Sepulcher of Order

Quick Facts

Type:
Indoor

Expansion:
Veil of Alaris

Instanced:
No

Keyed:
No

Level Range:
95 - 100

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VOA Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor

This is a Tier 4 zone accessible only via Erillion, the City of Bronze. The zone is quite large and, for the most part, full of a mix of live and undead inhabitants, most of whom will be none-too-pleased with your presence.
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Moving around
# Nov 09 2018 at 12:44 PM Rating: Excellent
Sage
***
3,008 posts
I finally got around to mapping the zone connections between Sepulchor of Order and the East and West zones. Wish I had started a lot earlier.

Order has a lot of SI mobs so it can be a pain moving around. But you can save a lot of grief by using the zone connections.

Zoning in from the Erilion puts you in the middle south.

Zoning in from Shard's Landing dumps you in the middle which as the other poster said, can be dangerous depending on how/where you move upon zoning.

The East and West have 4 tunnels to zone into Order. Each one zones you into the same directional "level."

So from the top West tunnel to Order you zone into the northernmost "exit", where Gleaming Tricor is located in Order.

The tunnel south of that zones you to where Primordial Steel spawns.

The next one south to Paleodontis.

The southernmost zones to Bonemeal.

Similarly from East you zone into the east side of Order, in the same order north to south.

Finally, East and South each have two tunnels zoning to each other. Those put you at the same directional level in the opposite zone.

Hope this makes sense!
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
Evac!
# Jul 14 2016 at 6:12 AM Rating: Good
Sage
***
3,008 posts
Zone-in is definitely not safe. Unless you're prepared to fight immediately, and probably with adds, suggest evacing as soon as you zone in since the succor area IS safe. Starting to do my Hunter achievement for this xpac with this zone (working backwards) and after burning thru House of Thule I realize that now I'm not in Kansas anymore lol.
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
Shard's Landing connection
# Dec 27 2012 at 8:47 PM Rating: Decent
*
236 posts
You can travel here via the crevasse in the center of the zone (one-way trip...literally, drops you right into the tomb area basically on top of Champion of the Triumvirate's head lol..but only if you move when you zone in). I'd suggest gating immediately hehe:P
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