Okay, first off I'd just like to say that after thinking about it I've come to the conclusion that this whole entire argument is solely based on greed.
One side is being greedy by leaving the group and not wanting to share their xp with others. While the other side is being greedy because they don't want to share their xp with those leaving the group. So really, we should all just not care and realize no matter how you put it together we are sharing xp with each other one way or another. That's part of being in a scenario, and it's totally fine as long as both sides are trying to Win.
Now, to comment on a few things.
Snowblast, you managed to get from my good side to my @#%^ you side in one simple post. I would suggest that you don't try to make arguments about classes that you haven't actually played because it makes you sound foolish, especially after ending it with such a condescending remark.
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About the rest of your post, I don't even want to comment on it...
For your information, all of those AOE Marauder abilities you listed are INSTANT CASTs. Marauders can spam AOE damage ridiculously at large groups of people and survive a lot better than a Sorc doing the same thing.
Also, the only ability out of the 3 that you have listed for the Sorc side that I actually have is Shattered Shadows. And I'm already lv20. Now...Shattered Shadows has a 3 second cast. Do you know how hard it is to get off a 3 second cast on someone in a Scenario? Probably not, and FYI it's rather difficult especially when they can go out of line sight very easily on many levels (Such as Mourkain Temple). I don't even consider SS an AOE Ability because I NEVER use it, especially not to AOE.
So far I have 3 AOE Abilities that I use as a Sorc functionally. One is an Instant cast with a 5 second CD that does have like a 60ft range. The other 2 Don't have CD's so they can be spammed, but only have a 35ft Range...which is practically the same as the Marauders. So YES, a Marauder CAN AOE Spam just as well as a Sorc if not better.
And most importantly, SOLO'rs generally don't AOE because you have to get in very close range to do so and with backlash and no heals you will most likely die VERY fast...and therefore not get ANY XP for all the sweet damage you have done. Actually all the damage you do when you die goes straight to the killers, which would most likely be someone in the "Main Group" thus if you are AOEing you are most likely helping them out more than you are helping yourself.
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I won't heal or support solo players in a scenario, either. If you're too awesome to play with the rest of the group, you're too awesome to need my heals or backup.
Once again, exactly my point..and there is nothing wrong with that at all :)
Tyrandor,
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Yesterday's patch fixed this 'issue'.
Even if we disagree on rdps and melee dps - the fact remain. Not all class can do it. Tank certainly can't. Healer cannot anymore since the renown for healing has been rebalanced.
The two most 'important' roles... certainly the most thankless... cannot earn renown at this increased rate. And you think that's fine? >_>
And again, it's probably lost on you, but you being able to do this has very little with you being a good player - it's all about your class. In fact, in a game that's based around teamwork, going solo to maximize your gain at the cost of your team is the definition of a bad player.
Yes, yesterdays patch did make healers get less renown, but all they did was equalize it with what other classes were getting (even if going solo)..so healers can still get more than everyone else if they go solo..it's just not as significant of an amount more as it was before. I saw it last night and then grouped with the guy and yes, he was saying he gets a lot less today than before but it was still more than everybody else. lol
I do agree as I said that TANKS can't go solo and do nearly as well as the other 3 archetypes. BUT If they were to CHOOSE to go partnered up with a healer or a dps (as others have said they occasionally do) than they can still get the XP advantage they are missing from sticking with the "Main Group". Sure if the person doesn't care let them stay in the "Main Group" but if they do care then find a healer/dps, group with them, and do the same thing. It's fun and rewards you more.
And finally, I never meant to say that I MYSELF am any good or better than others. If I even said that at all, but don't think I did. I know I'm not the best, or even better than many people playing the game. What I AM Saying is that to do GOOD in SOLOING you DO have to be GOOD at it. Hell, I'm not even that great at Soloing, without a healer I generally barely get anymore xp than the "Main Group". But that's my point, I don't care who it is, me or anyone else, but the fact still remains that it's more challenging and difficult to do well in Soloing a Scenario. And for some reason people don't realize that..or are just denying it. Either way, ANYONE CAN DO IT, it just happens to be much more difficult for Tanks..but that's why it's better to do it with Partners. And even Tanks can do it with partners.
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Well, if you're getting 2k renown per Scenario, of course you'll max it out.
The poor tank who's getting 1/3rd of your renown won't. Look at my toon down there.
I've seen plenty of Scenario where a solo Sorc was at 2k renown and the rest of destro was between 1000-300. Why would the sorc want to be a team player?
As for why?
Well, Renown goes up to 80. Rank only go up to 40. Ultimately, rank don't mean anything. Everybody and their grandmother will get to level 40 eventually. You don't even need to RvR. The only question is how long it will take.
Not everybody will reach RR80.
When you've been playing the game for 9 months and you're R40 RR66, and you've been R40 for 7 of those 9 months, we'll see if you still think xp is your 'real' leveling.
Well thank you for that information, I actually had no idea and now I do understand better. I thought that Renown Rank only went to 40 because whenever my renown rank was going to level and I was still the same career level it wouldn't let the renown level ding. Always stops at 99%, and I still don't understand why that is if you can get all the way up to 80...but oh well. I'd probably be like RR23 instead of 20/20 right now if that wasn't the case. As for getting 2k Renown, well I'm sure you're talking about some much higher Tiers, because in T2 the most I've ever seen is around 800 I believe.
Either way, as I was saying my RR was higher than my CR even back on my Marauder when I had no idea how the game worked or what soloing was. I still leveled 95% by Scenarios back then, so I think that if a person really does level purely by scenarios their Renown Level will constantly stay around the same as their Career Level. But I'm sure that needs to be tested. So far that's what it's looking like for me though on both of my characters.
But either way, up until I hit Career Rank 40, I could care less about my Renown Rank lol. :)
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Grab a Kill 10 mob quest at level 28.
Each mob -> 400x
Turning the quest in -> 7k xp
Total XP: 11k
Time to complete: About 3 minutes.
XP per second: 61
+ the fact that most quest are on top of each other, so you'll usually be completing several quest at the same time.
Scenario at 28:
Winning XP: 12k
Losing XP: 5k
Avg Time: 10min
Win XP per second: 20
Lose XP per second: 8.3
...
Everytimes I reach a new chapter, I grab all the quests and do them. It takes like 30 mins and my xp bar goes up like 40%. It's so much faster, they're not even in the same league... the problem is that you run out of quest before you level (which can be addressed partly by changing chapter).
And assuming you have a 'time to kill' of 20 seconds or so, you can kill 3 mob a minute for 400xp each, which nets you 20xp per second. The same as doing a scenario. So find that PQ and grind away.
The 'problem' isn't that Scenario are more effective to level, is that they're a lot more fun ;p and also that they give Renown, which is 10 time more precious than XP.
This is actually really good information, I didn't know that. I just figured that Scenarios were the fastest way of leveling because so far everything I have tried PVE-wise was much more time consuming and rewarded less xp unfortunately. But I'll have to take that into consideration once I reach the higher 20s, then again I'm not a big fan of PVE. Though I would assume as you yourself said, the Renown XP you get from Scenarios along with natural XP might make Scenarios still more worthwhile.
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My final damage was 82,889. (the next highest damage was 27,647 dmg)
0 deaths.
I had 16 Killing blows (next highest was 7).
XP was tied for first with 11,371.
I had 32 Kills (top was 32 kills across the board).
Here's a good example...at 82k dmg with 0 Deaths, you sir are a WAY Better Sorc than I am. :) I don't think I can pull that off even with 2 healers..well maybe with 2 healers but they gotta be on top of things lol.