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Best Solo Melee class ?Follow

#1 Jan 18 2007 at 8:57 AM Rating: Decent
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What would be a good solo Melee class ?
Was either thinking of a Ranger Shadowknight or Beastlord.
#2 Jan 18 2007 at 9:07 AM Rating: Decent
i've played all , i enjoy the SK but having no goode heals was an issue pet always deiede fast too. beast i deide well with pet is strong. my ranger is newer and so far is lvling very well solo with tracking the right cons to kill and dmg shield although low get the right gear and lvl fast snaring helps a ton too
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#3 Jan 18 2007 at 10:40 AM Rating: Decent
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Beastlord: good slows, easy access to core spells to 60, good class to box in LDoN as can tank and slow can chew through mobs 12 to 15 levels lower than you the new light blue (where most all your xp solo comes from as a beasty)
Cons: leather class doesn't benefit as much from migation as a plate class, in the later game 65+ trying to tank in a group isnt going to be pretty or efficient. I know you said solo but very limited function in raids besides DPS.
Out of the 3 classes you listed beastlord is the easiest class to level up.

Ranger: Snare :) tracking chain armor better migation than leather class the class changes into archery in upper levels with powerful archery AAs

Shadowknight: plate armor best migation (great tank) snare hardest of the 3 to level up IMO (solo and nontwink) (a greater sense of accomplishment) pets are not too hot until higher in levels

Have fun
#4 Jan 19 2007 at 7:16 AM Rating: Good
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Beastlord. Its really a pet class but its great to solo. Not too gear dependant, and if you make an ogre you have the no front stun going for you. I have a 28 BL. Some difficulty in single pulling mobs.
NOTE Remember the racial penalties no longer exist.

Paladin. Tank class has heals damage mitigation. Good self buffs, as if they are really used anymore. I have 2 in their 50s on diff accounts.

SK Tank class and minor pet. Heals can be managed with taps and potions. I had fun with an iksar SK.

Ranger great outdoors, some solo indoors. My ranger is 41.

Warrior. I have saved for last, with the new regen time speed up I would seriously look at a solo warrior. Heal potions, and regen items can greatly speed up down time, and no one has the damage mitigation a warrior has. Very gear dependant.
Try making a drakin for the extra damage on breath weapons.
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#5 Jan 19 2007 at 7:48 AM Rating: Excellent
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Largest problem I see with a warrior is a lack of utility. You are completely dependent upon weapon procs, clickies, expendables, etc for everything from snare to slow to SoW to heals to... well, anything. All you're innately equipped to do is take damage and, to a lesser extent, deal it out.

The new potions and all that help, but it's tough to solo as a one-trick pony.
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#6 Jan 19 2007 at 3:44 PM Rating: Decent
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BST, plain and simple. I solod my BST into his mid 50's (rather quickly) before I ever joined a group.

Slows, heals, buffs and a pet to take agro from you when you get in trouble.

The key to playing a BST is learning how to balance your HP, mana and your pets mana.

Quote:
leather class doesn't benefit as much from migation as a plate class, in the later game 65+ trying to tank in a group isnt going to be pretty or efficient


I have had a BST MT in a MPG group more then once. He was a high end raid BST but it just goes to show that BSTs can tank. Before I left the game my BST was only a few AAs away from being able to solo LW and RW in WoS.
#7 Jan 24 2007 at 12:36 AM Rating: Decent
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Druids i see doing great at melee solo (yes they wear leather, but they also get a 400+ ds and healing).

My bard does ok solo if i charm good named pet, and have right level to get charm. Kills very fast, with charmed named mob does 500 damage proc, and my dot does 348 damage per tick, mobs go down fast. However bards cant heal, so if something goes wrong have to run, unlike druid. Note im lev.55 if you wondering.

Edited, Jan 24th 2007 3:37am by Direchaos
#8 Jan 24 2007 at 2:57 PM Rating: Decent
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Quote:
Note im lev.55 if you wondering


Give that a few lvls and it will quickly change. Only the top end geared Druids can melee and even that isn't very effective.

Not to mention, the only time a dru should be in melee is if they are soloing a summoning mob.
#9 Jan 27 2007 at 12:43 PM Rating: Decent
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Warrior? My Cleric can out solo my Warrior.
#10 Jan 28 2007 at 12:25 AM Rating: Decent
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Monk.

1. Because you can Feign Death if you can't handle something.
2. You can single pull all day.
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#11 Feb 04 2007 at 1:05 PM Rating: Decent
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Thats true, clerics make some very tough melee character. I find it funny how 9/10 people play them like a wizard though, i guess they dont understand they have Plate armor and the best hp/ac buffs in game. Also, if you wondering how a cleric can hold aggro like a warrior, its easy cast group heal lol or any heal, works better then taunt if anything.
#12 Feb 05 2007 at 12:43 PM Rating: Good
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Clerics may have the best hp buffs in the game, but their damage table is not a good as a melee class. Same for avoidance. But yes I can solo as long as I dont get stunned.
Case in point. The 62 Cleric cannot go one on one vs the Named undead in Natimbi. Tried it twice. Shaman of 62 was no problem. Slow made all the difference. I was also hitting better as the shaman than the cleric and both weapon skills were about the same.
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#13 Feb 06 2007 at 1:57 AM Rating: Decent
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I soloed 62 monk, 58 war, 56 rog.

With veteran reward AAs for steadfast servent healing, monk is easy, war needs many clicky devices to get to good solo spots and the rog is a pain still but can still be done. Monk has 60 AA war and rog much less.

Monk is most fun, war is mindless to play once you have a good spot and rog is the most exciting due to the fear of a miss pull and a death.

Do the Over There Hammer with puppet stings for non evils like monk, My war and rog are both dark aligned so quest for hammer is easy.

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#14 Feb 06 2007 at 9:22 AM Rating: Decent
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Well yes, slow does make a huge difference, however if your a cleric you should be NUKING undead not meleeing them. Everytime i have ever grouped with a cleric they have had no problem blasting them into oblivion.
#15 Feb 08 2007 at 12:13 PM Rating: Decent
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I personaly would go with Ranger. Why? Because they Can Kite if need be, or can melee; They have Heals, Damage Shield, attack buffs, HP buffs(Though these may be low amount hp buffs, they still work if you're to lazy to find a cleric)

Rangers melee is High DPS, they Have better Damage mitigation than a Beast and with the right AAs' can out DPS any beastlord & its' pet. Ranger 1.0 is easy enough to get for slows. At level 72 I can Chain pull Cubby in WoS and solo the mobs, and if I feel like ventureing into MPG the Dragorns don't summon so bow kiteing is easy. But if you want the Realy good exp from 65-70ish get AM3/EQ and go Kite spiders.

But yeah, Rangers are a very versital class; but very fun to play if you know how to, Its' very easy to play a ranger solo its' grouping and larning the styles of the people in the group that can be your downfall.

Good Luck.

Edited, Feb 8th 2007 12:16pm by Aanyankaa

(Edited for a spelling mistake)

Edited, Feb 8th 2007 12:16pm by Aanyankaa
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#16 Feb 08 2007 at 1:00 PM Rating: Good
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When the going gets tough...

Ranger: can run away

Shadowknight: can feign death

Beastlord: sic pet on mobs, run away...

but that's not melee...
#17 Feb 08 2007 at 11:44 PM Rating: Default
Aanyankaa wrote:
I personaly would go with Ranger. Why? Because they Can Kite if need be, or can melee; They have Heals, Damage Shield, attack buffs, HP buffs(Though these may be low amount hp buffs, they still work if you're to lazy to find a cleric)

Rangers melee is High DPS, they Have better Damage mitigation than a Beast and with the right AAs' can out DPS any beastlord & its' pet. Ranger 1.0 is easy enough to get for slows. At level 72 I can Chain pull Cubby in WoS and solo the mobs, and if I feel like ventureing into MPG the Dragorns don't summon so bow kiteing is easy. But if you want the Realy good exp from 65-70ish get AM3/EQ and go Kite spiders.

But yeah, Rangers are a very versital class; but very fun to play if you know how to, Its' very easy to play a ranger solo its' grouping and larning the styles of the people in the group that can be your downfall.

Good Luck.

Edited, Feb 8th 2007 12:16pm by Aanyankaa

(Edited for a spelling mistake)

Edited, Feb 8th 2007 12:16pm by Aanyankaa


Smiley: flowers

Good post, and don't forget you can fear kite any animal upto lvl 55. I've never had any problems grouping with my ranger, If there is lots of melee classes in group I take a secondary control position snare/root dot bow whatever is necessary. Not enough melee I tank ( and yes RNG's can do that too ), not enough magic being thrown around I nuke and melee. It's all relative.
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#18 Feb 08 2007 at 11:47 PM Rating: Default
slickness wrote:
When the going gets tough...

Ranger: can run away

Shadowknight: can feign death

Beastlord: sic pet on mobs, run away...

but that's not melee...



And standing there and dying is? Hmm..... can't do much fighting if your dead. =p
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#19 Feb 12 2007 at 10:19 AM Rating: Decent
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i only saw bard mentioned in here once...

in my opinion bards make great soloers, not from the get go mind you though. once you get your first charm though levels will start flying by. and since people haven't said anything yet... lol

Pros:
-can move while singing (casting)
-can kite or melee (yes i realize this is a melee solo thread)
-groups shouldnt be hard to find (again i realize this was a solo thread lol)
-VERY versatile, many many tools at your hand
-can single anything that isnt tied to another mob
-illusions ftw!
-you get to be totally rad

Cons:
-some people get depressed at how awesome you are lol

from a melee solo perspective, bards can solo just about anything we can mez. only get the mob to 80%? twist mez and regen song. even quicker with potions these days. rinse repeat.

although you cant do this immidiantly as a bard, as you level youll get many many tools that will help you, but most defiantely buy fading memories. cant beat instant loss of agro.

it definately takes some getting used to, but a good bard is the most useful person youll ever find. theyll get you outta any bind =0)
#20 Feb 12 2007 at 11:25 AM Rating: Excellent
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Bards are nifty keen but I don't know that I'd call them a "melee class". You have a spend a pile of AA just to bring their melee abilities to the base level every true melee class starts with and, until then, you're about as fearsome as a firebeetle. That and most of your soloing as a bard involves staying out of melee.

That said, bards are nifty-keen and exceptional soloers.
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#21 Feb 12 2007 at 6:15 PM Rating: Good
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Yes, well, none of the classes mentioned by the OP are melee classes. They are all hybrids, with the possible classification of the Beastlord as a "pet class".

If the comparison is between the three mentioned, the Beastlord wins hands down.

Of the four real melee classes, Warrior, Rogue, Monk, Beserker, it seems that the Monks still have it all to themselves. all the improvesments that warriors get from the potions, disciplines etc work equally as well for the Monk, leaving them with the inate advantage of FD and mend.

Of the hybrids, putting Bards aside, who always seemed to be a unique class of their own to me, the Ranger has a distinct advantage that never diminishes, that is Track. Tracking combined with SoW, Snare, Invis and Fear give the ranger a small edge over the other hybrid combinations, although only in outdoor zones and with animals for fear kiting.
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#22 Feb 13 2007 at 6:28 AM Rating: Decent
Of the four true melee classes I would agree that monks are the best to solo melee. But then again I play a monk and have always found it a fun class.

If you include hybrid classes the choices are more difficult and there is much to be said for Pallys, SKs, Beastlords, and Rangers. There is a big advantage to a healing hybrid for soloing, even with potions.
#23 Feb 15 2007 at 8:26 PM Rating: Decent
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its true that a monk is the best melee class soloer, but i dont think thats what he was really asking =)

i think he was looking for a class that solos melee style well. judging by the list of classes he was looking at =)

as far as back to my bard comment, yes bards do require time invested, as i have stated, but not too much time.

i personally soloed in ssra with my 65 bard who at the time had no more then 80aas and 5k hp. i soloed the voice of the serpent guy as a matter of fact =) all i really had was low PoP/DoN crystal gear (mostly unauged).

again, it is true that bards take some molding, though you have tons of options to get you through sticky situations where most would faulter, including doing things that others cant do at a lower level/gear level. very few times will you come across something too hard to do and the only time i can thing of something like that was when i tryed to solo the bard proof "shissar assassin" (unslowable/unsnareable/unmazzable and summons). ate through my charmed pet, then ate through me, i faded and used a potion and regen before he could regen much himself, but still i wasnt enough juice to kill him , but i got him to 4% before he took me out, which is pretty good considering the level of my equipment at the time (same as earlier) and it was solo.

but yea, you wont really see a huge difference in how much damage you do until you do get decent gear and some AAs, but as a melee soloer you cant fail unless you take on something rediculously out of your league or aren't paying attention.

good luck! hope you pick sometime fun that youll enjoy playing!


Edited, Feb 15th 2007 11:26pm by XmoneenX
#24 Feb 15 2007 at 9:46 PM Rating: Decent
XmoneenX wrote:
its true that a monk is the best melee class soloer, but i dont think thats what he was really asking =)

i think he was looking for a class that solos melee style well. judging by the list of classes he was looking at =)

as far as back to my bard comment, yes bards do require time invested, as i have stated, but not too much time.

i personally soloed in ssra with my 65 bard who at the time had no more then 80aas and 5k hp. i soloed the voice of the serpent guy as a matter of fact =) all i really had was low PoP/DoN crystal gear (mostly unauged).

again, it is true that bards take some molding, though you have tons of options to get you through sticky situations where most would faulter, including doing things that others cant do at a lower level/gear level. very few times will you come across something too hard to do and the only time i can thing of something like that was when i tryed to solo the bard proof "shissar assassin" (unslowable/unsnareable/unmazzable and summons). ate through my charmed pet, then ate through me, i faded and used a potion and regen before he could regen much himself, but still i wasnt enough juice to kill him , but i got him to 4% before he took me out, which is pretty good considering the level of my equipment at the time (same as earlier) and it was solo.

but yea, you wont really see a huge difference in how much damage you do until you do get decent gear and some AAs, but as a melee soloer you cant fail unless you take on something rediculously out of your league or aren't paying attention.

good luck! hope you pick sometime fun that youll enjoy playing!


Edited, Feb 15th 2007 11:26pm by XmoneenX


Considering bards are not even melee soloers WTF are you talking about? Bards shouldnt even be meleeing at all solo if they tried to solo that way they would be toast fighting anything more than a LB con. If your going to look at it that way clerics are good melee soloers too....at least they can heal themselves....

If you want to consider hybrids etc go BL i can tell you that monks soloing ability becomes ridiculously difficult in the 40's i had a ridiculously twinked monk on FV that couldnt even solo DS at 45 without ALOT of downtime whereas my **** geared normal server BL was soloing there at 40. but with the new regen system i havnt been on the monk maybe that would level the playing field a bit but not enough for me.

Bl's really are the best of both worlds you get the utility, pet, heals, and have some nice melee ability wich rivals monks until later levels.
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#25 Feb 15 2007 at 10:38 PM Rating: Decent
Because of that chromatic proc in DS it is a tough place to solo. Really dont think a proc that strong should be on mobs that level.
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#26 Feb 18 2007 at 10:23 PM Rating: Decent
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Ok since we are talking about pve, Cleric damage is probably the best in game vs undead, even wizards would have trouble keeping up with the Smite line of spells, necro/pal/sk same thing , since they all get Smite spells.

So clerics meet all the requirements for a good tank.

1. Good defense
2. A way to keep aggro (healing)
3. Melee oriented spells/etc. (stun, hammer pet, str buff, self buffs etc, reverse ds)

I dare say clerics are probably best Defensive melee class in game, 2nd only to Warriors, but warriors cant heal, so probably makes clerics better for small group. Raid you want warriors tanking.

And at high level they get descent Nukes with good resist check (non undead nukes) so can deal out the damage.
#27 Feb 19 2007 at 2:09 AM Rating: Decent
Direchaos wrote:
Ok since we are talking about pve, Cleric damage is probably the best in game vs undead, even wizards would have trouble keeping up with the Smite line of spells, necro/pal/sk same thing , since they all get Smite spells.

So clerics meet all the requirements for a good tank.

1. Good defense
2. A way to keep aggro (healing)
3. Melee oriented spells/etc. (stun, hammer pet, str buff, self buffs etc, reverse ds)

I dare say clerics are probably best Defensive melee class in game, 2nd only to Warriors, but warriors cant heal, so probably makes clerics better for small group. Raid you want warriors tanking.

And at high level they get descent Nukes with good resist check (non undead nukes) so can deal out the damage.


Are we playing the same game?! Even with thier smite spells thier DPS is abysmal to say the least undead or not they wouldnt even rank top 5...

You dare say wrong plate armor does not make a good tank there is mitigation, discs and AAs that pallys SK's and warr's get that clerics never see. just because they can heal themselves dont make them a good tank that makes them a mana sponge.

Clerics are very tough but to even call them a real tank class is silly, They couldnt hold aggro to save thier lives (Healing dont generate the aggro you think it does) on top of the constant downtime there would be from them having to constantly heal themselves.

And if everything you said was even true your looking at it the wrong way everything you listed as a plus for clerics should be listed under pallys because of the fact they have better mitigation more HP's and AA's that make a tank well...a tank. Lastly if you really think clerics are that great of tanks you have not seen some skilled SK's a good SK with the gear and AA's are very impressive to watch between the ability to tap tank, pull and snare that with the mitigation and AA's trumps the cleric as well.

Besides the question was "whats best solo melee class" clerics are definately not that.
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#28 Feb 19 2007 at 2:55 AM Rating: Decent
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Warning: Flame :P

Direchaos wrote:
1. Good defense
2. A way to keep aggro (healing)
3. Melee oriented spells/etc. (stun, hammer pet, str buff, self buffs etc, reverse ds)


Direchoas, have you ever played a cleric? I wish we did have all that but unfortunatly we're stuck with...

1. Decent (passable) defense
2. A way to keep aggro (stuns)
3. Melee oriented spells.... with the exception of RDS and Stun all are useless. (I don't see how self buffs are melee orientated?) This is because clerics nukes are on a magic based resist with a massive cast time, making it hard to pull off a spell without getting interrupted or resisted.

On my 75 cleric using a petrified splinterstaff (time lapse proc) the dps is abysmal.


Now, if this where a thread about the best solo caster type class... shamans would still be alot better. Seeing as this is a thread about the best melee class solo, clerics, with there almost non-existant melee dps are a poor suggestion indeed.

Sorry for the rant, just trying to put things into perspective.

edit: well damn, notinterested beat me to it.



Edited, Feb 19th 2007 5:57am by YCHIR

Edited, Feb 19th 2007 5:58am by YCHIR
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#29 Feb 19 2007 at 6:11 PM Rating: Decent
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i have two clerics, one is a lvl 68 high elf, the other is a 51 human. the reason i started the second cleric, is because of how well healing does pull aggro.. my high elf is a wus, and couldnt take the punishment dealt out when i would heal and get aggro. My human cleric is much better equiped to take a beating, ie augs, aa's in sta, dex, all the things i didnt think i needed with the first one. i realize im only 51, but i can solo a yellow mob, or two white at a time. i wouldnt class myself as a solo class, but, i can handle my self if need be.
#30 Feb 20 2007 at 11:20 PM Rating: Decent
jimiterry wrote:
i have two clerics, one is a lvl 68 high elf, the other is a 51 human. the reason i started the second cleric, is because of how well healing does pull aggro.. my high elf is a wus, and couldnt take the punishment dealt out when i would heal and get aggro. My human cleric is much better equiped to take a beating, ie augs, aa's in sta, dex, all the things i didnt think i needed with the first one. i realize im only 51, but i can solo a yellow mob, or two white at a time. i wouldnt class myself as a solo class, but, i can handle my self if need be.


WTF are you serious?? Putting the time into gearing your 68 and getting him AAs wouldve been 100X better than rerolling...There is absolutely no real benefit going human over High elf they are not stronger or weaker.

On a side not if your pulling aggro healing either you or the tank is doing something wrong.

I just dont understand some people
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#31 Feb 21 2007 at 4:04 AM Rating: Decent
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the reason i didnt go aa instead of re rolling, is she was a sit on her **** cleric all her life... which means she has no defensive or offensive skills... in order to get def up i would have to take some kind of beating which she couldnt...i started her back in 2000 when clerics were supposed to sit and stare at their book while others had all the fun. also, back then, she was created when you put your own points in, and being my first toon, she wasnt created very well... i play EQ to have fun.. is why i pay for 4 accts. If re rolling is what it took for me to enjoy playing a cleric...so be it... im actually having fun with her..revisiting all the old zones, camping for my epic 1, etc... so, suffice it to say, im Glad i re rolled;) one thing that helps, is my hubby has a 68 war he created back in 2000 as well. like me, he didnt make it too well.. so, he is having fun playin a lil war again as well. we make a pretty good duo.
#32 Feb 21 2007 at 7:16 AM Rating: Decent
jimiterry wrote:
the reason i didnt go aa instead of re rolling, is she was a sit on her **** cleric all her life... which means she has no defensive or offensive skills... in order to get def up i would have to take some kind of beating which she couldnt...i started her back in 2000 when clerics were supposed to sit and stare at their book while others had all the fun. also, back then, she was created when you put your own points in, and being my first toon, she wasnt created very well... i play EQ to have fun.. is why i pay for 4 accts. If re rolling is what it took for me to enjoy playing a cleric...so be it... im actually having fun with her..revisiting all the old zones, camping for my epic 1, etc... so, suffice it to say, im Glad i re rolled;) one thing that helps, is my hubby has a 68 war he created back in 2000 as well. like me, he didnt make it too well.. so, he is having fun playin a lil war again as well. we make a pretty good duo.


I believe that you can still go to the arena with a friend and let him whack you unarmed for defense.
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#33 Feb 21 2007 at 9:51 AM Rating: Decent
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im sure you can.. but to me, re- rolling, visiting old zones, getting in the action instead of sitting, getting old keys, flags and doin progression, is fun... more fun then standing in the arena, and letting someone hit me enough to build up 68 lvls worth of defense... thanks for the input tho..
#34 Feb 21 2007 at 12:14 PM Rating: Decent
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Quote:
I believe that you can still go to the arena with a friend and let him whack you unarmed for defense.

You believe incorrectly. PCs can't skill up on PC's melee at all. However get a pet class to beat you silly and you're in business.
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#35 Feb 25 2007 at 12:34 PM Rating: Decent
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I can solo very well with my Ber. very fast kills lots of fun can even kite if i want to . fear kite or normal kite lol.can solo easy in sunderrock
#36 Feb 27 2007 at 4:15 PM Rating: Default
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alright look dont act like u dont know what is best melle solo.....
its pretty obvious....
ROGUE
bakstab
hide
sneak
all that good stuf
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