The Overthere  

Quick Facts

Type: Outdoor
Continent: Kunark
Instanced: No
Keyed: No
Level Range: 15 - 40
Send a correction
THE OVERTHERE: Located on the northern coast of Kunark. An outpost in the northwestern region is occupied by Dark Elves who have aligned themselves with Venril Sathir. At night, Dragoons can be seen patrolling the paths. Sarnaks, plantlife, and wildlife roam all throughout The Overthere while the scorpikis can be found in and around the massive chasm leading to Charasis.
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Northwestern Coast of KunarkThe Arcuts Overlook the ChasmTo the Skyfire MountainsGargoyles Corundium and Tourmaline Guard the Outpost
Aligned with Venril SathirOne of the Infamous Cliff GolemsMud LakeHills Leading to Warsliks Woods
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Post Comment
OT fort
# Apr 26 2012 at 12:19 PM Rating: Decent
15 posts
how do i rise faction with the fort?
OT fort
# Mar 26 2013 at 7:32 PM Rating: Good
Spend some time killing in Veeshan's Peak.
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Fight smarter not harder.
Dont fight this guy next to his spawn point
# May 25 2010 at 1:09 AM Rating: Decent
6 posts
Was out in Overthere having fun killing cliff golems with my 71 sham, 71 war merc and level 68 dog pet...only buffs on us were primal essence, focus of the seventh, blessing of replenishment, spirit of bih'li, spirit sense and celerity. My sham only has 12 aa's, gnollish chain armor and doesn't have his full compliment of spells from 60 to 71. Was sitting around knocking off the cliff golems getting the usual adds (General and goons...)saw this guy standing around with his marines and was bored so decided to round them all up. Malos'd him single pulled him away from the marines but the two gargs added along with high priest and a goon, dropped them all then went after the marines. Things started getting hairy here...I dropped the marines, Rott spawned added on merc, then General added, then 3 goons, then gargs popped and added this still didnt bother me I was at about 50% mana and that's after dropping aforementioned golems, General and his goons...things were going fine then one by one the marines popped and added. I started spamming heal on merc he was bouncing from one mob to the next as they added, dog was stuck on a garg. I threw in a few malos and nukes (most resisted) dropped General, a goon and Rott...I was at about 15% mana, mercs health kept spiking down to about 13%, so burnt the mana I had on heals then when I went OoM just ran to pok book and left merc and dog to get seriously thrashed. So like others said go at night, don't fight in fort (aggro range is fort-wide for war goons, General and cleric goon as soon as you aggro something) also try to stay away from the gargs (at least the ones inside the fort) as they have a decent aggro range...and dont stand and fight Rott at his marines...there's no doubt people could handle them but respawn is quick for goons, General, marines, Rott and gargs...saying that it was fun...going back there now for revenge.
Hot zone?
# Apr 17 2009 at 12:59 PM Rating: Decent
5 posts
I'm a returning player after being away a few years... I have a lvl 19 necro I was thinking about bringing here to solo on the weak side, does the lower lvl creatures here still qualify as in the hot zone? Thanks for the help!
Hot zone?
# Apr 18 2009 at 3:57 AM Rating: Decent
5 posts
Answering my own question... I went here at 19 and in no time I was 23. Was getting between 7-16% a kill!
Hot Zone
# Jan 07 2009 at 9:27 AM Rating: Decent
39 posts
This is now the 30-35 level hot zone as of January 2009.
Hot Zone
# Mar 04 2009 at 3:57 PM Rating: Decent
Sage
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1,146 posts
GREAT as a hot zone! Levelled a new toon from about 28 to 38 here, and it was non-stop killin', about as fast as my regen could handle! Brings back memories of the good ole days, back when Kunark first came out!
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Gort Fleshblade new mob
# Sep 11 2006 at 1:23 PM Rating: Decent
Scholar
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241 posts
I have seen a red to me at level 43 on tracking new mob called GORT FLESHBLADE and ideas. He is on tracking for a while then is gone before I can find him.
Gort Fleshblade new mob
# Sep 11 2006 at 2:48 PM Rating: Excellent
Ungainly Ninja
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6,959 posts
byby wrote:
I have seen a red to me at level 43 on tracking new mob called GORT FLESHBLADE and ideas. He is on tracking for a while then is gone before I can find him.


Are you thinking of Gnort Fleshblade?
Aggro?
# Jul 03 2006 at 5:47 PM Rating: Decent
5 posts
Are any of the monsters in OT aggro at all? Smiley: confused
Aggro?
# Jul 10 2006 at 7:03 PM Rating: Decent
5 posts
not that i noe of, i just think they come after you when they walk right between you while u r fighting something else, at least that happened to me plenty of times
Aggro?
# Jul 15 2006 at 11:03 AM Rating: Decent
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95 posts
Yes, a lot of things here aggro when you walk by them. Wolf form keeps everything but the Sarnaks and possaibly Dark elves (The Dragoons) from arrgo'ing on you.
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Mayong Server:

Schuyler
70 Cleric
<Axiom>

Tunare:

Ktorsa
85 Beastlord
My favorite spot
# Jun 28 2006 at 10:12 AM Rating: Decent
*
95 posts
When i was high 20's low 30's i would grp on the ramp by Skyfire Mountions. It was great exp even before it was a hot zone, but beware of the dragoon peoples they are KOS and if u see them zone into Skyfire Mts. should be safe if you don't wonder out of and into the open. Also there is a very pretty view of a sun-rise there. Also, i have been playing my wizzie here and grping my Skyfire ramp is really nice exp, lvled from 28 to 30 pretty quickley.

Edited, Jul 10th 2006 at 10:40am EDT by kynagrannd
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Mayong Server:

Schuyler
70 Cleric
<Axiom>

Tunare:

Ktorsa
85 Beastlord
lvl, again,
# Jun 23 2006 at 10:35 PM Rating: Decent
11 posts
and where is the portal??,
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ME
lvl, again,
# Jun 23 2006 at 10:31 PM Rating: Decent
11 posts
can a lvl 24 druid solo here? or should i get group???
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ME
RE: lvl, again,
# Jun 26 2006 at 11:43 AM Rating: Decent
group i would say but im a pally
lvl?
# Jun 23 2006 at 10:30 PM Rating: Decent
11 posts
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ME
good place to solo?
# Mar 04 2006 at 8:51 AM Rating: Decent
30 posts
would this place be a good place for a level 20 magician to solo if i have temp and pet?
RE: good place to solo?
# Jun 23 2006 at 6:14 PM Rating: Decent
3 posts
This is a tough zone for teens and lower 20's...but this is where I go to level my alts at that level. I am pretty well geared up and will box 3 with a higher level druid for heals/DS. You almost need the DS and even then you have a hard time finishing them off because if the mobs are too high it takes forever to kill them.

Since this is currently a hotzone I would recommend it if you can get into a group.
Popularity of the Overthere
# Feb 28 2006 at 6:03 PM Rating: Decent
Scholar
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335 posts
Is this a popular zone for characters in their late teens?

Would a character in his mid to late teens be able to get a pickup group here?
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Mushuu
<The Vindicated>
The Forgotten Coast

http://www.wowarmory.com/character-sheet.xml?r=The+Forgotten+Coast&n=Mushuu
Popularity of The Overthere
# Feb 28 2006 at 6:01 PM Rating: Decent
Scholar
**
335 posts
Edit: oops, double post

Edited, Tue Feb 28 17:01:16 2006
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Mushuu
<The Vindicated>
The Forgotten Coast

http://www.wowarmory.com/character-sheet.xml?r=The+Forgotten+Coast&n=Mushuu
more pulling tips
# Dec 12 2005 at 2:36 PM Rating: Decent
*
130 posts
now i have had lots of PL and train pull groups at SF zone, plus im high enough level to solo a small train of mobs (with temp). so,
SK only,
as before, have a DS and SoW, Temp and some mind buffs.
Spear of disease, terror of darkness/shadows, fast bow n few arrows and all ur DoTs. Keep ur pet guarding the top of the ramp.
Run out to the lake, /walk around, firing at things and aggroing loads. If you fire at one sanark in a group of 4 they will all coem aggro you, YAY. start walkign backwards when you feel you have lot enough HP to count for all the mobs u picked up. /run backward to SF, and fire randomly into train.Take a picture.*make sure your group can handle all thesem mobs*. Once at SF, u will ahve quit a few mobs racked up, and don't want them to aggro none but you, so ahve all tanker classes /assist you, and make the healer put a HoT heal on, and hack away. if they all attack you, and u have the best DS on you, alot of mobs will have a bit of health missin. NO AOE lol = aggro for whoever cast it. After one or two trains of mine, i got from 39 to 40. with a good group, the trains dont last long *only with DS otherwise, pull with DoT and prepair for a longer battle*
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Emperor of Cabilis, Linkdeath ChaosReaver.
Linkdeath's magelo profile
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'not my 2 cents, MY TWO POUNDS!!!'

Suzieque, 42nd treestumps Venril Satir

Contact Linkdeath on Prexus-Thule to apply in his guild, the revived Faith Keepers. We are looking for anyone, and encourage in-guild grping. website: www.freewebs.com/linkdeath (all important info is on main page)


SF pulling
# Aug 31 2005 at 1:01 AM Rating: Default
*
130 posts
i hunt at SF zoneline.. had a full grp and druid healing us (PL us) and i was pulling.im SK.
OT pulling tips, SF zoneline mobs

ok here is a tip for pulling. u have sow on, and run to the little pool then u press /walk so the mobs are runnung just behind you. run around the lake a bit, and use any spare skills (bash,quick cast spells)to aggro things. aways have attack on so when u target a mob it will hit u. then once u have 50% health walk BACKWARDS TO THE RAMP, USING THE MAP TO HELP. u will c ur train build up with mobs u have walked over backwards, who aggro u more when u walk backwards past them. now coz u have sow on they will always be more slower evem with u wlaking backwards, but if they r hitting u turn run on but keep walking backwards. once at the ramp turn around and hit things. with a druid DS on all mobs will hit YOU. if u are at like 10% and no one heals u FD...if no FD why did u read this? lol
____________________________
Emperor of Cabilis, Linkdeath ChaosReaver.
Linkdeath's magelo profile
http://www.magelo.com/eq_view_profile.html?num=1262549

'not my 2 cents, MY TWO POUNDS!!!'

Suzieque, 42nd treestumps Venril Satir

Contact Linkdeath on Prexus-Thule to apply in his guild, the revived Faith Keepers. We are looking for anyone, and encourage in-guild grping. website: www.freewebs.com/linkdeath (all important info is on main page)


goons and illusions
# Jul 07 2004 at 3:36 PM Rating: Decent
Scholar
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72 posts
Has anyone of a good race ever been spared by the dragoons when using an evil race illusion, i.e. illusion dark elf? Was just wondering, maybe will be brave enough to try it some day...


Ilena
37 chanter
Easy Darkie exp and faction
# Apr 08 2004 at 2:17 PM Rating: Decent
2 posts
Well, I enjoyed the grouping as a Necro in OT. As a DE necro the exp is great especially with the sarnak braids quest. Get a few bags of Braids that drop off the Berzerkers there and turn them in to Captain Rottgrimme, 4 at a time for exp and faction. Lighie Bards, Rogues and Chanters can use Illusion and turn them in also. I've found xp there to be good from 30 to 40 with groups.

Rameri Sypher 40 necro
Xegony
RE: Easy Darkie exp and faction
# Mar 23 2005 at 2:53 PM Rating: Default
49 posts
Necros/bards/enc can charm the turn in guy as well and just turn in jade.
RE: Easy Darkie exp and faction
# Sep 14 2005 at 6:51 PM Rating: Default
**
285 posts
get illusion ogre potions they give the best faction hits, especially if ur a follower of a non good god.
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Easy Darkie exp and faction
# Apr 08 2004 at 2:15 PM Rating: Decent
2 posts
Well, I enjoyed the grouping as a Necro in OT. As a DE necro the exp is great especially with the sarnak braids quest. Get a few bags of Braids that drop off the Berzerkers there and turn them in to Captain Rottgrimme, 4 at a time for exp and faction. Lighie Bards, Rogues and Chanters can use Illusion and turn them in also. I've found xp there to be good from 30 to 40 with groups.

Rameri Sypher 40 necro
Xegony
Great place to PL
# Mar 12 2004 at 9:27 AM Rating: Decent
6 posts
I have a 65Sk and a 41 Enchanter. This place is great to Pl in 15min i got 35% which is good exp at level 41. I pull 3-4 guys with my 65sk hit each of them down to around 10-20% after that i root all with my chanter and then FD with the SK. I cast an AoE 250 damage with chanter and boom 3-6% exp in around 2min. Great place to PL.

Thanks Wordor(bst), and Lanirab(Sk)
Drinal all the way baby
http://www.magelo.com/eq_view_profile.html?num=950159

http://www.magelo.com/eq_view_profile.html?num=746404

muwahahahahaha
# Feb 21 2004 at 1:28 PM Rating: Default
6 posts
i made a necro got to 22 and came here in i am now 17 be28 with 1 more kill and i madwe 1 group.we sta there by s zone and killed everything in the zone for like 4 hours i would haveto say its te bst xp i have ever gotton asnd even though everything is red to me its easy for me to solo case i am a necro i highly highly recmmend coming he u hit like15 if u have abig enough groupof people your lvl othise go t oasis of marr
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Solo
# Feb 03 2004 at 1:33 AM Rating: Decent
I absolutely love this zone for soloing. I have been here with my druid from 19 to 26, and have had nothing but success, and also the best use of befriend/charm animal. I root and dot until mana gets low, then find a dark blue rhino to charm. I use it to terrorize the local light blues while I med. And by the time the charm wears off, I am fully medded, and have a dark blue rhino at only 20% life, ready for the killing. The xp is consistent and the loot ain't bad. I would highly, higly, suggest this zone.

Guenyeneye Sol, 26th level Wood elf Paladin
Member of the Army of the Damned
Veeshan server
someone plz explain to me
# Jul 31 2003 at 4:58 AM Rating: Decent
first of all, are iksars KoS here? 2nd of all, is this a good place for a 17 ubah twink monk to hunt?
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Ckarraiz, Iksar Monk of the 18th Scale.[br][br][a href="http://www.magelo.com/eq_view_profile.html?num=761058"]my magelo profile[/a]
problems with eq
# Jul 14 2003 at 9:38 AM Rating: Decent
anyone know why all the creatures in this zone all look like people i have had this problem in other zones too where a sabertooth tiger looks like a bald human. if anyone knows why or has had the same problem could you please tell me how to fix it.

icanget youheeld
RE: problems with eq
# Jul 31 2003 at 4:55 AM Rating: Decent
your zone file is corrupted but i dunno how to fix it
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Ckarraiz, Iksar Monk of the 18th Scale.[br][br][a href="http://www.magelo.com/eq_view_profile.html?num=761058"]my magelo profile[/a]
RE: problems with eq
# Jul 26 2003 at 9:02 AM Rating: Decent
what do the zone files end in in my directory
RE: problems with eq
# Jul 21 2003 at 2:14 AM Rating: Excellent
I've had the same problem before, in iceclad everything had a human graphic, even the boats. Try deleting the zone file from your main eq folder. This worked for me.
Key for Banker
# Jun 23 2003 at 7:29 AM Rating: Decent
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51 posts
What key does the Banker Assistant need, and is it even worth pursuing.
Key for Banker
# May 23 2005 at 10:45 AM Rating: Decent
Scholar
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130 posts
Part of the iksar necro 5th rank quest.
Don't Believe it!
# Apr 23 2003 at 9:04 AM Rating: Decent
5 posts
I have a 24lvl Necro - Human, I went to the Overthere and 99.9% of creatures were RED to me, so how can these lower levels hunt there? I saw one creature that was dark blue, I barely kilked it and it killed my skeleton. I like to solo and would like to know why some people think this is a great zone.
RE: Don't Believe it!
# Jul 10 2003 at 6:10 AM Rating: Decent
4 posts
I have a DE Necro and think OT is a great place to hunt. What you want to do is hunt the Northern part of the zone by the ocean. There is a sharp jump in creature level just to the South. There are some ruins just south of the outpost, make a line from those, to edge of the canyon to a big statue holding a sword by the WW zone. Stay north of that line and you should be all right. Look for rhinos, pricly and barbed succulents and stonepeep and stonegazer cockatrices. Watch out for Sarnak (esp flunkies who have no loot) which will aggro on you and sabertooths (who are also worth fighting, sell excellent quality sabertooth hide in the bazaar for 75pp+) as they will aggro. Sarnaks and tigers will also wander by and help out other Sarnaks and tigers...

Leave the outpost by the northernmost exit (by the book) and just keep walking you should find some good hunting.

Essarhaddon 27 Necro Morrell-Thule
RE: Don't Believe it!
# Apr 25 2003 at 11:30 AM Rating: Good
Scholar
37 posts
Depending on where in the zone you are hunting the level ranges will differ. From zoning from pok, if you go to the right you will be running into high to mid-level mobs. All of which can be found all the way to the zone to FM. But if you go to the left from the pok book, or even straight ahead you will find mobs that are much lower. This is an easy place for a necro to hunt. I'm an enchanter and when i feel like soloing i've hunted this place from earlier 30's (skipping the greenies near WW entrance) and still get darkblues at 46.
RE: Don't Believe it!
# May 08 2003 at 11:31 AM Rating: Decent
11 posts
I arrived here last night as a 21st enchanter. If you look at the EQ Atlas map, in the upper right (NE) corner of the map there's a little spit of land jutting out into the water. I'm camped right before that. I've been seeing nothing but dark blues, it's great, I hope to reach 24th here! Highly recommended!
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Faeanor Eldristar
55th Enchanter
E'ci
RE: Don't Believe it!
# Apr 23 2003 at 12:32 PM Rating: Default
10 posts
Leave the overthere Lv in Paludal till 25 then head to EC till 30 after that return to the overthere but tis best to group. and pvp is a contence there


THE LIGHT DEVIL WILL FALL!!!!!!
Is it Safe?
# Apr 22 2003 at 11:45 AM Rating: Excellent
*
87 posts
I have been hunting in The Ot since level 19 and am presently a lvl 24 Ranger. Here are some observations that may allow you to stay alive longer when you're there.

1) If you enter from the PoK, DON'T GO TO THE RIGHT!! Unless of course you happen not to be KoS there. Cliffy will stomp you into so much mush and the goons (Dragoons), will spit on the mush and then throw dirt on it. Good for summon corpse practice though. In general, stick to the shoreline and head East if you're alone and unsure of how you'll fare.
2) Rhinos & Cockatrices: Rhinos are great XP plus drop up to 1pp 6gp+, and if you loot a horn, it sells for 3pp+. Hooves are junk unless you have a class-specific quest (only 1 that involves this item I think). Stonepeeps are easier to kill than Stoneglints and tend to drop beaks more often, which sell for 1pp+. Lime plumes are junk unless you have a specific quest as above. Remember to stay away from the entrance to the Outpost.
3) Critters will disappear into the ocean or walk out of it. You can track em, you just can't see em and I'm not brave enough to swim after em.
4) Watch out for the gathering of Sarnaks that are in line between the entrance to Warsliks and the Outpost. Flunkies and Conscripts wander around but there are 3-4 higher level guys camped out in the ruins (very bad karma).
5) Until or unless you are supremely confident, stay away from the South of the Outpost. Most, if not all, critters that hang out there are higher levels than out to the East (yes even the Sabretooth Tigresses con red).

I have gone up 5 levels in about 36 real-time hours soloing here so I highly recommend it.

Actursis Nebes
Protector of the Pine
24th Trail

Edited, Tue Apr 22 12:25:08 2003
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Actursis Nebes - 66 Ranger(EQ-idle)
Stalking the Forests in service of Karana
Sabriel - 46 Undead Mage (WoW-active)
nuke/nuke/nuke/loot
Who is KOS in here?
# Mar 18 2003 at 3:36 PM Rating: Decent
10 posts
I currently play a 26 Half Elf Ranger. I was wondering if I would be KOS in here? Please let me know.
RE: Who is KOS in here?
# Mar 18 2003 at 6:16 PM Rating: Excellent
Quote:
I currently play a 26 Half Elf Ranger. I was wondering if I would be KOS in here? Please let me know.

Yes, you'd be KOS. The Outpost is patrolled by Dark Elves, so if you're KOS in Neriak, it's a safe bet you're KOS here. Trolls, Orges, Dark Elves are safe. I'm not 100% sure about evil humans, gnomes, and Erudites, but I think they are also welcome here.
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Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

VS faction and OT hammer
# Feb 19 2003 at 11:53 AM Rating: Decent
27 posts
So I have my Worker's Sledgemallet and my faction is still around warmly at the OT outpost, so it's all good. If I go to KC or Howling Stones and wreck my VS faction, will I gain aggro from anything mean on port in? There are some green skeletal workers around the boat, but the Undead Foreman is just south of me and he would roll me. Could someone who has experience with this please give me some insight. I am reluctant to give up easy use of my hammer since with PoP it gives me near instant access to PoK. Oh, I'm a warrior so FD tactics need not be mentioned. Thanks in advance for any help you can give me.
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Venerable Skenten
Prophet of Innoruuk
Druzzil Ro
RE: VS faction and OT hammer
# Mar 10 2003 at 11:26 AM Rating: Decent
19 posts
Yes, you will aggro and be killed when you port in unless you can sneak and hide from boat. Best not to get below apprehensive.
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Draks
Iksar Monk
Ayonae Ro
http://www.geocities.com/brotherdraks/
want to go !
# Jan 25 2003 at 8:01 AM Rating: Decent
7 posts

Hi there im a 31 lvl druid, and id like to go to the overthere, but im a bit shy of new zones. What would be the safest way for me to get there ?
and is there a safe place i can bind, near a zone or something ?

Thanks,

Teguvian Meadowmist
RE: want to go !
# Aug 24 2003 at 3:10 PM Rating: Decent
**
274 posts
Plane. Of. Knowledge.

Not that hard...
Faction Issues
# Jan 17 2003 at 8:01 PM Rating: Decent
2 posts
OK, I'm a DE SK and I recently went to Kunark for the first time. When I got to the 1st island with the ogres on it, I met up with somebody and started killing some of the Ogres (raiders and such). Now, I only killed like 6 or 7 of these guys b4 somebody told me that I shouldn't be killing them because of their direct faction to the Overthere Outpost. Luckily, since I had only killed 6 or 7 of the Ogres my faction for them (abd the Outpost) only went down to "dubious". Lucky, because even though they won't trade with me, they won't attack me, and I can get to the bank to drop off coin weight and loot.

My question is really whether or not I'll ever be able to raise my faction with the Outpost again while I'm at this low of a level. I know I can turn in braids to the Capt. but the Bezerkers are like minimum level 30(maybe higher?) Is there anything around the low 20's range that I can kill to regain my faction? I don't think it should be that hard, but any way possible for me would be greatly appreciated.

Thanks
Deeleeun
Shadow Knight of Innoruuk
____________________________
Deeleeun
Shadow Knight of Innoruuk
"And I don't give a damn if you don't like me, 'cause I don't like you 'cause you're not like me."
RE: Faction Issues
# Sep 29 2003 at 8:43 AM Rating: Decent
*
164 posts
Killing Sarnaks will improve your faction with the outpost guards but not with the other residents of the outpost.

Have had a few ppl tell me that by killing enough Sarnaks in OT that they've been able to go into the outpost and by carefully conning do business but I haven't tried that one yet.
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Shadowdamna,Shaman, Silvermoon
slew of babies on Terenas..
Sarnak Berserker Braids
# Feb 19 2003 at 5:12 AM Rating: Decent
The Braids are the only known way to increase faction witht he outpost, and VS. If you ever goto KC, be aware that you decrease faction there too.
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Once there was a time when all people believed in God and the church ruled. This time is called the Dark Ages.
Outpost
# Dec 02 2002 at 4:46 PM Rating: Decent
20 posts
If you are KOS by the Goons, I'm assuming you can't go to the Outpost either? I have a Iksar Necromancer I am DEFINITELY KoS by the Goons (found out the hard way!)
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Raskass
Mage of Nekutlos Server
Lich Serp
Retired Arch Lich of Forces Unknown
http://www.forcesunknown.net
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Sorry for asking this again, but...
# Nov 26 2002 at 3:45 PM Rating: Good
Sage
*
59 posts
I have a 37 Barbarian warrior alt who worships Zek. He is currently KoS to the goons. If I am right, there is no way ever to raise this faction, correct? Replies appriacted.

EDIT: Nm, there are 5 or so dragons that would need killing to get non-kos here, and by that time, I won't care for OT outpost faction.

/em grumbles as he destroys his braids.

Edited, Tue Nov 26 15:32:20 2002
faction
# Oct 10 2002 at 10:29 AM Rating: Decent
4 posts
id like to take some friends to hs only prob is the sk wont go he believes that kurron for his epic is on this faction and he will ruin it and not be able to start quest has anyone who has been kos in outpost done the turn in to kurron sucessfully any info appreciated
thank you
How to find out if your kos
# Oct 08 2002 at 2:37 PM Rating: Good
**
341 posts
Just a little info, humans who are aganostic can enter the evil outpost in this zone. I'm not sure about other aganostic races, but from what I've read, aganostic dwarfs and vah shirs are kos. Now to find out if your kos or not, simply take the raft that's in Oasis to timorus deep, run straight ahead untill you see ogers, con them from afar and see if they glare or scowl at you. They are on the same faction as the outpost in the OT. If you start out kos and you want to raise it, I'm not sure how since you can't hand things in while invis anymore, and I'm not sure if wolf form would work.
RE: How to find out if your kos
# Jun 22 2003 at 7:35 AM Rating: Decent
Scholar
*
120 posts
Threr are potions that will cast illusion on you, would they work?
kos
# Sep 30 2002 at 4:11 PM Rating: Decent
11 posts
Me and my friend came here from cabilis. we are both iksars(i am a necro(lvl 15) he is a shammy(lvl 14)). is there anyway to make it so that we are not kos here anymore?

when we first entered i thought we weren't kos but i found out shortly that we are when i had a mob aggroed on me and went to the golem for assistance and he hit me once and killed me. :(
luckly my friend saw me die and he ran to the zone to warsliks before he got killed. then got on his lvl 40 warrior and dragged my body back to the zone to WW so that i could loot it.

if there is a way to raise faction please let me know.
also is there a way to get past the golem and into the town will we be able to trade?

i was also wondering if maybe we tried to go invis would that work? would we be able to trade the beads to the guy and raise our faction that way? or could the shammy transform into the bear form and i go into skele would that work as well?

plz reply to this so we can find out before we try it and die :(

Edited, Wed Oct 2 15:21:37 2002
No-Drops
# Sep 18 2002 at 12:08 AM Rating: Decent
2 posts
The one thing about OT that has me going nuts is the frequency and diversity of no-drop items...cactus quills, petrified redwood, sarnak braids and skulls, cockatrice feathers...is there a place I can find out who you turn these into, or if they have a use at all? My backpack overfloweth...
kos stat
# Sep 10 2002 at 1:39 PM Rating: Decent
34 posts
a human shadowknight wont have any probs with kos here by guards and such?
Armengar Kai 30 sk
WHY AGNOSTIC
# Sep 03 2002 at 1:29 AM Rating: Default
why do you have to say agnostic to your sentances NPC's cannot i repeat CANNOT read the /who list which would suck though if you were to think about it.
lev 30 warrior
Xev server
name: falknor
if you are on xev server and good enough lev to kill in OT send me a tell i will be glad to group with you.
RE: WHY AGNOSTIC
# Sep 12 2002 at 10:13 AM Rating: Default
Scholar
37 posts
people say they are agnostic when they are discussing faction because it can make a difference. even if you have good faction with an npc they may still hate you because of your religion, so being agnostic may help.

it's true the npc's can't see the /who list,
but your religion isn't on the /who list anyway,
and i can tell you for SURE that the npc's know if they don't like your religion.
hmm.. need KOS info
# Aug 14 2002 at 10:50 AM Rating: Decent
Scholar
*
60 posts
I am a Barbarian Warrior (currently 35) and wondering if this is a good place for me to go.. I really hate making long runs from bind points, and was wondering if I would be KOS in the OT outpost.

BTW, if it matters, I worship the Tribunal.
RE: hmm.. need KOS info
# Aug 22 2002 at 12:31 AM Rating: Excellent
*
85 posts
There's a safe binding spot for good races in The Overthere. It can be a little tricky to get to, though.

If you look at the map on EQAtlas.com, at the outpost, you'll see a long stone wall that looks like an upside-down T jutting out into the water to the north. If you swim around that and get to the outpost side, there's a tiny bit of land right above the cross of the T. If you swim there, and stay RIGHT by the water (and I mean that, don't go up the beach, or you'll get killed,) you can get bound there, since it's considered to be part of the outpost, and therefore a bind spot.

Just be careful going there. At the two large gaps in the wall, there's a giant cliff golem that wanders back and forth. If that thing even catches a glimpse of you and goes agro, consider yourself dead. Also be careful of the place at night, because of the wandering dragoons.
RE: hmm.. need KOS info
# Jan 17 2003 at 11:58 PM Rating: Decent
33 posts
You can be bound on the other side of Sky Fire zone. Also at the mouth of Fronteir Mountains and entrance to Warsliks Woods. There are others near the outpost for people who want to try it or those who are not KOS.
____________________________
The Necromancer of the 50th Season, Carnox Darkrazer! Dogs of War of Tarew Marr!http://www.magelo.com/eq_view_profile.html?num=611349
de
# Jul 26 2002 at 8:41 PM Rating: Decent
45 posts
can my de warrior just stroll in here? this is probably a dumb question. :p
RE: de
# Aug 22 2002 at 3:47 AM Rating: Decent
You can stroll in there, if you have any doubts con the ogres on the island you land on when you come from Oasis.

They're on the same faction. :)
New 31 Druid
# Jul 25 2002 at 6:31 AM Rating: Decent
14 posts
Ive been told this is a good place to hunt for a 31 druid, however im shy about new zones. Now where the heck is the druid circle i do not see it on any maps. Id like to know where about it is before i get myself killed and lose my body D:
RE: New 31 Druid
# Jul 26 2002 at 4:32 PM Rating: Decent
14 posts
Just remebered that "ring of the combines" goes to Dreadlands not OT. D: I wish it was called "ring of the dreadlands" instead D:
RE: New 31 Druid
# Sep 19 2002 at 10:41 PM Rating: Decent
49 posts
ok i'm 36 and it's great u can either for safe bind on a cliff near fm zone or in sf tunnel. And u can go to firona to loio to fm to Overthere also. if ur in a guild i would suggest they get u to go from dl.
Gelu Dragonquest
36 Druid
Terris-Thule
Raising Evil Outpost Faction
# Jul 01 2002 at 1:38 PM Rating: Decent
33 posts
I am a DE necro looking to raise my faction with the outpost so that I can do a quest with the skele forman to get the weapon that procs a gate to OT. How would I go about raising my faction? Hopefully I can kill druids....
____________________________
Faulcker Ruinsyourlands
70 Scaled Seer of Fear
Dark Legion of Thule
Saryrn / Mith Marr
RE: Raising Evil Outpost Faction
# Jul 30 2002 at 12:48 PM Rating: Default
While killing druids would be fun, what you have to kill are the Sarnak Berzerkers.

These drop Sarnak War Braids which you turn into the foreman for some experience, a POS shield and Venril Sathir faction.
____________________________
L-IF-E
Vah Shir
# Jun 17 2002 at 10:46 AM Rating: Decent
I have a 28th Vah Shir Beastlord, that is agnostic. Would he be KOS to the evil outpost?

____________________________
Mykelson = Erudite 31st Necro/25th Scholar - EQ2
Larrymichaelson = 65th Human Wizard - EQ
Retired
RE: Vah Shir
# Jun 28 2002 at 11:58 AM Rating: Default
**
292 posts
Nope, Vah-Shir are OK pretty much everywhere.
____________________________
Ganerin, level 39 Wood Elf Druid
Vinaelil, level 25 Dark Elf Warrior

Officer of the Rune of Flames guild on the Veeshan Server
RE: Vah Shir
# Aug 31 2002 at 10:42 AM Rating: Decent
*
144 posts
I also have an Agnostic Vah Shir Beastlord, and tried that very stunt... For reference, Venril Sathir HATES Vah Shir... The Ogres on the first island, and several of the outposts inhabitants made it quite clear that they would rather kill me than talk to me.
boots of zorash
# Jun 16 2002 at 2:59 AM Rating: Decent
Anyone know what the boots of zorash are for i looted it off a sarnak from the tower?
RE: boots of zorash
# Jul 07 2002 at 10:34 AM Rating: Decent
28 posts
Grrr, camped for those for over 24 hours on and off throughout 9 lvls, never got. They are a very rare drop from rare spawn for Iksar Shadow Knight Dreadscale armor.
Where to hunt
# May 26 2002 at 8:21 PM Rating: Default
11 posts
Where can a 31pally hunt???grouped or solo...even in a different zone its ok..im tired of Luclin(WAAYY TO LAGGAY)
Germaine Shepeard
31 paladin
RE: Where to hunt
# Sep 19 2002 at 10:45 PM Rating: Decent
49 posts
As a 31 pally this zone is good. If u get a good grp u can gain 1 orange an hour. Pretty good exp for lvl 36 for me. And it is safe sides goons. But u should be fine here in morning no grps about. At night tons! you can come on at night in the us and find a grp very quickly usually.
Gelu Dragonquest
36 Druid
Terris-Thule
RE: Where to hunt
# May 28 2002 at 6:13 PM Rating: Default
OK, I have only been here for an hour of playing time. So far, myself (31 warrior), my wife (31 paladin) and a 34 warrior friend have gained more than a blue with almost constant pulls of cockatrices, sarnak knights, succulents and sabretooth tigers. We haven't even gotten a CHANCE at the rhinos yet. The hardest fight we had was to take down a 37th level sarnak knight. On Veeshan server there were also constant ooc's asking for group members. As a paladin, you should group with a healer and a tank if you can. The usual thing. Stun, Yaulp and whack away. If you have a 2hs, let the warrior keep aggro and you get the big hits.

Ok, I didn't answer your first question...Where? That one is easy. All that we did in the first hour was easily accomplished within sight of the Frontier Mountain zone. The so-called "Ledge" or "Shelf" is right there. You can pull from the ruins right on the road. There were so many critters we couldn't begin to take them all. What the Air Force calls a "target rich environment." Hope this gives you an idea of how good the OT is.

Dwargo Evilsbane, 31st level dwarf warrior
Karey Evilsbane, 31st level dwarf paladin
Members of the Honorable Knights
Veeshan server.
Where
# May 26 2002 at 8:21 PM Rating: Default
11 posts
Where can a 31pally hunt???grouped or solo...even in a different zone its ok..im tired of Luclin(WAAYY TO LAGGAY)
Germaine Shepeard
31 paladin
Can an agnostic human monk do it?
# May 17 2002 at 1:46 PM Rating: Decent
11 posts
Well, i'm almost to that golden age where i can begin to explore the lands of kunark. My previous characters have had a real love of the overthere, but i've always been evil. This is my first time with a human agnostic monk. I'm wondering if i can go into the outpost or rely on the golems to save my hide from mobs.
____________________________
"And out of the fires it will rise..."
RE: Can an agnostic human monk do it?
# Oct 08 2002 at 2:22 PM Rating: Decent
**
341 posts
I think humans of any class that are aganostic can go into the overthere outpost, as for other aganostic races, I think they'er kos.
Shadow Knight Trainers
# Mar 29 2002 at 9:52 AM Rating: Decent
3 posts
Does anyone know if the Evil Outpost has skill trainers? I can see that there are spell merchants. I have access to a new skill and am hoping to avoid a long boat ride to put a point into it. Erudite SK btw. Thanks in advance.
Soulbinder
# Mar 10 2002 at 5:32 PM Rating: Decent
2 posts
Looking to get some info about the Soulbinder and if the Iskar can use it. Thanks!

____________________________
Suntassa Dal
20th Level Warrior
Lanys T'vyl
RE: Soulbinder
# May 17 2002 at 1:15 AM Rating: Decent
28 posts
Iksar now will be KOS at outpost forever, faction does not count. Shadow Knight Epic quest starts there. I'm currently trying to find away around this new game change.

You can ask someone to bind you on inside wall near dock. No one will get you there. Best time is when boat arrives, as casters are exiting and entering zone and are there anyway.
Mudpit
# Mar 04 2002 at 5:01 AM Rating: Decent
Scholar
27 posts
The Mudpit has been mentioned on this board as place for good races to buy and sell. Where is it, as I can't see it on EQatlas?
RE: Mudpit
# Mar 06 2002 at 5:22 AM Rating: Decent
Scholar
27 posts
OK I found it, its the small lake at 1900, -2800 on http://www.eqatlas.com/kunark/overtheremap.html
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