Ruined City of Dranik  

Quick Facts

Type: Outdoor
Continent: Omens
Instanced: No
Keyed: No
Level Range: 65 - 75
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This site was the city of Dranik, home to the peaceful Dragorn species prior to being overtaken by invading Discord forces. Not much remains of this fallen Dragorn city.
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Passing Through from the BloodfieldsStoneworkersValley to the BloodfieldsTroublesome Stoneworkers
Guarded BridgeElite IkaavsTiorpat TornwingLirah the Bridgekeeper
Zun`Muram VolkanaMuramites Have Taken OverDragorn ArmyBattlemaster Rhorious
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How to get there
# Apr 27 2013 at 8:12 AM Rating: Decent
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19 posts
You will find it in the map zone guide listed as "The Ruined City of Dranik".
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Jaggedhalo of Bristlebane
Prior to 2004 it was Toppen of Luclin
Soloable
# Jul 28 2006 at 9:09 PM Rating: Decent
3 posts
very easy druid solo, just root and rot(lvl 70 druid 10.7khp 10.2k mana)
Entering the zone
# Nov 04 2005 at 8:06 PM Rating: Excellent
You have to be 51+ to enter the zone.
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Hexa Soulslasher 75 Warrior
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Iriquiss Healsalot 75 Cleric
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Quintarra Pasha 75 Druid
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Blarz Souldrainer 73 Necromancer
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Entering the zone
# Jan 02 2008 at 7:41 PM Rating: Decent
absolutely asinine. and it talks about some type of "interplanar portal" when you try to zone in. that crap isnt a plane.

another failure by SOE. idiots.
Entering the zone
# Mar 23 2008 at 2:09 PM Rating: Decent
A level 51 entering this zone is doing for one reason...powerlevelling. You dont need to be in there period
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Strikem 93 Ranger
Kolath 73 Shaman
Flaur 19 Cleric
Peteweber 61 Enchanter
Marcel 55 Necromancer
Capnjames 73 Rogue
Alicks 73 Warrior

g
# Oct 01 2005 at 12:16 AM Rating: Decent
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4,322 posts
Very dangerous zone, and like all OOW zones pain to get around in. Guild group went here today, was doing great till a mob gated. PAlly tried to stun but it resists and after it gated 4 adds came in and whiped everybody but the Feign Deathers. Due to the extreame pain of getting around in OOW zones it took about 40 minutes for people to summon corpses, rez, etc (had druid healing, no cleric).

I really dislike OOW zones. Every mob does insane procs at a insane rate, and every zone you are 100% dependant on invis. Yea its a game your gonna die, etc. But the fact that it takes this long to recover over a single blunder is no fun.
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Hi
What I would want to know....
# Jun 05 2005 at 4:18 PM Rating: Default
This is my second day in this zone... and I have to say I LOVE IT....

WoS seemed too slow and crowded... MPG too dangerous and crowded...

I stumbled upon RCOD on a hunch that something was out there I hadn't seen...


I found there to be three Great Camps and I know there are more I haven't seen. Bowlord, Historian, Statue...

So far Statue is my favorite, you get to it by zoning in from bloodfields into the EAST RCOD entrance and then going down the hill when you zone into RCOD. You will see a giant statue and that is the camp.. there are 3 named spawns here with a decent loot table which includes up to level 69 runes (may be 70 but I didn't see any drop)

Botting 2 toons both level 67 (about 70%) I dinged level 69 in about 12 hours. I gained about 4 runes, 4-5 nice items...

This is probably the most underused great zone I've found.. Good for some easy stress free exp... A slower tank and healer level 68+ can take this with any DPS to help.
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Get off the game and get a life.
RE: What I would want to know....
# Aug 29 2005 at 2:43 AM Rating: Decent
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126 posts
this zone can be far more dangerous then wos or mpg, which is why it is not as crowded, also the exp in this zone beats wos by far if you ask me.

there are lots of mobs to camp and lots of raid encounters as well. why noone camps this zone you have got me, its a great spot for runes and nice non raid drops.

as for the stress free, it can be problematic when mobs gate and gate and gate, also you have to watch the procs, unslowed mobs can drop a 10k tank in a matter of seconds, even slowed noc cadavors are extremely tough... they have a high proc rate, seems to be every hit or every other hit is a proc, cripple will help with this it seems. i usually go here with a 10k+ ranger tank.

anything less then 10k hp i would suggest bringing another healer for back up. unless of course u have mana to cast pious light 3-4 times per mob, CH loops can be hard to get going with anything less then 10k hp, even starting cast at 80% on 10k tank he still has a good chance of dying.
RE: What I would want to know....
# Jul 28 2011 at 3:27 PM Rating: Decent
22 posts
lol.... you said ranger tank :P
What I would want to know....
# Jun 19 2005 at 3:15 PM Rating: Decent
44 posts
The RCoD has some beutiful architechture. All the mobs con yellow or red to me at 65. On a 13 man guild pick-up raid, we killed wave after wave of these mobs, until a stone worker decided to gate repeatedly, leaving our healing and chanting dead in the camp from ads. I memorized gate and cast it while the barbarian tanks slashed their last. This dungeon is an obvious must for 66+ spells. In a 3 hour raid i got one full AA, though i was using veteran exp bonus. Ok thats about it.

Master Piska
Gnome Arch Mage
The Seventh Hammer/Lany's
LvL Req.
# May 15 2005 at 11:27 PM Rating: Decent
2 posts
Hello, just wondering has anyone had an issue with not being able to enter this zone due to being to low lvl? I was gonna tag along at lvl 49 with guild on an epic piece run and could not enter. I have not found any info on thier being a req. lvl

Thanks
RE: LvL Req.
# Mar 14 2006 at 1:55 AM Rating: Decent
level to enter is 51+
LvL Req.
# May 19 2005 at 6:10 PM Rating: Decent
13 posts
Unless it is a new thing, I believe the required level is lower. I know I was there with a level 58, and I think I was there with a level 56. I would guess that the level required is at least as low as 55, but I've since gone to 65 so I can't check it now.
LvL Req.
# May 18 2005 at 1:51 AM Rating: Decent
2 posts
Thanks Elvo


joniel
LvL Req.
# May 16 2005 at 9:36 PM Rating: Default
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121 posts
I think the minimum to enter this zone is 60 but I could be wrong.
I know Riftseekers is lvl 69 and MPG is 65 or 66.
RE: LvL Req.
# Oct 04 2005 at 12:15 AM Rating: Decent
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88 posts
Went in with a 55.
a noc morrowhound
# May 12 2005 at 9:16 PM Rating: Decent
26 posts
Just killed a noc marrowhound in RCoD never noticed one before didn't drop anything a noc cadavor spawned in his place next in rotation.
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Mamael Marrowmaster
Expedition death
# Sep 20 2004 at 12:16 PM Rating: Excellent
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85 posts
I was messing around in Ruined City with a decent grp. The expedition mob is just outside the ruin gate to the left. He will offer 2 types Sewers or Catacombs.We choose a Catacomb expedition, figuring it would be a nice challange. DEATH is what it was. We buffed and got ready to enter like you do any other instanced zone. There was about 4 mob at zone in that are instant agro. Not hard mobs alone but as a grp of 4 they will kill your grp as they zone in.

Tried a few different ways to get back in. IVU, INV, DA, runed a chanter and tried stunning, mezzing. Mostly lvl 65 mobs so the chanter would have to have their GoD AE mezz spell.

Finally just quit the expedition and waiting for bodies to pop. Will be going back and request a Sewers expecition.
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Some people are like Slinkies ... not really good for anything, but you can't help smiling when you see one tumble down the stairs.
Expeditions
# Sep 16 2004 at 2:42 PM Rating: Decent
1 post
Right outside of the main ruins when you zone in there is a expedition mob to obtain expeditions from like in D. Scar. They seemed much harded however. First one we zoned into had around 20+ mobs in it with close proximity. No clue how it would be pulled w/o multiple adds.
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