Lake of Ill Omen

Quick Facts


HOT ZONE
Type:
Outdoor

Expansion:
Kunark

Instanced:
No

Keyed:
No

Level Range:
1 - 30

Send a correction
Once site of the city Veksar, this area is located in the center of Kunark and gets its name from the unfortunate demise of what once stood here.

Veksar sank into what is now the Lake of Ill Omen, and the area was overrun by the Sarnak Collective. Currently, the Iksars of Cabilis continue to do battle with the Sarnaks, fighting over the land.

A clan of Bloodgill Goblins occupies the lake outside of the fallen Veksar. To the northwest is a network of goblin caves which leads to Warsliks Woods. Roaming the entire area surrounding the lake are the wildlife native to Kunark and highly aggressive undead.
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To the Western Side of CabilisPassage to Firiona VieAn Evening Over the LakeAn Infamous LandmarkSunrise Over the RuinsInside the Goblin CavesGuarding the Sunken City of VeksarSarnak Fort
Post Comment
Bind?
# Mar 20 2002 at 6:59 PM Rating: Decent
I looked in the EQ Atlas but it didn't say anything about binding in LoIO. Please send feed back because coming from my binding point takes alota time :( .
RE: Bind?
# Aug 22 2002 at 11:36 PM Rating: Decent
Casters (Like myself) can self-bind just about anywhere in LOIO that has a standing structure. Somethimes it doesn't work, but still you can self-bind at Wind Mill West Cabilis out as far as the ruins and a few other places in LOIO. If you happen to be a melee class...well you'll have the privelage of being bound in Cab or FV! It's a pain, yes, but your only choice I'm afraid.
RE: Bind?
# Apr 12 2002 at 1:00 PM Rating: Decent
Melee classes can get bound at FV (I don't know if there is a soulbinder, but send a shout out and another pc will usually hook you up). As for casters, I "believe" they can bind anywhere with the help of the right spell.

Hope this helps

Burrakk Bottleturn, Warrior of 20 seasons and Drunkard Extraordinaire
RE: Bind?
# Apr 24 2002 at 2:06 PM Rating: Excellent
**
658 posts
Yes, casters can self-bind in this zone. Many caster toons are bound in the windmill while in this zone.

Overall, a fun zone, but I still prefer leveling in dungeons.
RE: Bind?
# Mar 27 2002 at 5:57 AM Rating: Decent
you can get bound near the dock to ButcherBlock
there is a small building with a soulbinder inside
RE: Bind?
# Jun 12 2002 at 8:20 AM Rating: Good
There IS a soulbinder in FV, he is on the dock, in one of the buildings, pretty close to where the boat stops.
Good pull spot for crowded times at Sarnak Fort
# Mar 14 2002 at 8:43 AM Rating: Excellent
*
190 posts
This just a tip for those that find the for a little too crowded but still want a good pull spot that won't get you trained, KS'd, or jumped on by any local wandering mobs. It's easy to find, it's completely safe, it's easy to get out in case you do get into trouble...in my very humble opinion, if you're hunting the Sarnak Fort, this is among the best spots.

Go to the backdoor of the fort. Go in and up the tunnel to the fork. Take a right and go straight down the hall...you'll find yourself in a room inside the fort. Nothing spawns here...nothing wanders in here...nothing can be trained here...and yet, you're INSIDE the fort. Have yer party sit n' wait and get your puller to head down the hall a bit. The first pull is the only one you have to worry about in terms of getting multiple Sarnies...even then, it's rare. And if you do get in trouble, you're super close to Frontier Mountain zone.

I made a lot of money and a lot of people happy by bringing them to this place and showing them how much loot/xp a group can get here. Backdoor groups might come in to pull...stare at your party and grumble about you taking most of their pulls but hey, they could have just as easily moved in to where you're sitting, right? And they still have the two spawns in the entryway and the locals outside the backdoor.

Also, your chances of getting a Sarnak Emblazened Tabard are pretty good here since it seems the Sarnak Adherants seem to spawn very regulary down the hall to the left outside that room.

just a thought...get camo'd and check it out for yourself...it's a great spot, trust me. Of course, it's been so long since i've hunted the Sarnak Fort, this room could be a well-known camp now! :)

Edited, Thu Mar 14 08:43:00 2002
Something to consider
# Feb 26 2002 at 5:01 AM Rating: Good
Since there is such a rediculous amount of twinks out there on some servers, people need to realize when they say what level can have a good time in a particular zone, they should mention whether they are twinked or not. This can have a major impact on someone who isn't. Hope this helps somehow..:)
LOIO
# Jan 01 2002 at 5:36 AM Rating: Decent
I am a druid ,I came to this lake at lvl 26 and I am now lvl 31.I found soloing here is getting boreing as it takes to long.after 3 kills i have to sit and med.then run all over tracking,,I have been in many groups at the fort or gob,mines but exp is no good,find a good group with tanks and healers and go to the giant fort in FM,i suggest lvl 27 up,still dangerous,giants can see invis,but all in all LOIO is a decent place,just remember there is no gaurds to save your butt so be friendly as possible to people and maybe they will give you a hand when you need it,,,i think its time for me to go to feerrott and solo specters,,wish me luck,lake of ill omen you can go right up many lvl's but it's gonna take plenty of time to do it,,,if ou have a friend to come PL you fine but what do you learn?
Solo
# Dec 17 2001 at 7:38 PM Rating: Decent
First of all I would like to say that LOIO is a really cool zone as far as the Diversity of life and general expierience opportunity. Also, beleive it or not, A level 15 can solo WITHOUT buffs. I only say this because A) I know a lot of people who think it is impossible to solo here,B) I have personally soloed to 16 hear by myself, and C) I noticed almost everyone who post messages seems to think that you must always group, which isn't true, it may be safer, but grouping gives less expierience than soloing (in most cases). Also I would like to add that (thought it may be abvious to many) that the higher level you get, the less accurate the con you get. I have conned a creature that was my level and it conned blue, sayin it looked like a even match. I conned another creature and it was yellow but said it looked like I would have the upper hand. I dont know why this is but I just thought I would say this. I am level 16 despite what the signature below says.

Edited, Mon Dec 17 19:40:29 2001
RE: Solo
# Feb 13 2002 at 11:26 AM Rating: Decent
I managed to solo here from level 17 to 28, and i then switched to OT... This is with my SK however and she is just slightly twinked so id otn know how easy or difficult it would be to solo here if you were just starting out with relatively low level gear. I tried killing stuff with my usual weapons but no armour and found that i lost about double the exp that i normally did but seeing as i was fear kiting for most of the time anyway, it didnt make too much of a difference as mobs werent hitting me much.
Great zone for fear kiting and druid kiting i think :)
LOIO on PVP
# Nov 07 2001 at 9:11 PM Rating: Good
I hunted this zone extensively with my Ranger on the Torv server. So, when my Dwarf Paladin reached level 20 on the PVP server Tallon Zek, I headed on over. To my surprise virtually nobody hunts here on PVP, at least on Tallon Zek. Not even Iksar. I have now gone almost all the way to level 23 in LOIO and have yet to see more than 20 people in the zone. Even at primetime. It is truly amazing.

What PVP experiences I've had have been very enjoyable. Mostly they involve Iksar, but I have encountered a few xteamers here. Figures. What I dont understand is why people are afraid of this zone on PVP. The run from FV is easy for the lighties if you die. Non Iksar darks have a bit longer run from Overthere. Remember, you can bind in FM as a melee type. I believe the bind point is in the south west corner.

So, come on over if you play on Tallon Zek. Fight a little. Get some great experience and works your skills. Kill an Iksar SK. Or, if you are a dark type, just click who to see who is in the zone. My name is Ironhom Hammerforge. I am a Paladin of Brell. If you attack me while I'm grouped you'd better bring friends. Otherwise I'll pretty much fight anyone one on one.

Ironhom Hammerforge
Dwarven Paladin
Tallon Zek Server
Syndicate of Light
An afternoon on the lake...
# Oct 26 2001 at 7:33 AM Rating: Good
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243 posts
My first experience here was grouping fighting either goblins or sarnak. Very good xp here, especially fighting sarnaks.
I had thought for a while that this zone would be next to impossible to kite.
I was quite wrong. I was kiting queen last night here, kiting blues and whites and having to do only a little melee'ing with them. (Ok, bearing in mind, folks, that I have just begun kiting and haven't worked up to being able to kite yellows and reds yet :P)
Depending on graphics, I either get very poor visibility here (which is bad for kiting) or very good visibility (which is good for kiting). Last night, I was on a machine where kiting here was easy.
Dispite the number of people in the zone (and around the mill) I never once had to tell someone I was kiting the mob I pulled. Most of my kiting was pulling blues and a white from the area around the mill. No competing for my kills, and I could go rest at the mill. I also found it no problem to find breezes, which makes kiting that much easier IME. The mill area is also well-hunted enough that bad adds aren't as big a problem, and if you have tracking, you will always be able to find a mob.
I wanted to post this for those like me who are still newish to the zone and looking for different things they can do. While druids certainly don't have a problem finding a group here, if you either don't have time or desire to group, you will still be able to make the XP here. Atleast at 24, which is where I am.
Peace to you and Good Journey

Tatiyanna

oh, PS. I found the cats easiest by far on the kiting. But I was suprised that I was able to kite the sarnaks (who normally have high resists to important kiting spells like snare) very well. And, ofcourse, goblins.
New Mobs
# Oct 23 2001 at 5:42 PM Rating: Decent
Found 4 new mobs blue to 52 in side back door of fort. 3 Imperial guards and a named one called Weaponsmith or something like that. All 4 in 1 room. Gaurds can be harmony pulled and dont cast however Weaponsmith is a sk and has a nasty cast. He dropped a lore no drop hammer. Anybody know what quest its for?
Crazy Exp
# Oct 12 2001 at 3:42 PM Rating: Good
If you hunt solo here- the exp will be good, but you will likely get too many "adds" to handle and you will die more than you ding.
The key to this zone is knowing where to hunt at what levels.
The windmill is for those just starting in the zone 14-20, the skelle hut is for those groups with two healer types a monk a warrior and a pally (watch out for nasty adds) and the Sarnak Fort is for those players ready to be in full groups- by this tim ein your characters carreer you should know your roll in a group. This is the KEY- know your roll and play it well. If you are a healer/caster know when to heal and when to med (dont melee unless your oom and in trouble!!!) If you are a shaman or druid remember to keep your best buffs on your MAIN tank, and a nice STR buff on assist tanks, and Sow on everyone (just incase)
If you are a warrior- remember to taunt everything off of your casters/healers at all costs, if you are an assist tank remember to ASSIST- and attack the same mob as the main tank.
OK nuff about learning your roll-
The Sarnak fort is the best exp in the zone- bar none. There are three main camp sites for this fort- the front door, the inside ledge and the back door. To hunt these camps you should be 21 or better and being twinked a bit always helps. The fort is for Full groups but it can be done with less if you are willing to have more downtime and if you dont mind running for your life once in a while Heh... Goodluck to you all.
Peace or WAR! You decide
# Oct 07 2001 at 9:07 PM Rating: Excellent
I was wondering if Iskar were the altime evils of the lands so I went to the Main connector that comes from all the other worlds to the myserious Kunark. As I walked along the strait path to the lake in the center i saw a group of elves,barbarians,erudites,etc. Many were necromancers and warriors. Mostly arcane users. As I walked along the trees I saw an eruduite meditating with his pet an earth elemental. Since I was an iskar, I took a whole turn around him and went to the lake while he was meditating I scared him in his face and said "what is your name" Viciously he casted root on me and my whole armor was jolted with nothing. I couldnt move but he ran getting the rest of the Eruduites and barbarians,etc. I was surrounded by a vast number of people who hated my kind. Being at level 17 against 50+ and up, I pleaded for them not to kill me (it was a pvp server and if they killed me i wouldnt get my stuff back) I gave them money such as throwing 50 plat on the ground begging in emotes for them not to strike me down. One spoke and said what is your name. I said Sorulak and he smirked "Leave him be." Thankfully I said if I could watch them train as they killed Sarnaks,Warbones,etc. Since I was there, I met this enchanter who like being a wolf all the time. We talked and when She killed a Sarnak, I saw a group of more people of mostly humans and eruduites coming at me in groups. I stood from my resting place and had wide eyes on me, They looked at me and said " What is he doing here, you know hes not our kind, kill him and drag his corpse to the middle of the lake so he can never retrieve it util he is a high level" I nearly cried on my comp because I had worked so hard to get my armor and weapons. They cast root on me and I began Begging again not to kill me. before I knew it I saw my corpse from above and my health bar was on the brink of death. Before the Human killed me at my grave with his mighty ax, he said " go to your leader (I was in a guild) and tell him/her that we will not tolerate any Iskar here in OUR LANDS ( keep in mind "OUR lANDS") He then lowered his ax and told the rest of the group to move to another hotspot to train. I was left there waiting to be killed by a sarnak or something of a kind. Root was fading but a poison spell had been cast on me and I knew I was dying. I quickly tried to mend wounds to heal my self but I failed. I was left there waiting to be respawned back to cabbilis to retrieve my corpse. When I took the long journey back to the lake MY CORPSE WAS GONE! It was just about 50 fett ahead of me in the lake bobbing like a dead fish. I got my Items and returned to the surface when I saw 5 Eruduites standing there all males and with pets of all the elements. The pets chased me back to the zone of lake of ill omen where they were slautered by Iskar soilders. I never returned to the Lake of ill omen after that. And as for the 5 eruduites... I saw them once more on a nearby hill next to the town. all standing in unity like monks Before I left into Cabbilis. Thats my story.

PEACE OR WAR! You decide

Sorulak
#Anonymous, Posted: Oct 02 2001 at 8:50 PM, Rating: Sub-Default, (Expand Post)
Level 22 rogue, LFG
# Sep 24 2001 at 10:34 AM Rating: Default
I am a level 22 half elf rogue, just entered the zone last night, so I dont know it very well.
Which part of this zone if the best to group for my level and class?
Careful
# Sep 18 2001 at 6:47 AM Rating: Default
Although the name implies some sort of reckless nature - I would warn people to take care grouping in LOIO on Bristlebane. Many solo until they can get here and I have grouped with people who have not had the slightest clue - resulting in death for us all.

Just be careful.

Knutta
Barbarian Shamen of the 22nd Season
oookkkk
# Sep 17 2001 at 10:15 AM Rating: Default
i am in the lake and i have been doing good sense i went there at lvl 14,I am now lvl 16 so where should i go next
RE: oookkkk
# Sep 20 2001 at 3:16 PM Rating: Default
Stay here! Period. I came here at 24, and got to 29 in about three days of play time. Depending on your class, grouping is probably your best bet. As mobs roam a lot here, so ADDs are common.
lvl question
# Sep 12 2001 at 9:52 AM Rating: Decent
I have my lvl 24 warr in LOIO right now, i also have a lvl 12 chanter. What lvl should i bring the chanter over to play?
RE: lvl question
# Sep 13 2001 at 10:02 PM Rating: Default
like 17 or 18 if ur careful
#Anonymous, Posted: Sep 11 2001 at 10:31 PM, Rating: Sub-Default, (Expand Post) who was in the plains that crashed in the towers and the pentagon i would like to know my relatives was a few minutes away from dying so give it up whoever did it
? umm
# Sep 10 2001 at 6:41 PM Rating: Default
umm a few days ago i looted a sword in loio of a sarnak recruit stats were 9 36 effect:indinous fever.. does anyone know what that means?
RE: ? umm
# Sep 12 2001 at 9:07 AM Rating: Default
Yes, it is the Sarnak Flesh Harvester

the proc is a low damage dot that prevents health regeneration.

My warr is lvl 23 and it procs for her



Jilliana, Warrior of the 23rd season
Thouluxe Paels
RE: ? umm
# Sep 11 2001 at 1:00 PM Rating: Default
Insiduous Fever is a 19th level shaman spell (others might have it too) whose effect is to reduce the target's disease save by 29.

I would say the effect is worthless unless you are fighting with someone like a shaman (or SK/necro?) that casts damaging disease spells. In that case it would be could to help soften the target before the disease spell was cast.


Osric
bank"?
# Sep 02 2001 at 12:09 PM Rating: Default
Is there a bank in LOIO?
for ogres
RE: bank
# Sep 20 2001 at 3:18 PM Rating: Default
There is no bank in LOIO, period. Either FV, or Cabilis, but your Ogre should be KoS to both...so you'll have to wax A LOT of mobs to raise your faction.
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