Snarlstone Dens: Confronting a Traitor  

Quick Facts

Type: Indoor
Continent: Depths of Darkhollow
Instanced: Yes
Keyed: No
Level Range: 55 - 75
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This is the instanced zone involving the group task "Confronting a Traitor" (the fifth task in the "Elder Longshadow" series).
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Drachnids Have Invaded...Some Ragepaws RemainLurking Among the Slain RagepawsThe Entrance
Looks can be DeceivingSlain Ragepaws Among the Guarded ChestA TunnelHer True Form, In Hiding
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This is an instance zone
# Feb 09 2006 at 5:03 PM Rating: Default
This is an instance zone, might be nerfed on account of 54Negation Bug. Lets give the bug a name, happens enough times with other instances. 8)
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The Hummingbird: It stands for immortality. Or sometimes the Sun. Hummingbird is seen by some as a messenger of love and joy. It symbolises energy, wonder and swift action. It is associated with the Ghost Spirit native American religion which teaches a dance that is intended to return the natural balance of the world. thanks to wiki answers.
Trash drop
# Sep 20 2005 at 6:45 PM Rating: Decent
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93 posts
The trash drop from here is a pretty sweet range item with a Divine Barrier clicky and 8 hour refresh on it.

I'd post the info on it, but unfortunely I did not win the roll, and the person that won it is never on.

so yeah, i'll post it as soon as I get the stats on it.
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Valsuvious
Soothsayer
Crimson Tempest
Maelin Starpyle
EXP
# Sep 18 2005 at 3:56 AM Rating: Decent
3 posts
apparently if you are respawning and the boss is killed you get booted out and get no experience... that sucks
RE: EXP
# Sep 20 2005 at 4:06 PM Rating: Decent
2 posts
GM's have killed the NPC for this mission on alot of servers today. Nerf bat is swinging on this one.
RE: EXP
# Sep 18 2005 at 5:13 PM Rating: Decent
25 posts
There also seems to be a bug.
If you kill boss and someone is dead and zoning back to the start that player will be locked out for 54 days!! So tell the group when the boss is about 20% to stop hitting if a group member is zoning. The mission ends when boss is about 11% give or take.
Pretty sure this is a bug but I may be wrong.
Did it twice last night saw the sword referred to below twice. Nice XP at 70. about 2.5 AA XP for a very fun mission. As a cleric it was a kick putting out the DPS as a rogue. We could only choose level 65 rogues or monks.
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--:: There're never any evil trios, are there? They all have to travel in GANGS like little BABIES! ::--
/loc
# Sep 17 2005 at 4:09 PM Rating: Decent
15 posts
loc was wrong 1193 by 826
some zone info
# Sep 17 2005 at 9:08 AM Rating: Decent
15 posts
ok seems to be an instance and only instance (at least so far that i've seen) off of undershore,
aprox loc is -1436 by -680 n w coner of map. You can have levels 1-70 in there and still play a 70 15k hp monk/rouge werewolf and u need every bit. prty decent exp but fun as ****. IF you loot something u want to keep, You HAVE TO Finish adv to retrive it. Oh ya weapons/armor scale to your level after u leave zone. So what you see isnt what you get less your 66 plus. Seems to be 2 missions havent figured out more.
Droped a paly/sk sword like 34/44 120 hps prty nice. The sword is common and shoulders 120 hp and 20 to 4 dif saves droped once out of 6 times or so for me. Did this on 3 level 1 charecters playing as 70 monks trying to get paly sword and finaly got all of us one and it turned into a 5/35 sword with 20 hps and dinged level 2 from zero exp :P grats huh oh well guess thats what i get.
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