saver when you get to Blight town. From the hidden bonfire there's 6-7 spawns for the tree things that drop the moss and they have a good drop rate. You can easily get a dozen of the red and purple moss and maybe 5-6 white moss in half an hour or less. You should bring a lot of the purple and white moss in Blight town. The last thing you want is to be stuck in there with no way to cure poison or toxin.
I found the Depths to be fairly easy, personally. Also, for poison, you can get the remedy spell in Blight Town, so I didn't have much trouble with that. And the Pyromancer's set has some fairly decent poison resistance to start out with, if you have that. The only annoying part were those toxin blowdart guys, and if you kill them, they don't seem to respawn.
feelz wrote:
Just get a bow with cheap wooden arrow. If you take your time and pull them from a distance to a safe spot, you rarely have to fight more than one mob at a time. I can't remember dying because I got overwhelm by too many mobs(except in new londo ruins but that's another story). I might be overcautious but it's better be safe than sorry with this game.
When pulling, it's often safer to pull the further one in a staggered group, so that the others turn away from you at the sound, rather than turning towards you and seeing you.
Kirby the Eccentric wrote:
idiggory, King of Bards wrote:
How much attention should endurance get? I'm guessing a lot.
I have more Endurance than my room mate, and I can really tell the difference when I watch him play.
He has trouble shielding against stronger attacks, they go right through and hit his HP.
My roommate is having the same trouble. I can straight up tank things he really has to completely avoid. Add in my secondary focus in vitality, and our playstyles really couldn't be more different.
____________________________
Someone on another forum wrote:
Wow, you've got an awesome writing style.! I really dig the narrator'sback story, humor, sarcasm, and the plethora of pop culture references. Altogether a refreshingly different RotR journal (not that I don't like the more traditional ones, mind you).
Yeah, I've taken the more defensive route. High Endurance, Vitality, Resistance.
One room mate is mainly a spellcaster, he Focused on Intelligence, Attunement and Faith. The other went for Strength and Endurance, so he's probably the best off between us.
I just got the Lordvessel, this is going to be... exciting >____________>
Wow, you've got an awesome writing style.! I really dig the narrator'sback story, humor, sarcasm, and the plethora of pop culture references. Altogether a refreshingly different RotR journal (not that I don't like the more traditional ones, mind you).
I'm back in Blight Town. I really want to kill Quelaag and do whatever I have to do to get to the giant blacksmith. I have my sword ready to be made into the Furysword.
More tales from the adventures of Croaker the Wanderer:
"Ick, it's all murky in these woods. The trees are freaking alive, snakes somehow have two heads, and there's mud all up in my boots. Can't wait to get the hell... oohhh, I see treasure in the distance!
Hmm, those are some interesting stone formations. Must be the ruins of some old structure. Wait a second, why are the stone ruins moving, and why are they carrying a sword and shield?
Ack, giant stone knight! Oh well, he looks like he'll be slower than frozen molasse;, I'll just take off the armor and pwn him like I pwned Havel the Rock. Hmm, he's glowing; that can't be good. Hey, why am I all slow?
Also, for poison, you can get the remedy spell in Blight Town, so I didn't have much trouble with that
That only works if you have the INT(16) to use it though. I'm pure melee or I was back when I went through Blight town. I personally didn't have any problem with Blight town. I only died on the boss and only got poisoned while crossing the swamp but I can see someone having trouble and running out of moss then dying and being returned to the bonfire in the swamp. That would suck.
Quote:
I'm back in Blight Town. I really want to kill Quelaag and do whatever I have to do to get to the giant blacksmith. I have my sword ready to be made into the Furysword.
You're almost there, only one area away... in theory
Quote:
I haven't found a bonfire, so I have to keep running past these weird giant things through lava, then past fire breathing statues to get to the boss.
I'm not 100% sure since I just got there but can't you use a shortcut back to the hidden bonfire near the second bell after the Firesage Demon?
More tales from the adventures of Croaker the Wanderer:
"Ick, it's all murky in these woods. The trees are freaking alive, snakes somehow have two heads, and there's mud all up in my boots. Can't wait to get the hell... oohhh, I see treasure in the distance!
Hmm, those are some interesting stone formations. Must be the ruins of some old structure. Wait a second, why are the stone ruins moving, and why are they carrying a sword and shield?
Ack, giant stone knight! Oh well, he looks like he'll be slower than frozen molasse;, I'll just take off the armor and pwn him like I pwned Havel the Rock. Hmm, he's glowing; that can't be good. Hey, why am I all slow?
*Splat*
*You Died*
Pretty much exactly what happened to me.
I found though, that even armored up, and slowed by their spell, that I was still able to circle strafe around them, blocking the occasional attack.
You can just run past all of them to the ruins of that fort in on the left side of the area, though. Just don't forget the armor that's in the back of that clearing.
I found though, that even armored up, and slowed by their spell, that I was still able to circle strafe around them, blocking the occasional attack.
You can just run past all of them to the ruins of that fort in on the left side of the area, though. Just don't forget the armor that's in the back of that clearing.
Again, this is an area where Pyromancy really shines. Since casting doesn't cost stamina, it makes it really easy to keep you shield up with full (or close to full) stamina, and just Combustion them. I farmed them and the trees to get the 20k souls to open the nice farming area.
I haven't found a bonfire, so I have to keep running past these weird giant things through lava, then past fire breathing statues to get to the boss.
I'm not 100% sure since I just got there but can't you use a shortcut back to the hidden bonfire near the second bell after the Firesage Demon?
I was running from a bonfire right after you kill the Centipede Demon.
I gave up and looked it up, there's actually a hidden bonfire that was closer. Once I got there, and saw how easy it was to kill the boss, Izalith isn't that bad I guess.
So... I think there's a glitch with the Crystal Ring Shield.
It's a magical shield that you can use as a ranged magic attack with L2, but it seems to base its damage off your Right hand weapon... >______________>
A room mate is using the Dragon King Greataxe with the Shield, and doing insane damage with it. (He 3 shotted Smough).
So I'm expecting a patch sometime to fix this, lol.
So... I think there's a glitch with the Crystal Ring Shield.
It's a magical shield that you can use as a ranged magic attack with L2, but it seems to base its damage off your Right hand weapon... >______________>
That's exactly how it works. It's crap if you try to use it in your right hand.
____________________________
Someone on another forum wrote:
Wow, you've got an awesome writing style.! I really dig the narrator'sback story, humor, sarcasm, and the plethora of pop culture references. Altogether a refreshingly different RotR journal (not that I don't like the more traditional ones, mind you).
Bah, I was working my way through the catacombs, and I got invaded and killed. I thought one of the items I had banished phantoms, but apparently that was wrong (and now I've wasted the item). I also got sent back to Firelink afterwards, instead of to the last bonfire that I had activated. I don't get why.
That's been my first moment with the game. I guess that's pretty good, considering.
Was he using a Lightning Shotel? Seriously, @#%^ that weapon.
I dunno...it all happened so fast!
Drake sword, I think. I almost had him dead, but I made a dumb mistake and used too much stamina. His combo finished off my endurance and then he 2-shotted me.
Was he using a Lightning Shotel? Seriously, @#%^ that weapon.
I dunno...it all happened so fast!
Drake sword, I think. I almost had him dead, but I made a dumb mistake and used too much stamina. His combo finished off my endurance and then he 2-shotted me.
Definitely wasn't a Lightning Shotel, then. You'll know when it is, because your shield won't block any of the damage, and then you'll be dead.
I have a few actual questions, if somebody can indulge me:
1. What exactly does poise do?
2. If upgrading a weapon to a type that reduces/eliminates stat scaling, why would I ever consider that over normal weapons, which scale with all the points I put into DEX?
3. What other DEX weapons should I consider looking into besides my longbow and winged spear? I can't seem to find anything else that uses DEX.
Was he using a Lightning Shotel? Seriously, @#%^ that weapon.
I dunno...it all happened so fast!
Drake sword, I think. I almost had him dead, but I made a dumb mistake and used too much stamina. His combo finished off my endurance and then he 2-shotted me.
Definitely wasn't a Lightning Shotel, then. You'll know when it is, because your shield won't block any of the damage, and then you'll be dead.
I have a few actual questions, if somebody can indulge me:
1. What exactly does poise do?
2. If upgrading a weapon to a type that reduces/eliminates stat scaling, why would I ever consider that over normal weapons, which scale with all the points I put into DEX?
3. What other DEX weapons should I consider looking into besides my longbow and winged spear? I can't seem to find anything else that uses DEX.
1. Poise has to do with your chance to be staggered when attacked. The more poise you have, the less chance of being interrupted while attacking you have. It also reduces the chance of being knocked down, etc. It basically compensates for not being able to really roll-dodge on heavy armor setups.
2. Depends on what you're upgrading and why. You might want a divine weapon for the catacombs, for instance. Or you might upgrade a typically STR-based weapon to use on your DEX character.
3. DEX is also used with curved swords and daggers. The Falchion and Scimitar-type blades can be upgraded to Quelaag's Furysword, while the Uchigatana and Iaito-type blades can be made into the Chaos Blade. Both take Quelaag's Soul. An upgraded Lightning Shotel is one of the best PVP weapons currently.
Poise is awesome. I've always stuck with the Knight's set, even when other sets of gear came a long that had more defense (but no Poise). Havel's stuff is pretty sweet.
Also, Fire/Lightning weapons are awesome at low levels, before your character has a lot of Strength, Dexterity, etc. But once you get to high levels, you're going to want a weapon that scales with your stats.
My Lightning Halberd and Fire Sunlight Straight Sword have been great for me, especially since I didn't focus on STR, DEX at all.
And characters that aren't going to be heavily investing in damage stats will love the elemental weapons. It's a really nice way for a tank-spec to get some extra damage, or a Mage-spec before you can make weapons with high ratings in Int or Faith (which are rare, and will most likely take a lot of upgrading to get).
Generally speaking, everyone I have seen speak about them adores using lightning weapons. They don't lose their edge until a very high soul level, and even then only if you are actively investing in attack stats.
And characters that aren't going to be heavily investing in damage stats will love the elemental weapons. It's a really nice way for a tank-spec to get some extratop-tier damage, or a Mage-spec before you can make weapons with high ratings in Int or Faith (which are rare, and will most likely take a lot of upgrading to get).
Generally speaking, everyone I have seen speak about them adores using lightning weapons. They don't lose their edge until a very high soul level, (∞)and even then only if you are actively investing in attack stats.
I'm totally cool with you killing me with completely unpredictable game elements. I'm okay with you throwing obscenely high-leveled enemies at me out of nowhere. I'm okay with you stabbing me in the side with booby-trap spiked statues. I'm okay with you having the floor collapse underneath me and letting me get pancaked by a 60 ft tall demon's axe. No big deal.
What I'm not okay with, is letting me get an hour into the catacombs, and then glitch, making me fall through the floor for 2 minutes, until I ultimately die.
In demon souls I was farming in world 5 and spent an hour or two going through 5-1 and/or 5-2. I was a minute or two from the warp thingy right before the boss that I had already beat. I rolled on the wooden stairs.. into the wooden stairs and because glitched and trapped. Thank god I had evacuate on, or else I would have had to say goodbye to 1-2 hours of farming. (I still remember having to evacuate out losing me a lot of something.)
just when you think you went through the worst area ever there's always someplace else that makes the last zone look like Disneyland. Then you get to the Tomb of Giants. It makes you want to curl into ball and cry. Probably the most evil level ever designed in the history of video game. The guys at From software are truly sick bastards.
Judicious use of the Iron Flesh spell has made some fights my roommate had a bit of trouble with completely trivial for me.
Tanking things like the Stray Demon and Havel, for instance, is pure hilarity.
Edited, Oct 24th 2011 12:46am by Poldaran
____________________________
Someone on another forum wrote:
Wow, you've got an awesome writing style.! I really dig the narrator'sback story, humor, sarcasm, and the plethora of pop culture references. Altogether a refreshingly different RotR journal (not that I don't like the more traditional ones, mind you).
I got to try this game out this weekend, and will definitely be picking it up at some point to tide me over until skyrim / skyward sword / arkham city.
The third installment in the travels of Croaker the Wanderer:
"Ugh, Blighttown. I'm sick of poison, sick of annoying bugs that don't give souls, sick of giants that drop dung, sick of toxic darts, sick of not being able to see more than 2 feet in front of my face.
"Hmm, Firekeeper soul. Sweet!
"On to the boss fight. Ho hum, a giant spider with a sexy lady on top. Yeah, spit your lava, you're still gonna die."
*Stabbing ensues*
"Yay, the second bell! Maybe now I can get out of this Godforsaken place. Praise the sun! I should really use this Firekeeper soul before I head to that fortress. I'll just go back to the Firekeeper below the Firelink Shrine, like I did last time and... hey, why can't I rest at the bonfire? And where did the Firekeeper go? What's this black eyeball thingy?"
There's a hidden bonfire near the second bell. The spider thingy npc there can upgrade your flask. Of course you will need to go through blight town again but if you enter by the valley of drakes it's only a few minutes walk from firelink shrine.