Harbingers' Spire  

Quick Facts

Type: Indoor
Continent: Omens
Instanced: No
Keyed: No
Level Range: 55 - 75
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Harbringer's Spire is a modest tower found in the extreme northeastern part of Dranik's Scar. It's been overrun with the slave species of Muramites (namely girplans and discordlings), so don't expect to be welcomed here.
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Passage to the SpireDragorn LaborersStairwayDiscordling Tunnels
Tending the SpireBase of the TowerGirplan MasonsAtop the Spire
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Chaotica
# Nov 06 2006 at 8:23 AM Rating: Decent
Scholar
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124 posts
The duration of 'chaotica' has been reduced :-)

think it used to last for like an hour & was a huge pain in the ****.

now it only last for '10min'. still annoying yes but much less so.


Canada’s Alpha Flight of Test

Edited, Apr 21st 2012 11:24am by faox
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Canada’s Alpha Flight of Test
If your looking for Magnatized items...
# Apr 10 2006 at 5:35 AM Rating: Decent
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125 posts
This is the zone to be in.. Every magnatized item drops in this zone, and quite frequently. The camps are set up as rooms, that are easily split and easy to camp.. Necros can solo this entire zone, and 1 or 2 lower leveled characters can hunt quite well here. Experience is not that bad, even after the release of PoR its still giving a decent AA bonus at 70. Named loots are pretty low in stats, but great for handing out in the newbish zones, and or tribute!

Reincarnate 70 nec
Bertoxx
Top level problem
# Oct 14 2004 at 10:39 AM Rating: Decent
3 posts
Went into this zone and used invis to scout this place out. The group decided to invis and go to the top level and check it out. Started killing girplan thingies and all of a sudden got swamped by them. Not sure if it is some sort of triggered event but beware of the top level.

Besides that, it is a very interesting looking zone. It seems that only 8 mobs at the top see invis. We started killing these 8 see invis mobs and that is when the girplan mobs start popping out of the woodwork.
Strange...
# Sep 16 2004 at 2:51 AM Rating: Default
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57 posts
Went in with clr-rng-bst-pal-war-rog. Had no problems at all, 'till we got all the way upstairs. After killing a few mobs, we had 7-8 girplan mobs beating us up. I just wondered if we triggerd something or just havent been carefull enough.

Btw, Windrush is in one of the NE caves, 2nd level.

Mobs dont see invis, at least not till all the way up the spire.
Initial Exploration
# Sep 15 2004 at 10:52 AM Rating: Good
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96 posts
Went with about 8 people to this zone last night. Everything was blue to 66 except for one red mob, Windrush, that we could not figure out how to get to (we had a map from Mapfiend but could not find a path that led to him). We suspect it may be some sort of triggered encounters.

Lots of mini-nameds with decent PoP-T1-equivalent drops. Not much that we saw for well-equipped non-elemental 65+. Mobs tended to hit for around 260, though a couple would hit for 550ish, and one of the nameds had a nasty hp/mana-reducing dot that took GRC to cure.

This appears to be geared for level 60ish characters. Fun zone to play around in, though. Was a nice way to get introduced to an expansion, instead of the drubbing we got in GoD :)
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Elder Zephaus Rootwine
68 Storm Warden of Tunare
The Appointed
E.Marr
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