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So grinding exp after level 80 + is deadFollow

#1 Jun 30 2015 at 2:46 PM Rating: Decent
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#2 Jun 30 2015 at 2:58 PM Rating: Excellent
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What level are you? You sure you don't have AAXP turned on, partially? Yours is not my experience. You should be getting a lot better results than that unless there's been a recent nerf I don't know about.

It is better sometimes to tackle advancement and other missions, which have their own rewards, so the "grind XP" comes on its own without any "clock-watching." But, still, you should be seeing a lot more XP bar movement than that, if you're killing red to white cons, especially in hot zones.
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#3 Jun 30 2015 at 3:36 PM Rating: Excellent
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There is grinding being done in the grounds and the valley. Lower house of thule is good as there are repeatable kill quests to get. The well is good by the halfling who also gives out kill quests. You can start getting the lower house and well quests at level 80.

The hotzone quests and heroic adventures are the way to go though. You get more xp in a lot less time doing the hz quests and one heroic adventure (into the hills) Smiley: nod

#4 Jun 30 2015 at 3:42 PM Rating: Excellent
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What's the old saying? A watched pot never boils. Yes, dailies and HAs do kinda spoil things with the sudden jumps in exp when completing them, but I suspect that's just creating a perception of slower gains when grinding. I get about the same percentage of exp gain over a 30 minute lesson burn today as I did 20 levels ago (about 10% typically, although some level ranges and zones were particularly nice for exp). The one thing I will agree with is that the higher level hot zones just don't seem as "hot" as the lower ones. Grounds and Valley both do seem "slow". Although Old Bloodfields isn't bad at all (and I've picked up a few of those 25% purity augs along the way). No undead though Smiley: frown. I do seriously miss HoS. That was ridiculous exp gain for my paladin, but that's not "normal" and you can't count on that.

I also agree with just going through the expansion tasks. They can be quite fun, take your mind off the grind, and you'll find yourself gaining exp along the way. Maybe not as much as you'd get seriously grinding, but with a lot less brain numbing repetition. I'm still of a mind that the SoD expansion solo tasks are about the best in the game in terms of lore and fun. And the rewards aren't terrible either. So if you find yourself getting down bcause of boring grinds, try doing a series of tasks. Dunno. For me, it's not about zooming to the top level and then wondering what to do next. It's about having fun for my time playing. Leveling is great, of course. But it should be because it leads to new areas and adventures, not because you have a larger number on your character. New spells and abilities are kinda pointless if you don't take the time to have fun using them, right?
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#5 Jun 30 2015 at 4:17 PM Rating: Decent
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I am level 85 heroic sk in all Reis gear who has killed in hot, grounds, killed in valley on my level 95 mage. The regular XP is very slow, QA go by quickly. I have checked AA XP is off, seen to take 750 to 1000 mobs to again one level. I think I am just spoiled because at lower levels it goes by much quicker.

Edited, Jun 30th 2015 6:19pm by BeenAway
#6 Jun 30 2015 at 4:45 PM Rating: Excellent
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I just finished my daily burn 15 minutes ago and can confirm that mob kill xp is exactly as it always is, so no xp nerf.

But I'm wondering if you are using two mercs. Because if so, I can see it possibly taking the 750-1000 kills to get a level on the 85 character if in a 2 man plus 2 merc group in those zones (with the 95 Mage power levelling). It all comes down to how many kills for 1 percent reg xp gain to the 85 SK.. and how long it takes to kill one mob, time wise.

Only other thing I can think of that would slow xp gain, is if you use fellowship vitality and left it in "on" mode when actively xp'ing the 85 SK. Then it would severely slow your xp gain by -50% roughly.

Good luck.


Edited, Jun 30th 2015 6:49pm by hexeez
#7 Jun 30 2015 at 5:38 PM Rating: Decent
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No I do not box I have an 85 heroic shadow night and a 95 mage, they are both on the same account on both on the same server. I just played whichever one I feel like playing that particular day and on the shadow Knight and mage it seems like no matter where I kill the XP gains is very slow.
#8 Jul 01 2015 at 4:48 AM Rating: Excellent
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Check out the vitality thing suggested by hexeez. I never use it but if you are pumping XP into "the void" that could account for some of the problem. This used to be the case with Leadership AA points back when that existed, but that only affected a player who was leading a group.
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#9 Jul 01 2015 at 7:11 AM Rating: Good
DH HA kinda ruined leveling in other ways, at least for me. I have no doubt the experience in other zones is as it has always been, it's just DH HA is so much more than that, especially with a lessons buff. It takes me 20 to 25 minutes to box each of them and I get @ a bulb of regular yellow with lessons running for each mission. Speaking from a min/max standpoint, it doesn't make any sense to level/aa anywhere else.

The grinding I see going on in The Grounds is mostly power-level teams using a bunch of 105's mass pulling. I still think DH HA is faster even than that, especially since you can keep the lower level account on a permanent lessons of devoted while you complete HA's for them to stage update and hail at the very end.

However, the experience is so good, you can get to 105 and max AA in very short order and then go do other things. Which is what I'm doing. After I mostly max out my new wizard, I'll be working on flags, gear upgrades, achievements and quest, which will require going to a lot of different zones. At that point, experience gain isn't really a factor.
#10 Jul 02 2015 at 9:47 AM Rating: Excellent
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BeenAway wrote:
I am level 85 heroic sk in all Reis gear who has killed in hot, grounds, killed in valley on my level 95 mage. The regular XP is very slow, QA go by quickly. I have checked AA XP is off, seen to take 750 to 1000 mobs to again one level. I think I am just spoiled because at lower levels it goes by much quicker.

Edited, Jun 30th 2015 6:19pm by BeenAway


Hehe, I remember when it took almost 400 mob kills to level in the upper 30s and lower 40s! And there were no dailies to do, or missions.

The lower levels didn't always go by much quicker.

I think this problem is much worse for people with lots of free time. When I was playing last winter, I had maybe an hour to play each day. So, half an hour was LotD burned in the two top hotzones I could do, and completing those two quests. Most days I'd make about 15% of a level in that hour. Seemed pretty quick to me.

Tat
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#11 Jul 02 2015 at 1:36 PM Rating: Good
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tatankaseventh wrote:
I think this problem is much worse for people with lots of free time. When I was playing last winter, I had maybe an hour to play each day. So, half an hour was LotD burned in the two top hotzones I could do, and completing those two quests. Most days I'd make about 15% of a level in that hour. Seemed pretty quick to me.

Tat


Same here. I get on maybe 2 times a week, and usually only for an hour or so. So gaining 10-15% of a level (adjusted for whatever I have my AA set to, of course) is "normal" to me. If I have more time to play, I usually don't spend it grinding, but will log in another character and do a burn with that one. I could totally see someone spending 4-5 hours of play and only gaining half a level seeing it as "slow". Of course, for us old timers (/em waves cane!), that just seems quaint. I remember it taking a week or more to gain a level (playing like every day for several hours a day). So... perception, I guess.
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#12 Jul 03 2015 at 5:30 AM Rating: Good
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What makes it far worse too is focusing exclusively on the grind. I never thought I'd have the stomach to grind my toons to 105. But when I focused on doing the TDS advancement tasks, and then the mercenary tasks, the levels came along without me paying attention. On a couple of my alts I actually capped out 105 without even noticing. I think nowadays in that situation the XP automatically transfers to AAXP. But I hadn't even noticed.

The game's never really been about the grind although try to convince people of that now!
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