Karnor's Castle  

Quick Facts

Type: Outdoor
Continent: Kunark
Instanced: No
Keyed: No
Level Range: 42 - 55
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Karnor's Castle, home to the evil Iksar vampire Venril Sathir and his countless minions, sits modestly in the middle of the Dreadlands. Its heavy mob population and single exit can make for some pretty impressive trains, so keep a lookout while resting near the zone-out.
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Welcome to Karnor's CastleThe MoatThe Drolvarg CaptainKeeping a Lookout
Decaying Kylong IksarPawbuster and BodyguardsCursed HandsLurking in the Basement
Remains of Venril SathirGuarding the Basement EntranceSkeletal Watchman and Guardian
Post Comment
Kills your Overthere faction / DE faction....Be warned!
# Jul 29 2012 at 10:34 AM Rating: Decent
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84 posts
Just to update this for any newcomer's that don't know about it. If you are a dark (evil) race: Ogre, Troll or Dark Elf.....it won't take long to become KoS in Overthere and possibly your home town. The ONLY way to fix your Venril Sathir faction is to grind out + faction hits in Veeshan's Peak( a 60+ zone ). I found out the hard way long ago.
Or if you use hammer gate to OT, you'll be KoS in a short amount of time killing mobs in Karnor's.

So, be warned about going to Karnor's if you don't want to kill your faction in OT. Plenty of other options to fight 45-55.
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Forget the past, look towards the future and live for the NOW!
Kills your Overthere faction / DE faction....Be warned!
# Jul 29 2012 at 11:46 PM Rating: Good
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1,308 posts
Sarnak War Braids from the Overthere Sarnaks quest.
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Caster Binding in Karnor's?
# Nov 05 2009 at 8:47 PM Rating: Decent
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73 posts
Did they eliminate the ability to bind in Karnor's Castle? I have tried with my druid for several days now and it keeps telling me to "find a City". This is silly, since casters always had the ability to bind anywhere. Plus I can (and did) just zone to Dreadlands and bound there with no trouble. But I hadn't heard of it being changed so wanted to check.
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High Priestess of Quellious, Rathe Server
Caster Binding in Karnor's?
# May 06 2010 at 12:58 AM Rating: Decent
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68 posts
I am playing on Mac server, which is frozen at PoP expansion - and there is no binding in Karnor's
there either. It's not a big deal though, you can zone out to Dreadlands and bind there.
Defiant drops here are abnormally high.
# Apr 28 2009 at 4:35 PM Rating: Good
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1,308 posts
Defiant armor drops here like crazy. Seriously, I had so much, I can't remeber what drops it all. Pretty much any mob here can drop Flawed or Ornate. I think they made it that way for some reason. Anyways, it's a good place to get random tribute drops from any mob.. go singing steel boots, mignight drovalg mantle, Drovalg captain spawns I think every 20 minutes and either drops gloves (2K tribute, lore) and axe of destruction..also good tribute. Easy mobs for easy to sell rewards. Or to twink someone with.
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2 Locked doors
# Mar 29 2007 at 3:08 AM Rating: Decent
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242 posts
I see the place where VS and VSR spawns and the only way out seems to be gate, port or a potion and a locked door. Has anyone ever found the key for this and the 2nd locked door for this zone? Or are these 2 doors only able be opened by a rogue, like the 2 locked doors in City of Mist (CoM) off of the emerald jungle (EJ)?

Will clear the zone a few times and check myself but hopeing for an answer here too.
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2 Locked doors
# Mar 11 2009 at 1:27 PM Rating: Decent
Scholar
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70 posts
There are no keys to these doors. As with most locked stuff in old school Kunark EQ content (aka, the crypt in old seb, the lift and doors in the city of mist that lead to the black reavers) there are absolutely no keys or anything to open them or activate them other than the good ol' fashion skill lock pick. As far as the doors by VS, they do lead you out of the area, but if you don't have a rogue with you, you're pretty much out of luck and either need to gate or have something kill you to escape.
2 Locked doors
# Sep 26 2011 at 7:34 AM Rating: Decent
To get by Locked Doors.

1) Shrink
2) Summon Mount
3) Stick face in door till you see other side.
4) Remove Mount.
5) Ta-Daaa! You are through.


IF you are in an indoor Zone:

1) Shrink
2) Stick face in door till you see other side.
4) Get out your Boots of Shadow Step.
5) Click the boots, and MAYBE you might get through.(SS is a random Port.)
6) Repeat 2 to 20 times.
7) Ta-Daaa! You are through.
____________________________
-Worthy Iam. Battle Cleric and Pinata of Many mobs, Lanys Server originally, now on Polvar.
Need a Hypnotist? www.ArtTheHypnotist.com

2 Locked doors
# Jun 20 2012 at 9:52 AM Rating: Decent
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71 posts
You can replace either of those with:

1) Use an illusion
2) Shrink
3) Stick face in door until you see other side
4) Click off illusion
5) Ta-Daaa! You are through
____________________________
Godslayer Talif Yourgirllovesme, Chosen of the Gods
100 Wizard, Drinal, Undivided Faith
Hot zones
# Jan 29 2007 at 3:22 AM Rating: Decent
23 posts
If you'll notice, all of the hotzones are whack. Like you said, you get junk xp at 55 in KC. Yet other places, such as OT listed as a lvl 25 hotzone....I actually soloed my monk from lvl 25-37 in a few hours time. Useing ds pots and heal pots of course. What's even sadder is they dont base the hot zones off solo xp, so you are expected to kill light blues with a group rofl. It would make perfect sense though, if they determined the hot zones off the old lvl colors i.e green, light blue etc...Which is what i think they have done.
Hot zones
# Feb 27 2007 at 7:20 AM Rating: Default
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73 posts
Uhhh... you may be getting lousy experience because Karnor's isn't a hot zone.
Hot Zone?????
# Nov 21 2006 at 6:41 AM Rating: Decent
12 posts
KC? Hot Zone for 55? I could probably count the DB mobs on one hand at 55...only spot I havent tried in there is VSR room. I think this needs updated EXP is very slow at 55
Ruined Leather Mask
# Jul 20 2006 at 2:24 AM Rating: Decent
15 posts
Didn't see it in database so I thought I'd post a drop, forgive me if someone has alread posted.

Ruined Leather Mask
MAGIC ITEM LORE ITEM
Face
AC: 7
str +6 sta: +4 cha+5 hp +45 mana +45 End +45
sv fire +4 sv poison +4
wt 1.3
class all
race all
recommended lvl 50 required lvl 45
slot 1, type 7 aug slot

Dropped off a drolvarg sentry, common mob.
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Selvo, Druid, Erollisi Marr
stay here?
# Jul 09 2006 at 11:41 PM Rating: Decent
11 posts
my lvl 46 druid has been lvling here for 3 days r so, in here, should i stay here,???, is it good zone for my lvl??, or should i go somwhere else???,
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ME
stay here?
# Nov 12 2006 at 3:45 AM Rating: Decent
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146 posts
Stay in zone hot zones offer more xp than a non hot zone you can lvl to 55 here if you dont get bored.
Solo
# Jul 02 2006 at 6:39 PM Rating: Decent
25 posts
I know this may be a stupid question but I would rather have it answered here than for me to log in go all the way to karnors and be wasted. I have never been to karnors before and I need to work on my AAs. I have ok gear and ok weapons I am not twinked. Any answers would be greatly appreciated, I play a 53 SK btw.

Thanks in Advance.



Edited, Jul 4th 2006 at 11:45pm EDT by Sinaven
Solo
# Nov 12 2006 at 3:51 AM Rating: Default
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146 posts
Yes use aa exp at 100 percent and just do aa exp in hot zones aa exp is pretty fast.Just remember dont be in a hurry do lvl to 65 to 75 doing so with few aa exp makes you weak when tanking is a must.My 55 chanter stayed that way for many months doing aa exp and when she hit lvl 60 she had Dire Charm ability i bet money not many 60 chanters with Dc ability at that lvl.
Solo
# Jul 07 2006 at 2:24 PM Rating: Decent
1 post
I play a 52 Pally, and have been working some AA's there soloing the entryway and ground floor mobs. The experience (with my veteran's award) is pretty damn good. Drolvarg Guardians are still tough, everything else (Sentrys, undead) should be pretty easy. KEI and Virtue help a lot. On Firiona Vie, the place has been pretty busy lately, with the hot zone change, so it's been pretty easy to find a group if you desire.

Anyone else play in this zone notice a strange NPC pop up occasionally right at the main entryway (the wall that separates the two entry/exits)? It looks like a goblin, and it's name is Broneclaw Shadowfist, cons indifferent and red to me at 52, but is only there for two or three seconds and disappears. I haven't had any luck finding info online, but I've seen him probably a half dozen times over the last few weeks.
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Villide Steelshadow
52 Paladin
Firiona Vie
HOT ZONE ????
# Jul 01 2006 at 12:57 AM Rating: Decent
4 posts
Pfffffffft at 55 xp is horribly slow .....a hot zone not at all !
RE:HOT ZONE ????
# Jul 01 2006 at 12:51 PM Rating: Decent
Scholar
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1,087 posts
of course.
It was designed for 40+
55 should be long out of the zone.
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Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Deleted
http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792
Remade
http://www.magelo.com/eq_view_profile.html?num=96950
Retired again
HOT ZONE SUCKS
# Jun 27 2006 at 11:42 AM Rating: Decent
2 posts
ONLY GET 1% XP PER KILL .....AT LVL 51
HOT ZONE SUCKS
# Jul 21 2006 at 4:27 PM Rating: Decent
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83 posts
Hmmm 1% regular xp = level after 100 kills. That just doesn't seem all that bad to me. And the cash here isn't too terrible
____________________________
You don't have to save the world. Just leave things a little better than they were when you found them.
RE: HOT ZONE SUCKS
# Jun 28 2006 at 9:26 AM Rating: Default
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95 posts
yea, i got about a half of a % at lvl 58 here and so did the lvl 55. But everyone under lvl 55 got wat they called "great exp" because after like 30 kills at least they said "i like this hot zone, i've gotten 15% exp since we started" Wateva, i am going 2 a new zone 2 lvl now.
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70 Cleric
<Axiom>

Tunare:

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85 Beastlord
RE: HOT ZONE SUCKS
# Nov 12 2006 at 3:59 AM Rating: Default
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146 posts
Classic example of a toon in a hurry get to lvl 75.Take not lcl 51 regen 3 run3 and i do water,food aa while on mount have the rate of consuption its huge difference.Hit lvl 55 and do the important ones for your class.Once you hit each aa stage get the important aa exp your toon will be desired in groups i would never want a melee in group at 60 plus and no aa exp done.
RE: HOT ZONE SUCKS
# Nov 12 2006 at 2:26 PM Rating: Decent
Scholar
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1,087 posts
because levels mean everyting in EQ.
Every calculation takes your level vs the mob's into effect.
A level 60 with 0 aa's is much more powerful than a 55 with 200 aa's


____________________________
Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Deleted
http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792
Remade
http://www.magelo.com/eq_view_profile.html?num=96950
Retired again
RE: HOT ZONE SUCKS
# Nov 28 2006 at 11:36 PM Rating: Decent
5 posts
That is total crap. I would be willing to bet plat that if you took a 65 pally with no AA's and a 60 pally with 200 AA's it would be a almost one sided fight. AA's can increase damage output, decrease damage taken and increase hit points. Not to mention the increased stats. AA's let you customize your toon and make them something other than the standard "oh it's just another (insert class name here). Rethink your stand on AA's, they make a difference.
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Leionessa, Paladin of 69 seasons, Tunare server
RE: HOT ZONE SUCKS
# Nov 29 2006 at 7:38 AM Rating: Good
Sage
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3,705 posts
AA's do make a difference, but levels make a bigger one. Yes, you can raise your stat caps with aas. However, you also raise you stat caps when you level. Plus your skill caps, plus your damage tables, hp, mana, end, plus you get new discs, spells etc...

Then there is the fact that lots of gear is level restricted, so either you cannot equip it, or it has reduced stats. The gear choices at 65 are much better than 60.

A 65 pally with 0 aa and a 60 pally with 200 aa WOULD be a 1 sided fight. The 65 would own the level 60. Plus, it sahould be mentioned that 200 aa is a lot more exp, than it takes to go from 60-65.

Now, having said that, in general, levelling is better, there are exceptions to that. for example, rangers and EQ/am3. There are some specific, class defining AAs, that should be gotten early. Also run 3. But aside from those, levelling yields more benefits.
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Xaanru's stuff
RE: HOT ZONE SUCKS
# Jan 11 2007 at 5:06 AM Rating: Decent
Scholar
47 posts
As a 58 Pal with 303 aa's (all of them for the level...) I can tell you that I was a far better tank than most of the level 62-63 pal I met. Cleric wouldn't have to heal me much, better dps, better agro management, better healing abilities...
That being said, i levelled to 59 4 days ago : i am a far better tank now with just that level!
Better Hot Spell, better AC, better defense/offence, skill-up, and a new range of aa's!

Just remember one thing : what makes your toon a good toon is the knowldege you have of it. Not only the gear/level/aa's...
Just play it in different situations while soloing or grouping, according to his class.
As a PAL, during LDON's i could play the puller, or the tank, or the healer, or the crowd controller, cause i wanted to...
Experience is all you need, you are not only here to press buttons...
New drop (random zonewide?)
# Jun 25 2006 at 9:15 AM Rating: Excellent
I was killing bodyguards to spawn pawbuster and one dropped:

http://lucy.allakhazam.com/item.html?id=46187
Midnight Drolvarg Cloak
MAGIC ITEM LORE ITEM
Slot: BACK
AC: 8
DEX: +4 STA: +6 CHA: +5 HP: +55 MANA: +55 ENDUR: +55
SV COLD: +4 SV MAGIC: +4
Recommended level of 50. Required level of 45.
Effect: Ultravision (Worn) at Level 50
WT: 1.2 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 7

-Wyre
Locked door
# Jun 19 2006 at 11:53 PM Rating: Decent
18 posts
Does anyone know where to get the key to the locled door?


Edited, Mon Jun 19 23:43:19 2006
zone
# Sep 06 2005 at 4:39 PM Rating: Decent
19 posts
would this be good for a war after echo caverns?
RE: zone
# Dec 26 2005 at 10:05 AM Rating: Good
Scholar
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97 posts
not really. after echo, head to CoM (city of mist) and then the hole.
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Key for wooden door by VS
# Sep 27 2004 at 1:14 PM Rating: Decent
4 posts
Where do you get the key to open the wooden door in the large room on the way to pulling Venthril? (or whatever that Druid epic guys name is),
RE: Key for wooden door by VS
# Mar 22 2006 at 1:48 PM Rating: Decent
So I'm guessing you guys don't know where he gets the key?
Noobs
# Apr 28 2004 at 11:08 AM Rating: Decent
I was in Karnors 4 boxing my group at ent when a 62 ranger came in and pretty much just took the camp over. I ooced out to let her know and she responded that she needed a drop and there were other mobs for us.
I found this annoying with her better than me attitude, when in fact she was the inferior to me. I had a 59 sk, 43 sha, 51 cleric and 51 mage with me that I was running without a problem until she showed up with her smug attitude.
I am not in anyway bragging because I 4 box, under a controlled environment such as the camp I held it is a matter of hotkeys and timing to ensure a happy and safe death fest.
I do not train the zone and have allowed my entire group to wipe not making my mess someone elses problem. No biggie really, I have a 57 cleric and 65 chanter parked in the zone for such a situation.
I logged all but the shamanto reorganize my bags before I gave up to the disrespectful useless ranger that felt she was more important than anyone else. She even had the nerve to ooc out that my sk is a noob.
Enraged by this I ooced out "who is the noob here, the group at the zone getting exp or the person that came in and plopped down in their camp taking exp from all claiming that you needed a drop we would have let you gladly loot had you asked"
I was then told "when I was your lvl I respected my elders and didnt get in their way".
So my point is this, even though I was lvls 59, 43, 51 and 51 am I not in actuality your elder that deserves respect because in fact when I was your lvl with my chanter pesky 62 ranger, I wasnt a jerk too people.
I have never seen myself better than other people for my lvl, sad but true there are a lot of annoying noobs that will harass for gear and pp but kids will be kids.
You need to consider before you piss someone off that you may not in fact be the biggest dog when you are barking out who is the noob.
Simple reality is that we are all noobs like it or not. If being new to a zone makes you one, than either you are stuck in this game missing the progression or just a moron that thinks 65 makes you god.
I love being a noob and exploring each new zone slowly and carefully. Its as exciting as it can be rewarding, and sure not much for a 59 sk in karnors but slow aa exp... Just enjoyment and very nice exp for the rest of my self made group.
Try in the future not to look like an ass just because your lvl may be higher than someone else. It doesnt make you any better than the 62 ranger or the 2 cleric...
Someday you may need something from that noob that you looked down upon... Give it a rest,play the game and treat people like you want to be treated. Seems simple to me, but what do I know I am just a noob because I dont know it all 8P

This is just my opinion and feel free to hate it, but please listen to it...
In the words of bill and ted "Be excellent to each other"
Help people out when you can, dont go out of your way, throw them a bone... Sow the slow, Buff with the stuff, use your brain and stop the train...
You never know when that noob needing sow for cr might be the chanter, cleric, shaman or druid that loaded you up with the buffs at an mgb...
Just give back once in a while and the eq worlds would be better places...

I have spoken my peace

____________________________
Glenda Goodwitch
Noobs
# Feb 27 2007 at 9:09 AM Rating: Default
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73 posts
I'd also like to add that it's interesting that you were compelled to come here, start an allakhazam account, and make this one and only post... and now, nearly three years later, it's still your one and only post.
I bet the other guy's story is 180 degrees different than yours, too... starting with, I doubt you're even 4-boxing.
Noobs
# Feb 27 2007 at 8:57 AM Rating: Default
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73 posts
You sound like a complete bonehead to me, from the subject line of your post right down to your incessant bragging, then denying that you're bragging. Grow the hell up.
RE: Noobs
# Jan 05 2005 at 5:35 AM Rating: Default
21 posts
Quote:
In the words of bill and ted "Be excellent to each other"
Help people out when you can, dont go out of your way, throw them a bone... Sow the slow, Buff with the stuff, use your brain and stop the train...
You never know when that noob needing sow for cr might be the chanter, cleric, shaman or druid that loaded you up with the buffs at an mgb...
Just give back once in a while and the eq worlds would be better places...


All those kind and sharing words from someone who plays a social game by not grouping with others, which would help the rest of the playerbase, rather by being stingy and hoarding up the whole experience yourself. Talk is cheap and so are your social skills. I personally loathe anyone who can and does play in that manner. You have 4 accounts simultaneously-go somewhere else.
RE: Noobs
# Nov 18 2004 at 3:28 PM Rating: Decent
7 posts
I woulda camped all except the SK: invis vs undead, pull a monster train to her and feign death. Bye bye ranger.

Some children need to be taught a lesson. Learning to share is a beautiful thing.
RE: Noobs
# Oct 26 2007 at 2:32 PM Rating: Decent
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187 posts
Woulda, Coulda, Shoulda, Years after this post I have seen this happen many a time to younger toons who held a camp only to have some greatly higher toon jump in and take it over or just screw it up so bad their group gets killed and the higher more smuggly but less mature toon laughs.

Some times those smuggly futhers need a spanking, and a CR to remember what it was like when they were young. Then again the probably never spent months leveling, but had one of their guild buds or boxed themselves from one to 50 in a single afternoon.

In the days of old when this game was first played, players tended to respect other players camps. Those that didn't often found themselves on CR's or at the mercy of a GM explaining their actions. Now GM's won't listen and CR's are only existent to those who can't afford a summon in the GL.

With that, yes most players seem to think the game revolves around them because they are "so much better than the lower levels".

Which makes the point about social behavior even more interesting, why group with jerks when you can make multiple toons and your own group when your friends can't get on?

I really have to laugh when I see some one level so fast that they completely miss out on all those good times questing, exploring and grouping. So power hungry are they...want it all now and couldn't careless how to or who pays for it.

So Republican....it's scary.
____________________________
"Some people are born naturally stupid...others devote their entire lives in pursuit of it."

Al Einstien

"Where in the bloody hell is all this water coming from?"

R. Smith, Capt. RMS Titanic
RE: Noobs
# Jan 07 2010 at 4:17 PM Rating: Decent
21 posts
yeah but u can always find none jerks to group with the game is not filled with just jerks takes time to find the decent older players that have some respect for peoples camps and such.
RE: Noobs
# Oct 08 2006 at 3:38 PM Rating: Decent
30 posts
lol that is funny but if i was in that zone i would probally do the same thing
RE: Noobs
# Aug 02 2004 at 8:07 PM Rating: Default
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75 posts
Wow, 4-boxing. Perhaps if you need that many accounts running at the same time to make your own groups I'd like to hear the Ranger's side of the story. I'm guessing the Ranger isn't the one with the social problems.
RE: Noobs
# Jul 19 2006 at 1:44 AM Rating: Decent
Scholar
43 posts
nohart wrote:
I'm guessing the Ranger isn't the one with the social problems.

You don't need to have inevitably social problems if you are boxin' 4 times. There are some vantages, for example powerleveling twinks, for using a wizard as 'taxi' only, for farming or just to complete the group for better (leader)exp :-)

I'm boxing 3 accounts as well (sometimes 4 with the account of my brother), but I always prefer to invite another mate instead of boxin one of my alts. I'm looking upon boxed chars as support chars for the Mainchar only.

Greetings, yours Fay
____________________________
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DON'T CLICK HERE
#Unkempt, Posted: Apr 28 2004 at 12:52 PM, Rating: Sub-Default, (Expand Post) You got what you deserved you 4-boxing farmer.
spawn time on VSR now
# Mar 21 2004 at 5:28 PM Rating: Default
3 posts
Well i have been trying to catch the VSR spawn for oh 3 weeks now : )). I was just wondering if they changed the spawn time from 24 hours to 12, and is this why i keep missing it. makes it very hard for a druid that is in a fairly new guild to get there epic.So any help in this matter would be helpful, thanks Dogsofstorms ( Freaklegion )
RE: spawn time on VSR now
# Jun 11 2004 at 9:36 AM Rating: Excellent
Scholar
*
69 posts
try after a server patch.....but be quick, or he'll be dead before you can say "crap what bag is that cleric spell in"
Monk Epic
# Mar 12 2004 at 10:14 AM Rating: Decent
37 posts
Went here to get the pipe I needed for my epic. Came with a 55monk, 51 monk (myself), bard, and then a druid. We picked up another druid so we had 2 druids then. Anyway it was my first time in the zone. So we went through the guardhouse part. Beating the crap out of anything stupid enough to move and then continued to move foward, we reached the spot where you can fall in the well. We had no clue where that went so we just stayed away from it and hoped that we wouldnt have to do a CR down there. So we cleared that, then backed up and went up the stairs behind us. I dont know why we cleared that. I think someone said the Pawbuster spawned there. Anyway we basicly ran around the whole top level trying to make that damn pawbuster spawn. But no luck. Druids never saw him on track that whole day. Other than that though it wasn't bad exp, and then I and the monk got called for a raid (we were in the same guild) and had to go.
____________________________
The kodiak in front of you is to distract you from the hill giant behind you.
Great Zone for Paladin's thus Far!
# Aug 09 2003 at 4:14 PM Rating: Decent
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75 posts
I am a level 51 paladin I just arrived in the castle (2) days ago. I have found the exp and the groups great. The fights are non-stop. I highly recommend this zone.
Factions?
# Jul 24 2003 at 7:25 AM Rating: Default
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151 posts
Are there any faction hits in KC?
RE: Factions?
# Mar 07 2004 at 7:33 PM Rating: Excellent
19 posts
My 62 sk never came here because he didnt want to ruin his Outpost faction in the Overthere. When I zoned in today I was amiable to the dogs in the first guardhouse before you get to the castle proper. The dogs past the second drawbridge, in the castle, were kos tho. Killed them and the ghosts and skellies and took no faction hits. Fun zone and sorry I never played here much before because of this faction thing. Just head to the right alongside moat and at teh back is a hole in the wall into the castle proper, head on inthere and bypass the doggies in the front guardhouse. Was fun to trot around that guardhouse tho, there are at least three wanderers upstairs and four dogs on the ramparts facing forwards and two facing backwards, maybe three. I highly recommend skipping this train station and slipping around moat to right and through hole in wall. Mobs swim around in moat so pull em out. Lev is your friend, you can sow and ride your horse in here too. Zone was pretty much empty today, Sunday. Be careful pulling the mobs out through the hole to the edge of the moat as they might get caught in the wall and then a hand agros from someplace and you get an add, let them beat on you a bit in hole, then back across water and they will follow without getting caught up. Also, mobs in there, (right courtyard) will add. If you are used to Dulak agro ranges beware, these will add and you'll get two or three unless you lull. Great zone. Entrance group was high 30s to mid 40s today. I was boxing a 62sk, 56shm, 51 pally and none took any faction hits, even from skeletal warlord a tad farther in. your mileage may vary.

Edited, Sun Mar 7 19:36:34 2004
Just my two CP
# Jul 16 2003 at 7:31 PM Rating: Default
1 post
First of all im a 49 Ranger so i dont know this zone to well... What i do know is that on my server (the Rathe) we always train to the left and zone in on the right.

I've just started coming to this zone and dont really have a problem finding a group. I like to think its cause im a good player... but it probably has something to do with one of the ubah toons my G/F brings to group with me.

I haven't gotten any of the Phat loot that drops here yet but im hopping to have some of the tolarns items soon.

well thanx for reading this and I hope it helps.
____________________________
Hey give me back my arrow!
phew... train city
# Apr 14 2003 at 12:25 PM Rating: Decent
12 posts
I've been doing a little grouping here on the Solusek Ro server as a low 40's cleric.

(First let me just say: has anybody else noticed how similar this zone looks to DooM? :)

I'm happy to report that I have not yet seen any anti-40's behavior; I think the feeling among people here is that if you know what you're getting into, come on in. If you aren't savvy about grouping in tight conditions with many possible adds that hit very hard, you probably won't live long enough to cause anybody else a problem anyway.

I'm unhappy to report that everybody who talks about Karnor's like it's Grand Central Station is right, and then some. I thought I'd seen real trains when I spent some time in Unrest, but noooo... Karnor's Castle makes Unrest look like a playpen! If anybody gets into trouble and races for the exit -- which we all do -- it turns into a free-for-all for the mobs. Drolvargs, disembodied hands, skeletons, ghosts, you name it. And there is no safe place anywhere within running distance of the exit, either. If you're in the south half of the castle, you'd better be watching out for that /shout TRAIN!!!, because it applies to you, whether you're standing at the zone line or not. And that's IF the person who trained lived long enough to get the shout off. Many don't.

Reeeal easy to get killed in here.

Arena Key
# Mar 27 2003 at 11:58 PM Rating: Decent
Whereas the arena is the place where Venril Sathir's Remains pop, and often where Venril Sathir himself is pulled to...

There's only 2 ways out. You can port, or you can take the little lock wooden door... Anyone know how to get the key?
____________________________
--Pay attention to the cracked streets and the broken homes.. Some call it slums, some call it nice! I wanna take you to a wasteland I like to call my home.. Welcome to paradise!
#rickyreconn, Posted: Feb 09 2003 at 12:31 AM, Rating: Sub-Default, (Expand Post) Oh yeah and one other little note, for the people that keep crying about higher level characters not wanting lower levels in their group. People welcome to EVERQUEST. It is part of the game. The same game you keep coming back to over and over, so if ya dont like it ....MOVE ON. I remember back in "the old days" when DL was strictly for level 40+ players. Yesterday I saw lvl 30 players grouping there. More power to them if they can get away with that. But 2 things, they arent grouping with me and if they die then they die. They can read the info just like I did when I started out. They know what level zone it is and if they dont, is that my problem? LOL
#rickyreconn, Posted: Feb 09 2003 at 12:26 AM, Rating: Sub-Default, (Expand Post) To the people writing posts earlier about Monks FD'ing near them. Okay here is a good tip. MOVE. God some people in this game need to have a stick slapped up side their head. Monks FD because they are about to die. It is a skill. Dont go bashing Monks just because your jealous or because you were the Noob and decided to sit at the zoneline and heal up. And to the people saying heal em and gate, your just as stupid as people that train zones on purpose. People that sit at the zoneline and then bitch about getting trained need to wake up and smell the coffee beans.
SSA
# Jan 18 2003 at 12:05 AM Rating: Decent
33 posts
I was spending some time in KC trying to see if a Supple Scale Armband would drop and I never got one. Was in there about an hour before I got so bored I left. I didn't think it was a rare drop, but does anyone know about it? been in there a few times when other groups had the room and they said they would elt me loot the SSA if it dropped, but everytime - nothing.
____________________________
The Necromancer of the 50th Season, Carnox Darkrazer! Dogs of War of Tarew Marr!http://www.magelo.com/eq_view_profile.html?num=611349
RE: SSA
# Oct 30 2003 at 11:55 PM Rating: Decent
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220 posts
Armband seems to drop off Drolvarg Warlord every time. I think your helpers weren't killing the right mob. Only the Drolvarg Warlord drops this as far as I know.
____________________________
Opy

EverQuest - Not so much a game, as a chat site,
with swords.
Easy zone
# Dec 08 2002 at 6:25 AM Rating: Default
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63 posts
My group was myself as 51 Bard, 51 SK, 53 War, 46 Bard, 52 Pal. We supposedly also had a cleric, but he left to get kei, and never came back. We soloed LCY, moved into WELL, and then tryed DT before we got bored. The Pally never had to LOH or back off to heal once.

Edited, Sun Dec 8 06:03:46 2002
____________________________
Dont make me drive by punch ye druid!
Longtounge Speedmyster
52 Bard of Xegony
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KC is now viable for soloing clerics
# Aug 31 2002 at 7:08 PM Rating: Default
33 posts
I just got the Epitaph of Life undead dot spell, and I have tried using it on some of the skelly's in KC. It takes about 6 casts to do the job. With a KEI you can earn decent EXP as a solo cleric =^p

Only hard part is pulling the skeletons.
Riles shatterd blade
# Aug 31 2002 at 10:38 AM Rating: Decent
Scholar
***
1,923 posts
Found this in KC near Jail(?). Not listed any where and no one seems to have heard of it. What the heck is it for?
____________________________
Think before you speak and look before you leap.
Note to self - Follow own advice.
RE: Riles shatterd blade
# Oct 19 2002 at 6:39 PM Rating: Default
Scholar
*
63 posts
This is a component of the Greenmist quest, the final of the progressive shadowknight khukri quests in Cabilis. This particular item must be handed to Haggle Baron Dalnir in the Crypt of Dalnir. (along with quill and parchment).
where is the key to the door in rcy
# Aug 30 2002 at 8:45 AM Rating: Decent
15 posts
In the right courtyard is a door and behind that door a small room with another door on the left side (and the stairways going up to the mob in the library and another door straight on to a room with mobs). This door is locked and trying to open it, I get the message that I dont have the key. Does anybody know where I can find this key?
Thanks for your help in advance.
Antaios / pal 53 / antonius bayle
RE: where is the key to the door in rcy
# Aug 31 2002 at 10:33 AM Rating: Decent
Scholar
***
1,923 posts
I also would like to know. I tried to have a bard friend of mine pick it with no luck. Perhaps a 200+ rogue is needed or a key if it exsists.
____________________________
Think before you speak and look before you leap.
Note to self - Follow own advice.
Where the camps go?
# Aug 29 2002 at 3:47 PM Rating: Decent
4 posts
What has happened to this zone lately. Im on Prexus and hunt KC often. Lately though it seems there is no reason to call what camp you have because nobody cares. I usually take hands if its open. I dont camp in the hands room, i pull to a safe area close to there. Every time this week my camp has been overrun by another group :(. I call the camp and its clear, and yet this group decieded they are more important and move into the hands room. Im not the type to argue and complain, so i just take upper basement and start pulling from there. Another problem is the camps stealing others spawns. Your camp is killin away pulling good and runs out of spawns, what do you do? You rest up and wait for your spawns to re-pop, you dont run to the nearest camp and start pulling from them :\. I can guarantee if a puller comes running to your camp while your in melee, you will not be happy to see a named go running by your group into someone elses camp. This is not a video game, this is a community game that is shared by all that play. Please be considerate of other people and groups, the more people you upset during your lower lvls just limit the play time you will have at the higher gaming lvls. Just wanted to rant for a sec. All be safe.

SSneak Monk of Prexus
#Baron von gimpzor, Posted: Sep 09 2002 at 3:45 PM, Rating: Sub-Default, (Expand Post) Welcome to EQ post removal of hell levels
Blood ember?
# Aug 25 2002 at 4:08 AM Rating: Decent
22 posts
Ok i'm a lv 45ish sk and i was wondering how easy it would be to get a group and get some blood ember? My troll sk has already the guants which he pulls with... saves ALOT of mana cause i got 86 int ......anway how often does blood ember drop?
Book? No
# Aug 22 2002 at 9:37 AM Rating: Default
15 posts
Book of Obulus doesn't drop here. Drops in Old Sebilis (a much tougher zone), or I'm a bearded elf. Sorry, mate.
RE: Book? No
# Jun 27 2003 at 7:54 AM Rating: Decent
9 posts
sorry i had the book drop twice for me off the spectral turnkey in kc ub
RE: Book? No
# Aug 30 2002 at 8:30 AM Rating: Decent
15 posts
Havent seen it myself, but yesterday someone shouted in KC that the book had dropped.
So yoou may start looking for a shave ;-)
RE: Book? No
# Aug 31 2002 at 7:09 PM Rating: Decent
33 posts
I've seen it drop twice of the Spectral Turnkey
New Ground Spawn?
# Aug 18 2002 at 10:16 PM Rating: Decent
35 posts
Was in the little room past hands and the cells with the square structure in the middle and picked up a item of the ground called "Rile's shattered Blade"LORE NO DROP. Assuming it's for some new quest because can't find any info about. If you have any that would be great. Thanks
____________________________
Skitzoid
12 Enchanter
Lavastormn
Skitzoid Mongreloid
65 Shaman
Solusek Ro
book of obulus
# Aug 06 2002 at 11:37 PM Rating: Decent
5 posts
where does book of obulus drop or is it a quest?
i cant find any info on this book. it would take me forever to save for it i would rather go get one myself
too low ?
# Jul 06 2002 at 1:42 AM Rating: Default
i went in KC for the first time at 43 ...
but well i'm an enc ) easy to find a group lol
now at 49 i think KC is too low for me haha
Just another zone
# May 08 2002 at 9:35 AM Rating: Default
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109 posts
Sorry in advance, but I need to vent something.
I am so sick and tired of higher lvl characters thinking they are so big and bad in this zone that they wont give anyone lower than 49 a chance (so called noobs to them). Some people fail to understand that even when you're lvl 60 and new to a place, you are the noob now. If you are not willing to give "noobs" a chance, how the hell will they ever learn.

Example: Though I'm not a noob to this zone, I ran my lvl 45 Mage into KC to group up. Sad to say everyone in the zone was shouting, who let a lvl 45 in the zone. Go back to DL they said. Even more sad was one guy shouting for group, joined up with 3 of us, saw our lvls, said you guys too friggin low and disbanded. Pissed off I set out to prove a point. I pulled a few friends together and ruled the LCY for several hours before 1 LD and a beserker room train on purpose, killed 2 of us. We didn't even have a warrior or a cleric in the group. Guess the higher lvls were tired of us noobs showing them the error of their ways.
Group was (45 Mage (me), 47 druid, 47 Pally, 51 Necro and 52 pally), and we ruled.
So much for can't fight there until post 49......hehe..
Just because you are a higher lvl doesn't mean you're a better player, or a demi-god. Lol

Dalead 53rd Pathfinder.
Kabubie 51st Wanderer.
Sillaen 45th Mage.
RE: Just another zone
# Sep 09 2002 at 3:48 PM Rating: Default
its not a matter of how well you play

people dont want low level gimps in the group that can get feared, rooted, cant resist spells, cant land nukes, cant taunt, etc etc

If i saw you in karnors I would tell you to leave as well. All low level noobs do is cause trains
RE: Just another zone
# Sep 14 2004 at 1:49 PM Rating: Decent
11 posts
Of course itsd a matter of how well you play.. I grouped the other day with a level 57 war.. one of those elite, non-noob characters that you claim are better? He refused to use a pull message to help the chanter pick a mez target, he refused to let the cleric or chanter pacify before he brought a whole room full, he never taunted before breaking mez and even yelled at the monk for just standing there and making HIM break mez (he said it wasnt FAIR for him to take aggro all the time)... its SO easy to get to 60 these days, that alot of "noobs" have more playing time in, and know far better how to play and what their limitations are, than the "elite" 60+ crowd.. anyone can get PLvd or buy an account.. so to say its not a matter of how well you play is just simply insane
RE: Just another zone
# Sep 14 2004 at 1:48 PM Rating: Decent
11 posts
Of course itsd a matter of how well you play.. I grouped the other day with a level 57 war.. one of those elite, non-noob characters that you claim are better? He refused to use a pull message to help the chanter pick a mez target, he refused to let the cleric or chanter pacify before he brought a whole room full, he never taunted before breaking mez and even yelled at the monk for just standing there and making HIM break mez (he said it wasnt FAIR for him to take aggro all the time)... its SO easy to get to 60 these days, that alot of "noobs" have more playing time in, and know far better how to play and what their limitations are, than the "elite" 60+ crowd.. anyone can get PLvd or buy an account.. so to say its not a matter of how well you play is just simply insane
RE: Just another zone
# May 05 2003 at 1:52 PM Rating: Decent
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185 posts
Lol, and I would tell you to leave and find a decent attitude somewhere else. Why on earth do you feel that this zone belongs to you when it clearly does not? Why do you feel that lower level (read lower than you)people don't belong there? I know of people that hunt there in their 40's and do quite well. Heck I got told that when I hunted hill giants in RM and level 29, and I was able to kill them just fine (heck if given the chance I could outkill a druid or necro..quadding? feh! I do quad quads) Please keep your n00b comments to yourself, because only n00bs complain about n00bs. Just another gimpy ebay toon you are.
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RE: Just another zone
# Dec 16 2002 at 4:09 PM Rating: Default
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82 posts
I agree with the original poster....this place, as well as The Hole, both seem to be home to a bunch of "I am better that you because I am 51 and you are 44" people. I have been in KC since 42, never had a problem getting groups, and almost ALL of my mezzes/debuffs/nukes landed.

So for those of you who are always shouting "You are too low! Go back to DL!" Bite my high elf behind and no crack for j00!

Sanien Illusionshaper
44 Enchanter of the Free Spirited
Lanys T'Yvl
RE: Just another zone
# Oct 14 2002 at 10:48 AM Rating: Default
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109 posts
At lvl 45, I never got feared, nukes landed for full dmg, I could solo the dogs no problem and I have never trained anyone. Hell, I've even seen my 44 fire pet out taunt a 55 Pally. Even though I'm much higher than 45 now, I still haven't changed my views....hehe
RE: Just another zone
# Apr 04 2004 at 9:28 AM Rating: Default
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67 posts
Mage pets do not get any aggro whatsoever, but they are on hate list. Hence, any PC who has any aggro will immediately be targeted by mob over pet if in range. So... the only way your pet out-taunted the pally would be if the pally was outta range and the mob was rooted OR if the pally was dead.

Magician 101 - dont expect pet to hold aggro over ANYTHING but another pet.

please learn your class before putting these inane posts on the webpage.

Having said that... i hav heard that pets used to get aggro, dont know from who or when, if this is the case and you posted before they nerfed pet aggro i apologise from the bottom of my fire-filled heart.

if not... hush now and go play eq

Magefyre Stormflyte
58 Magician of Morell-Thule
Aurore
____________________________
Riddle : What question is its own answer?
RE: Just another zone
# Oct 16 2002 at 12:40 AM Rating: Default
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111 posts
Your pet out-taunted a 55 pally cause either the pally allowed it to happen or the pally did not know what to do. :)

Amose
High Priest of the Underfoot
Grandmaster Smith of Kaladim
Druz-Ro

Amosk
52 Pally
RE: Just another zone
# May 29 2003 at 10:34 PM Rating: Default
14 posts
55 and didn't know what to do? Hmm sounds like more a case of being able to play your character than what lvl you are. EGADS!! What an astounding thought! There may actually be people below lvl 50 that know how to play their characters! And just as many above that don't! Seen both types, and have learned which ones to add to the /friends, and which get /ignore.
RE: Just another zone
# Oct 14 2002 at 10:55 PM Rating: Default
24 posts
I have not hunted here yet myself but know full well a solid grp of lower lvls can hunt just as well high levels. If one knows what they are doing they can easily gain exp and good loot. I am just now getting into the high end of the game and I find most people above 50 to be ignorant <insert your own word here>. This is a grp based game and I think there are a lot of people out there that need to learn that. Just my rant.
____________________________
Mdevile
Rogue of the Horde
Perenolde Server
http://wow.allakhazam.com/profile.html?374966
#Lord Noonga, Posted: May 03 2002 at 9:38 PM, Rating: Sub-Default, (Expand Post) My guild came here to hunt VS for the week, and I had always been told that this was a place about as bad as WC, or G Fay.
Ebays?
# Apr 29 2002 at 3:43 PM Rating: Default
Scholar
22 posts
My lvl 49 Cleric has hunted here for a few levels. It has been great loot and OK experience. The biggest problem I have found in this zone are trains.

I'm not talking about normal trains. The ones that people announce and take to a zone. Through my experience here, groups don't even announce trains half the time. They know that there are on average, about 8 or 9 people at the zone but they think hey "I'll just save my own ass." or "someone else can shout train." And it doesn't help that the DL side of the zone also has many trains coming to it...

But here's what is even worse. I have a feeling that this is the most popular zone for Ebayed characters. Especially Monks. Its easy to get unwanted aggro here. For most classes you gotta zone. But not Monks. Monks feign death. They seem to FD the most when they see another person going by. Not caring that they could be on their way from the zone to help their group who may be in trouble. Up to the courtyards, this place is crowded. When a monk FD, 90% of the time, whatever number of mobs they have on them aggro someone near them. I am sure most of the monks I have seen in this zone do this intentionally. Now this person or group who gets forced to take the aggro, either zones or dies. Now the fights start.

For the next few hours, you can expect an arguement between the group and the monk. It becomes so immature that I have often left groups and logged. Groups actually intentionally trian each other. They don't care that there is going be hours of downtime because trains are repeatedly being brought to the only entrance in this zone. They don't care that because of their foolish bickering, no one can get experience and they will most likely lose their camp. Its very sad. I would think that by lvl 45 most characters should have grown up. But it seems half of the people that come here are Ebayed or first-character power leveled. The rest of us pay for it.

I hope this isn't the case for every server. I'm on Terris Thule personally and I doubt I will ever come back to this zone. If you are on Terris Thule, this is a warning.

Netherus Drunarth
49 Cleric <Jesters of Terris Thule>
____________________________
Netherus Drunarth- 51 Cleric
Mcelven Cuomo- 25 Bard
Bertro- 23 Shadow Knight
RE: Ebays?
# Sep 11 2002 at 3:23 AM Rating: Excellent
Scholar
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62 posts
Just a quick tip for the trained: if someone's getting cute by FD'n at your feet, HEAL them. Back on the aggro list they go - you'll prolly still snuff it, but at least you'll have company.


Markoff Chaney
Gnecro of the 51st Corpse
(semi-retired)
RE: Ebays?
# Sep 15 2002 at 4:33 AM Rating: Decent
Don't heal them, but use some weak buff or somethingthat gets them on the hate list without helping their cause. Then gate out and do a /who noob to see how they faired.
RE: Ebays?
# Sep 11 2002 at 11:39 AM Rating: Default
44 posts
LOL

Didn't knew this!!

I shall remember it.
____________________________
Throglogith Bearbugger
Druid and lover of the forest
Follower of Karana
57th cycle of life
RE: Ebays?
# Jan 18 2003 at 12:11 AM Rating: Decent
33 posts
Monks seem to think it's just hilarious to FD at your feet while yer medding or have AFK by your name. It's great to cast Shadow Compact or something on them to heal them just a little and then FD yourself, gate, or zone. They'll be slaughtered and learn their lesson. Sometimes you get the guy who spews excuses for for doing it and yelling why you did that. Just say you were trying to help by healing them and /ignore.
____________________________
The Necromancer of the 50th Season, Carnox Darkrazer! Dogs of War of Tarew Marr!http://www.magelo.com/eq_view_profile.html?num=611349
Lvl
# Apr 04 2002 at 5:37 PM Rating: Decent
11 posts
What lvl could wizards come here and be able to get a group?

Zuler
RE: Lvl
# Apr 11 2002 at 9:33 AM Rating: Decent
2 posts
A long time ago I grouped here at 45 and found some of the resists were bad ie trouble rooting and partial damage on nukes. I could also get better xp grouped in Dreadlands.

I'd say 47 or 48 would be ok for a wizard, 49 is good for Ice Comet though. I'm grouping there at 53 with my wizard at the moment, be prepared for a long wait though. Wizards aren't high on the list of wanted classes there it seems.

Bodasal Innendas , 53rd High Elven Channeler - Erollisi Marr

Edited, Thu Apr 11 10:29:13 2002
RE: Lvl
# Nov 05 2002 at 9:48 PM Rating: Default
21 posts
crap man ill take you anyday.

two days ago i was in the most uber group ever.
I was playing my friends 56 shaman whom i am very adept in playing. got my cous on his 54 paladin. We were gonna duo at ent but we tired of that quickly.

I saw that basement was empty and decided to start a group. grabbed an uber warrior ( 55). An 49 chanter, a 50 wizard, a 52 ranger. We moved down and had no probs at all. Got 3 Blue after a substancial amount of grouping but it was very fun
me and pally split the heals.very fun in all. wizzy had evac memmed just incase....god i love wizards!
Jarsath for Newbies?
# Mar 10 2002 at 5:29 PM Rating: Default
2 posts
I am a 16th level Shaman, untwinked, and it's my highest level char. My question is; Is it twinking when you yourself run to Karnor's and loot Jarsath after asking the groups hunting there? I didn't think it would be since, I am not exploiting any flaws in the game mechanics like people who log in as their uber char, and have someone else hold a bunch of equipment to give to their new char. Jarsath seems to be meant for this kind of use since no one that actually hunts in Karnor's would want Jarcrap, and that it is no drop so it cannot be sold. Could I get your opinions? I don't want to go to Karnor's and annoy everybody. But it would be really nice to have some better equipment since I am getting left behind because all the other low level char are twinked. Thanks
RE: Jarsath for Newbies?
# Mar 21 2002 at 2:21 PM Rating: Excellent
Hmm. Looting NODROP stuff from mobs you didn't kill isn't really twinking- it's something different, called vulching (from vulture). This usually happens when the NODROP stuff is worthless (or nearly) to the people who are doing the killing, and they would just destroy it or let it rot. Vulching is usually tolerated and somewhat encouraged- I hear it all the time in KC, "Jarcrap *item* in *location*, come loot it before it rots". But there are a few guidelines for someone wanting to do this- I'll try to customize the list for KC, and let anyone else add anything I might have missed.

1. The KOS thing. If you have good VS (Venril Sathir) faction, about half of the mobs in KC will not agro you on sight, including most of the ones near the entrance. This makes it much easier to get in to wherever the item is without getting jumped, although you're still taking your life into your hands. If, however, you don't have good VS faction, you're asking for trouble for you and the zone, unless you get an experienced person to escort you in and out, preferably with an invis. Bind nearby and be prepared to die. If you get jumped without an escort, do the honorable thing and die- don't create a train in a zone you're not even supposed to be in. KC is deadly enough as it is- people go AFK at the entrance sometimes, and they will die if you train. That's not right, especially if you didn't fight to earn the item. For a 16 shaman, this is not really an issue anyway, as these mobs will annihilate you in about two seconds. Remember that ALL undead in this zone are KOS to everyone, and some of the dogs are too. And be sure to let them know that you're coming for the item, so you don't have people fighting over it, and so they don't destroy it.

2. Don't spam. In KC at least, people usually OOC what dropped where, so you probably won't need to ask. If you do OOC to loot Jarsath, don't do it more than once every half hour or so, and be very polite about it- these people have nothing to gain from letting someone else loot in their room, and they risk having a newbie create a train that will kill them all, just so you can loot something. That's pretty nice of them, so loot it, and then IMMEDIATELY get back to the zone, unless you see a KOS mob in your path. Once you're back at the entrance, thank them so the whole zone can hear, and maybe ask one of them in a /tell if there's anything you can do for them in return- maybe they need supplies from the store or whatever. They probably won't, but it's nice to ask anyway. Let me impress on you once more- after you loot the item, don't talk, don't bow, don't even scratch your nose- get back to the zone, unless there's a KOS mob in your path, and you would create a train. You can talk when you're safely at the entrance.

3. RTFM. Study the map of KC at http://www.eqatlas.com/kunark/karnors1map.html before you think of doing this. I wouldn't suggest a newbie go any deeper than the courtyards, unless maybe you have a very good escort- who knows KC- and some form of invisibility. Remember that mobs swim in the moat, and that there may be pops at places you didn't think of, simply because they weren't there when you entered.

4. Be ready to sit around. Jarcrap doesn't usually drop more than a time or two an hour, and there may be someone ahead of you. It PROBABLY won't take you terribly long to get an item, if you're not picky about which item you get, but it might. Just so you'll know. Sit at the southern zone- most trains go out the northern zone. Better yet, find out for sure which way trains go on your server.

Jarsath isn't really bad armor, it just doesn't rule. But to give you an example- our cleric got a Jarsath helm last night. It's something like 10ac 2int 2wis 5svm. She was using a runed circlet, 4ac 4int 4wis. Clearly, extra wisdom is more important for a cleric, but when she gets to 200 wisdom, the Jarsath helm will be MUCH better, with 6 higher AC and a nice boost to svm. And there will be a few people who are fighting in there for whom Jarsath will actually be a big step up from their old gear.

For folks looking to hunt there- remember, KC is a very dangerous dungeon, with bad pathing; lethal trains; casters who can gate, nuke, debuff, and complete heal; etc. If you get a group there, do what your leader says, or find another group- you can't afford to have dissention in the ranks. If you get a doofus in your group, politely have them leave (like our paladin the other day who kept demanding IN ALL CAPS that the leader go where he wanted to hunt, and who drank eight Honey Meads because he said getting plastered helped mana regen...*eyeroll*). If done properly, KC can be fairly safe and very rewarding, but it takes a lot more discipline and teamwork than an outside zone like DL. Most people in there are around level 50, but I started at level 38, so it can be done, if you're careful and respectful of your fellow players. Find out how your group is doing loot at the beginning, before some nice item drops. Above all, have fun- it's just a game. ^_^ \/

Teriuk / Terriuk / Tookus
Warrior / Warrior / Druid
Morell-Thule





____________________________
Warlord Teriuk Blackarrow
Morell-Thule (Erollisi Marr)
RE: Jarsath for Newbies?
# Jan 21 2004 at 1:11 PM Rating: Default
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236 posts
Very good post Teriuk. Sounds suspiciously like common sense to me...
____________________________
You only live once, but once is enough if you do it right.
unsolved quest?
# Mar 06 2002 at 3:42 AM Rating: Decent
2 posts
I have looked at multiple sites and haven't been able to find any info on this . . .--Has anyone seen the ring of the construct that spawns on the ground in a very rarely travelled area connected to the KC sewers? it drops on the ground in the room that the cursed hand that you can taunt out of the wall from right courtyard pops in. . . any info appreciated
Donal's legs
# Jan 18 2002 at 10:02 AM Rating: Decent
6 posts
Ok What lvl and how many groups do you need to camp Donal's Legs of Mourning? Any tricks on getting there? How long is the spawn time for the big guy? Any advice would be ost welcomed


Chimu
Saryn Server
RE: Donal's legs
# Mar 01 2002 at 10:53 PM Rating: Default
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71 posts
Um, camp? Venril Sathir (normal) is roughly a three day spawn. He probably *could* be done by a 58+ group by themselves, if they have a chanter or two to chain-rune the tank. Otherwise, I think probably 3 groups of 53+ or even more groups of lower levels.
loot in a pickup group?
# Jan 10 2002 at 9:02 AM Rating: Decent
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203 posts
My ranger dinged 48 last night, so getting time to move on from dreadlands, and given the amazing loot that drops for rangers in Karnor's, it seems a logical place. My question is, if I'm in a pickup group, and a high value melee item drops, will only the melees roll on it? If a swarmcaller drops and I'm only ranger in group, can I expect it to be defaulted?

I'll ask my guild and people, but servers down right now, and no doubt someone reading in the future will want to know too.

Also: does the monk or ranger pull in KC?

Edited, Thu Jan 10 09:04:07 2002
RE: loot in a pickup group?
# Jan 16 2002 at 12:37 PM Rating: Decent
Have seen it go both ways. Just ask when you join the group what the loot rules are. If you don't like them you can always leave and find a grou you like better. Most of the groups I was in there limited it to people that could/would use an item rolling on it. If nobody in the group was going to use it then it went open roll. ie I believe its a druid bracer that sometimes drops in the hands room. We had no druid so all who hadn't already gotten something really nice got to roll.
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The Power of Hate conquers all foes.
Leader of The Silent Minority a Rathe Guild
RE: loot in a pickup group?
# Jan 16 2002 at 11:27 AM Rating: Good
Sage
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3,705 posts
In a pickup group, unless an item is no drop, everyone who wants to roll, should get to roll, unless it is agreed upon in advance.
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Xaanru's stuff
Karnor's Castle 001 an introduction
# Jan 07 2002 at 11:43 PM Rating: Excellent
I have written an introduction somewhat detailing what you can expect when you visit Karnor's Castle. Although I rely on this thread to be read to provide the information as to the appropriate levels you need to be and the loot/MOB available in the camp, I hope it will reassure or inform players that are unfamiliar to the zone. There is the certainty though that you will either love KC or hate KC. It could be described as a level 50 BLackburrow. However the text became quite long so to ease this thread I placed it in my journal. I would place a link to it but I am not familiar with that process, perhaps another would be willing to do that.

Good Hunting.
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A simple cleric of Rodcet Nif on Tholuxe Paells
RE: Karnor's Castle 001 an introduction
# Apr 24 2005 at 4:57 PM Rating: Decent
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113 posts

the links for the Journal are broken :-(
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Ruairi of the Clan Maguidhir of West Karana
Ranger of Tunare - Cazic-Thule
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RE: Karnor's Castle 001 an introduction
# Jul 09 2002 at 9:09 PM Rating: Excellent
But of course... (click below)

Laleldil's Journal entry concerning KC strategy

Very well done journal!
For those who wish to read his entire journal (it's worth a read!),
click on the following link to return to Laleldil's Journal


Edited, Tue Jul 9 22:18:24 2002
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Hiddo Von'Skittles
http://www.magelo.com/eq_view_profile.html?num=360180&resize=true
I would like a few suggestions.
# Nov 19 2001 at 8:54 PM Rating: Decent
6 posts
I am finding it quite difficult to get good Xp[level 41 wizard] if there are any high level wizards out there with some strategy help I would greatly appreciate your advice. >>>>>>>>>>>>>>>Is it my imagination or has it become harder for a wizard to get into groups at the higher levels?
Karnor's Castle
# Aug 11 2001 at 2:45 PM Rating: Decent
10 posts
OK, I have a question, and these are real newbie questions, because I've only been here to run from trains in The Dreadlands.
1. Do 50 + Spells drop here?
2. Is 49 a good time to hunt here?
3. Is this a good place to hunt? Half the people says its not even worth it to zone in, the others say that it is the coolest zone ever.
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Meltem Elestorm 57 Conjuror, The Gryphons
Mithaniel Marr
RE: Karnor's Castle
# Aug 11 2001 at 9:38 PM Rating: Decent
1 post
Yes this is a great zone, i've been fighting here since about level 46ish and have been getting great xp, no spells don't drop here, try Skyfire for that, and 49 is perfect for this zone, don't get intimidated by all the high levels, i found myself outdamaging a few of the 50+ at level 47...

Hope this helps
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Gegwen Shadowwalker
Iksar Rogue of Tunare
Encyclopedia of Bristlebane Server
RE: Karnor's Castle
# Mar 07 2002 at 1:19 PM Rating: Decent
26 posts
No kidding. Would the fact that you're a rogue have anything to do with you doing more damage?

Utmost P. <Harpers of Saryrn>
38th Dark Knight

*What do you know-you can't even hunt here at 38*
A word about Faction
# Jul 12 2001 at 11:18 AM Rating: Excellent
12 posts
If you are an evil race and use the OT Outpost for banking, you have probably already heard that killing things KC will wreck your faction there. This is basically a true statement and goes for some other Kunark dungeons as well.
The faction you are concerned with is VENRIL SATHIR.
The thing to keep in mind is that only certain things in this zone carry that faction. All the Drolvargs in the first tower are on this faction. The mobs in the Skelly Tower across the second bridge don't tend to be on this faction, even the Drolvarg Sentry's. Obviously, ol' Venril himself does; so does the undead jailer.
So, if you have built up a good faction at the Outpost, I am amiable there, and want to keep it at least indifferent so it's a good spot to bank, use the vendors, etc. Just be careful how much you kill in the front part of this zone. The fastest way to wreck your faction is to camp the Drolvarg Capt. About 4 - 5 hours there will bring you from amiable down to apprehensive.
Just remember to /con stuff and see if it is on your faction. That way you can use your 'Gate Hammer' if you have gotten one and bank at the Outpost without any worries.

Andred
Knight of Paineel

"I was thinking I like animals. Maybe I'd be a vet." "An Evil vet...?"
"No! Maybe like work in a petting zoo" "An evil petting zoo?" "You always do that!"
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Andred D'Nocte
Dread Lord
- Fennin Ro -
RE: A word about Faction
# Feb 19 2002 at 9:03 PM Rating: Decent
7 posts
I really want to camp the Caller of Sathir for the cobalt boots for my twink warrior. Im am gnome necro and right now the oupost is indiff with me. By the time im high enough to hunt here (with guildies etc) i will probably be amiable. It probably does, but does your faction go down by killing the caller of sathir?

Xanasren Heartfyre

Edited, Tue Feb 19 21:02:50 2002
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Eander
RE: A word about Faction
# Feb 19 2002 at 9:01 PM Rating: Default
7 posts
I really want to camp the Caller of Sathir for the cobalt boots for my twink warrior. Im am gnome necro and right now the oupost is indiff with me. By the time im high enough to hunt here (with guildies etc) i will probably be amiable. It probably does, but does your faction go down by killing the caller of sathir?

Xanasren Heartfyre

Edited, Tue Feb 19 21:01:16 2002
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Eander
lvl 47 warrior
# Jun 24 2001 at 10:12 AM Rating: Default
I have been wanting to hunt here for quite some time because of cobalt gaunts and whatnot but at lvl 47 is it hard to get a group or are tanks a fairly needed thing in groups down there? pls inform and thanks in advance.

Goraman of Sanguine Crusade
lvl 47 Ogre Warrior

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