Mines of Nurga 2.0

Quick Facts

Type:
Indoor

Expansion:
LDoN

Instanced:
No

Keyed:
No

Level Range:
40 - 55

Send a correction
This is the version of the zone that was revamped during LDoN. The Mines of Nurga are part of the large underground home of the goblins. Long ago the Mines were a vast network of busy tunnels, now all that remains are the ruins of the functioning mine and slaves busy doing the work by hand. It is home to a large and diverse tribe of goblins, the Cleaving Tooth Clan.
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Mining RailCamp FireDropping in from the Temple of DrogaThabisA Fine Place to Fall AsleepMining AwayTaking a BreakOverseeing the Goblin Workers
Post Comment
soloable?
# Nov 06 2003 at 3:31 AM Rating: Decent
Is it possible for a lvl 51 shaman to solo here?
Missing mobs
# Nov 05 2003 at 4:23 PM Rating: Decent
Missing mobs

A Goblin Stabber
A Goblin Blightcaster
A Goblin spirit mystic
A Goblin Life stealer
A Dangerous Mine Rat
A Vicious Mine Rat
A Goblin arcane master
A Goblin slave driver

Edited, Wed Nov 5 19:36:43 2003
Charm
# Oct 08 2003 at 1:41 PM Rating: Decent
Charm works well in here with a druid. The rats are about the most powerful mobs in here. A Dangerous Mine Rat makes the best pet, they hit for 125 max and can kill 2 of any other mob before its dead (1 bub left usually).

Edited, Tue Nov 4 11:44:59 2003
Diminimus' Concise Nurgalopedia
# Aug 28 2003 at 7:23 PM Rating: Excellent
Greetings, all.
With some effort, I've compiled a resource for the mobs and quests in this zone. It includes a run-down of the slave quests and rewards and a descrition every one of the mobs in-zone and their drops. This includes all the named in zone. For your convenience, I've also included links to download the in-game maps I created with all spawn points included, color-coded by level and including the actual spawn points of every named.

You can find it at Diminimus' Concise Nurgalopedia

Hope this helps.

Diminimus
63 Phantasmist
RE: Diminimus' Concise Nurgalopedia
# Jan 28 2004 at 5:40 PM Rating: Default
Avatar
*
247 posts
Sadly it appears you either got sour grapes or quit the game and decided not to share your valued information any longer and so deleted your entire post depriving others who enjoy this game still, regardless very poor showing to do so

kudos to you Astenar..


Not Impressed
____________________________
[wowsig]2433493[/wowsig]
RE: Diminimus' Concise Nurgalopedia
# Feb 09 2004 at 2:43 PM Rating: Excellent
With minimal effort, I was able to locate what appears to be the true post.

http://pub116.ezboard.com/fcouncilofzarchonfrm4.showMessage?topicID=4.topic

Hopefully the link works now.

Astenar, I restore to you, your rightfully earned kudos!
the slave quest
# Aug 18 2003 at 6:38 PM Rating: Default
So there's just one slave up in Nurga at any odd time, waiting to get free?


Gotta do the quest repeatedly til you get the slave you want freed?


____________________________
Toucan Tanksem
of Vallon Zek, Sebilis, Venril Sathir, Antonius Bayle, and now Toukan of Povar
RE: the slave quest
# Aug 19 2003 at 6:22 PM Rating: Default
33 posts
Simple answers, yes and yes. At least there will be only one slave up until all of the 10 (I think there's only 10 slaves?) are freed.
new mob
# Aug 18 2003 at 9:50 AM Rating: Default
just went in there yesterday with some friends and killed a named mob i have never seen in before "overseer malam" he dropped a nice necklace for cleric, druids and shamans. but forgot stats. and additionally a item named "malams lucky charm" (no stats just LORE". have any1 seen this mob before and for what is this item..maybe quest?
RE: new mob
# Aug 22 2003 at 2:52 AM Rating: Default
Howdy there:) Here is some information on Malam, and am wondering if you got the loc of the mob or the general idea of where he spawned. Thanks:)
copied directly from : http://pub146.ezboard.com/fthesafehousefrm13.showMessage?topicID=6704.topic

I have found that site to be omg soo helpful on this zone:)

Doovix Mruzzik (Iksar Male)
Lake of Ill Omen: 6175, -6898
Wants: 3 Blackguard Caps (goblin blackguards), 1 Malam's Lucky Charm
REWARD
Silver Bracelet of the Heavens
MAGIC ITEM LORE ITEM NO DROP
Slot: WRIST
AC: 8
DEX: 8, STA: 5, CHA 8, WIS: 5, INT: 5, HP: 40, MANA: 40
Recommended level of 50.
WT: 0.2 Size: TINY
Class: ALL
Race: ALL


RE: new mob
# Aug 24 2003 at 2:23 PM Rating: Default
I found Malam up the other day. He is in the room marked #1 on the western half of the eqatlas map. He spawns at the end, right in the middle (not one of the surrounding mobs that rings the wall). Approximate /loc of -1180, 650.

Agro radius is small enough that I was able to invis in, find a tight little spot to go visible between mobs where I could summon pet, buff up and remove Malam without any of his neighbors being disturbed (I did Pacify one after the fight start because my pet knocked Malam awfully close). There is a wanderer that will tread right down the length of the room and possibly foul things up, but he's on a long track and takes frequent pauses. I was fortunate enough to get Malam down and go back invis before the wanderer came back (several minutes round trip time). Malam was dark blue to 63.

Chardok Faction
# Aug 13 2003 at 2:00 PM Rating: Default
Does killing mobs in here still give positive Chardok faction?

Thank you,

Murna Larkin
Barbarian Rogue of her 52nd season
Raven
Fennin Ro
RE: Chardok Faction
# Aug 14 2003 at 1:35 AM Rating: Default
9 posts
Yes. Unfortunately, the goblins seem to give the same faction hits they did when they were easy to kill.

43 hrs non stop offing in Nurga brought a monk who'd never killed a Sarnak up to indifferent.
Info Please
# Aug 04 2003 at 9:08 AM Rating: Default
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120 posts
Back when my main was a young early 40's, I came to Nurga to play. With the zone revamp, could my 42 cleric get a group here? If not, what zones with xp bonuses could I take her to to find one? And if anyone says DL, I'll scream. If I have to look at one more overdressed dog or eight-legged dark elf, I'm going to run off a cliff.

Edited, Mon Aug 4 10:02:23 2003
RE: Info Please
# Aug 05 2003 at 9:43 AM Rating: Default
On Torvo Nurga is strictly bring your own group. Chances are your group won't have to share the zone with many. It's silly really. Nurga is a short run from the hunting area of Dreadlands. A group from there could come into Nurga and get more exp. and better loot. Not much more danger either.
Slave Event
# Jul 29 2003 at 7:44 PM Rating: Default
Ok, I have what may end up being a stupid question but I really would like some clarification on this. Once you do the slave event and free said slave. That slave becomes permanent quest npc on your server? Or is he only spawned for a period and depops back to the slaves.
RE: Slave Event
# Aug 02 2003 at 11:57 AM Rating: Default
Once the slaves have been freed they stay in their hometown - until server crash/reset/patch I think. Freeing the slaves is not the hard part of the quest not even getting the special item from the named goblin is - getting the 3 items needed from regular nonamed goblins is what takes forever.

I wish more people would hunt here so maybe it would become possible to buy the quest items in the bazaar since none of them are nodrop.

Bumadan
Prophet
Quellious


Edited, Sat Aug 2 12:48:49 2003
RE: Slave Event
# Aug 26 2003 at 6:04 AM Rating: Default
Actually, once a slave is freed, the NPC quest-giving version seems to stay up even after a patch.

On Ant. Bayle my girlfriend managed to get all of the items for the hand-in for the FTII item that the slave in Firiona Vie hands out, but couldn't get there before the server went down for the patch before today's.

When the server came back up she rushed there immediately. The NPC was there and she got her item. The server had only been up for about 10 minutes by the time she got there, so it was not possible that someone had re-freed him.
Taskmaster Crizz
# Jul 29 2003 at 3:41 AM Rating: Default
Anyone have an idea where Taskamster Crizz spawns?!
Havent found him yet....
RE: Taskmaster Crizz
# Jul 31 2003 at 5:23 PM Rating: Default
9 posts
From the room that now holds the bloodthirsty rat (the old Overseer Dlubish room) head due north. The next room will have a passage north and a passage east. North leads to a cavern with Taskmaster Crizz (-1150 -540) and east leads to Droga zone (if you follow left wall) and TM Huflam (-1145, -1230) if you go straight.

I've noticed that the disparity between common and rare drops is HUGE. I've iced Joepla a good dozen times, and all we ever see is his staff. At lest the named folk pop fairly often.
Unlisted Mob
# Jul 26 2003 at 9:44 AM Rating: Default
Rock Shaper Dritam

/loc neg 2130.12 neg 938.20 neg 220.16

White con to 35

cons indifferent to gnome nec, erudite mage, and gnome ench (not agnostic)

EDIT: didn't drop anything at all, no faction hits

Edited, Sat Jul 26 10:49:33 2003
RE: Unlisted Mob
# Jul 27 2003 at 1:43 PM Rating: Default
You should have helped him escape instead. After he has escaped he has a quest for you:

Rock Shaper Dritam (Burnyai)
Frontier Mountains: -1677, 2103
Wants: 3 Flame Dancer Beads (Goblin Flame Dancers) 1 Blood Thirsty Rat Hide
REWARD
Earthen Gloves of Wisdom
MAGIC ITEM LORE ITEM NO DROP
Slot: HANDS
AC: 12
WIS: +15 HP: +35 MANA: +35
SV DISEASE: +10 SV MAGIC: +5 SV POISON: +10
Recommended level of 45.
WT: 1.5 Size: SMALL
Class: CLR DRU SHM
Race: ALL
Pungub Brawlum Freed on Zeb on 7/17/2003
# Jul 18 2003 at 1:47 PM Rating: Default
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50 posts
A group of us freed the big guy on Zeb on 7/17/2003, haven't done the follow up quest...
RE: Pungub Brawlum Freed on Zeb on 7/17/2003
# Jul 19 2003 at 4:18 PM Rating: Default
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199 posts
His quest loot is dingy pauldrons of brawling

14ac 8 str/agi 40 hps 10 sv magic/fire/cold and they ARE no drop. Which strikes me as being odd seeing how all 4 items you turn in aren't no drop. They are only usable by plate classes, gee my druid is really happy he got these shoulders after 10+ hours of farming taskmasters for whips!
Blood Thirsty Mine Rat
# Jul 18 2003 at 12:08 AM Rating: Default
Spawns at -1476, -617, PH is a dangerous mine rat

Common drop:
Plate Boots of Light:
Feet slot
AC12, 8 Str, 4 Dex
20 hit points, 20 Mana
4 FR, 4 CR, 4 MR
Recommended Level 40
War, Clr, Pal, Shd, Brd
All Races

Rare drop:
Hardened Globe of Intellect:
Range Slot
AC5, 4Stam, 5Char, 8 Int
10 Hit points, 40 Mana
Mag, Enc, Nec, Wiz, Shd
All Races

Always drops (or has so far):
Blood Thirsty Rat Hide - Used in the quest from the Burynai Prisoner that is released to Frontier Mountains. You also need 3 Flame Dancer Beads for that quest as well. Once released, the Burynai can be found at -1666, 2098 in Frontier Mountains.

Happy Hunting. I'll post more mob info as I learn locs, commons, rares and quest items.

RE: Blood Thirsty Mine Rat
# Jul 19 2003 at 5:36 AM Rating: Default
i concure, i have camped the blood thirsty rat area for quite some time, and he drops both of the items, his common is the boots and his rare is the globe.....he always drops the pelt, and he dropped Blood thirsty rat Meat once, but i have never seen it again since then
Death Knight Donkot
# Jul 16 2003 at 6:00 AM Rating: Default
In the very back (far left side on map), room to the left just before u get to the room full of water:

Death Knight Donkot

drops Smokey Brazier of Sight
AC:8
CHA: 7 WIS: 7 INT: 7 HP: 20 Mana: 30
Rocommended level of 46

continuation
# Jul 16 2003 at 4:05 AM Rating: Decent
sorry here is more just briefly:

Taskmaster Yajo DB 56/65 <did not kill scouted and found him>
Slave Driver Nimol DB 56/65 dropped Strong Restorative: Lore class/race: none


A lot of the items that dropped were class/race: none. Any ideas?
RE: continuation
# Jul 16 2003 at 10:42 PM Rating: Decent
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312 posts
Taskmaster Yajo, Slave Driver Nimol and Overseer Pruckib all drop items for the slave ring event. They don't drop any loot other than the three things you need for the event.

You hand those items into the slave, and that starts the goblin event, which is:

6 waves of 5 goblins; 4 reavers (20-25k hp warrior) and 1 sargent (30-35k hp warrior). The reavers are around level 48 or so. The sarge is level 50.

You have exactly 2 hours to kill all 30 goblins. as long as you stay near the slave during the event, you'll only get one that aggros when they spawn. Kill him first, then pull the next closest, and so on.

The named that spawns at the end is Mine Overseer Nerrik (I believe), and he's a monster. About 50k hitpoints, level 51-53. The level 51 varient didn't summon, but the level 52 and 53 varients did summon.
We've killed him about 6 times now, and he's never dropped any loot, which kind of sucks, but the quests which are unlocked have very nice rewards, so that sort of makes up for his lack of loot.
RE: continuation
# Jul 26 2003 at 2:38 PM Rating: Default
Last mob has 100kish hp. I unloaded a 5k HT and it dropped him 5 or 6%. We freed Xiokai Rissthrum, she now shows up at p6200 p40 right to right of cab entrance in LoIo. No idea what rewards from her quest is yet.
RE: continuation
# Jul 27 2003 at 11:15 AM Rating: Default
This location is incorrect, p6200 p40 is not near Cabilis. Also she was found (after much wandering around LOL) at p6200 n7000 (around the wall of cabilis to the left while facing out)
From the Summonsalot Archives
# Jul 16 2003 at 3:36 AM Rating: Default
Info from Wreinie and Erruen Summonsalot:) With the help of Ruuen:)
Mob info:
Goblin Death Knight do HT for about 700hps. Goblin Spirit Chanter DB to 56 and to 65.
Goblin Death Caster DB to 56/65 dropped totem of Death Casting class/race: none.
Goblin Overseer DB to 56/65 dropped Nurgan Overseer Necklace c/r: none. Mt. Death Mineral Salts (some later conned LB to 65)
A Goblin Blackguard DB to 56/65. (some later conned LB to 65)
Overseer Pruckib DB to 56/65 dropped Small Iron shackle key.
A Goblin Flame Dancer 56 DB/65 LB.
A menacing mine rat 56/65 DB
A Goblin Spirit Lord 56/65 DB
A Goblin flame chanter: wizard casts ice comet 56 db 65 lb

Overseer Henxsa
# Jul 15 2003 at 4:56 PM Rating: Default
9 posts
Overseer Henxsa - spawned in the room under the dropoff from the one-way Droga zone. He dropped Bone Collar of Henxsa, no stats, lore. Also dropped Atrocious Gauntlets, wt 1.1 / 8ac / 5str / 4dex / 2wis / 25hp / recommended level 46 / WAR PAL RNG SHD BRD MNK ROG BST
Frost Caller Ollikaz
# Jul 15 2003 at 4:25 PM Rating: Default
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50 posts
Spawned at n1526 n897 for me, ph was a goblin ???? ????. He dropped:

Cloak of Allegiance (Back) AC+10 STR+5 STA+5 WIS+2 INT+2 HP+30 MANA+15
PAL RNG SHD BRD BST Recommended Level 37

Green to level 62
#REDACTED, Posted: Jul 14 2003 at 9:16 PM, Rating: Sub-Default, (Expand Post) Alaka needs to update... i dont pay for non updated info
RE: update
# Jul 15 2003 at 7:49 PM Rating: Decent
Geez man, the new zone has only been around for how many days?
RE: update
# Jul 15 2003 at 10:06 AM Rating: Default
Well then contribute something that he can update the zone with. This is a community in which we all try to contribute.
I'm currently bringing in a lower level char to try and figure out the new levels.
I figure I pay the premium to gain full access to the website and bandwidth. The community is what makes it special.
Rescue Pungub Brawlum Quest
# Jul 13 2003 at 9:02 PM Rating: Default
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50 posts
There is an Ogre named Pungub Brawlum who spawns around n2127 n941. If you hail him and tell him "I will help you escape" he asks you for three items:

Small Iron Shackle Key off Overseer Pruckib
Pouch of Supplies off Taskmaster Yajo
Strong Restorative off Slave Driver Nimol

* Update - It appears the respawn time on these three named mobs is 7-8 hours, at least that is what he have seen the last couple days.

All three of these guys can be found in the western portion of the mines. When you return these items to Pungub an alarm sounds and five new goblins spawn in the room (all dark blue to level 62). A goblin sergeant (ton of HP's) and four goblin reavers (not too bad). A 65 shammy was able to single pull them. The sequence repeated 3 times (alarm followed by five same goblins spawning each time we cleared the room) and we called it quits (time to log).

I will try this quest again soon and add more info as I discover it, anyone who makes it through to the end please post your findings :)

Edited, Wed Jul 16 12:00:10 2003
RE: Rescue Pungub Brawlum Quest
# Jul 13 2003 at 10:58 PM Rating: Default
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110 posts
I was down there today killing named, found 2 of these 3 and saw this post trying to ID the drops. I found an iksar named Xiokai Rissthrum asking for them in the same manner as your ogre posted.
RE: Rescue Pungub Brawlum Quest
# Jul 14 2003 at 2:44 AM Rating: Default
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50 posts
I went back and tried this again and quit after four waves. I then saw a post in the strategy section from a Legends player describing the quest. You have to complete 6 waves in under two hours and then the slave pops up in home town as quest giver! There are several different slave races that pop so the home town and quests they give later are different. I recommend reading the actual post as its got many of the details...

BTW One named pops on top of the waterfall in far western tunnel and another thru a water tunnel under the waterfall!

Here is a link to Jarnin's description:

https://everquest.allakhazam.com/db/zones.html?zstrat=88

Edited, Mon Jul 14 03:36:35 2003
RE: Rescue Pungub Brawlum Quest
# Jul 16 2003 at 9:22 PM Rating: Default
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312 posts
Hehe, that's me!

I'm working on posting all the info for the slave quests, but at the moment it's slow going; most people don't like doing events without getting rewarded for it (even though the reward is some pretty nice quests).

The following links are what I've found so far in Nurga since it went live on Stormhammer about 4 weeks ago:

http://www.graffe.com/forums/showthread.php?s=&threadid=7129&perpage=20&pagenumber=1

and...

http://www.graffe.com/forums/showthread.php?s=&threadid=7447

Hope this helps you all!
RE: Rescue Pungub Brawlum Quest
# Jul 18 2003 at 1:50 PM Rating: Default
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50 posts
Yesterday I could view these threads on graffe, today it says I don't have permission to view them. Are these meant to be protected???

Edited, Fri Jul 18 14:41:14 2003
Stabber Remmy
# Jul 13 2003 at 8:49 PM Rating: Default
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50 posts
Spawned at n1680 n1551 me, ph was a goblin stabber. He dropped:

Golden Mantle of Control (Shoulders) AC+8 DEX+5 CHA+5 INT+5 HP+25 MANA+25
NEC WIZ MAG ENC Recommended Level 40

Light Blue to level 62

Edited, Mon Jul 14 03:38:59 2003
Life Drinker Krador
# Jul 13 2003 at 8:47 PM Rating: Default
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50 posts
Spawned at n2093 n955 for me, ph was a goblin life drinker. He dropped:

Tarnished Bronze Idol (Range) AC+6 WIS+5 HP+20 MANA+40
CLR PAL RNG DRU SHM BST Recommended Level 34

Green to level 62

Edited, Sun Jul 13 21:42:53 2003
Spirit Weaver Tramix
# Jul 13 2003 at 8:45 PM Rating: Default
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50 posts
Spawned at n1785 n1235 for me, ph was a goblin spirit weaver. He dropped:

Woven Leaf Sash (Waist) AC+6 STR+4 WIS+6 MANA+35
CLR PAL RNG DRU SHM BST Recommended Level 34

Green to level 62

Edited, Sun Jul 13 21:41:18 2003
Some changes I've noted
# Jul 12 2003 at 2:50 AM Rating: Default
Mobs seem to run from about 35 (like before) up to about 50. Most I was finding were light blue to me at 62 nearer the exits. The closer my chanter friends and I got to the Droga zones and the Sleeping ogre, they were going almost all dark blue.

There are wanderers now, but not many. I was able to single pull through other mobs except in the area where the drop in from Droga is, I did get adds on that pull (was quite a shock to turn around and see three when I'd only gotten one every time up to that point).

Killed a named Overseer and he dropped a "Small Iron Shackle Key" Lore, no stats, and there was a named Ogre in one of the old slave pits, last one to the left after the second drop from the entrance. He was green to me and indiff, but I couldn't turn in as I was invis and my partner had already gated out (didn't wanna risk the run out without invis, though I most likely would have had little trouble).

Oddly enough, healer mobs, SKs and necros don't heal themselves or others, regardless of proximity. Best news, in my opinion, NO MORE DAMAGE SHIELDS. They cast like mad, but nothing had a DS up all night. Also, didn't come across a single mage mob. Quite a few wizards, necros and shamans, but no mages. SKs were HTing from 550 to 670 or so, at least to the depth we went.

Saw only 2 named, but saw lots that I suspect would be PHs for named. They seem to be fairly random in the zone, but one named was static as far as I could tell (popped in the same spot twice). Named Spirit Caller as I recall, dropped a nice Druid, Shaman, Cleric mask (partner has it and I didn't get the stats down). He was in the area at the bottom of the ramp with the 3 tents set up with the tracks running over head.

I'll probably post more as I suspect I'll be going back quite a bit. AA experience was rather nice and as a Monk/Chanter duo, we were able to take anything we came across and I never went below about 60% (Uproar is great isn't it?).
New Mob ?
# Jul 11 2003 at 1:25 PM Rating: Default
I was in mines of nurga and ran through most of it until i came to a goblin named Taskmaster Huflam .. or something like that. he dropped a dagger called Darkened Blood Spike 12 dmg, 23 Dly, Str 6, Sta 6, Wis 3, int 3, hp 25, Brd and Rog useable / All . lore item.
he al;so dropped a ring called huflams ring. no stats . just a lore item. he spawns at loc neg 1150 neg 1234. its kind like in a cubby hole,, and the zone to temple of droga is just around the corner.
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