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Driftwood's Plat guide, progress?Follow

#1 Mar 26 2015 at 5:41 PM Rating: Excellent
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This thread was pretty interesting to me.

Driftwood did you post your work (on the wiki or something?). Frankly, I think even 20% of the job done would be interesting to see. I also agree that other people would chime in if it was in a forum thread.

A link to it could surely be made in "Forum information and useful threads" sticky at the very least I would think?


My two cents is:

Core zones from The Serpent's Spine are the best plat per effort per level in the lower-level game for straight-up vendor trash: Blightfire, Goru'Kar Mesa, Blackfeather Roost.

Once you are 65-75+ (will vary for classes) some old raid zones that become trivial can be decent coin drop for the effort/risk involved. (This is where the Hole comes in for example) and places like Dulak's Harbour with reasonably frequent gem drops become better as you can kill fast to make up for the lesser value drops (than say a level 70 zone).

I'd be pretty interested to hear about the good bazaarable drops though as that changes over time (and varies per server).
#2 Mar 29 2015 at 4:13 PM Rating: Excellent
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It wouldn't have bothered me if you necro-posted the thread. It's still on the 1st page when showing 50 per page, and it wasn't all that long ago.

I liked it too.

Yther Ore.
#3 Mar 31 2015 at 5:18 AM Rating: Excellent
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snailish wrote:


Once you are 65-75+ (will vary for classes) some old raid zones that become trivial can be decent coin drop for the effort/risk involved. (This is where the Hole comes in for example) and places like Dulak's Harbour with reasonably frequent gem drops become better as you can kill fast to make up for the lesser value drops (than say a level 70 zone).



I would also suggest Crypt of Decay - I have done it several times earlier and the coin drop per tour was like about 7 k plus some Intricate Defiant armor which still sells pretty good in bazaar.
#4 Apr 23 2015 at 1:21 PM Rating: Excellent
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Sorry for the late reply.

I've been super-busy with work and stuff lately, so I haven't had a whole lot of time to put something tangible together from my notes yet.

Quote:
Core zones from The Serpent's Spine are the best plat per effort per level in the lower-level game for straight-up vendor trash: Blightfire, Goru'Kar Mesa, Blackfeather Roost


Blackfeather actually is the current top spot for pp/hour at lvl85, followed by Crypt Of Decay, the Hole, and Griegs, with Goru Kar trailing just behind them. Planning to go back to each of them a couple more times each so I can get a good average before I put together the first draft, not to mention, figuring out the best spot in each place.

Quote:
I'd be pretty interested to hear about the good bazaarable drops though as that changes over time (and varies per server).


This is something I need to pay more attention to. As a casual gamer, I don't spend a lot of time selling stuff in Baz, and because the economy can change so quickly and wildly depending on time and server, it would be very difficult to come up with a good estimate for bazaar profits.

I'll try to keep you guys updated a bit better, the EQ and WoW stuff is pretty much all I ever come here for thee days anyway, so I'll try to make a point of dropping in when I'm looking for info on quests and stuff.

I'm happy to hear folks are still interested. I'm doing what I can in the time I got. Thanks for the support guys.

Edited, Apr 23rd 2015 3:22pm by Driftwood
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#5 Apr 23 2015 at 1:23 PM Rating: Excellent
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You know, that being said, if anyone wants to chip in with their own experience and advice, I'm more than willing to include that as well. If I had more to show right now, I'd ask the admins to make the other thread a sticky for a little bit, but I think I'm still a ways away from that.
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10k before the site's inevitable death or bust

The World Is Not A Cold Dead Place.
Alan Watts wrote:
I am omnipotent insofar as I am the Universe, but I am not an omnipotent in the role of Alan Watts, only cunning


Eske wrote:
I've always read Driftwood as the straight man in varus' double act. It helps if you read all of his posts in the voice of Droopy Dog.
#6 Apr 23 2015 at 4:15 PM Rating: Good
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Driftwood wrote:
Quote:
I'd be pretty interested to hear about the good bazaarable drops though as that changes over time (and varies per server).


This is something I need to pay more attention to. As a casual gamer, I don't spend a lot of time selling stuff in Baz, and because the economy can change so quickly and wildly depending on time and server, it would be very difficult to come up with a good estimate for bazaar profits.


Yeah. It's obviously much easier to calculate vendor drop values than stuff you sell in the bazaar. The one issue I have here is that I usually don't want to sacrifice exp gain for cash gain (at least not too much anyway). If the zone is greened out, I can certainly plow through and get tons of vender drops, but I'm seriously dropping the exp gain rate to do so. I tend to prefer trying to stick to hunting in areas with at least lt blue mobs for this. I can't speak for all level ranges, but I can suggest that in the 80s zones in SoF and SoD expansions are worthwhile because you get a pretty decent rate of spell drops that can usually be sold in the bazaar for 1-2kpp each, plus defiant stuff. Find a nice hunting area full of lt blues and you can get both a decent exp gain rate and decent cash.

Suppose it depends on what your focus is.
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#7 Apr 23 2015 at 5:48 PM Rating: Good
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Good points on the /baz fodder idea from Driftwood and gbaji...

...maybe even just noting the odd things that are worth checking value on for your server if you happen to be doing the xp/plat run in a zone.

Not that Plane of Fear would make sense as an XP zone... but suppose someone was: Amulet of Necropotence isn't something to vendor or destroy.

The shining metallic robe (I think that's the name) that drops in Lower Guk is probably a better example... it looks like outdated twink gear but is used in two epic 1.0 quests to my recall.
#8 Apr 23 2015 at 8:30 PM Rating: Good
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gbaji wrote:
Yeah. It's obviously much easier to calculate vendor drop values than stuff you sell in the bazaar. The one issue I have here is that I usually don't want to sacrifice exp gain for cash gain (at least not too much anyway). If the zone is greened out, I can certainly plow through and get tons of vender drops, but I'm seriously dropping the exp gain rate to do so. I tend to prefer trying to stick to hunting in areas with at least lt blue mobs for this. I can't speak for all level ranges, but I can suggest that in the 80s zones in SoF and SoD expansions are worthwhile because you get a pretty decent rate of spell drops that can usually be sold in the bazaar for 1-2kpp each, plus defiant stuff. Find a nice hunting area full of lt blues and you can get both a decent exp gain rate and decent cash.

Suppose it depends on what your focus is.


I get that. I generally see pp farming and xp gain as two separate things. Sometimes I go to a zone for some xp gain, sometimes it's for plat, other times it's just for fun or for exploration or for the rare group effort.

snailish wrote:
...maybe even just noting the odd things that are worth checking value on for your server if you happen to be doing the xp/plat run in a zone.


I rarely save anything for baz. Defiant armor is kind of oversaturated(though I will /baz the weapons and chest pieces, as well as some adept/combatant gear, as they're often more rare), and I don't really have the patience to farm stacks of things with EQ's bazaar system(I actually use auction house in WoW more than I've ever used baz in EQ because that system is actually convenient for the non-hardcore player).

As an aside, I've been finding it difficult lately to keep my attention on EQ because I can't have much fun at lower levels because the current, and seemingly permanent since it's been 2 damn years already, hotzones are absolutely terrible, and I'm bored with TSS content. Can't have much fun outside of doing the guide with my 85 toon because I have no idea what I'm doing in group play at higher lvls and dont even know how to get to half the zones.
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10k before the site's inevitable death or bust

The World Is Not A Cold Dead Place.
Alan Watts wrote:
I am omnipotent insofar as I am the Universe, but I am not an omnipotent in the role of Alan Watts, only cunning


Eske wrote:
I've always read Driftwood as the straight man in varus' double act. It helps if you read all of his posts in the voice of Droopy Dog.
#9 Apr 24 2015 at 3:53 AM Rating: Good
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Loots come with XP. For the most part. If you're in need of XP it makes the most sense to try out a few zones that have DBs and up mobs that you can handle and settle in the ones that provide valuable vendor loot. Usually those zones also provide a quantity of Bazaar-sellable tradeskill materials as a bonus.

If you're more interested in making plat and can forego XP for awhile then yes it pays to find zones you can maraud through with drops that sell well to vendors and/or are in demand for the Bazaar.

No plat guide can ever be comprehensive because of the huge size and depth of Norrath. EQGuru on almarsguides.com has some very helpful info on XPing and pharming. Check it out.
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#10 Apr 24 2015 at 2:25 PM Rating: Good
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Quote:
Loots come with XP. For the most part. If you're in need of XP it makes the most sense to try out a few zones that have DBs and up mobs that you can handle and settle in the ones that provide valuable vendor loot. Usually those zones also provide a quantity of Bazaar-sellable tradeskill materials as a bonus.


True, however, I like to be focussing on one thing, not to mention, if you're in a group, you can't guarantee you'll get the good drops.


Quote:
No plat guide can ever be comprehensive because of the huge size and depth of Norrath. EQGuru on almarsguides.com has some very helpful info on XPing and pharming. Check it out.


Also true, but I'm still gonna try.
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10k before the site's inevitable death or bust

The World Is Not A Cold Dead Place.
Alan Watts wrote:
I am omnipotent insofar as I am the Universe, but I am not an omnipotent in the role of Alan Watts, only cunning


Eske wrote:
I've always read Driftwood as the straight man in varus' double act. It helps if you read all of his posts in the voice of Droopy Dog.
#11 Apr 25 2015 at 6:32 AM Rating: Good
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Sippin wrote:

No plat guide can ever be comprehensive because of the huge size and depth of Norrath. EQGuru on almarsguides.com has some very helpful info on XPing and pharming. Check it out.



True, but we've lost some significant EQ sites the last few years.

If Driftwood's project is native to here (Zam) then if provides his/our local take on the idea.


"Where to farm plat at level 85" is an interesting perspective because of the Heroic character newb to the class element. I could totally see myself spending significant time killing in easy zones learning a new class --wouldn't hurt if it paid well.
#12 Apr 25 2015 at 7:25 AM Rating: Good
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My point is that the "spread" between plat-farming spots, at certain level ranges, is probably no more than 25%. Sure, some zones are notoriously cheap and a few are well-known to be generous but, again, the spread isn't all that huge. Going to all the trouble of "testing" each zone is a huge task, especially since it takes several hours prolly to get a good sample of the zone's drops, and I don't think it's going to be all that enlightening. I think it's huge enough to be self-discouraging.

A simple rule would be find mobs with a good drop rate for diamonds and blue diamonds (Magelo is useful here, altho not perfect since drop rate calculations depend on players "reporting"). Those gems have been "the standard" for value in this game since they used to be raid-zone-only drops in the original EQ. I'd venture to say another guideline would be look up highly-desired tradeable items and pharm those but these days so many of those mobs are perma-camped by "professional" pharmers that it just isn't likely to be lucrative.

And, of course, at lower levels, you always got your hill giants. Those dudes are always loaded! ;)

Edited, Apr 25th 2015 9:26am by Sippin
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FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
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