Oasis of Marr  

Quick Facts

Obsolete
Type: Outdoor
Continent: Antonica
Instanced: No
Keyed: No
Level Range: 8 - 40
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NOTICE: This zone is no longer in the game. As of February 21, 2006, with the release of the Prophecy of Ro, Oasis, North Ro, and South Ro were condensed into two zones: North Ro and South Ro.

Please email us with updated information for quests, mobs and items that were formerly listed in Oasis of Marr.

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Fansy the Bard Traning Noobs
# Jan 28 2015 at 12:00 PM Rating: Decent
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20 posts
The BEST part of this zone was Fansy the Pansy the Effeminate Bard bring loads of Sand Giants and specters to smush noobies. Ahh I miss you 1999.

http://www.notaddicted.com/fansythefamous.php
In Oasis of Marr
# Oct 24 2011 at 7:02 AM Rating: Decent
Scholar
35 posts
Welp this is fun...... as of 10/24/11 at 8:00am CST i camped in MC last night and logged into Oasis of Marr. weird. as of my guild manager and /who it says oasis of Marr. feels good being in this old zone though.
A cryin shame
# Mar 09 2011 at 2:28 AM Rating: Decent
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230 posts
So many of us have such stories from our days in the Oasis. "Train to dock" was a popular /ooc. This was one active zone for those that liked to take chances and be challenged. A great zone for the young bard to hone their skills to be sure.

And I miss sitting on the island watching the giants chase down their prey while watching the sun go down as I meded.

Shame on SOE for deleting this zone. Would be nice to go back and take revenge on some old foe.
____________________________
Play long and level well for tomorrow may not come.
And if it does, then you can play again.

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good old days
# Jun 16 2010 at 3:22 PM Rating: Decent
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68 posts
huh running from spectres and sand giants was fun but something i always remembered was everytime someone yelled spectre or to run because of one the zone would start raining dunno if it was a zone perk or just good timing but oasis of marr has been my favorite from orc alley to running like scared baby why did sony take this away?
good old days
# Nov 05 2009 at 12:39 AM Rating: Decent
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68 posts
i miss hunting in this zone as a younger toon running from the specs and giants was the highlights of my days
The Old Zone
# Jan 08 2009 at 3:17 PM Rating: Decent
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51 posts
I remember the days of grinding experience in the old Oasis zone killing crocks and running from the giant when he came around. Yes, you can say Oasis is still there, but to understand how many of us liked the "old zone" would be difficult for new players. The way we feel about this kind of change is quite similiar to someone who was living in a house and one of those rooms had a picture hanging on the wall. Then when he had to move to different house, sure, he took the picture with him, but it just didn't look the same hanging on a different wall.
So you really don't enjoy that picture anymore, or for some, the new home your looking at. I am ALL for seeing the game progress. Create new zones, new designs, new graphics, new mobs, but personally I think it should be done without "touching" the old zones. Some of us who raised a toon in these older zones, may look forward to going back with a new toon and starting all over again, because we loved those zones so much. Running for the zone line between east and west commons was exciting for some. I have no idea why the developers thought these kind of changes were needed, but I would be confident it was not based on feedback from the percentage of the veteran players.
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Born and raised in Misty Thicket
Actually.....
# Aug 26 2006 at 1:58 PM Rating: Decent
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1,873 posts
This zone was merged into SRo -- so its still there.

In fact -- the ACTUAL Oasis zone is still in the game. The little bug that tosses you back to a zone after LD (based on last LDoN u did) -- will still send you to the old and actual Oasis, as of this typing.
____________________________
The truth is out there! The truth hurts! But the truth can set you free! So says Mithaniel Marr the Truthbringer! All hail the Freeport Knights of Truth!

Bonzz of the Knights of Truth, Bertoxx Server

http://www.bonzz.com/bonzz.htm

(please excuse my dyslexic typing skills)
bye
# Feb 23 2006 at 8:41 AM Rating: Decent
25 posts
this was a nice place....... i cant believe its gone.........
RE: bye
# Mar 17 2006 at 11:09 PM Rating: Decent
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95 posts
but it WAS a great zone n oasis n sro look odd together with the music they have......how could sony do such an evil thing like make us say bye-bye Oasis hello sro with oasis Smiley: disappointed
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Schuyler
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<Axiom>

Tunare:

Ktorsa
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RE: bye
# Mar 01 2006 at 7:16 AM Rating: Decent
13 posts
well... its not really gone.. all of it is part of south ro now.. looks the same basicly just dont have to zone from oasis to south ro anymore
RE: bye
# May 10 2006 at 6:52 PM Rating: Decent
1 post
Are you kidding me?? Oasis used to be soooo much larger, and had infinitely more character than this newer version. Don't get me wrong, most of the time change is good, but not in this case. I remember spending hours upon hours double quad-kiting the spectres, kiting the sand giants, getting a beat down from Arthikis when I was level 20. Now when I travel to what used to be Oasis, it's all gone, and it makes me very sad.
New items
# Jul 26 2005 at 1:59 AM Rating: Decent
11 posts
Just made a new toon, and reliving my past hunting crocs and orcs in Oasis. I've noticed that there are some new items dropping from the orcs in this zone, and I can't find anything out about them!

They are from the orcs in the camp close to South Ro zone-in. Small bag of orc baubles and ogre hair something - graphic looks like a kilt. They are NOT lore, magic or no-drop. But the vendors won't buy them either.
Anyone know what these are for?
RE: New items
# Mar 07 2006 at 2:48 AM Rating: Decent
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175 posts
Those are for a newbie armor quest you get in PoK. The ones you need drop in Rathe Mountains though.
Trapdoor
# Mar 30 2005 at 9:39 AM Rating: Decent
2 posts
if ur wondering what the trap door is its an LDON zone point....
Spectre tower
# Mar 26 2005 at 1:01 AM Rating: Decent
Scholar
30 posts
Just came across an interesting piece of info. When I cross through the flames at the top of the tower it gives me the same message I get when trying to access an instanced zone I'm not supposed to be in...anyone know where it leads?
Spectre tower
# Jun 18 2005 at 1:44 AM Rating: Decent
25 posts
this "portal" ypu speak of in the spec tower is for the rogue epic 1.5 quest
Spectre tower
# Jun 12 2005 at 6:39 AM Rating: Decent
13 posts
also seen this today, asked around and no-one seems to know.... sounds like this is something we need to try an discover :)

Schaller
Xegony
trapdoor
# Sep 27 2004 at 2:10 AM Rating: Decent
2 posts

in oasis
what is the trap door and what is in there. north east of lake.
trapdoor
# Sep 27 2004 at 2:07 AM Rating: Decent
2 posts
what is the trap door and what is in there
lvl
# Feb 21 2004 at 1:34 PM Rating: Decent
6 posts
look in my opinion this is a very good place t lvl till around 1 or 17 trutfully i made a dru and came here a lvl 7 ad madeit t 14 in half an hur i kept sow n me and just went over to the norteast of orc highway and there is a pillar there on the one side of it is like a sanctuary of orcs 2 priests and like 2-3 warrior orcs and the are pretty strong but i kept gate and sow on adamaged 1 then snared it next 2 more will come root and snare then just medtill u are full or roo brakes then re root and snare then beat the **** outta them. But!!! watch out alotof other things will come your way frm te sides and behind u like drybones more orcs ghouls lions and even theocassional sand giant s ether try t get a group to come with u or be very careul!! happy hunting :)
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Breaking spectres
# Oct 24 2003 at 2:40 AM Rating: Decent
I was wondering...

Perhaps some ranger knows how to break the spectre island neatly?

I tried different methods yesterday for 3 hours with no success.
Best one was when I took "only" 3 spectres from the fully spawned island to the zone.

Currently I can break it with harmony so that I take 3 to zone, root one at zone and snare it. Then zone back in a few and whack it. Repeat.

After this, I have enough time to harmonize and pull neatly, one by one.

But this is driving me nuts! I can pull _any_ camp damnit! :P

So please, someone, save my sanity and tell me how to single pull a fully spawned spectre island. =)
____________________________
I type this every time
RE: Breaking spectres
# Feb 18 2004 at 7:10 PM Rating: Decent
Scholar
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256 posts
Low levels read this
# Aug 31 2003 at 1:45 PM Rating: Decent
34 posts
To all you low level people who wonder why Dry Bones attack you. Check this out. I am a level 54 rogue. I travel through oasis alot. Sometimes to get revenge on things that killed me as a young halfling and sometimes to get to other zones. Dry Bones still attack me and I can get 5-10 on me just running through the zone. They attack everyone. I'm just glad I can kill them easily now. But Dry Bones have a huge ago range no matter what level you are. Also Skeletons, Zombies, ect... Decaying Skeleys are about the only undead that don't ago. Enjoy =)
Solo in the Desert
# Nov 11 2002 at 11:53 PM Rating: Decent
6 posts
Sup fellow travelers,
I like to solo. If you do as well, made six eaisy levels running my young **** along the shore to the south end to the second large sandpile poping up out of the water. I would medd/heal on the back side without fear of attack and be very selective about pulling. Don't leave too soon, lvl 21 is very eaisy in this zone))

Edited, Tue Nov 12 00:08:26 2002
RE: Solo in the Desert
# Jun 18 2003 at 1:16 PM Rating: Decent
3 posts
well, after Luclin, the oasis has been somewhat cut short because at level 16, you can go and get a group in paludal for mad exp, just my 2cp
RE: Solo in the Desert
# Feb 17 2003 at 8:39 PM Rating: Good
Scholar
16 posts
I have been soloing the crocs, mummies, and madmen since level 12. I am a human necro, made level 15 in 4 hours. Intend to stay til level 20-21.


Protesto - 15 necro
Danekosbro - 57 druid
Daneko - 41 paly
Quadrangle - 37 chanter

Good Luck
What?!?!
# Aug 25 2002 at 9:32 PM Rating: Default
41 posts
Is it true that their is no more croc ion the Oasis? If this is so I am ************* tell me that this is wrong
RE: What?!?!
# Nov 22 2002 at 6:22 AM Rating: Decent
6 posts
Lots of it still in Oasis.
can i take the sgs
# Aug 14 2002 at 9:45 PM Rating: Default
hi im a 37 ranger can i solo sgs and specs? heres my equip if that helps the decision plz respond
thanks
http://www.magelo.com/eq_view_profile.html?num=340527
forget this zone
# Jun 28 2002 at 2:21 AM Rating: Default
As there are no more crocs (a few still go underwater) and mainly nasty casters (Dry bone skelys, desert madman, ...) this zone is now useless.

A few people still fight orcs but the happy days of croc hunting are gone.

Hard to understand why they did so.
RE: forget this zone
# Oct 17 2002 at 3:56 PM Rating: Decent
plenty of crocs there.
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RE: forget this zone
# Jul 02 2004 at 6:49 PM Rating: Decent
47 posts
It is NOT useless. Name another zone where you can buy spell:invis. I can't think of one.
Safe Spot
# May 19 2002 at 8:34 PM Rating: Decent
3 posts
Everyone I have a question to ask all of you. I need to know where the safe spot for the druids is. You know the Succor evac spells. I need to know where it will take me. Thanks a lot


Rainan
Druid of 16 Different Forms
Bristlebane Server
____________________________
Rainan
Druid of the Wolf
RE: Safe Spot
# Sep 06 2002 at 1:19 PM Rating: Decent
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54 posts
Oasis not as fun?
# May 15 2002 at 5:00 AM Rating: Decent
12 posts
Is it just me or has the Oasis changed for the worse after the last patch. It seems like thereare alot more undead and madmen which suck for exp and less crocs and deep water crocs which are great exp. Let me know....
Marr is good. Rogues are good. Buy my arrows.
# Mar 18 2002 at 3:31 PM Rating: Decent
9 posts
This is a good place to hunt- despite the occasional spectre trains, angry giants, and fast lockjaws. If your looking for experience, fight in groups of 2 or 3 (or even solo) crocs. The orc hwy is funner and easy in groups, but it isnt great exp. Ive been fighting here for a couple weeks (Level 13-17.5) and I know this area pretty well. This is probably the best area for newbies like me to learn how to group effectively. Also a great place to jump off pillars to gain pts on safe fall. So come here and kill crox and orx from level 12-18ish. Rogues are the best. And if you need arrows on the Rathe, pst me. Or just give me money.

Trayng,
17th season Half-elf Rogue (and a decent fletcher)
The Rathe
This zone rocks!
# Feb 18 2002 at 6:18 PM Rating: Good
Scholar
41 posts
Wow I just have to say that Oasis is the most fun I have had in EQ in my short yet glorious life!

The dangers - specters, Lockjaw, sand giants and those unspeakable dry bone skeletons!

The heroism - sand giants dispatched with extreme prejudice by level 50 superfighters, groups banding together at the docks to put Lockjaw down for good!

The despair - panicked mages running for the docks, warriors swarmed by a cluster of orcs, piles of corpses left in the wake of specters!

The horror! The horror! The horror!
The Ultimate Team in Oasis
# Dec 14 2001 at 7:46 AM Rating: Decent
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153 posts
Say what you will, but the Rogue/Druid combo in Oasis is the best team for rapidly gaining levels.

The target: Crocs (all of them... blues to reds)
The Druid's Role: Snare and Fear Animal.
The Rogue's Role: Backstab, backstab, backstab.

Typical encounter: Druid snares croc. Croc comes after druid. Just before the croc gets within snapping range, the druid fears it. Enter, the rogue. The croc runs directly away from the druid, and the rogue follows on its tail attacking relentlessly and BSing every 8 seconds. The fear will wear off, and the druid reapplies when he sees the croc turn on the rogue. The rogue may get hit 5 or 6 times during this entire process. The druid will usually have to cast fear 2-3 times... medding the rest of the time... and having more than enough mana to heal up the rogue at the end of combat.

Using this method, the druid will stay nearly full of mana, and the rogue will keep at least 80% of his/her health at all times.

You could substitue the rogue for some other melee class... but, in this scenario, who else deals more damage??? When Oasis is uncrowded, you can pull/kill crocs at a rate of one per minute.

This is the ultimate LOW RISK - HIGH RETURN combat in the game. And, it's a highly viable tactic from 14th to 20th. The only drawback is boredom and total lack of loot. But, if you're looking to level through the teens as fast as possible, this is it. Good luck.
____________________________
Fluxus
58 Rogue
Tarew Marr
http://www.magelo.com/eq_view_profile.html?num=138160
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