Ruins of Lxanvom (Crypt of Decay)  

Quick Facts

Type: Indoor
Continent: Power
Instanced: No
Keyed: No
Level Range: 60 - 65
EQ Atlas Link
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Home to Bertoxxulous and his many minions, the Crypt of Decay is entered by killing Grummus in the Plane of Disease.
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The Crypt's EntranceSlime FallsFoul Creatures of DecayAvhi Escron of the Carprin Ring
The Pusling Overlord, Banord PaffaA Decayed Place of WorshipKavilis Adan, the Fly KingBubonian Caves
Lair of BertoxxulousZandal Adan, One of the 12 KingsHigh Priest Ultor Szanvon and CohortsThe Disease Lord Himself, Bertoxxulous
Post Comment
Hotzone Aug
# May 11 2009 at 1:14 PM Rating: Decent
3 posts
Is this zone bugged for the hotzone aug? I was hunting there with my SK and cleared most of it several times over with no drop. From talking to other folks, they haven't seen it in a while either. Can anyone confirm if this is still dropping?
Hotzone Aug
# Oct 29 2012 at 5:14 PM Rating: Decent
20 posts
Dropped from about the second or third mob at zone-in, this time. Last time I did it, I slaughtered a ton of undead.
Hotzone Aug
# Nov 12 2009 at 1:37 PM Rating: Decent
3 posts
Drops like a fat kid for a rolling away doughnut
Hotzone Aug
# Jun 18 2009 at 12:31 PM Rating: Decent
*
83 posts
I think it makes a difference as to which mobs you're killing. I've had so many drop off of the undead, that the bodies start to become a nuisance. I'd say I easily get at least 1 drop to about 15 kills
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Hotzone Aug
# Jun 05 2009 at 6:15 AM Rating: Decent
3 posts
Dropped a couple weeks ago for me off one of the lower level mobs near the entrance. Can't remember if it was one of the puslings or a bubonian rat.
Hotzone Aug
# May 25 2009 at 10:41 AM Rating: Decent
*
59 posts
I killed about 30 of the mobs at the zone in before getting the aug, so guess it takes awhile. Maybe the further you go in, the higher the drop rate?
____________________________
Paldorla Numanuma of the Nameless
82 Human Cleric
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Hot Zone sure...but soloable?
# Feb 07 2009 at 10:42 PM Rating: Decent
3 posts
This is apparently a hot zone, but is it possible to solo here at 62, or even 60? I'd like to bring my necro here and see how he fares, but if its more trouble than its worth then I'll just stay in veksar or something else.
____________________________
Master Xexis Gorthaur
The Tribunal
Hot Zone sure...but soloable?
# Feb 15 2009 at 7:15 AM Rating: Decent
It's cramped quarters, not sure how you'll do with a necro. I'm able to solo as a 70 cleric with a tank merc though.
Hot Zone sure...but soloable?
# Mar 09 2009 at 10:28 AM Rating: Decent
5 posts
Cramped Quaters Doesn't even began to say it....on Drinal this place seems too be Power Level ****. Groups are just making massive trains and pulling everything.
what level is CoD flagged for
# Jan 30 2009 at 10:33 PM Rating: Decent
2 posts
Hey I know it's a stupid question but what level is CoD flagged for?
what level is CoD flagged for
# Apr 09 2009 at 7:39 AM Rating: Decent
3 posts
56
what level is CoD flagged for
# Jun 12 2009 at 10:03 PM Rating: Decent
Scholar
**
256 posts
Lower than 56 as I am grouped there at 55 right now. However, my lvl 52 cannot enter. So ... 55 maybe?
what level is CoD flagged for
# Jul 18 2011 at 5:18 PM Rating: Decent
Scholar
**
280 posts
I couldn't zone at level 54 : "You do not meet the requirements for entering Ruins of Lxanvom" so required level is indeed 55.
Hot Zone
# Jan 07 2009 at 9:30 AM Rating: Decent
39 posts
This is now the 60-65 level hot zone as of January 2009.
zone out location?
# Dec 24 2008 at 3:45 AM Rating: Decent
4 posts
killed grummus inside room (plane of disease) where he popped, moved pipe, dropped in. now cant find way out of here (crypt of decay?).
zone out location?
# Dec 24 2008 at 7:23 AM Rating: Decent
*
113 posts
When you first zone in to the CoD you are also very near the zone out. There is an orange tinted rock off to your right. If you click on that rock you will zone back into the Plane of Tranq.

I am not sure where you zone in when you get to the zone from Disease. The zone out rock is in the same room as the throne that you click on to take you to Bertox.

Edited, Dec 24th 2008 7:36am by edracer
Crypt of Decay
# Apr 22 2008 at 6:15 PM Rating: Decent
Avatar
**
601 posts
The entrance mobs (puslings) are live, but from the stairs to the back of the upper level it's all undead. Mostly all snarable, rootable, undead slowable.


The priests are healers with a fair amount of mana for lots of heals so kill em quick.

Fairly low agro range.

Morrgue 75 Necro.

EASY until the wanderers
# Jun 18 2007 at 2:33 PM Rating: Default
10 posts
we killed up to the wandering mobs while looking for Elite Corrupted Knight and Carprin was so easy lol 75 tanks 75 shammy and a 65 ranger for tracking
Experience.
# Oct 06 2005 at 8:38 PM Rating: Decent
**
344 posts
The mobs at the zone-in/out are are 60-ish (dblue to red, for my level 58). They hit ridculously hard for what's probably considered yard trash for the zone, though (500+ per hit, on my NEC). Have a slower and a healer in the group with a good tank, and fill up the rest with DPS and you have a great place for experience, and it doesn't seem to be very used at all (I've never seen anyone shout for a group there, that's for sure).
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no flag!!
# Jul 06 2004 at 9:20 PM Rating: Default
ah so fine raided ths for 2 hours hailed projection didnt get flag then it depoped how much do i love life
Lower depths access.
# May 13 2004 at 11:02 AM Rating: Excellent
Access to lower depth: Carprin encounter.
First of all, the encounter produces a total of 36 keys. Keep that in mind.
Do not even try complete heal rotation. Spam quick heals on all named mobs in this cycle.

The trigger mob is Carprin Deatharn. He can be tracked from zone-in. Standard kill tactic: a monk aggroes Carprin and FDs. When aggroed, Carprin spawns 3 guards. Those can be pulled to zone-in and killed.
Then, pull Carprin. Hits for ~1600, procs a 3500hp lifetap, slowable. Have chanters chain-rune the MT.

You have roughly 3 hours to finish the event once Carprin is dead.

Move deeper in, clearing the mobs. Next named is Ahvi Escron. Before getting to him, have the raid rid of all weaker pets (chanter, druid, SK, shaman). DC pets are ok. Do not use pet swarms, do not use GoD wards, do not summon any temporary pets. And absolutely no FD. While Ahvi is aggroed, anything dying or FDing will spawn 4 lvl 60+ skeletons, and this can quickly get out of control. Ahvi is permarooted, so you can pull mobs out of his room, and debuff him before engaging. He hits for about 1700, and I believe he is slowable. Straight melee. Make sure you watch enrage, and have melee/pets pull out at ~11%. If people start dying and raid wipes to skeletons, you'll need to wait for about 20-30 minutes for skellies to depop.

Next named is Bishop Toluwon. He is real easy. Also straight melee, hits for about 1800. Permarooted. Pull the mobs around him, then engage. He is in a small alcove, you want to make sure your whole raid is in the alcove when he drops - or you might catch aggro from the next mobs, and it'll be bad.

Here comes hard part. Two wandering guards spawn and wander around: Vindor Mawnil and Raex Pwodil. It is best to wait for them to path apart, and then pull one to Ahvi's room and fight him there.

Mawnil hits in 1800s, procs a 5000hp lifetap and flurries. You want all healers to spam MT with quick heals and chanters to chain runes. Get DI on MT, and refresh if needed. Not slowable.

Raex is tougher - also hits in 1800s and has 5000hp lifetap, but he rampages. If rampage is not contained, he'll eat the raid very quickly. Assign a ramp tank to tag him on inc, and have healers assigned to spam ramp tank with fast heals.

Last mob, High Priest Ultor Szanvon, is easy. Also 1800hits/unslowable, but no flurry, rampage or lifetap. Permarooted, so you can debuff him before engaging.

Once Ultor is dead, a small pusling named Tarkil Adan spawns. He will hang around for about an hour - or until he gives out 36 keys. Do not hail him if you already have the key, and do not hail him twice. Also, when hailing, you need to be real close to him, not invis and not FD. Make sure you get a reply and a 'character flag' message. Verify by typing '/key' - look for the line that says: 'Key to the lower depths of Lxanvom'
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Bregalad Alcarin,
High Elf Coercer, Xev <In Via Damnum>
RE: Lower depths access.
# Aug 21 2005 at 11:31 AM Rating: Default
*
129 posts
Had many Clerics in my Raid, so we did what you did, but had 3 clerics chain healing and we had Druids healing everyone else.

We ended up having 2 tanks tank the main mobs, it was quite good, if one tank went down #2 engaged quick.

I think our raid took 3-5 hours from what it felt like, worst raiding I've had to do ever lol, it takes long and at one point we're in this room, and it has MANY mobs in it, so you've got to clear them out before getting to the boss, so we end up having to clear them, then people ress/med up, then all the mobs Repop!!! lol, all in all, bad raid, but need the flag.
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Fallgore Bonekrackler
RE: Lower depths access.
# Jul 05 2004 at 2:38 AM Rating: Decent
21 posts
Does that mean 36 people will be enough to complete this flag? It looks pretty hard for 36 people in my opinion.
RE: Lower depths access.
# Jun 15 2004 at 11:00 PM Rating: Decent
10 posts
You own. Because of your tips I led my 1st Carp raid and won.
Thanks.
RE: Lower depths access.
# May 28 2004 at 6:15 PM Rating: Decent
This is by far one of the BEST writeups I have seen regarding these types of encounters. FANTASTIC, thanks a ton.

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Tauren Hunter
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Morell Thule
Lower Depths
# Mar 05 2004 at 2:29 AM Rating: Decent
How do I get the key to the lower depths?
____________________________
Goofydoofy Goatspanker
96 Druid, 96 Enchanter, 96 Paladin
Celestial Naviagtors
Drinal - Maelin Starpyre Server
Lower Depths
# Apr 24 2005 at 5:48 PM Rating: Decent
13 posts
Odd, I haven't done the carprin cycle but my keyring says I have this key. Is there some other thing I could have done to get it?
RE: Lower Depths
# May 11 2004 at 6:54 PM Rating: Decent
You need to do the cycle and get flagged for CoDb(lower level of zone)
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Chugakeg Everymorn
Entry to COD
# Nov 03 2003 at 3:42 AM Rating: Excellent
5 posts
I suspect you all know this by now but you can just wander into COD now. Well, I went to join a group there anyway and didnt have any flag.

As always in a high level zone a slower and a mezzer are mandatory ! Fantastic experience at level 56 but quite scary despite being one second away from the zone out !

The zone out is next to the zone in (Its a pile of stones) for those who like me find such information reassuring.

Countzero
Level 57 Knight
Bristlebane
____________________________
Countzero
57 Knight
Felwithe Skyriders
Bristlebane Server
multi?
# Aug 25 2003 at 2:07 PM Rating: Decent
1 post
Can you multiquest the flesh items?
Entire group!!!
# Apr 09 2003 at 12:39 PM Rating: Decent
If someone collects all 4 flesh, do not go alone, bring a full group with you. When one group member completes the quest, he will receive the item - but everyone in group will get a key on their keyring granting the access. We keyed two full groups of people that way yesterday.

This is NOT the same as Grummus flag. That one, I believe, is needed later on to progress through the planes overall storyline. Most likely needed to get to Bertox himself. But this thing grants you ability to hunt in the zone, and get mucho exp and cool loot. Good luck.
____________________________
Bregalad Alcarin,
High Elf Coercer, Xev <In Via Damnum>
Alternate way in
# Jan 02 2003 at 4:36 PM Rating: Excellent
For any of you guys that want to enter this zone but don`t have the power to kill Grummus, you can do a quest that will grant you access. First you need to kill 4 larva`s in POD. They are a Scaevian Larva, Harrion Larva, Generian Larva and a Sengian Larva. These are 55+ mobs but do not summon or cast and have around 14kish hps. Loot the flesh off 4 larva`s and hand to the named orge that wanders POD and you will recieve

Bangle Of Disease Warding
Magic Item Lore Item No Drop
Required Lvl of 55
ac7
Effect:Resist Disease(cast time instant)
wt.3
Class:None
Race:None

Once you recieve this item you can enter COD by entering the cave above POD enterance in POT. Hope this helps for anyone looking for some info.
RE: Alternate way in
# Jan 29 2003 at 1:35 PM Rating: Decent
Do you know how to make them spawn, where they spawn and so on?
Entry
# Nov 10 2002 at 4:10 AM Rating: Default
5 posts


Edited, Wed Nov 27 01:47:44 2002
#occin, Posted: Nov 10 2002 at 4:10 AM, Rating: Sub-Default, (Expand Post) Edited, Wed Nov 27 01:48:19 2002
Entry
# Nov 10 2002 at 4:09 AM Rating: Good
5 posts
Have a full raid 48-60 kill Grummus in PoDisease.
After Grummus dies. A Planer (spectre) appears for around 12 minutes ( enough time to do some resses) Hail the Planer and you will receive a flag ( you may need to get the first flag from the Paladin outside the PoD zone entry)
You then go to one of the sick Elders in the building near the PoN zone and hail him (sorry cant recall the name) You receive another flag.
This flag allows you into the Crypt of Decay located just above the PoD zone in a cave.
If you hail the Paladin near the PoD zone in again he mentions that Berti (deity i cant spell) is accesable from a movable pipe in the room Grummus spawned in.. (lol may mean you will need to either kill Grummus each time ot sacrifice a few pullers if you want to attack Berti)

Best to my knowlege Berti is yet undefeated.
Also the drops from Grummus on Karana 11/9 were the Sheild and the ring.
Big congratulations to the AA alliance. This was a wonderful accomplishment for us. Grummus makes Cazic and Inny seem like Yard trash.

Occin
RE: Entry
# Jan 26 2003 at 4:58 AM Rating: Decent
**
568 posts
"you may need to get the first flag from the Paladin..."

pff bah!

He is not a paladin.

:p


"If you hail the Paladin near the PoD zone in again he mentions that Berti (deity i cant spell) is accesable from a movable pipe in the room Grummus spawned in.. "

The moveable pipe opens up a pit in the floor that you can zone into COD after you have killed Grummus.



Edited, Sun Jan 26 04:31:18 2003
kill Grummus
# Nov 04 2002 at 7:03 PM Rating: Excellent
From the Bestiary for this zone:

Quote:
Entered by killing Grummus in the Plane of Disease, this zone holds both raiding content and challenging experience areas. Also known as the Crypt of Decay.
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Dargadin, Barbarian Shaman of the 61st Season
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Lost Fires
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entry
# Nov 04 2002 at 6:41 PM Rating: Default
6 posts
how is entry aquired for this place?



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