Velketor's Labyrinth  

Quick Facts

HOT ZONE
Type: Indoor
Continent: Velious
Instanced: No
Keyed: No
Level Range: 45 - 65
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This is the home of the outcast Storm Giant Wizard, Velketor, and his minions. The icy, slippery catwalks which greet you upon entering are littered with crystal gargoyles and arachnids, some of which are invisible.

Past the catwalks is a small kobold village with a tunnel leading to the castle. Velketor's castle is guarded by numerous crystal gargoyles, golems, and tentactle terrors.

Velketor's throne room can be found in the basement, along with a prison with numerous Coldain captives. Beneath the castle is a twisting maze of kobolds, arachnids, spectres, tentacles, and traps.
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Velketor's LabyrinthKobold VillageThe Frozen GardenWatch Your Step!
Approaching the Kobold VillageShard Traps in the TunnelsLord DoljonijiarnimorinarKobold Tunnels
Inside the CastleVelketor's Throne RoomOutside the Castle EntranceJail Guardians
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quick question
# May 14 2003 at 12:32 PM Rating: Excellent
Hello,i had a quick question about this zone if anyone can help i would be most greatful.Could a duo of a 51 mage(me)and a 51 druid(wife)be able to handle the entry mobs such as the spiders in this zone or would we get a lot of adds or be overpowerd by a single mob?We're stating to work on aa and was trying to find somewhere we could come for a while and stay there wihtout moving around to much.Also I hear this zone is crowded is that still true now that pop is out.And if so could anyone recommend a good zone where we could go that is not very crowded yet doable by us thanks a lot
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Follout Nuclius Magician Mithanial Marr
RE: quick question
# May 19 2003 at 2:40 PM Rating: Excellent
Sage
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3,212 posts
Yes you could duo here. In the front left or right. The problem would be crowd control with adds. It still has folks in it on Morrell thule cant speak for your server.
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For Truth, Justice, and the Norrathian Way!
Tinkering is a trade skill which will not prevent the mobs from hitting you.
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