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What's the goal?Follow

#1 Mar 12 2004 at 8:55 AM Rating: Decent
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261 posts
Hi all again,

I'm new to EQ but have come from a few years of Diablo 2 experience. In Diablo 2 it seemed the goal was to get the best kit you could, with a little bit of trying to kill end boss monsters. In EQ it seems kit is no where near as important so what would you say the goal is?

Travelling about and seeing stuff?
Advancing levels to use new abilities?
Killing specific mobs or clearing areas?
Just spending time having fun with others?

I'm only new so I'm still learning but I mostly solo and haven't been very far from my start town yet. (From Halas to Black Burrow.)

Any suggestions greatly received.

Thanks again,

Lance.
#2 Mar 12 2004 at 8:59 AM Rating: Decent
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93 posts
Kill, maim, destroy, loot, rinse, repeat as ubah loots required. Came from D2 myself. Was tired of killing Baal over, and over, and over. Mephisto? /laugh. Unlike D2, some mobs here require 30+ people to even attempt to take down. Abilities, Tradeskills, making fat cash, friends, socializing, and of course, to be the most ubah <insert your desired class here> on <insert choice server>.
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#3 Mar 12 2004 at 9:02 AM Rating: Decent
Yup, there isn't a set answer to that. Depends on why you enjoy playing.
#4 Mar 12 2004 at 9:14 AM Rating: Decent
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237 posts
I think that the beauty of EQ is that one sets one's own goals, and that it allows one freedom to do what makes one happy.

In my case, when I want exp, I can either group up or solo depending on how social I am feeling. When that gets old I tuck myself in front of an oven or forge or my research tome and combine away. When that gets old I find some interesting quests to do. My toons aren't 65 (or even 50) but they might get there sometime and I don't feel rushed to do so, and I've never felt like I'm missing out by not being a high-end player.

Don't underestimate the power of exploring new zones though (as long as it can be done relatively safely). I've seen some really neat stuff by just heading off on an expedition.
#5 Mar 12 2004 at 9:32 AM Rating: Decent
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1,251 posts
Quote:
Don't underestimate the power of exploring new zones though


true :-)

and once, take the boat from butcher block mountains to oceans of tears, buy some elven wine, sit down with at least one friend at the shore and get drunk. Smiley: chug then, when your wis and int are down to 20, try to go to the shop to get more booze. Smiley: drunk did it first time last week, and that was a great laugh

first of all though, have fun while playing ... Smiley: smile
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#6 Mar 12 2004 at 9:43 AM Rating: Decent
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173 posts


The goal is simple...

Have fun!
#7 Mar 12 2004 at 10:18 AM Rating: Good
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4,596 posts
Quote:
Travelling about and seeing stuff?
Advancing levels to use new abilities?
Killing specific mobs or clearing areas?
Just spending time having fun with others?


All of these are very valid goals. The beauty of EQ is that it is big enough and diverse enough to accomodate almost any goals or play styles. You forgot Tradeskilling and Daytrading in the bazaar, also some people play just to PK each other. To each his own, right? :)
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#8 Mar 12 2004 at 12:39 PM Rating: Decent
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215 posts
You have to set your own goals. The possibilities are mindboggling.

*Do all the quests.
*Level to 65 with all AA's
*The most uber gear
*Master at all tradeskills
*Max all your combat skills
*Bazaar your way to riches
*Max your faction with XYZ groups

The nice thing about goals is it is not important that you actually achieve them, merely that you try hard to do so. That's where you have fun, in the process of achieving the goals, not in actually making them.

Diablo2 was *all* about gear. Advance in power, to get gear. Lather, rinse, repeat. Coming from there myself, I found the easy ability to set a million long-term goals absolutely amazing and fun.

If you're not sure what to do, then I'd say level up. Many more opportunities at lvl 25 than lvl 10. You'll figure out what would be fun to do as you go.
#9 Mar 12 2004 at 12:54 PM Rating: Decent
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8,619 posts
Fun thats what it's all about, the great thing about eq is sometimes even dying is fun.

I don't think the game even starts untill D'vinn has wiped your group in Cb and you forgot to bind and now have to make your way from Halas to Kelethin to get your body back.

goals wise i think mine was 'To try every zone that is huntable at my level' by which i mean atually get xp and loot in, that might be why i level so slowly Smiley: wink
#10 Mar 13 2004 at 12:04 AM Rating: Decent
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781 posts
Quote:
Travelling about and seeing stuff?
Advancing levels to use new abilities?
Killing specific mobs or clearing areas?
Just spending time having fun with others?


All of the above and any other reason that you can think of...

EQ is a very diverse game. It's up to you to make of it, as you will.
For me, well I am more of a casual player. i like to log on, group with friends or starangers, bash out 3-4 hours of exp and hopefully have a fun time doing it. I also like to catch up with friends and chat.
I raid about once every two weeks, do LDoN from time to time. Never realy been to any of the high-end zones or joined a large Raiding guild and honestly winning at EQ and getting the best gear, just doesn't interest me at all.

I've been playing EQ since Sept 2000 and my highest level character ever is lvl 56. I should break the lvl 60 mark sometime in Oct 2007.

Edited, Sat Mar 13 00:07:05 2004 by lagduff
#11 Mar 13 2004 at 2:18 AM Rating: Decent
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1,075 posts

"kit" is ultra important in EQ, in fact it is your main character power base outside of level. Your gear defines your power, more than anything like race. All the races only really have slight differences.

So the goal is to get better and better gear, while leveling a lot. Often both of these tasks take large amounts of time, with many timesinks and lots of downtime. It is a rude awakening to go from a ZERO downtime game like diablo 2 to a MASSIVE downtime game like everquest. With a party, in EQ, the downtime is greatly lessened and its nearly non existant with the right support classes (enchanters and bards.)

A problem with EQ is that you explore all of the zones far too soon, then you are left with the overall feeling of staticness until the next expansion comes along.

Gaining XP is always the goal, even after level 65 where you then are adding tons of xp into AA points to make your character more powerful.
#12 Mar 13 2004 at 2:22 AM Rating: Default
The best "goals" arise from playing the game.

Once you have been kicked in the *** by D'Vinn (Crushbone) or the ridiculuosly underconned Dorn B'Dynn (North Ro) they will make it probably on your "list" and even if you have nothing better to do you will not forget to revisit them from time to time until you can show them the difference between PC and NPC *lol*

Gear you see on other toons will make you probably have it yourself or - even better - loot it yourself from the mobs corpse. =) Which will give you motivation to collect information, visit the zone, gather people to assist you, etc.

Also you will sometimes come across a piece of gear and later on learn it's player crafted - such occacions motivated many players to learn a TS themselves in the first place.

Just be open for anything and enjoy :))
#13 Mar 15 2004 at 7:02 PM Rating: Decent
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781 posts
Quote:
A problem with EQ is that you explore all of the zones far too soon, then you are left with the overall feeling of staticness until the next expansion comes along.


I wish more players would explore the world of Norrath. It's supprising how many players of today, only know a handfull of zones, and heaven forbid, you suggest, that the group go and hunt somewhere underutilised.
"I don't know how to get there."
"Where is that zone?"
These days it seems to go:
Newbie zone
Paludal Bandits
MSeru
Dawnshroud at GE or ME
Dreadlands at the ruins
PoJustice zoneout
...and your now a level 55 and haven't seen or explored Norrath.
A lot of newer EQ layers are missing out.
#14 Mar 15 2004 at 7:40 PM Rating: Good
Let me answer the question this way.

The very best parts of Everquest are in places and encounters that require groups of people to work together in close co-operation and using what are sometimes very complicated strategies in order to succeed.

This has always been true, and so now some of these places and encounters can be trivialised by characters who have progressed and become very powerful, this tneds to make people think there is some sort of linear progression thing, where you must just level to 65 as fast as possible so that you can join "an elemental guild" and go to the Plane of Time. (The most recent supposed "end game"). This is not correct.

Even in Velious, a place considered "old hat" by many new players, there are still major encounters that are challenging and rewarding and huge entertainment. But even these are places and events that require the multiple groups working together in the way that I mentioned above.

For this reason the "goal" of Everquest is about developing a character that is a valuable member of a team and to work with that team to be able to take on the challenge of those special encounters.

This means building a good reputation, forming friendships and alliances that will last, developing your tactical and technical skills so that you not only are able to pull your weight in a team, but you are sought out as a valued team member.

So you can simplify it down to being all about "character development".

PS... this should not be interpreted to mean character development = equipment. Equipment is important, but it is balanced by the equal need for both character skill development and player skill development.

#15 Mar 16 2004 at 9:59 AM Rating: Decent
It's kinda sad with POP many newbies never experience the thrill and excitement of exploring the world. The days of qeynos - freeport run caravans have died. People are in such a hurry to get to 65 they never even explore their starting characters. I think a log of fun is missed in doing the starting quests and just exploring.

Oh well I guess there is still fun at 65 and people are kinda forced into it at that level. However it is mostly oriented on raiding.
#16 Mar 16 2004 at 11:27 AM Rating: Decent
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261 posts
Some good, well though out, quite deep replies.

Thank you.

I'm finding,as you say, the more I play the more things I find to do and the more things I want to do.

Goals are self creating.

Marvellous.

Lance
#17 Mar 16 2004 at 12:21 PM Rating: Good
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1,907 posts
Let's see:

Fishing, and relaxing.Smiley: smile
Shopping and bazaaring.Smiley: inlove
Drinking Smiley: drunk
Killing, blood, and guts and chewing on the mobs Smiley: mad
Friends Smiley: lol
Uber equipment Smiley: wink
Exploration (I'm lost again, what)Smiley: confused
Dying Smiley: cry

And don't forget B!tching at soe
#18 Mar 16 2004 at 3:53 PM Rating: Decent
Kelti wrote:
Let's see:

...

And don't forget B!tching at soe


Ya ******** about SOE is like the national pasttime of Norrath: everyone does it, but excessive use is passe.
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