I'm excited by this campaign concept because they've dropped some keywords I like (i.e., rpg). Heres' how I hope it works:
Campaign #1 The Muramite Invasion. --Let's get on with this already.
Campaign #2 Rise of the Goblins --first they free Vox and Naggy, then they marshall their forces for all out war... and we can join them as a new playable race, despised by all.
Campaign #3 Debt of the Brotherhood --revise LDoN dungeon maps into a single sprawling non-instance each, that goes from level 10-beyond current cap. Prune down the loots, but encompass the former raid components too. Reinstate "Marauder's Mire" from the old legends server in this new form. Add a Kunark aspect that expands Dalnir and gives us a Magus over there.
Campaign #4 Tserrina's War --she's been building an army (kind of a goofy one if you consider the population of ToFS...) so let's have at it.
Campaign #5 The Fall of Qeynos --Darkpaw triumphant. 'nuff said.
Campaign #6 Godfall --easter egg it with tons of 007 references. Tranquility falls first (discord tie in?) then shatter the planes, slay some Gods in the name of Discord building a super weapon. Create new entrances (and revamp) planes. Sets up the opportunity for a "higher" level of plane aka PoP 2.0 style expansion for the raid set.
Campaign #7 Old Alliances --loading screen has promised this for years. Let's have a sand elf/combine empire pact that travelled through the rift to save Norrath in the future... Just as Lucan and Freeport are about to fall. Sand elves playable race, based out of the Freeport they save.
I could go on, but let's hear from other here.