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leveling xp/AA pointsFollow

#27 Feb 02 2010 at 10:26 AM Rating: Decent
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The whole problem is the amount of testing needed. Factors in exp calculation and division not including, mob bonus (within 5 levels of the toon), zone modifiers, etc.: Group division ratio (which iirc originally was toon's level divided by the sum of the group's level; Level exp ratio (this wasn't important before in AAs, as AAs were based on a fixed number of xp points b since it's based on con, it will matter, as x kills of white con = 1 AA at any level, and xp needed at any level exponentially grows).

So you figured out the group division of xp, then test the amount of AA xp, gotten on the same mbos grouped, and not grouped. Determine the amount of xp points earned via, the predetermined factors (group division, level xp), and determine whether the actual points earned were based on the con of the higher level when grouped or not.

These factors dont' seem easily determined, and no clear testing scenarios come to mind. Seems like alot of testing. All I know is, it's way better than the old system for grouping.

Yther Ore.
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