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Seekers of Adoulin XI additionFollow

#1 Jun 22 2012 at 1:06 AM Rating: Good
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http://www.neogaf.com/forum/showthread.php?t=479522

I really hope this is a content heavy, well filled expansion. Good news indeed though.
#2 Jun 22 2012 at 1:35 AM Rating: Excellent
Although I was hoping for something in the far east or on the Mithra homeland, to have another area such as Adoulin, and potentially the other islands nearby, to explore will make for a potentially great new expansion. We'll see how things go with it, but it's nice to see that we have a name to attach to what we've been seeing lately.
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#3 Jun 22 2012 at 1:39 AM Rating: Excellent
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I am really stoked.
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#4 Jun 22 2012 at 6:06 AM Rating: Decent
Vlorsutes wrote:
Although I was hoping for something in the far east or on the Mithra homeland, to have another area such as Adoulin, and potentially the other islands nearby, to explore will make for a potentially great new expansion. We'll see how things go with it, but it's nice to see that we have a name to attach to what we've been seeing lately.



Is adoulin an actual place? We know where it is? 'Cause if it isn't we really don't know one way or another where this expansion will take place. Adoulin could just be a name of an organization(Example: if ToAU was called seekers of Immortals or Ashu talif. You never be able to tell it was about the near east until you played it or square said otherwise.)
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#5 Jun 22 2012 at 6:18 AM Rating: Excellent
Laxedrane the Irrelevant wrote:
Vlorsutes wrote:
Although I was hoping for something in the far east or on the Mithra homeland, to have another area such as Adoulin, and potentially the other islands nearby, to explore will make for a potentially great new expansion. We'll see how things go with it, but it's nice to see that we have a name to attach to what we've been seeing lately.



Is adoulin an actual place? We know where it is? 'Cause if it isn't we really don't know one way or another where this expansion will take place. Adoulin could just be a name of an organization(Example: if ToAU was called seekers of Immortals or Ashu talif. You never be able to tell it was about the near east until you played it or square said otherwise.)


Quote:
After all, Adoulin Isle is a location that we already know of in FFXI.

Lets see what else we already know about Adoulin...




- Adoulin is an island situated to the west of the Middle Lands, across the Sea of Zafmlug.

- Adoulin is likely a part of the far west continent Ulbuka.

- Adoulin is in good relations with San d'Oria.

- It is home to Achtelle, one of the freelances in WotG campaign battles


Maruna-Kurina's notes on Achtelle reveal this:
Achtelle is a young Elvaan wyverness from Adoulin Isle to the west, the proud keeper-weepers of the last of the dragoon tradition. The draketamers there herald her as the most skilled of their order.

- a community of dragoons thrive in Adoulin unlike in the Middle Lands.

- Vhino Delkahngo, a campaign battle commander for Windurst, hails from the west, though it isn't specifically said where.

- The exorcists Roger, Gertrude and Brian who appear during Harvest Festival (Halloween) seasonal events hail from Ulbuka.

- Roger has talked about Adoulin before, claiming that there are libraries there that rival Windurst's. This supports the assumption that Adoulin is in Ulbuka.

- Ulbuka has a distinctly Native American influence to it, as evidenced by equipment and items that originate from the region, such as the Bison Jacket set and Totem Pole.


...and thats pretty much all we know right now.

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#6 Jun 22 2012 at 6:18 AM Rating: Good
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Laxedrane the Irrelevant wrote:
Is adoulin an actual place? We know where it is? 'Cause if it isn't we really don't know one way or another where this expansion will take place. Adoulin could just be a name of an organization(Example: if ToAU was called seekers of Immortals or Ashu talif. You never be able to tell it was about the near east until you played it or square said otherwise.)


The Isle of Adoulin is located to the west of the Middle Lands continents, likely within the shores of Ulbuka.

Achtelle claims to have hailed from Adoulin before joining San d'Oria in the campaign of the Crystal War.

According to Roger, exorcist of Dark Lilies fame, Adoulin is home to libraries that may even rival Windurst's.


http://wiki.ffxiclopedia.org/wiki/Adoulin
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#7 Jun 22 2012 at 6:21 AM Rating: Good
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Apparently its been mentioned. Though this is the first I've heard of it. When exactly is Vanafest? The Anticipation is killing me :(

http://wiki.ffxiclopedia.org/wiki/Adoulin

Edited, Jun 22nd 2012 7:27am by Telaki
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#8 Jun 22 2012 at 6:26 AM Rating: Decent
Telaki wrote:
Apparently its been mentioned. Though this is the first I've heard of it.

http://wiki.ffxiclopedia.org/wiki/Adoulin


Yeah, My mistake hahaha.
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#9 Jun 22 2012 at 6:31 AM Rating: Good
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So, correct me if I'm misremembering, but that's where Dragoons come from, right? In the West?

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#10 Jun 22 2012 at 7:19 AM Rating: Excellent
I wonder if the main bad guy will see us getting off the boat and say "Of course they came. @#%^ING TOURISTS!"
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#11 Jun 22 2012 at 7:20 AM Rating: Excellent
Nilatai wrote:
So, correct me if I'm misremembering, but that's where Dragoons come from, right? In the West?



Not necessarily where Dragoons come from, but unlike how on Quon the Dragoons are all gone (barring players of course), there is a settlement of Dragoon that live somewhere on Adoulin.
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#12 Jun 22 2012 at 7:32 AM Rating: Excellent
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Going to "call it" right here. By which of course I mean, make completely baseless speculations about ridiculous-and-very-unlikely-possibilities that I will totally point to and say "Told you so!" if I'm right and ignore forever if I'm wrong.

Ridiculous-But-Possible Mode (TRAINS)
  • Adoulin is likely a part of the far west continent Ulbuka.
  • "The West" is rumored to have higher technology levels than are currently available.(I think)
  • Bastok has had an unused depot FOREVER.
  • "Stairs Town" has two rings that look like they could be an unfinished station stop.
  • Nothing says Cowboys-and-Injuns quite like a good old fashioned locomotive.

Ludicrous Mode (AKA Going Plaid)
  • During the train ride, you are suddenly attacked by Lamia!
  • An NPC named Samuel L Jackson steps in to help!
  • I don't really need to finish this joke. Literally all of everyone knows the punchline, right?
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#13 Jun 22 2012 at 7:57 AM Rating: Excellent
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Smiley: laugh

3 rate ups for the Space Balls reference.
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#14 Jun 22 2012 at 8:01 AM Rating: Good
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It'd be automatic win if there's a cowboy hat and duster.
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#15 Jun 22 2012 at 8:14 AM Rating: Decent
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Runespider wrote:
http://www.neogaf.com/forum/showthread.php?t=479522

I really hope this is a content heavy, well filled expansion. Good news indeed though.



Agreed. Yes, one could make the argument that they overhauled ffxi-classic content (that's what im referring to 75 stuff as of RIGHT NOW -CLASSIC) but still if they want to expand the life of the game, and hopefully get more subscribers, they NEED something on the level of what CoP and TaU brought to the table (at least in raw size, the mini-xpack mentality wont cut it). We can only hope.
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#16 Jun 22 2012 at 8:46 AM Rating: Decent
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This is excellent, I am tickled to see that more for this game is in the works!

I hope this ends up being a huge expansion instead of a smaller add on

gogo SE bring it! Smiley: smile
#17 Jun 22 2012 at 8:55 AM Rating: Excellent
Allestra wrote:
This is excellent, I am tickled to see that more for this game is in the works!

I hope this ends up being a huge expansion instead of a smaller add on

gogo SE bring it! Smiley: smile


Given that none of the other mini-expansions ever gave us this many zones at once, and that there's only the single Seekers of Adoulin name trademarked, rather than a set like what we saw with the Abyssea add-ons or the ACP, MKD, ASA add-ons. So we've got several zones for just one title, so likely it's going to be a more sizeable expansion.
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#18 Jun 22 2012 at 9:08 AM Rating: Decent
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Vlorsutes wrote:
Allestra wrote:
This is excellent, I am tickled to see that more for this game is in the works!

I hope this ends up being a huge expansion instead of a smaller add on

gogo SE bring it! Smiley: smile


Given that none of the other mini-expansions ever gave us this many zones at once, and that there's only the single Seekers of Adoulin name trademarked, rather than a set like what we saw with the Abyssea add-ons or the ACP, MKD, ASA add-ons. So we've got several zones for just one title, so likely it's going to be a more sizeable expansion.



I'm thinking along the same lines. Now that they have lvl 99 ready, they have been stat/ability balancing and tweaking, it seems like the exact right time to lay a new 'full' expansion out. Hopefully we will hear about it tonight/tomorrow at the fest.
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#19 Jun 22 2012 at 9:44 AM Rating: Good
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I can go plaid as well:

So we are going to see a new tank job, Cowboy? A- in guns and B+ in daggers with some sort of "roping" JA to get hate?

EDIT: Oh, oh and a new job, Farmer which will be adept at getting drops (not TH, because TH is a lie) especially for crafting supplies.

Edited, Jun 22nd 2012 10:45am by Dafrabe
#20 Jun 22 2012 at 9:51 AM Rating: Good
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Looks like I've decided to come back around the right time. I still need to do WotG, though. Was there a prize for finishing that?
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#21 Jun 22 2012 at 9:52 AM Rating: Good
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I do have a theory that they will prolly distro this electronically. Mainly b/c of the PS2 players; I had a theory that the minis were experimenting with electronically distroing expansion like content. Easier to distro this electronically than try to issue disks, now a days.

But yes, this is very good news! I hope to see this confirmed soon and it's worth forgiving them over the lack of content. ^^
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#22 Jun 22 2012 at 9:54 AM Rating: Good
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"Distro"?
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#23 Jun 22 2012 at 9:56 AM Rating: Good
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"Distro"?

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#24 Jun 22 2012 at 10:11 AM Rating: Excellent
This is the most excited I have been for ffxi in a very long time! For me, the game has never lacked in playability or things to do, but for the past few years it has been without purpose. A new expansion with fresh content and new lands is badly needed. This game still has years of life left if SE stays committed to building new content.

SE is still full-steam ahead on ffxiv 2.0, but maybe the top brass have finally realized the absurdity of putting a perfectly good cash cow out to pasture too early.
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#25mindfulpizza, Posted: Jun 22 2012 at 10:13 AM, Rating: Sub-Default, (Expand Post) From all the info i seen i can See a new job with the expansion, Necromancers finally going be out, since with there roadmap it said we can play as a beast, and most of us figured it be a battlefield, and it just make since with this name and dragons seems skyrim feeling and there necromancer there lol. o well heres for hoping in a few hrs to find out , once an for all, but is it just me but that city in rom9 looks like. The overhead of the city in Forsaken world from perfectworld games?
#26 Jun 22 2012 at 10:17 AM Rating: Default
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So much potential but after Abyssea spoiled pretty much everyone they have a hell of a task to make something like a new expansion succeed, since we seen what happened with content post Abyssea.

#27 Jun 22 2012 at 11:04 AM Rating: Excellent
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"Distro"?
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#28 Jun 22 2012 at 11:10 AM Rating: Excellent
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Looks like I've decided to come back around the right time. I still need to do WotG, though. Was there a prize for finishing that?


This

Theonehio wrote:
So much potential but after Abyssea spoiled pretty much everyone they have a hell of a task to make something like a new expansion succeed, since we seen what happened with content post Abyssea.



Content post Abyssea has been...'lackluster?', because Mr. T and friends decided that the essence of Abyssea(straightforwardly rewarding players for completing tasks) was no good and decided to try and put the genie back in the bottle as it were and transport us back to say '06 in terms of gameplay. And really that boneheaded idea is all on them. I mean what kind of business sees that their product is a critical hit with customers and then calls it a failure?

As to this idea that i keep seeing pop-up all over that Abyssea spoiled players, bollocks to that. The vast majority of the current playerbase are average players at best-just like back in the day when then 'innovations' of Abyssea should have been introduced in the first place. Can you spoil a piece of fruit that is already turning?
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#29 Jun 22 2012 at 11:21 AM Rating: Decent
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Thayos wrote:
SE is still full-steam ahead on ffxiv 2.0, but maybe the top brass have finally realized the absurdity of putting a perfectly good cash cow out to pasture too early.


That sounds really shi**y, just saying. FFXI sole reason to exist isn't to sustain FFXIV as a failure and a simple cash cow. The game is more than that to it's players, considering it is far more successful than XIV is and probably ever will be.

Considering which is more likely to exist in 3 years this expansion should have a ton of effort put into it, hell the expansion will probably sell more than XIV v2.

If FFXI is the cash cow, FFXIV is the white elephant.

Sorry for off-topic.


Edited, Jun 22nd 2012 5:38pm by Runespider
#30 Jun 22 2012 at 11:37 AM Rating: Excellent
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Runespider wrote:
Thayos wrote:
SE is still full-steam ahead on ffxiv 2.0, but maybe the top brass have finally realized the absurdity of putting a perfectly good cash cow out to pasture too early.


That sounds really shi**y, just saying. FFXI sole reason to exist isn't to sustain FFXIV as a failure and a simple cash cow. The game is more than that to it's players, considering it is far more successful than XIV is and probably ever will be.

Considering which is more likely to exist in 3 years this expansion should have a ton of effort put into it, hell the expansion will probably sell more than XIV v2.

Sorry for off-topic.



You know, I don't think that XI continues to exist just to support XIV. I may have thought that at one point when XIV first failed, but the level of workarounds and interesting tactics the XI team have employed to surmount the former "ps2" limitations lead me to believe that all the money XI is bringing in is staying in XI. With the fewer amount of people playing as opposed to a few years back, it just doesn't seem like it would be making enough money to sustain both teams AND continue to develop\support content here.



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#31 Jun 22 2012 at 12:13 PM Rating: Excellent
Where did I say ffxi exists only to subsidize ffxiv?

FFXI is an amazing game that remains far more fun to play than FFXIV. It was dumb of SE to neglect this game for so long. The only logical reason for doing so was an assumption that ffxiv would take off. It didn't, so it is equally logical that SE has seen the error of its ways regarding ffxi.

It is what it is.

Fortunately, we will all benefit from this!
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#32 Jun 22 2012 at 12:19 PM Rating: Excellent
Also, at risk of ruffling some feathers, I feel that ffxi has been a cash cow for SE since WOTG was released. Three years needed to release an expansion that was paid for up front? If that's not the mark of a cash cow, what is?

That said, ffxi is a very enjoyable cash cow, one that I don't mind paying for!
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#33 Jun 22 2012 at 12:29 PM Rating: Excellent
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Thayos wrote:
Also, at risk of ruffling some feathers, I feel that ffxi has been a cash cow for SE since WOTG was released.
Considering a cash cow is "A business or product which generates a steady, dependable flow of cash," FFXI has been one since 2002.
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#34 Jun 22 2012 at 5:09 PM Rating: Good
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I meant distribute, also known as SELL IT.

PS2 disks at least in the US have gone the way of the dodo unless you buy them used (won't do for a new game), so making it available electronically is the only way i can see them bringing out a expansion now a days.
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#35 Jun 22 2012 at 9:40 PM Rating: Excellent
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What I found interesting was that the English trailer didn't include PS2. Maybe they'll include the PS2 version in Japan I'm sure of.

Yup PS2 is included on the Japanese trailer.

Edited, Jun 22nd 2012 11:53pm by Solonuke
#36 Jun 22 2012 at 11:19 PM Rating: Excellent
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"Hey NA PS2 users! Just click this option in POL to download after online purchase."

That's all it'll take to really solve this "issue" so I'm not entirely sure why people are making a big deal out of it. Even if NA PS2 players are a minority, I doubt they'll keep themselves from making money off them.
#37 Jun 22 2012 at 11:24 PM Rating: Decent
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#38 Jun 23 2012 at 12:44 AM Rating: Excellent
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Quote:
Although I was hoping for something in the far east or on the Mithra homeland, to have another area such as Adoulin, and potentially the other islands nearby, to explore will make for a potentially great new expansion. We'll see how things go with it, but it's nice to see that we have a name to attach to what we've been seeing lately.


I think it's a smart move. Don't want to make all your big plays first and leave the little stuff for later. West is also almost the blankest slate except for the tribal, veldt-like theme. East, South, North are the most well-defined (North least of those 3). South & East are the bigger two, West & North are the smaller two. Saving the Far South for later gives people something to look forward to. Previously, it seemed like it would never come, but from the ToAU era and now this era, it seems possible so long as subs remain decent. I think the best order would be small, big, small, big (for most impact, probably West, East, North, South).

And I thought there was an A-island right off the coast of Ulbuka. Wasn't Garuda from around there?


Does seeing Adoulin make anyone think of Adoulin oblongata? (medulla oblongata)

And the mention of cowboys, wouldn't Paladin belong in the wild Far West? (obscure tv reference)


FFXI is most definately the cash cow is, the big question is, has FFXI made more money for SE since 2002 than FFVII made for Square/SE since 1997?
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#39 Jun 23 2012 at 1:23 AM Rating: Default
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@ 0.49 of the video has a map of the continent in it. It doesn't match the anywhere I can see in this map: http://i11.photobucket.com/albums/a185/hexx234/CompleteWorldMap.jpg

I guess we can assume now that the old map is fake?
#40 Jun 23 2012 at 1:33 AM Rating: Excellent
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That map was fan created. This was mentioned years ago.
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#41 Jun 23 2012 at 2:01 AM Rating: Good
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Okay, I take back all the comments I made about a lack of recent content. This expansion explains why. New areas, new jobs and a plethora of new missions? I'm stoked about this already, and all I've seen are snippets of it. I'm betting the content, much like the Aht Urghan and Wings of the Goddess areas when they were released, are going to be aimed at the higher levels rather than introduce new low level content, especially in light of how Abyssea made levelling so easy.

Question is, unlike Aht Urghan or WoTG there might be little incentive to use these new stomping grounds as XP areas thanks to the ease of levelling in Abyssea. How it will compete in those stakes is anyone's guess. Whatever happens, new areas are always a joy to explore and those cities look spectacular! I simply can't wait to take my tarutaru deep into its depths. Looking forward to this a lot!
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#42 Jun 23 2012 at 2:21 AM Rating: Default
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xypin wrote:
That map was fan created. This was mentioned years ago.


Ah thank you! :3 I was always wondering if it was fake or not...
#43 Jun 23 2012 at 2:35 AM Rating: Default
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Since Adoulin is far to the west and Achtelle is elvaan. I wonder just when they migrated there. The elvaan are not native to Quon but their homeland is that of a continent to the north.

My guess is at least after King Ranperre's reign, since she knows of him. Maybe one of the 3 tribes of elvaan?

Edited, Jun 23rd 2012 4:44am by Prrsha
#44 Jun 23 2012 at 2:51 AM Rating: Decent
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I really don't want to be the wet blanket at the party, just I feel people are working themselves into a frenzy over this.

Guys (gals), the people who designed this expansion are the same people who made Voidwatch, Legion, and Nyzule Isle 2.0, then upon receiving criticism refused to listen to their player base. These are the same people who made Wings of The Goddess, then took three years to finish it. Don't get your hopes up that it'll be some sort of life saving event or that the developers have had some sort of life changing revelation and have adapted a different stance with content. The quest-line will not be complete upon release, their will be little worthwhile "content" involved other then unlocking new jobs and doing a half dozen quests. Eventually they'll get around to finishing the quest line up and adding more stuff, so in all honestly think about six to eight months after it's release.

"New zones" are only worthwhile if there is something to actually do in them, the novelty will wear off after a month or so and you'll be right back to doing the same stuff you were before.
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#45 Jun 23 2012 at 5:24 AM Rating: Good
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The same day I fall off the wagon and reactivate my characters, I read about this.

Seeing as this is set in the west I wonder if it will bear any relation to the Elvaan homeland of Aldiaine mentioned in Great Figures of the Crystal War.

saevellakshmi wrote:
I really don't want to be the wet blanket at the party, just I feel people are working themselves into a frenzy over this.

Guys (gals), the people who designed this expansion are the same people who made Voidwatch, Legion, and Nyzule Isle 2.0, then upon receiving criticism refused to listen to their player base. These are the same people who made Wings of The Goddess, then took three years to finish it. Don't get your hopes up that it'll be some sort of life saving event or that the developers have had some sort of life changing revelation and have adapted a different stance with content. The quest-line will not be complete upon release, their will be little worthwhile "content" involved other then unlocking new jobs and doing a half dozen quests. Eventually they'll get around to finishing the quest line up and adding more stuff, so in all honestly think about six to eight months after it's release.

"New zones" are only worthwhile if there is something to actually do in them, the novelty will wear off after a month or so and you'll be right back to doing the same stuff you were before.

I agree with you, if only a little.

The players seem eternally victim to their own and (and sometimes Square's) hype, but the difference between this and the last real expansion is that matters regarding FFXIV seem to be mostly settled. Last time, they were busy shuffling manpower for the sake of launching what they thought would be their new cash cow, this time they've already got a dedicated team working on (saving) XIV, no need to siphon bodies from XI.

It's entirely possible we'll see something less like WotG and more like ToAU.

Edited, Jun 23rd 2012 4:25am by SunriderRagnarok
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#46 Jun 23 2012 at 7:12 AM Rating: Good
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AshOnMyTomatoes wrote:
Nilatai wrote:
"Distro"?

ITT In This All Thread: The British are too laid-back for abbreviations.

I fixed that for you.
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#47 Jun 23 2012 at 8:39 AM Rating: Good
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saevellakshmi wrote:
I really don't want to be the wet blanket at the party, just I feel people are working themselves into a frenzy over this.

Guys (gals), the people who designed this expansion are the same people who made Voidwatch, Legion, and Nyzule Isle 2.0, then upon receiving criticism refused to listen to their player base. These are the same people who made Wings of The Goddess, then took three years to finish it. Don't get your hopes up that it'll be some sort of life saving event or that the developers have had some sort of life changing revelation and have adapted a different stance with content. The quest-line will not be complete upon release, their will be little worthwhile "content" involved other then unlocking new jobs and doing a half dozen quests. Eventually they'll get around to finishing the quest line up and adding more stuff, so in all honestly think about six to eight months after it's release.

"New zones" are only worthwhile if there is something to actually do in them, the novelty will wear off after a month or so and you'll be right back to doing the same stuff you were before.

Well, someone had to be the killjoy. My opinion is somewhat different though. With every 'proper' expansion often comes a wealth of fun places to explore, new jobs and a new storyline to enjoy. The mini expansions up til now have been very mixed, from terrible to good, with Abyssea obviously taking the crown as the finest addition yet. The reason people were, and still are, disgruntled is because an expansion is what was needed but it was never given to us. The level cap was constantly raised, without adding the content for it. Voidwatch was a tacked on last minute addition to feed us something because we needed something to challenge our new levels and skills.

Now, finally, it seems we're getting what we really need and that can only be a good thing. Am I seriously the only one who gets excited about simply exploring new places? I was as giddy as a schoolgirl when I first visited areas like Sea or Sky, and was left breathless at the wealth of new areas added with ToAU, some of which I still haven't fully explored yet. WoTG was less exciting, since most of the maps were areas I already knew very well, so it was less exploring and more re-acquainting. Areas like Grauberg and Vunkerl were fun to check out though.

Anyway, I think a little excitement is justified. Starve someone long enough, and even garbage starts looking like a feast.
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#48 Jun 23 2012 at 11:16 AM Rating: Default
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saevellakshmi wrote:
I really don't want to be the wet blanket at the party, just I feel people are working themselves into a frenzy over this.

Guys (gals), the people who designed this expansion are the same people who made Voidwatch, Legion, and Nyzule Isle 2.0, then upon receiving criticism refused to listen to their player base. These are the same people who made Wings of The Goddess, then took three years to finish it. Don't get your hopes up that it'll be some sort of life saving event or that the developers have had some sort of life changing revelation and have adapted a different stance with content. The quest-line will not be complete upon release, their will be little worthwhile "content" involved other then unlocking new jobs and doing a half dozen quests. Eventually they'll get around to finishing the quest line up and adding more stuff, so in all honestly think about six to eight months after it's release.

"New zones" are only worthwhile if there is something to actually do in them, the novelty will wear off after a month or so and you'll be right back to doing the same stuff you were before.
You are preaching to the choir. And this ain't FFXIV where everyone and their brother was planning to quit for FFXI-2. But if any person has the same outlook as yours for this news, you should quit now. That "well I got friends in game still" excuse will only last for so long because there's this thing called instant messaging, and it's free rather than 13 dollars a month through a glorified interface called a MMORPG.

I've been out now for 3 months or so. I plan on reactivating next week to catch up on some things. It's been a nice 3 month vacation from 7 years of play. It wasn't entirely by choice as it has now become a hassle to pay for the game but it was partly to protest the bullsh*t. But let me tell you if my outlook was the above I certainly wouldn't play ever again and I certainly wouldn't be here typing this.

This was their chance to either ruin FFXI or prove they are committed to making money. They went with making money. That's enough to keep me around. Unfortunately I'm going to have many breaks from here on out for as long as I am unable to pay for the game with ease like I once did for 7 years straight.
#49 Jun 23 2012 at 11:57 AM Rating: Excellent
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Not sure why having a cautious outlook based on the company's history is a bad thing. If anything, it implies blind fanboyism to suggest all of SE's wrongs have been righted with this minimal trickle of info thus far. Then again, maybe it's because I'm also looking at this cautiously.

I feel like some need to stop looking at content with the assumption it needs to last a year+. Six months after this is out (boo 2013), assuming it isn't stretched out like WotG or even earlier expansions, I wouldn't be the slightest bit surprised if someone could run the story content within a week, maybe even a day if stuff like JP midnights aren't a factor. For as much as story is adored, it's still fleeting compared to gameplay.

That in mind, I'll just be keeping my eyes open and letting other players be guinea pigs for me. If eventual info on jobs is nice enough, I may cave solely to level them and just see the story, but I'm otherwise fine with watching others put their fingers on the pulse of potential grinds and unfun content on the scale of Legion or Neo-Nyzul. If reception turns out more like Abyssea's positive spin, then even if the new jobs aren't that great, I'd probably throw a couple months in just because I'll unlikely need to do the grindy stuff to do the fun stuff.
#50 Jun 23 2012 at 1:49 PM Rating: Decent
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Runespider wrote:
I really hope this is a content heavy, well filled expansion. Good news indeed though.


Posted 3 days ago:

Runespider wrote:
So looking at the last few years it looks like they are winding down FFXI. If you think about how important XIV is to them to succeed it makes a lot of sense.


Irony much?

Hopefully all you "FFXI DOOMSDAY" people will STFU now. At least until they go quietly work on another expansion.
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#51 Jun 23 2012 at 2:57 PM Rating: Decent
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So, I watched the little trailer, and my mind is not blown. The "new" lands are just a mix and match of what's already present in the game. The cobblestone pattern is identical to the pattern in San D'oria, the buildings are a mix of ToAU and Bastok design. The Jungle looks exactly like the Jungles of Elshimo, the beach could be any of the beaches already in the game with a couple bits of jungle tossed in the mix. So far, even the "new" job announced is just a mix of abilities/spells from other jobs. All of the diehard fans are pointing at this "expansion" and claiming that the game isn't stagnating, and that the devs still care. All I see is minimal effort to keep people still playing. The best thing about this so far is that at the end of the trailer where they list the gaming platforms that it will be available for, they only list Windows and 360. That could be an oversight, or it could be a subtle hint of things to come.

Zomg, he isn't jumping up on down on SE's collective d*ck, how dare he!!11!!1!!!!11. Go right ahead and blindly rate this down, it's like my karma is going to budge at this point anyway.
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