Kurn's Tower  

Quick Facts

Type: Indoor
Continent: Kunark
Instanced: No
Keyed: No
Level Range: 8 - 30
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KURN'S TOWER: Rile Sathir ordered the construction of this tower during his rule of the Sebilisian Empire. It is named after the warlord Kurn Machta, and was used by Rile's son, Atrebe Sathir, to breed the Sarnaks. Those who were killed here during Rile Sathir's reign can still be found haunting the tower.
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Welcome to Kurn's TowerOdd Mole of the Top FloorThe BedroomBasement Tunnels
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Looks pretty easy to me..
# Sep 24 2003 at 3:03 PM Rating: Decent
Wandered in with my 18th level Necro and had a cake walk of the upper floors. Looks like a great hunting ground for lower level characters though. Kill a few things, hide and rest in the secret room, rinse, repeat...

Did find some better upper level hunting right outside the tower. Plus it is a nice quick zone into the tower if I ***** up and slap something I shouldn't.
RE: Looks pretty easy to me..
# Jan 19 2004 at 10:58 AM Rating: Decent
21 posts
Up is easier in Kurns. Down is harder. Go down one level and you will find a mix of skellies and furbies, mostly around level 15. That the furbies are social can make this level challenging at level 18.

Drop down another level into the tunnels, and most of the mobs will be yellow to red at 18. I'm not sure the tunnels are any harder than the basement: the mobs are a little higher level, but there are fewer wanderers and, except for a static spawn or two, it isn't too hard to find singles to kill. Be aware that the tunnels are one-way. Once you drop down (blindly, taking some damage), you'll have to fight your way to the zone out or gate to leave.
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