Great Divide  

Quick Facts

Type: Outdoor
Continent: Velious
Instanced: No
Keyed: No
Level Range: 30 - 50
Send a correction
The Great Divide is a mountain range home to many types of creatures - kodiaks, a nest of crystalline wurms, and the Tizmak Clan to name a few. Also here are a large Kromrif outpost, the city of Thurgadin, the tunnel entrance to Velketor's Labyrinth, and a tiny portal to Bristlebane's Plane of Mischief.
Passage to the Eastern WastesThe PortalWizard SpiresThurgadin Guard Towers
Blizzent Strolls Along the Icy TundraKromrif FortressIn the Shardwurm CavesThe Mountainous Northern Boundary
In the Kromrif OutpostTizmak CavesVelium MiningPortal to the Plane of Mischief
Post Comment
Current HZ
# Mar 15 2012 at 12:31 PM Rating: Excellent
299 posts
As of 3/15/2012 (Right before F2P)

The best way to start in the zone is with the Tizmak, these are Goatmen in the Tip-Top Northwest Caves of the map/Zone.

The Tizmak are the lowest level mobs (a variety conning between db, white, and yellow when I first came there at 29), and have zero effect on any relationships with the other factions of Vellious (Dragons, Giants, Dwarves). These guys gave great exp, combined with my lesson of the devoted and I was skyrocketing through levels, this is a great place to farm all the way to 35, but if you want to face even cons still, then read on.

Please note the tizmak are social creatures and will aggro if they see you attacking their brethren!

I would then recommend you move onto the Wurms (these have a lot more health than the tizmak, BE WARNED ADVENTURER) (in the center of the map, DON'T GO INTO THE CAVES THEMSELVES, these mobs will be RED, go the the the area south of the Caves, there should be a good amount of DB Wurms (young'ins) avoid the elders, they'll con red to you. After a couple levels you should be good to head up the the Stone Hive. (Vellious to PoK to Blightfire to Stone Hive)

This is saying that you don't want to ruin faction with the dwarves/giants/dragons.

Otherwise, the Coldain can be killed, as they should con DB to you, but I always try to preserve important factions (even old school) to the best of my ability.

You're talking to me all wrong... It's the wrong tone. You do it again and I'll stab you in the face with a soldering iron.
Another alternative to the Great Divide.
# Apr 28 2009 at 4:57 PM Rating: Good
1,308 posts
I took my mage here and this zone blew mega chunks. Kobolds went green in the last hot zone, and there are *few* mobs worth doing in that dungeon, and there was always like 3 people there...including some level 80ish...PLr's . That's why I went to Karnor's Castle. Old world mobs + clerbot + mage in full defiant? Please. My 46 mage (at the time) could tank those all day.

I'd go grab 4 - 6 mobs, bring 'em back, take the beating, and sic the pet on them, one by one. To get exp, you only need to do 1 point of damage to the mob. So, sic the earth pet, get all the mobs mad at pet (I luv oo damage shield), then sic pet on mob, give him like 2 seconds to root it and cast the elemental dot. I'd switch to each mob, and hit them all with that itty bitty dot once they were rooted. Now, you've damaged them all. ANd they're rooted, so they're not coming after you. Med back up (you're in combat, yeah, but you still get some mana with the +5 potions and basic intrinsic recharge rate.) When you hit FM, which is just about when they all are about dead...either polish them off with a small nuke, or go grab two more mobs or something. I don't know if this is possible with a regular cleric... but look...I did 2 drovalg captains, 3 sentrys and 2 guardians..all at the same time. Yeah, it was hairy at the end. I had to step in and tank for a sec since the cleric was OOM, but hey.. that's FUN to me.

Uber easy.

I tried POI at 46, 48, and 49. Mobs hit too hard for earth pet. If you get two mobs, you are screwed. Now, I'm thinking of doing Seb. Gotta get my new spells, for the 50's though. Heh.

Great thing abut Karnor's is no trains. No one was there, 'cept one or two people while I grabbed a few levels. The exp DOES suck, compared to a hot zone, but it's easy, and you get a lot of defiant drops and "random" good for tribute drops. Oh well...just a suggestion. :D

Edited, Apr 28th 2009 8:59pm by Bonesmasher

Edited, Apr 28th 2009 9:02pm by Bonesmasher
Bonesmasher/95 Nec
Craseon/95 War
Hyrax/95 Enc

not that great
# Apr 28 2009 at 11:35 AM Rating: Decent
1 post
for me its not really a great place to lv at 40 most are blue and under. It sucks as a hot zone.
Hot Zone
# Jan 07 2009 at 9:23 AM Rating: Default
39 posts
This is now the 40-45 level hot zone as of January 2009.
Combat skill mob
# Jul 19 2004 at 1:25 PM Rating: Decent
42 posts
I have heard of a mob that is supposedly ideal for raising combat skills; it has a ton of hit points, but very low damage output, however, it starts off combat with a massive damage dealer. So basically, if you can survive it's first "spell" or whatever, you can fight the thing low-risk forever.

I had heard it was a bear in the Great Divide, but the two named ones (Icetooth and the other one) don't sound like the correct mobs. Anyone have any idea who this mob is and where it can be located?

Edited, Mon Jul 19 14:27:33 2004
RE: Combat skill mob
# Aug 05 2005 at 2:50 PM Rating: Decent
56 posts
Sounds like a quest mob. they now have INSANE regen. their hit points are double to regular i belive. but they hit like normal.

Man who scratch *** should not bite nails.
- Confucius (551-479BC)
bard solo
# Feb 23 2004 at 7:28 PM Rating: Decent
this zone is great for a lvl 40+ bard. i went behind the gaints and used a drum got sow(i know, im a tratior) my dots were doing 140 damage a tick, just ran in cirlcles killing anything that argoed me, sometimes their would be druids near by, so i could get a chloroplast so even if i stoped to loot it was still ok cuz id get back to full hp while killing. i could get like 1% of a lvl a min. sometimes id charm a gaint and make him smack another one so they would both be at lower hp and kite would be faster, but they hit me more often than they hit them selfs. (weird, im less than half their size)
well, hope it helps to all you bard out their
Giant soloing
# Dec 29 2003 at 1:27 AM Rating: Decent
12 posts
I have been soloing the Giant fort for the past week, as a level 51 Shammy with ok gear. At the SE corner of the fort there is an outcropping of rock up against the zone wall. Great place to pull to. No ads and good view of giants. Scout's con light blue, Berzerker's blue and Elite blue. Got my *** kicked by an Elite last nite. He broke my rooting spell just as the slowing spell wore off. He beat me into the ground before I could get off a spell. Hit very fast and very hard. Anyway, this is a great solo spot and the giants give good loot and Velius weapons and armor. XP is so so but average 50PP per hour there.
great divide Questions
# Oct 27 2003 at 11:20 PM Rating: Decent
would like to know what lvl you need to be to get in gd and what upgrade do you need i have pop but it will not allow me in at lvl 30 am i missing something or what. Please help me out
RE: great divide Questions
# Oct 28 2003 at 1:01 PM Rating: Good
3,705 posts
Level 1 to enter.

Need Velious expansion.
Xaanru's stuff
working for melees
# Jun 15 2003 at 9:18 AM Rating: Decent
78 posts
I might have skipped over it, but most of the posts have involved someone in the area with the ability to heal.. I'm a 33 monk and granted, I get mend once every 6 minutes, but nothing ultimatley reliable. I was curious if this would be a decent area to try soloing or if anybody on Saryrn reads this and knows if this is popular grouping area for mid 30's. I've spent the last couple days grouping in HHK and, while the exp is decent, it's time for new scenery. Gobbies are making me twitch, heh heh. Any help would be swell.

Also..there's a stone for GD in PoK...didn't see the sister stone on the EQAtlas map. Was curious where that would pop out at. I'll head out there tomorrow and get a /loc and post so I won't be the only one wearing cheap sunglasses.

Ok, went to GD and, after a heartwarming conversation with a dire wolf (dk blue con), decided atleast having a partner is the way to #23,941 for feign death. Once I got a partner..31 was much better. The dire wolf spawn is sometimes scarce and other times completely replaced by frost giant scouts (yellow con). Both the chanter and i agreed that modesty is indeed a virtue and strayed from the giants. The wolves dropped LQ furs quite often and were good for nearly a blue each. Coldain faction was raised with each kill, too. For all the monks out there..this is a great place to train safe fall as you're pulling. Heh heh, and, in worst case scenario..great for FD.
As promised, the /loc for the PoK book is -41, -1811, 393...Chieu's official summary, not the greatest exp for 2 low-30's focusing on dire wolves, but the scenery is neat and plenty of opportunities for skill-ups and working out kinks in group tactics. I'd go back.

Edited, Mon Jun 16 15:55:35 2003
Mmmmm, cheese.
RE: working for melees
# Jun 17 2003 at 11:00 AM Rating: Decent
120 posts
The Overthere is pretty decent xp for 30's, we always need more melees, especially pulling melees who can avoid bringing 8 mobs at once.
anyone know this?
# Jun 09 2003 at 10:15 AM Rating: Decent
1 post
in THE GREAT DIVIDE when u come out from Thurgadin b4 u go out waterfall turn right hand
have a Thurgadin guard stand there if u can cast eyes. try to see thou wall you'll see
some message like this
neg2350 132 neg30 anyone have any idea what;s it?
29+ Druids and the Kodiaks
# Dec 18 2002 at 12:45 PM Rating: Decent
6 posts
Just wanted to let you all know that if you have a 170+ wis, and 75+ cha, at 29th level you can EASILY solo kodiaks. Pull one out of the cave with ENsnare (the 10 minute one) and charm it. Tell it to guard the entrance right away as the pathing is all messed up. Pull another kodiak with ensnare, and sic your pet and Immolate on it. Once either one of the kodiaks gets to 20% life, break charm (easy for wood elves or halflings by hiding, a little more difficult for others, so have camo memmed.) and re-stick Immolate and Creeping Crud on the lowest one. Both will start to chase you, so you can either run around waiting for one to die, or fear (Terrorize Animal) the higher life one, and melee the lower one to death. Once fear wears off, or you kill the first one, just Immolate and Creeping Crud the second one, and run around waiting for it to die.

I started this right away when I hit 29th level, and I was only 29th for a little over an hour. I spent 2 hours and 11 minutes at 30th level, and am now 31st. With all the different types of kodiaks and level ranges, I'm sure this will take me all the way to 39th very quickly.
Making Rangers Very Happy
# Nov 29 2002 at 8:47 PM Rating: Decent
15 posts
This is a very nice place for Rangers to solo. You head into the wild with Panic Animal, Harmony, and Snare and you have it made. You can fear kite kodiaks that are yellow, even red if you are L30(sow) and have at least half mana. Harmony anything that might interfere because alot of people avoid the area's south of Thurg, where the kodiaks spawn. Thus there are alot of wurms and YOU WANT TO AVOID THOSE, unless you are twinked beyond comparison. And extra 150dmg without a healer is nothing to laugh at when you've got to watch for it every other hit.

You can also make alot of money here if you are patient. Alot of people will hunt the Coldains for their heads but leave the other loot. If ya see one of these people doing this, just wait around to loot the velium weapons and scrolls. You can easily make 25pp a hour off of someone elses left overs.

If ya feel brave enough or are good at kiting without fear, go to the tizmaks. THey rarely drop anything but when they do its usually velium weapons which sell for 5pp if ya got good faction. They can hit hard without your damage sheilds, so you might want to weaken them with your bow if you got the spare arrows.

If you need faction just wander around and hit a giant with a bow once everytime you see someone else fighting one. You will not taunt it off them, nor take their kill, but you will get some faction. You can also do the shawl quests but I find the time spent getting heads and toes is a waste. As another note this is a nice place to help PL others, so long as they are low enough to just barely group with you. Your snare and flame lick will keep the taunt on you and if you fear kodiaks they will get XP from things that are usually red or yellow to them.

Good luck!
I chose the road less traveled, now where the heck am I?
Kromrif Bones (No Drop)
# Aug 06 2002 at 11:31 PM Rating: Decent
12 posts
Today I got a Drop of Kromrif Bones that are Magic No Drop and Lore from a standard FG Scout. Does anyone know what they are for? I have never had them drop before...

RE: Kromrif Bones (No Drop)
# Nov 26 2002 at 6:22 PM Rating: Decent
200 posts
Used for a bard quest in Skyshrine.
I am on it and will post the result when I get it. Still missing the bones:)
(formerly EQ1 : Majax, magician - SolusekRo->BristleBane )
WoW EU Bloodhoof: Bix, druid -- Minibix, warlock -- Majax, mage -- McSaturne, warrio
RE: Kromrif Bones (No Drop)
# Sep 25 2002 at 6:21 AM Rating: Decent
11 posts
Trying to find out myself, when/if I do will post here
Bard of Saryrn
Quad Kiting in GD
# Feb 07 2002 at 11:31 AM Rating: Decent
I had great luck in GD quad kiting Dire Wolves from lvl 35 to 39. They were amazing experience, just be sure to keep an eye out for giants. The great thing about the dire wolves is that if you get aggroed by a giant, you can pull him to the coldain guards.

At lvl 39 (with 200+ Wisdom) I left the wolves and headed over to the Cave Kodiaks. This was awesome xp from 39 (about 2 blue per quad kite) up to 44. It is also a very easy pull from the kodiak caves. The close proximity to Velk's also gives a zone to run to if you get in trouble.

At 44 I would head to East Wastes for Ulthorks and Rhinos or stay in GD and kill shardwurms.

Just my 2cp. = )
Druid of Veeshan

Warrior of Veeshan

"Don't run away.....You'll only die tired"
RE: Quad Kiting in GD
# Aug 29 2002 at 12:22 AM Rating: Decent
I have to emphazise how good the wolfs and kodiaks are- went soloin from 35-44 in 3 days... wolfs are grt xp at 35 (about 4/5b a peice), drop fast, and are plantiful. the kodiaks (being a mage), well i just camp squat in their cave and kill all i see... problem with kodiaks is occasional Icetooth who could kick my as* at 39 =D
Solo Giants
# Jan 30 2002 at 8:48 PM Rating: Decent
What lvl could a mage with 191 int (once i get my GEB's 200) solo giants?
Tizmak soling
# Jan 10 2002 at 3:36 AM Rating: Decent
Been up here before with my necro at lvl 26, tizmaks where doable but i died to much to make it worth the trouble.

Now i'm back at 29 and i solo strays around the south west side of the dragon ring, they do seem to resist my lvl 29 spells a bit much, dooming darkness has been resisted 3 times and fear 3 times to on the same blue mob, had to feign since pet was killed, still i have made almost half of 29 in a rather short time and made some money to, velium weapons sell for a bit and at 29 i don't have tons of cash in the bank :(

/Regards Berth (Thotamon 8th circle DE necro AB server)
/Regards Sinnjatorixx Dark elf wizard of the 54:th flame
Near Manafree Giant Killing
# Nov 14 2001 at 10:03 AM Rating: Decent
Hello, there. That necromancer aiming for an efficient kill is on the right track, but Asystole is quite unnecessary at 44.

Augment the pet, and transform into a Skeleton.
Drain Spirit
Dooming Darkness
Invoke Fear

Those're the only combat-oriented spells that need to be memorized. Sit next to the tree near the EW zone, and pull a giant with darkness. Sick the augmented Level 44 Summons on it, and promptly Invoke Fear.

Sit, and meditate until Fear wears off. If the giant has around 20% health remaining, and fear wears off, don't bother re-fearing. The pet will murder it.

Drain Spirit the thing if you're down by a bubble.

I expend less than a bubble of mana per giant, and am ussually constrained only by the Pet health, rebuffing with Augment Death, or recasting Shielding.

Spirit of Wolf is a plus, but quite unnecessary. Simply tell the pet to guard you if you don't have it. Sick the pet first, Darkness until it sticks, and fear. Easy as that.

- Demetrii Spiritdrinker
- Sentinels of Justice
" ... Delicious. "
Ranger Hunting
# Nov 12 2001 at 7:22 AM Rating: Decent
156 posts
Okay guys been soloing Tizzies since level 32 all the way up to 36. Once I reached 36 I have started fear kiting the wolves. The statue be the river is a good safe place for you to solo at as a Ranger. Wurm groups are okay but I dislike them because it is slow and takes a really good group to do it. If you do not mind the sucky loot take on the kodiaks and fear kite them too. Can't wait till I am secure with 39 then I am headed to hunt some Ry Gorr Orcs..
May Karana Bless You All,

Rauvin Darkfeather
Protector of the Great Storm and Follower of Karana
coldin and giants war.
# Oct 14 2001 at 5:03 AM Rating: Default
I just saw the war between coldin and the giants this afternoon. Just wondering if this is part of some quest? or any information related to it would be appreciated.
RE: coldin and giants war.
# Nov 14 2001 at 2:58 AM Rating: Decent
156 posts
Okay when does this usually happen would love to see this big event. Anyone have any clue to as how it gets activated????
May Karana Bless You All,

Rauvin Darkfeather
Protector of the Great Storm and Follower of Karana
RE: coldin and giants war.
# Oct 17 2001 at 12:42 AM Rating: Decent
It was the quest that has the tenth ring. Tyknee was finishing his quest and the battle was furious! Though I was unsuccessfully trying to acquire my 44th level Celestrial Healing from the Wurms I was lucky enough to become involved in the fight! If you ever get involved with something like that make sure you drop clip to lolwest possible levels and anything else you can do to limit unnecessary data tranafers. I unfortunately spent more time trying to get back in the fight then being in the fight. One thing that thrilled me beyond belief and made it all worthwhile was that I managed to cast a complete heal on Tyknee once when he was very low HP. Couldn't cast during the last couple of minutes as lag was incredible, but if you ever get a chance to help in something like that do it, you'll have the greatest of adventures!
A simple cleric of Rodcet Nif on Tholuxe Paells
RE: coldin and giants war.
# Aug 29 2002 at 12:26 AM Rating: Default
Heres a sad story- heard the war was gonna comence while killin kodiaks so i quit my work and went to watch. the zone caved in we were all LDed, we got back and watched the event to take place, only to see it all bugged up (wrong giants spawning, coldains doin *** things) all over te place... waited for a GM for 4 hours to fix the problem, when we got one, he said the zone had to be reset so we were all rolled back and didnt even get to do the war (felt bad for niffe) =(
Tizmak hunting
# Oct 09 2001 at 1:36 PM Rating: Default
I also agree with the posts about tizmak hunting. I took my level 30 ranger here for the first time. I usually pick warriors or champions (conning blue). Soloing them is easy. Just harmonize a group, snare one, DoT it, kite with bow, repeat. When the tizmak finally closes in, it's easily bashable. I usually pulled down near the guard towers to Thurg. Great exp and not too much loot to weigh one down :)

Padro Caballero
30th Level Ranger
Karana Server
# Oct 03 2001 at 5:23 AM Rating: Default
Just wanted to say I took my level 30 druid there today and easily kitable with SoW, Harmony for second tizmak at entrance, ensnare, And then combust em till dead easy and Awesome XP
RE: Tizmaks
# Dec 03 2001 at 8:01 PM Rating: Default
The Great Divide is really a great zone for anyone from high 20's to mid 30's if you know what to fight. The only place I found better for experience is The Overthere in Kunark. However, unlike The Overthere, this place is so convient and easy to get to. Thurgadin is only a skip-hop-and a jump away for banking and shopping. You can port into the GD via druid ring (key is easy to get) or zone in from The Eastern Waste (easy on sow). Unlike, The Overthere, I never have to worry about "GOONS!!!" nor the inconvience of crossing Frontiere Mountain, getting lost and running into mobs like a Bonecharmer (instant death). The Overthere is still, in my opinion, the best 30's zone if you don't mind the hassle of getting there, but if you want a nice alternative the Tizmaks is a wonderful experience.
RE: Tizmaks
# Nov 12 2001 at 7:07 AM Rating: Decent
156 posts
I can say this for 30 to 35 for Rangers hunt the Tizmaks. They are very easy to kite with bow and by the time the do catch you, you can hit it a couple of times and they drop. Also the Tizmak armor is nice to sell to newbies.
May Karana Bless You All,

Rauvin Darkfeather
Protector of the Great Storm and Follower of Karana
On the subject of Agro Casters....
# Sep 18 2001 at 2:36 PM Rating: Decent
was teamed in Rathe mountains (Paladin, Shaman, Druid, Ranger and for the first time added a Wizard.)

BW (before Wizard) my taunting and rooting was enough to keep the Rathe Mountain Giant busy, and the Shaman was able to dot, slow, heal, DD, whatever, and I rarely had to chase after it.

Well, after adding the Wizard, it was like fear kiting, as the Wizard ran around, and I whacked and taunted, trying to get the agro back on me. (Maxed taunt for level 37 now). It was really tough to get the Giant's attention. So I came up with this plan after I saw the trouble we were having.

Pull Giant
Root Giant (which I always do anyway)
THEN Flash of Light.
Wizzie Nukes to heart's delight, with no agro as the Giant, being blinded, whacks on me.

This should work with the Velious Giants too. (blind them to keep them from chasing your caster)
My Shaman experimented with blind kiting in everfrost, but mommas are so sought after, it was hard to keep people from KSing them, so I abandoned that tactic. But, in a larger spot, Blind, Dot, Blind, Nuke should be an effective alternative to fear since Shaman cannot kite like a druid, and ROOT/ROT is soooo boring.
RE: On the subject of Agro Casters....
# Jul 19 2002 at 4:38 AM Rating: Decent
1 post
I use stun as it adversly affects the Mob.. while helping your healers. It also builds up a lot of agrro for you, even if it is resisted. Remember when you got stunned all the time, didn't that suck.. payback time.

Adyeana Pureheart
Pally 36 LFG
Fenin Ro
# Sep 18 2001 at 7:15 AM Rating: Decent
9 posts
Can anyone give me some information about camping the wurms? Could a 40 druid and a 39 necro solo one or two???? Or at least some of the lower ones. Any information would be great.
RE: Wurms
# Feb 06 2003 at 4:50 PM Rating: Decent
This is in response to an old post, but still applies. I've been hunting wurms in the tunnels lately, I'm level 47 cleric. Been duoing with a 51 necro or even trio with him and 52 mage.

We camp the "crystaline wurm" room....the largest room on EQAtlas's map. The crystalines are dark blue to us all, but must be low end of DB for the 51 and 52 guys. Trick we use is to take them out one at a time in a counterclockwise fashion. We don't pull them, just kill at their spawn point. The neighboring wurms don't aggro, and the wanderers in the hallway don't come into the room (they just poke their head in and leave).

I would expect that a group in the 40-44 range would do ok here too. Just work your way around the room one at a time. Didnt time the spawns with a watch, but probably around 15 min spawn time.

Hope this helps...
spell drops
# Sep 10 2001 at 12:30 PM Rating: Default
Any website have info on the price of different spells that drop in The Great Divide? I have some necro spell, "Corporal Empathy" or something and I'm trying to figure what to sell it for...

Calooph, 44 Mage of Rodcet Nife
#Anonymous, Posted: Sep 05 2001 at 3:44 PM, Rating: Sub-Default, (Expand Post) First! don't listen to the *** cleric that posted below, he's a moron twink who has no idea what he's saying so FK you cleric... now Wurms are great exp. I made more exp there than anywhere else! Loot rocks, Wurms is the way to go. Druid starting a group lol good one.
#Anonymous, Posted: Aug 03 2001 at 2:32 PM, Rating: Sub-Default, (Expand Post)
Taskmaster Abyott
# Jul 31 2001 at 9:18 AM Rating: Excellent
The Taskmaster Aboytt is a level 62 giant that spawns behind the right mountain facing out from the Thurgadin waterfall. There are two ways that you can pull him and take him down. Basically you will need @ 3 Level 55+ groups or better to take him down. He has around 100000 hit points (I havent calculated it exactly but it's a LONG fight).

Option 1: Get all three groups to where he spawns and then get all buffed up just outside his aggro range. Spread out the melee around him during the fight to spread out the damage dealt. He ONLY hits for 260 per hit which is low for his level. Depending on what lvl clerics you have helping it is possible to stun him and keep him from gating (if pulling to different fight spot). Basically it's a straight up melee fight that will last between 8- 12 minutes. He drops the Edge of the Taskmaster every time and some other spells and whatnot.

Option 2: If you are low on group tanks and need to have a shorter fight the other method is to get a lvl 50 ish bard to attempt to charm the taskmaster to aggro him. He will not summon the bard but will chase him. Have the bard keep the TA in range and then pull him to the right guard tower (tower guards) near the waterfall. TA will fight the tower guards for about 3 minutes At that time TA will reagrro on the bard. The bard should then stand at the other tower to have the TA aggro them as well. (NOTE: Captain Stonefist (Level 60) is in the tower on the left) CS will take TA down about 30-40% of his health. When all of the guards have been waxed by TA he will have @ 30% health left. Then will attempt to reaggro the bard. At this time the battle will start and you can take him down from there if you have enough tankage. Even at 30% health he stil has around 30k hp left.

All bets are off if he CH's you will then need to regroup, buff and drag him again to the tower guards (they have quick respawn rate) and try him again.

Hope this helps,

#Anonymous, Posted: Jul 21 2001 at 11:29 AM, Rating: Sub-Default, (Expand Post) i search the drakkel blood wolf and cant found his spawn, can someone tell me when he spawn ? plz :)
RE: drakkel blood wolf
# Oct 17 2001 at 6:14 AM Rating: Decent
229 posts
I believe the blood wolf spawnds off the regular drakkel dire wolves, just hunt them and the blood wolf will spawn sooner or later.
Ishwar - level 93 Barbarian Rogue - GM smith - AB Server
RE: drakkel blood wolf
# Jul 29 2001 at 11:38 AM Rating: Default
I've have hunted him twice between Wiz Spires and Thurgadin... as the crow flys.

Norwolf Shadoweyes
Unbroken Honor on Erollisi Marr
RE: drakkel blood wolf
# Nov 12 2001 at 7:11 AM Rating: Decent
156 posts
I have been hunting Drakkels for awhile the Blood Wolf has spawned a lot while hunting them do not know if Drakells are PH for this guy. He is tough but fear kitting him was easy for me at 38. Hope this helps.

I have seen him over by the Giant Fort and in the narrow tunnel leading away from the Wizard Spires
May Karana Bless You All,

Rauvin Darkfeather
Protector of the Great Storm and Follower of Karana
Where is....
# Jul 14 2001 at 10:42 PM Rating: Default
Ok where is the spell vendor in the Great divide Please??? According to Casters Realm the mage spell Elemental Maelstrom (lvl 44 mage spell) is sold somewhere here. If there is such a vendor WHY is he not listed on the EQ atlas map?
Selket lvl 44 mage
The Nameless Server
RE: Where is....
# Aug 09 2001 at 10:41 AM Rating: Decent
221 posts
Ancient Shardwurms drop several different spells. Each spell that drops can be for a different class, so you may have a wait ahead of you. These are the same wurms that drop the white scale legs and tunic. Nice little int bonus on the legs.

Zaloren V'Shnev
Enchanter of Innoruuk
Master Jeweler
Journeyman Smith
RE: Where is....
# Jul 15 2001 at 2:20 PM Rating: Default
Not sold, dropped. Elemental Maelstrom dropped off from an Ancient Shardwurm for my group yesterday. Course, you'll need a tough party to hunt these critters, but that's where you'll get the spell.

~Agdi Spiritforge,
Prexus Server
Crystal Claw Dagger
# Jun 09 2001 at 12:07 AM Rating: Default
59 posts
This would be a nice primary weapon for lvl 39 rogue such as myself, now, what drops its. the equipment list says, multiple creatures. But i dont believe that. a weapon with 10 dmg, and WOW 22 dly, thats not a random loot, thats a specific mob. Anyone who has gotten this, or has any info, plz post
I just bought my computer today, i had some trouble turning it on, but i think i got it figured out!
Grouping Faster
# Jun 04 2001 at 1:48 PM Rating: Excellent
Had good luck in this zone, as a mid 30's cleric. Group was always easy to get make or get, sometimes might take 15 or 20 minutes to get it started but always people popping in and out of thurg. Always shout in town that you are looking to start a mid 30's group, lot of the higher levels hanging around there have alts parked up there too. At least they do on Mith Marr, the twink server :)

Kinda helped getting it started since I was the healer, but anyways, I guess druid could get one started just as easy.

Anyways, take group to kodiac caves and go inside, I was kinda leary of this at first since never had an enchanter, but if group is full it doesn't matter, just crush the adds too. cave two goes back a little and forks into two dead ends with 3 static pops each. once clear one, can pull area to there. If have to zone, goto Velks Labratory, zone is directly above the cave. And if you do go inside don't sit near the entrance, stuff from roof will aggro. If go in, go deep.

Loot has been mentioned. Icetooth claws will sell for about 250, bracers are 250 a pair (3 str 6ac). pelts and normal claws sells for 5 plat to vendors. Of course if have pets around, give them claws, jsut for looks :) Can make some good money fast here.

As for Tizmats, they drop zero cash, but as you know, no cash on a mob means better xp to balance it out. I personally didn't hurt many Tiz with my cleric, I figure travel is hard enough for us, without soemthing else hating me. I quad kited the heck out of em with my druid tho :) Again I can't stress the zero loot aspect. Just velium stuff and its not much.

At 40, I snuck into a Wurm group, xp was horrid. Only reason for hunting them is for spell drops, period. Coulda been because I was lvl 40. But they are so slow and take lot of juice to kill. Not worth it I don't think. Will come back when need Celestrial Healing.

Safest spot to pull giants is at the EW zone, as you come in from there, make a right and med beside the tree on zone wall. Won't have many roamers here.

One word of advice about traveling over wurm cave tho, do NOT go over it on the EW side, go over it on side where dragon ring is. There is a named Wurm, at least I guess he's a wurm, never saw him. Named Karakraken or something, casts gravity flux and claws for 500. Not friendly. Killed me twice. Dunno if he sees inviso.

Oh well, hope this helps, and hope there are plenty of folks around when my little warrior makes it out here :)

Lacuna Coil
40th GNOME Cleric
Mithaniel Marr

RE: Grouping Faster
# Aug 15 2001 at 4:28 AM Rating: Decent
5 posts
Kardrakor sees invisible...I found out the hard way. I was clawed between 75 and 120 dmg once and then experienced "chatoic weightlessness" for 1240 dmg. Never actually saw the much for a fair fight.
Necro soloing
# Jun 04 2001 at 3:16 AM Rating: Default
The tizmaks can easily be solod by a level 30 necro just using standard darkness/fear and finish them off with a shock of poison or two to speed things up. And best of all they are within running distance of the zone line so it's fairly safe.
First Camps in Velious
# May 24 2001 at 7:05 AM Rating: Good
We just started out in Velious with a group of four level 34's (all 35 now). I made a page to describe the camps we found so far, check it out if you like.

48 Mage Solo'ing
# May 22 2001 at 2:32 PM Rating: Decent
24 posts
While the xp here is starting to dwindle, I've been soloing gaints near the EW zone as well. I'm still doing this cause I'm helping the lower level guildies collect toes and heads for the Shawl quest. I must say for casual playing even green giants still give me a quater blue bub of xp, and some scouts still con blue to me here. The meandering Bezerker is nice xp as well but a bit tougher, good thing to do is have SoW potions and levi rings handi. You can run both to the EW or the Dwarven Guards near either platform.
70th Mage of Sol Ro
The Beauty of it all
# Apr 26 2001 at 3:08 PM Rating: Decent
13 posts
The experience has already been spoken of, so I will leave it, but as a high elf and follower of Tunare, I must take the time to appreciate the beauty of this zone. When you first come through from EW, you may run into a pillar or two. Those are nicely done. But when you get to the stream... the water is such a crystal blue color, it is almost radiant, and the piece de resistance (sp?) - the waterfall. I do believe I have found where my wedding shall take place.

Crysandra Healwind
Priestess of Tunare
Dragon Warriors - E'ci
RE: The Beauty of it all
# May 22 2001 at 2:23 PM Rating: Decent
24 posts
While this is a very stunning spot, it is also the site at some times for a war between the giants and the dwarves. When you schedule your wedding you should make sure no giants have any reception crashing plans ;)
70th Mage of Sol Ro
Gidd on the Tizmark
# Apr 17 2001 at 6:59 PM Rating: Default
This can be hunted from lvl 28 till the mid 30's for great experance. The loot at best is avg. Like evrything else in SoV the tiz are designed to be hunted in groups. If you have bad fac and attempt to melee a tiz at the mouth of a cave you can end up with 4 tis attacking you.

The most obvious way around this is to have someone mez the tiz. Also if you pull with a bow or spell you will only argo the two in front of the cave.

If you don't have someone who can mez you can still seperate the spawn. Have someone who can cast root target one and cast root. The other one will argo on the caster. Once it starts to move the melee player should shoot it with an arrow. Pull the seconed mob out of sight of the first and kill it. When you are ready retrun for the second one and kill it.
RE: Gidd on the Tizmark
# May 28 2001 at 2:59 AM Rating: Default
Get someone who can cast harmony or lull. 2 level 30's, 1 wizard and 1 ranger were able to duo these Tizmaks.

Right about the loot tho.. it sucks. Sells to vendors for less than 5pp.
The bears
# Apr 15 2001 at 8:45 PM Rating: Decent
The bears have been incredible exp for me for about 4 levels now. I'm level 34, one bub away from 35. I earn a bub every 45min, and I'm the one who is pulling! We usually get inside the caves, and I've memorized every single spawn point in the cave! Great exp up to about 42-43 I guess, and then you can move on to Velketors or the Wurms. I've heard either is fun
Keldein SoulFlame, 34 warrior

Guild Leader of the Circle of Power (2nd oldest guild on E'Ci)
The best experience of this lvl.
# Feb 25 2001 at 6:03 PM Rating: Good
28 posts
The experience at the kodiaks is incredible !
in a group of THREE at lvl 39 with a 42, and 43.... I made an entire blue bubble in 10 minutes !

Also, if u have a full group the experience is still incredible. The spawns are common and fast so the exp will keep flowing unless of a bad pull etc.

The group that i suggest are as follows:

1 warrior
1 ranger(for pulling)
1 shaman
1 enchanter
1 cleric
1 random class(nuker or tanker)

this is mainly what classes i group with, and theres usually 2 pet classes at least in the group and IMHO is better than the warrior.

this is probably the best experience in the game from lvls 37 to 42 or so pls try this and rate my post !
Lukile Thunderclub
Tunare server
RE: The best experience of this lvl.
# Mar 01 2001 at 10:59 AM Rating: Decent
5 posts
I agree with this. These caves are GREAT exp even in **** level 40. I struggles through my 1st three bubbles in ****, and then got here and FLEW through the last 2 bubbles.
RE: The best experience of this lvl.
# Apr 10 2001 at 12:48 AM Rating: Decent
10 posts
I'll second that... Experience here is amazingly fast, mostly due to the fact that it's got a rapid spawn rate and many spawnpoints.

I've done it with a good chanter and a good monk, and I've also done it with a full group (4 melees, a druid, and a chanter) - about the same exp-wise.

Got 3 dings in one night, basically about 13 full bubbles... Not bad for a single sitting. ;)

Loot includes:
Kodiak Claws
Kodiak Pelts
Hardened Leather Kodiak Bracers
Icetooth's Claws
Icetooth's Pelt

It's espically cool to hunt here when you've got lower-level friends, some cool stuff to pass of to 'em. My level 10 ranger cousin kicks *** with Icetooth Claws.. ;)
Chitlin Soulfood
- 59 druid
- 43 warrior
[ Brell Serilis ]
Best Druid Exp at 35
# Feb 22 2001 at 4:27 PM Rating: Decent
Quad kiting Drakkel Dire Wolves is great for experience. You need to have the 34th level Lighting spell and Ensnare.

1. Ensnare (not snare) 4 wolves. This is the hardest part and will take a little practice if you are not familiar to quad kiting.

2. Get them in a nice tight group away from other MOBs.

3. Use Lightning and med as needed.

At 36th level I was getting ~2 blue bubs exp. per 4 kill. At 40th I'm still getting 1/2 blue bub per 4 kill.

I only have 154 WIS and can still do it just fine. It helps if you have specialized in Evoke.
Tizmaks great for velious newbies
# Feb 21 2001 at 12:57 PM Rating: Decent
28 posts
If your coming to velious and your around level 28-34 the tizmak cows are good exp and fun to slaughter. They are fast paced pulls because there is so many of them and a decent group should easily beable to mantain hold of one of the camps. They drop decent loot too, if everything else con's red to you this is a great place to start in velious....
Gantor 52 warr
Blazze 37 ench
Rodcet Nife

We need to raise a lot less corn and a lot more hel
Soloing giants
# Jan 08 2001 at 12:32 AM Rating: Default
I began soloing Frost Giants since 45 (Druid). I'm now 47 and some Frost Giant Scouts have become green to me.

Stay at the zone to East Wastes, pull giants to the ledge from just outside of it. Souts can be easily taken simply by snare/dd. Berserkers have more hp and resist a lot so root/dot is safer.

The exp may not be perfect but you are almost free to death. And I found that some really nice things can be dropped off the giants sometimes, which is a plus.
RE: Soloing giants
# Jan 09 2001 at 12:15 PM Rating: Default
Heruman Muenster here friends from Brell Serelis:
If you're a new necromancer here, you're in the right place. As the aforementioned post said, pull to the EW zone. I started soloing here at lvl 43 using the darken and fear <pet attack> tactic. I know, real original. So I began experimenting with using less mana. Darken is a must but once you are lvl 44. Asystole is the key, using 200 mana to cast causing around 800dmg while the pet cleans up a feared and darkened giant puts you in the winners bracket for using less mana. Pull far into the valley as not to let the giant fear into another of his buddies. After 90 secs stand and darken. Keep your finger on that fear trigger. By the end of the fight I've used 1 and half bubbs of mana and ready to rock again. Get that charisma low to make spells stick MOST of the time hehe. Out friends
more fear kitin'
# Jan 02 2001 at 5:25 AM Rating: Default
a 30 enchie (me) and a 30 necro took out a lvl
36,ALL tizmaks are very weak.fear kiting
is my number one strategy,if a zone is too small or other monsters can train on your easy i just LEAVE,do the same fear kiters,do the same
hunting in here
# Dec 18 2000 at 1:14 PM Rating: Decent
49 posts
well lets see when I was 42 I hunted in here and EW a good deal at 42 the Drakkel Dire Wolfs give pretty good xp for the damage they do I could solo one easly with 2 spells and my pet just have to be careful when you are pulling. I liked to hunt inthe valley from the river to EW zone and pull to the black statue thing .. but watch out the Coadains and thier dogs will attack the wolfs.. As for the giants they are ok but soloing they tended to resist root so was a pain and plus they hit in the low 100's :P and way that my 2cp

any way laters
Promotex Silvertounge
52 Iksar Shaman
Follower of Cazic
RE: hunting in here
# Feb 11 2001 at 5:19 PM Rating: Default
I agree, about the wolfs i am a 36 shaman so far and i have been soling them pretty easily, i just scourge out run envenomed breath then enstill med then wait for it to break, by the time it breaks i just melee it and maybe give it a shock of the tainted and its dead. Sit med for 20 secs then repeat. I have found that if i get to many wolfs on me i can just outrun with sow to the zone and then try again. Only problem i have had so far doing this is when sow broke and i got slammed by a giant. and some wolfs.

Silsisa Sillinata
Lvl 36 Shaman
Sol Ro
fear kiting
# Dec 14 2000 at 5:08 PM Rating: Default
A couple friends and I decided to try killing giants and wolves for faction here. The group started as 3 of us, druid, enchanter, warrior, all approx lvl 34.

We found the Giants incredibly dangerous for their level. blue conning giants could kill me (the enchanter) easily, in a few seconds. The druid was constantly healing the warrior. These giants have an insane amount of HP and hit very hard.

So we started fear kiting ... it worked a lot better. Later in the night we lost our druid and picked up a cleric and necro. Once we had the necro and were able to fear kite again the giants fell like flies. We even took out a red conning berserker with no problems.

The risk of having the giants agro on you is too great if youre a caster. Even with the cleric there I died once because a giant killed me too fast for him to react (pre-necro fear/snare of course).

Druid soloing
# Dec 13 2000 at 8:38 PM Rating: Default
You can also solo tizmaks with a 31 druid. I would only take the warriors and leave the augurs and shaman. Root and double dot. Rinse and repeat. They will drop just fine.
Just make sure you pull away from the others and they don't call for help.

Jaroo Windrider
RE: Druid soloing
# Jan 06 2001 at 3:32 PM Rating: Default
I also began soloing the tizmak around 31 and have continued to do so for 7 levels! Somehow they are still blue to me at 38 with the exception of the odd tizmak warrior or champion.

Warriors tend to become green around lvl 35.

Champions just became green at 38.

Cleric soloing
# Dec 13 2000 at 4:07 PM Rating: Decent
34 posts
The cows (Tizmaks) are to the right if you head out from the waterfall. They can be somewhat soloed bya 32 cleric. 34 would be preferable, considering we get our new symbol and the new selfbuff, which is sold at the igloos in Iceclad. Together, they can be stacked for a very nice hp total.

Mowang Kith'Kreeper
Dark Elf cleric of the 33rd bloody bandage
Officer of United Souls
Cleric QMC of United Souls
Cleric Bad@$$ of United Souls
#Anonymous, Posted: Dec 05 2000 at 8:54 PM, Rating: Sub-Default, (Expand Post) Veeshan=KOS tks yu^^
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