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New Jobs Revealed - General Discussion *Updated*Follow

#152 Jun 29 2012 at 4:49 PM Rating: Excellent
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CireXF wrote:
So, bottom line: I'm excited for the job and to see how it plays, and I really could not care less whether I pick up my dead red mage ever again if this job is fun to play. But I still think whoever chose the name "Rune Fencer" is a douche and they should name it something more appropriate and something that won't be forum flame fodder.

You're assuming that SE isn't trolling on purpose, and if THF vs. DNC taught us anything, it's that SE loooooves them some trollin'.

Still not going to stop me from playing both new jobs, though.

Edited, Jun 29th 2012 4:52pm by Aliekber
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#153 Jun 29 2012 at 5:08 PM Rating: Decent
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cidbahamut wrote:
jtftaru wrote:
jlejeune wrote:
Magicalsquirrel wrote:
Because how else could RDMs turn this into a thread about RDMs?

It's not like they introduced two jobs that created punching spheres of punching buffs and counterattacking debuffs and counterattack when facing north or triple punch when face west. Or fenced with with a giant knuckle and used rune punches to punch things while magically avoiding punches with traits that reduce counterattacking.

I'm talking about Monkmancer and Rune Monk.

You step on the toes of someone, and we're gonna talk about it.


Surely Rune Fencer is more of a threat to PLD than RDM?

Paladin would first have to be relevant to anything and then it would have to lose access to Aegis.


Apparently it's as relevant as RDM at the moment.
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#154 Jun 29 2012 at 5:11 PM Rating: Good
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yeah it's a weird argument

RDM is broken! Therefore I'm going to be upset there is a new job with Fencer in the name! Clearly SE is trolling RDM, even though the job will do nothing to step on RDM's toes!

PLD is broken! Therefore it doesn't matter if the new job obsoletes it!

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#155 Jun 29 2012 at 5:17 PM Rating: Good
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Olorinus wrote:
yeah it's a weird argument

RDM is broken! Therefore I'm going to be upset there is a new job with Fencer in the name! Clearly SE is trolling RDM, even though the job will do nothing to step on RDM's toes!

PLD is broken! Therefore it doesn't matter if the new job obsoletes it!

I meant it's trolling with the name, not that I'm upset about it.

Edit: And everyone knows RDM doesn't have toes! We traded them for fabulous boots, I'll have you know.

Edited, Jun 29th 2012 5:19pm by Aliekber
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#156 Jun 29 2012 at 5:19 PM Rating: Excellent
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CireXF wrote:
How do you FENCE with a Greatsword?

Well, first you don't fence with A great sword. You need a few dozen of them.

Then just plant them in the ground all in a row. Hilt down or hilt up, that's your choice.
#157 Jun 29 2012 at 5:21 PM Rating: Excellent
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Elwynbelwyn wrote:
CireXF wrote:
How do you FENCE with a Greatsword?

Well, first you don't fence with A great sword. You need a few dozen of them.

Then just plant them in the ground all in a row. Hilt down or hilt up, that's your choice.

Hilt up makes them easier to pull out if you want to move them, but hilt down is better for keeping those rascal kids out of the vegetable garden, so it's a win either way.
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Sandinmygum the Stupendous wrote:
Human (?) females look ugly.
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#158 Jun 29 2012 at 6:39 PM Rating: Decent
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jlejeune wrote:
So what, we're not "allowed" to talk about something, do all bigger issues have to be solved before we may have permission to speak?

Like anyone is going to give you permission to complain that your feelings are hurt that the word "fencer" is being used in conjunction with anything other than RDM.
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#159 Jun 29 2012 at 7:32 PM Rating: Good
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jlejeune wrote:
So what, we're not "allowed" to talk about something, do all bigger issues have to be solved before we may have permission to speak? You know, for every RDM that brings up RDM, there's half a dozen people that bring up RDM bringing up RDM.


Didn't you get the memo? You're not allowed to talk about RDM unless you're making fun of them or the people who want to improve the job.

Personally, the introduction of new jobs doesn't bother me much. Seeing things that RDMs have requested over the years taking shape in other jobs has been a bit of a head-scratcher at times. Diffusion/Accession/Manifestation stand out as some examples here with aspects of the job the community, I dare say, is "okay with" using in a party.

A pox upon you if you dare to positively associate the job with the M-word, though. And yes, I see no shortage of people goading or gloating. This isn't 2005 anymore. All the evil, dirty things every RDM apparently did back then to make someone's life miserable don't matter anymore. And holding the class to that is pretty effin' petty.

SunriderRagnarok wrote:
I think at this point it's become the internet-cool thing to bust the chops of anybody that speaks on anything RDM-related.


Quoting just because I'm sure someone just wants to think I'm imagining things.
#160 Jun 29 2012 at 8:16 PM Rating: Good
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Aliekber wrote:
Elwynbelwyn wrote:
CireXF wrote:
How do you FENCE with a Greatsword?

Well, first you don't fence with A great sword. You need a few dozen of them.

Then just plant them in the ground all in a row. Hilt down or hilt up, that's your choice.

Hilt up makes them easier to pull out if you want to move them, but hilt down is better for keeping those rascal kids out of the vegetable garden, so it's a win either way.

You alternate. It makes a nice pattern.

It's getting the deer corpses off that's a problem.
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#162 Jun 29 2012 at 8:29 PM Rating: Good
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Seriha wrote:
Didn't you get the memo? You're not allowed to talk about RDM unless you're making fun of them or the people who want to improve the job.
It must have been written on the back of the "EVERY THREAD MUST BE TURNED INTO A RED MAGE BITCH THREAD" memo that went out a few years ago.
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#163 Jun 29 2012 at 8:30 PM Rating: Good
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Raelix wrote:
Aliekber wrote:
Elwynbelwyn wrote:
CireXF wrote:
How do you FENCE with a Greatsword?

Well, first you don't fence with A great sword. You need a few dozen of them.

Then just plant them in the ground all in a row. Hilt down or hilt up, that's your choice.

Hilt up makes them easier to pull out if you want to move them, but hilt down is better for keeping those rascal kids out of the vegetable garden, so it's a win either way.

You alternate. It makes a nice pattern.

It's getting the deer corpses off that's a problem.

Best.


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Of the last week.
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#164 Jun 29 2012 at 9:28 PM Rating: Excellent
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Raelix wrote:
In the JP client, DRK is just 'Knight'. The nomenclature would then be confusing.



uhmmm... its 暗黒騎士
ankoku kishi


Kishi is Knight.
Ankoku is Darkness
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#165 Jun 29 2012 at 10:20 PM Rating: Default
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Xilk wrote:
Raelix wrote:
In the JP client, DRK is just 'Knight'. The nomenclature would then be confusing.


uhmmm... its 暗黒騎士
ankoku kishi

Kishi is Knight.
Ankoku is Darkness

Maybe it's the abbreviation, Maybe it's what it's often called. I think it's more specific that only DRK has the 'Knight' moniker.

Lady Jinte wrote:
Raelix wrote:

You alternate. It makes a nice pattern.

It's getting the deer corpses off that's a problem.

Best.


Mental Image.



Of the last week.

Yeah, I've been getting back to my Metal roots. A fence made of swords needs something impaled and bleeding on it. This is what I thought of.
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#166 Jun 30 2012 at 12:03 AM Rating: Excellent
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Actually, in Japanese it is Paladin that is referred to simply as "Knight." ナイト. As mentioned before, DRK is "Darkness Knight" 暗黒騎士.
#167 Jun 30 2012 at 12:15 AM Rating: Decent
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Ah, I always had it totally backwards then. Thanks!
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Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#168 Jun 30 2012 at 12:24 AM Rating: Excellent
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Raelix wrote:
Ah, I always had it totally backwards then. Thanks!

you thought pld was "darkness knight" ? Smiley: dubious
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#169 Jun 30 2012 at 3:50 AM Rating: Decent
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Lady Jinte wrote:
Raelix wrote:
Ah, I always had it totally backwards then. Thanks!

you thought pld was "darkness knight" ? Smiley: dubious

No, I thought DRK was just "Knight" and PLD was "Paladin".
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There's always...not trolling him?

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#170 Jun 30 2012 at 12:49 PM Rating: Decent
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DNC "will be a lame job no one would even unlock"?

Unlocking aside, my first impression that a TP-based healer would be useless in anything that can put up a fight was 100% accurate. It briefly was acceptable in Abyssea, but only because Abyssea is more about running around killing stuff quickly, and even in Abyssea didn't have any useful procs since new jobs got totally screwed on weapon types and, let's face, it you were bringing a THF.

Most fun job in the game. Totally useless for anything other than screwing around.

Edited, Jun 30th 2012 2:50pm by Erecia
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#171 Jun 30 2012 at 2:25 PM Rating: Excellent
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Erecia wrote:
Quote:
DNC "will be a lame job no one would even unlock"?

Unlocking aside, my first impression that a TP-based healer would be useless in anything that can put up a fight was 100% accurate. It briefly was acceptable in Abyssea, but only because Abyssea is more about running around killing stuff quickly, and even in Abyssea didn't have any useful procs since new jobs got totally screwed on weapon types and, let's face, it you were bringing a THF.

Most fun job in the game. Totally useless for anything other than screwing around.

Edited, Jun 30th 2012 2:50pm by Erecia

Well, I think the idea behind dnc was a Combat healer, ie, being able to main heal while still putting out damage, as would have been necessary on the front lines of the war, and would have been awesome if campaign had turned out anything like they initially made it sound. The problem was the timing; whm was still considered an inferior main healer to rdm's infinite mp healing, so their stance of "whm should be the best healer in the game" stunted dnc's growth even before they acted on buffing the @#%^ out of whm. If they had released dnc after whm had taken it's throne as undisputed god of healing, the job would likely be a lot more potent, and could easily have been made to be the second strongest healer in the game. Sadly, they refuse to acknowledge past mistakes until half a decade later, so dnc won't be getting the sh*t that's wrong with it fixed until like, 2015 Smiley: laugh

Admittedly though, part of that is that right now, with how zergy zerg zerg is the only viable strategy, I think SE's decided that if they do anything to make dnc a more practical healer, it would quickly and effectively dethrone whm, because dnc's can actually dish out respectable damage if they try, so if they could do that AND effectively main heal at the same time, which is what it would take to make dnc worthwhile in the harder events, in eyes of the players anyway, whm, who can't put out the same level of damage, or anywhere close, would lose their slots. And we all know SE can't let their whms be dethroned. They've developed a boner for whm that may rival, or possibly even surpass, their boner for sam being the best dd. This is all wild speculation, though.
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#173 Jul 01 2012 at 2:49 AM Rating: Excellent
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Quote:
Unlocking aside, my first impression that a TP-based healer would be useless in anything that can put up a fight was 100% accurate. It briefly was acceptable in Abyssea, but only because Abyssea is more about running around killing stuff quickly, and even in Abyssea didn't have any useful procs since new jobs got totally screwed on weapon types and, let's face, it you were bringing a THF.

Most fun job in the game. Totally useless for anything other than screwing around.


<tangent>

I main healed all the time on Dancer back in the day. Everyone would be scared that a dancer couldn't heal a party, but it totally worked. It didn't work so well on endgame mobs, just 'cause everything was impossible to hit without a bard.

Low man? Worked fine as both a tank and a healer. Solo? You bet. I dunno why people only gauge a job by it's ability to perform in the biggest 18-man fights around... I spent maybe 5% of my time doing those, at best, even in a fulltime endgame shell...

It's also weird to me that in a game so heavily skewed towards haste spam, a job which provides yet another party-haste gets seen as useless in big fights... especially considering that, once everyone is good and buffed, that last 10% haste can be gamebreaking to anything but DRK (just 'cause DRK caps JA haste on its own).

Then you have another -13% defense that stacks with every other def. down, and up to -34 evasion (Desperate Flourish + Quickstep 5/5) back when accuracy was actually relevant and 80%~ acc was considered the norm...

Honestly, I think Dancer was, and is, vastly underrated. It suffers from the fact that its contribution is not blatantly obvious. If a bard gives you march and minuet, you see the little icons and think "Aha, that's why I'm strong." If a Dancer gives a party haste and lowers the enemies defense, people just assume they're swinging fast WSing hard because they're good or lucky.

It's the same reason that so many people never realized how much a difference a quick Dia II could make. I feel like Dancer wasn't really meant to fill the healer role at endgame... it was meant to debuff the mob and provide more almighty haste.

</tangent>
#174 Jul 01 2012 at 3:23 AM Rating: Default
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ItsAMyri wrote:
80%~ acc was considered the norm...


Pfftttt... one-handers...
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#175 Jul 02 2012 at 6:32 AM Rating: Excellent
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Erecia wrote:
Quote:
DNC "will be a lame job no one would even unlock"?

Unlocking aside, my first impression that a TP-based healer would be useless in anything that can put up a fight was 100% accurate. It briefly was acceptable in Abyssea, but only because Abyssea is more about running around killing stuff quickly, and even in Abyssea didn't have any useful procs since new jobs got totally screwed on weapon types and, let's face, it you were bringing a THF.

Most fun job in the game. Totally useless for anything other than screwing around.

And it ended up changing the game... as a subjob. A JA-based heal that could not be interrupted (but was on some IMHO harsh shared timers) and depended on easily-replenished TP instead of precious MP (SE was really stingy with Refresh up until FoV books and still has been). I started in 2008 on WHM and did a lot of solo, and learned how to time spells (it's still not easy), so in the end I found it inferior and much more fiddling, especially at low levels vs /WHM with book Refresh, and I've tended to play jobs with low damage output that really need their WS to get things done. But I'm in the minority.

I was just starting the game in 2008, but I could see that people were learning about /DNC and the BYOH party style. (They called it "TP burn".) But it marked a change from the rigid Tank DD DD DD Healer Buffer style with lots of /NIN to an "everybody sub something that can heal" casual style.

DNC solo can do some pretty good stuff, but DNC became a standard subjob. Adding dual wield just made it more so.

Lady Jinte wrote:
whm was still considered an inferior main healer to rdm's infinite mp healing, so their stance of "whm should be the best healer in the game" stunted dnc's growth even before they acted on buffing the @#%^ out of whm.

And it was inferior for one reason: Refresh. MP recovery made RDM's Cure IV that was sustainable over a long time superior to WHM's Cure V but needing to take a knee in every possible moment and possibly breaking exp chains. In ToAU endgame events you had to move around a lot and there were time limits; WHM was completely useless in a high-speed situation like that.

Quote:
They've developed a boner for whm that may rival, or possibly even surpass, their boner for sam being the best dd. This is all wild speculation, though.

I enjoy playing WHM in events (but not the "back of the bus" meripo/camp exp stuff, too boring), so it's nice to bypass all this "must have super empy relic" crap in shouts

And I'm good enough at it that It really bugged me yesterday at La Theine worms when WHMs would drop Cure V/VI bombs on me when I was at like 60% health. (I just had moments where Soulsoother would derp up. I wondered if one guy even had Cure IV at all.) An important thing about WHM is knowing which cure you need to get someone to 90%. I have that WHM "spidey sense". Even with /WHM it bugs me to see someone with black in their HP bar.
#176 Jul 02 2012 at 7:29 AM Rating: Good
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my biggest quandry from reading this thread is ... how should "snarkilley" be spelt. my bet is on snarkily :p
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#177 Jul 02 2012 at 8:14 AM Rating: Excellent
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dilthanas wrote:
my biggest quandry from reading this thread is ... how should "snarkilley" be spelt. my bet is on snarkily :p


Yeah this thread is getting boring Smiley: sleeper
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#178 Jul 02 2012 at 10:22 AM Rating: Good
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Condensed Edit:

DRG > DNC as main healer.

Edited, Jul 2nd 2012 12:29pm by FUJILIVES
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#179 Jul 02 2012 at 10:45 AM Rating: Good
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ItsAMyri wrote:
The speculation in this thread seems a bit heavy.

These jobs may not be remotely similar to anything we've seen yet. Remember how people were on about "BLU is going to break the game, they're all going to learn Spike Flail and 10,000 needles and every other job will be obsolete..." back in like 2005?

Remember "COR will be useless it has random buffs, you won't even be able to pick and sometimes it'll be a penalty, COR will hurt the party, no one will ever invite a COR..."?

Remember how SCH would "always be outshined by RDM" and DNC "will be a lame job no one would even unlock"?

It's way too early to whine and say a job will be UP/OP or that it'll obsolete X or Y job before we even see what spells it has, what abilities it can use, what gear it can wear... etc etc.

P.S.: It's impossible to add any job with a spell list that won't upset Red Mage. Seriously, aside from another Elemental or Healing magic specialist (what would that add?), there is nothing that won't contain some aspects of hybridization, debuffs, buffs, and/or melee magery.

Edited, Jun 29th 2012 6:45pm by ItsAMyri


People actually believed DNC would be female only. People like to jump to their own conclusions and over react to things. Just wait til they are released to see what they can do before freaking out.
#180 Jul 02 2012 at 11:46 AM Rating: Decent
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dilthanas wrote:
my biggest quandry from reading this thread is ... how should "snarkilley" be spelt. my bet is on snarkily :p


I should have said "With less snarkiness"

But I was drunk.
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#181 Jul 02 2012 at 8:42 PM Rating: Decent
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Went on vacation and then power went out for days or I would have responded sooner, but my quote from the new ROM thread from 2 weeks ago stands:

TheBarrister wrote:
Vlorsutes wrote:
keflynmahon wrote:
Why has no one brought up the idea of new jobs? Every expansion pack has brought us new jobs.


Not to mention the idea has been thrown out before and, more often than not, it's led to some unnecessary bashing on the part of the individuals siding against the idea of new jobs. As mentioned though, it's not something that's always happened, and the idea of new jobs isn't exactly the best, given how imbalanced some of the jobs currently are in the game. We'll see.


The bashing has always happened. I used to be one of the people bashing the idea that new jobs should be introduced because of current imbalances in the job system. I did this because I did not think we needed new jobs (COR, BLU, PUP) before ToAU, or before WoTG (DNC, SCH) because (a) they seemed redundant, especially BLU, PUP and SCH; (b) did not completely address need, e.g., before ToAU we really needed more tanks and support (COR and....?) for exp; and (c) there were major balance issues that needed to be addressed.

I changed my opinion because I realized that (c) is never going to be addressed the way everyone wants it too and that no one responding to my arguments about (a) really cared about redundancy, they cared about random, arbitrary options to play their favorite Final Fantasy universe character types.

So I'm all for new jobs, because they provide more options.

As for excitement about this ROM, I'll be excited if content that is rich and deep (read: NOT EXP SPOTS) is implemented. For ideas they should look to combine the best of ToAU + Abyssea. What not to do: WotG.



keflynmahon called it.

I'm happy because we're getting some new, unseen playable content.

I'll probably try out both jobs simply because SE has a new job bias and tends to make new jobs stronger in certain respects. I am anticipating that they will introduce content which requires and/or is made significantly easier by one of these 2 jobs. The bonus is that they look fun to play. Yes, that is the order that I look at jobs I want to level. Yes, I do not believe I'm a special snowflake and that everyone should cater to my unique way that I want to play the game.

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#182 Jul 04 2012 at 7:10 PM Rating: Good
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TheBarrister wrote:
my quote from the new ROM thread from 2 weeks ago stands:


Screenshot


link I used to own issue number one
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#183 Jul 04 2012 at 7:42 PM Rating: Good
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The Geomancer's AF looks more like FF3's Sage.

Edit: I wonder if RNF is going to get Cele's Runic ability? It could work like 3rd Eye except with magic. The user absorbs the next spell aimed at the user (or party?)

Edited, Jul 4th 2012 10:08pm by SilentRip
#184 Jul 05 2012 at 11:54 AM Rating: Decent
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SilentRip wrote:
The Geomancer's AF looks more like FF3's Sage.

Edit: I wonder if RNF is going to get Cele's Runic ability? It could work like 3rd Eye except with magic. The user absorbs the next spell aimed at the user (or party?)

Edited, Jul 4th 2012 10:08pm by SilentRip


It'd be nice, but if implemented, I wouldn't gather that it'd take -gas. I'd imagine it also to be self only....which kind of negates the point...
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#185 Jul 06 2012 at 8:20 AM Rating: Decent
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Raelix wrote:
Aliekber wrote:
Elwynbelwyn wrote:
CireXF wrote:
How do you FENCE with a Greatsword?

Well, first you don't fence with A great sword. You need a few dozen of them.

Then just plant them in the ground all in a row. Hilt down or hilt up, that's your choice.

Hilt up makes them easier to pull out if you want to move them, but hilt down is better for keeping those rascal kids out of the vegetable garden, so it's a win either way.

You alternate. It makes a nice pattern.

It's getting the deer corpses off that's a problem.

It's funny how something will crop up again after a week or two.
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Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#186 Jul 06 2012 at 1:05 PM Rating: Excellent
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And now, an artist's interpretation of fencing with great swords.
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#187 Jul 06 2012 at 1:07 PM Rating: Excellent
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#188 Jul 08 2012 at 9:54 PM Rating: Decent
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I like the new jobs, but the hat for Geomancer is FUGLY. lol

Looks like people wearing their grandma's sofa cushion covers... with tassles!

haha

Mo
#189 Jul 09 2012 at 12:05 AM Rating: Excellent
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Sir mokatu wrote:
I like the new jobs, but the hat for Geomancer is FUGLY. lol

Looks like people wearing their grandma's sofa cushion covers... with tassles!

haha

Mo

That hat is stylin', you just jelly.
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#190 Jul 09 2012 at 7:51 AM Rating: Good
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Think Fencer will get to use Algor?
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#191 Jul 09 2012 at 7:54 AM Rating: Good
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You are bored, aren't you?
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...

Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#192 Jul 09 2012 at 7:56 AM Rating: Good
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Yes.
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#193 Jul 09 2012 at 12:49 PM Rating: Good
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lolgaxe wrote:
Think Fencer will get to use Algor?
Screenshot

Screenshot
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#194 Jul 14 2012 at 12:59 AM Rating: Default
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Lady Jinte wrote:
lolgaxe wrote:
Think Fencer will get to use Algor?
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HULK SMASH!!!
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