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Mistake 2.0Follow

#1 Dec 04 2011 at 12:00 PM Rating: Default
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Mistake 1.0

So over a year ago Square went to market with a product that wasn't up to professional standards and expected consumers to pay a monthly fee for it. Quickly people realized this problem and left - crippling the launch and future success of the game.

Mistake 2.0

Now Square is relaunching the same product - a year from now - but is rushing to charge consumers today for an unfinished product. Same mistake different year.

Oh and this is still the ground breaking next gen MMO that doesn't have jump right? Probably the only next gen MMO that doesn't have a jump function I think, among many other basic things.

FFXIV is heading into the slow burn of failure that Aion landed in.
#2 Dec 04 2011 at 12:21 PM Rating: Decent
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Didn't realize I replied in feedback, reposting reply to general discussion forum.

I'd say most people who stuck with it for this long will come back once 2.0 is released. Sure the ideal would be to maintain free trial until l 2.0 drops, so I doubt they'd be starting monthly fees unless they felt they absolutely had to for whatever reason. I'm not too concerned if people aren't playing right now while the game is undergoing these drastic changes, in fact I'd rather see the more fickle among us wait until the game relaunches with 2.0.

For the rest: shoulda, woulda, coulda - didn't. We can spend the next year harping on how SE failed with FFXIV's launch, how they didn't do this or should've added that from the start, but honestly at this point it's gotten a bit stale, especially when they're actively working on fixing those mistakes. Unless you've got a time machine, talking about how SE didn't add jump when the game launched a year ago isn't helping anything.

I'm not saying ignore the past, but there's a difference between constructive criticism based on past mistakes and hostile ranting over spilled crusty milk. IMO the OP falls in the latter.





Edited, Dec 4th 2011 1:41pm by Redyoshi
#3 Dec 05 2011 at 11:29 PM Rating: Default
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Jeeze, again? There should be a cliche rant forum on this site.
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#4 Dec 06 2011 at 1:42 AM Rating: Default
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Redyoshi wrote:


...talking about how SE didn't add jump when the game launched a year ago isn't helping anything.

I'm not saying ignore the past, but there's a difference between constructive criticism based on past mistakes and hostile ranting over spilled crusty milk. IMO the OP falls in the latter.

Edited, Dec 4th 2011 1:41pm by Redyoshi


Red,

Way to miss the point.

The criticism was: They - SE - is mirroring its first launch. They are repeating their initial fatal mistake - launching a product that is not worth the money they wish to charge for it due to it's lack of basic polish, proficiency and professionalism.

Basic functions such as jump, auction house etc are still not in the product and despite this fact they are demanding payment on the promise some of these things will (may) eventually be added. This is not even touching the lingering problems which have been improved but not adequately solved.

As far as your attack against my post. I find it far more "hostile" and "stale" to pollute forums with the white knight do-no-wrong heroism you peddle in the absence of accepting a blanket obvious failing on the part of SE. There's no need for me to rant. I have nothing at stake. I don't play the game and given SE's current strategy I don't plan to and from the look of things not many do.

With the coming new year of SWTOR, Guild Wars2, The Secret World, and TERA not to mention currently available MMO options and the plethora of great Single/Multiplayer games out there - only diehard loyalists will see FFXIV as worthy of their time and money and look forward to it's snail's pace of progress. But by all means to each their own.

A toast to your tea cup.
#5 Dec 06 2011 at 11:15 AM Rating: Decent
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SE will know soon enough whether the product is good enough to charge for. We will just have to wait and see what happens, and how many people stick around once it's time to open the wallets.

SE knows they made a mistake. They have been the laughing stock of the entire gaming community for the better part of two years now. Trust me, they didn't need this thread to tell them that.
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#6 Dec 09 2011 at 5:16 PM Rating: Good
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It's definitely sad to see how FFXIV turned out. I prefer not to have a jump feature, though. There's some pathing issues that certainly need to be fixed, but not by adding the ability to jump. One only has to play Aion or WoW (or any other game with a jump feature) for just a few minutes, to see why we're better off without the ability to jump.

Edited, Dec 9th 2011 3:17pm by Corthaemus
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#7 Dec 27 2011 at 11:28 AM Rating: Good
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Really, your argument is that it's missing a jump function and Auction House?

Well, to be upset about jump is absolutely ludicrous, the behavior of a child who can't look past one thing it doesn't like.

Secondly it HAS an Auction House. It's just not called "THE AUCTION HOUSE".

Quit your whining. It's not white-knight syndrome, you're just a negative nancy who probably hasn't even recently played the game. You're butthurt that Square let you down. We all are. Get over it, they're trying to fix their mistake. It's complainers like you, who have no idea what you're really talking about, just reading some other posts and recycling complaints while not actually playing the game and giving REAL feedback that are ruining the game. Well, 40% people like you, 60% original release of XIV.


Over-privileged super sense of entitlement with no clue.

Edited, Dec 27th 2011 12:35pm by AkumaOkami
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#8 Dec 27 2011 at 11:46 AM Rating: Default
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AkumaOkami wrote:

Well, to be upset about jump is absolutely ludicrous, the behavior of a child who can't look past one thing it doesn't like.


No, what's absolutely ludicrous is the militant anti-jump stance this playerbase has taken as if having a function to easily navigate terrain in a realistic way will somehow cause the universe to implode. I still shake my head in wonder at some of the arguments people have made, and frankly, it's just another one of those things that a reporter looks at and wonders "wtf" when she is doing a review of this game. They are not winning any *individuality* points by excluding it.

Adding jump would have saved the developers a lot of time and resources they could have then focused into other things. This playerbase is its own worst enemy.

AkumaOkami wrote:
Secondly it HAS an Auction House. It's just not called "THE AUCTION HOUSE".


No, it doesn't have an auction house. It doesn't even have anything that remotely resembles an efficient way to buy and sell goods. They keep trying to add features to a completely failed system and eventually it might function similar to one, but it is by no means an auction house.

AkumaOkami wrote:
Over-privileged super sense of entitlement with no clue.


Well, when people are paying for a product that was advertised as one thing and then don't get what they paid for, they tend to get a little upset. The fact that this has now dragged out to almost two years is a little over the top.

AkumaOkami wrote:
You're butthurt that Square let you down.


The only one who sounds butthurt is you. You might want to work on that regrettable lack of tact.

____________________________
On the topic of Black Mage in XIV:
Rinsui wrote:

They summon fireballs and fart lightning. From their eyes.
Even thinking about them makes enemies explode.
Having one in your PT is like a free ticket to defeat Absolute Virtue.
That's the reason why only one of them is allowed in PvP. Per server.
Imagine a cross-breed between Allakhazam and Sun Zu. That's a Black Mages's toenail.
#9 Dec 27 2011 at 3:50 PM Rating: Decent
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lol reply.
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#10 May 08 2012 at 8:58 AM Rating: Decent
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AkumaOkami wrote:
Really, your argument is that it's missing a jump function and Auction House?

Well, to be upset about jump is absolutely ludicrous, the behavior of a child who can't look past one thing it doesn't like.

Secondly it HAS an Auction House. It's just not called "THE AUCTION HOUSE".

Quit your whining. It's not white-knight syndrome, you're just a negative nancy who probably hasn't even recently played the game. You're butthurt that Square let you down. We all are. Get over it, they're trying to fix their mistake. It's complainers like you, who have no idea what you're really talking about, just reading some other posts and recycling complaints while not actually playing the game and giving REAL feedback that are ruining the game. Well, 40% people like you, 60% original release of XIV.


Over-privileged super sense of entitlement with no clue.

Edited, Dec 27th 2011 12:35pm by AkumaOkami


I have to agree.

Comparing this game to the original launch is insane, launch was Full of Bugs (insane amount) and so much about the game felt not very responsive. There was not much to do, the combat felt broken and goofy - the basics of the game were not working correctly and too many bugs/issues.

Today - Very little Bug wise (good luck in finding any). The complaints in the Forums about this was insane back in the day.
Plenty to do + content wise
Battle fixes - thank god they came along with these (let alone Auto Attack).

The game should of been released as it is now, a game not many can complain about. As for the jump function they said on day 1 No Jump Function being added. To go mental over that is a bit silly in my view, XIV right now does exactly what it says on the tin. Surely if people hate there is no jump so much well, shouldnt really be playing XI.

Edited, May 8th 2012 11:00am by Lonix
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#11 May 15 2012 at 8:21 PM Rating: Good
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I just find it amusing people thought Aion is a failure. A for a good long time it was the 2nd most profitable/most subbed MMORPG in the World, only after WoW. Even now it is very profitable, NCSoft is still the biggest MMO game company (and game company overall) in Korea, and among the biggest game companies in the World. If profitable = failure, then I guess most game companies would want to churn out failure after failure.
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