Jaggedpine Forest  

Quick Facts

Type: Outdoor
Continent: Antonica
Instanced: No
Keyed: No
Level Range: 30 - 50
Send a correction
The Jaggedpine Forest made its debut on July 24, 2002. It is home to a clan of Darkpaw gnolls, visitors from Qeynos and Surefall, as well as a host of many animals, most of which are very aggressive and sometimes difficult to see in the thicker regions of the forest.
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The Jaggedpine ForestExplorer EncampmentWaldo's TreeA Timber Griffon
A Vendor HouseA Panther Slinks Across the Dry RiverbedTroublesome PoachersRiverside
Anchorites of Brell SerilisBarducks DarkpawThe Potameid Queen's ProtectorsThe Oracle
Post Comment
Lady Fianya
# May 14 2008 at 2:09 PM Rating: Decent
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412 posts
Lady Fianya, a named potameid,
was found at the end of the south arm
of the potameid tunnels. She dropped a
Cord of Potameid Braids.
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Potameids drop...
# Sep 21 2007 at 9:22 PM Rating: Decent
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75 posts
It seems that all common spawned Potameids drop plant shoots just an uncommon drop is all.

Finnyiniel
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New mob and info...
# Sep 15 2007 at 12:04 PM Rating: Decent
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75 posts
Found a named mob that wasn't posted don't know much about it other then name but is Indifferent to me when most everything in zone is KOS to me. The name is Cyribelle The Wild and is a spawned Potameid. Also, A Potameid Guardian drops Plant Shoots.

Finnyiniel

Edited, Sep 15th 2007 4:05pm by santosud

Edited, Sep 15th 2007 4:07pm by santosud

Edited, Sep 15th 2007 4:08pm by santosud
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A Vampire Skirmisher
# Mar 16 2007 at 12:55 PM Rating: Decent
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192 posts
Encountered today. Light blue to 53. Hits for about 100. Dropped a tarnished sunstone. No drop wayfarers quest item.
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New Mob
# Feb 12 2007 at 7:41 PM Rating: Decent
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143 posts
Possibly liked to the red skies phenomena, An Agitated Skeleton reddish armed skelly , all three I saw were wielding weapons, no idea on level, since I was sneakin thru there with my 14 Rogue
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Zone-wide Emote
# Jul 26 2005 at 8:37 AM Rating: Decent
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64 posts
On July 25, 2005 a friend and I were hunting and heard a zone-wide emote. The message was that someone had entrapped another and was taking them away. Later another zone-wide emote was heard. The is an extract of the message. Figgle Bin'Bon now has dark elf and gnome parts and wants ogre parts. He (?) is making a stew in preparation for dinner with Xerkizh the Creator.
Beastlord Epic NPC
# Jul 25 2005 at 12:41 PM Rating: Decent
40 posts
Dysmal Darkpaw Mystic. Found in the big chamber of the gnoll caves. Looks like a huge gnoll.

Hits ~1k, but not often, most times around 5-600.

Casts
http://lucy.allakhazam.com/spell.html?id=4430&source=Live
and
http://lucy.allakhazam.com/spell.html?id=3574&source=Live

and apparently AE lifetaps.

Edited, Mon Jul 25 13:48:32 2005
New NPC
# May 06 2005 at 8:05 PM Rating: Decent
I was just curios and headed over to the area marked on my map as a sealed zone. I found a wood elf female standing at the entrance named Pemwenia Dagor. When hailed she just said she was waiting for someone important. She's not on mob list so thought I'de post.
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Gnoll raiding...
# Oct 10 2004 at 2:54 PM Rating: Decent
8 posts
Bunch of gnolls came in and wiped out the fort, and everyone was taken place by a gnoll dunno if this is on a timer, or just a little event, but I logged in, got smacked to 8% health and ran to portal, came back in, thes gnolls took quite a beating before dieing. All gnolls blue to 49
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whatever
RE: Gnoll raiding...
# Oct 27 2004 at 12:55 PM Rating: Decent
4 posts
I also have seen this happen. I don't know where the gnolls came from, but they were attacking the settlers near the portal to Surefall and were RED to a level 35. I had SoW and was able to run to the Basilisk Cave area and everything there was normal.
RE: Gnoll raiding...
# Oct 29 2004 at 5:04 PM Rating: Decent
34 posts
the Gnolls raid because of the 5th qeynos badge quest. Supposedly you are to keep the gnolls from wiping out the village, but most people just watch the slaughter. The quest can be completed whether the village is saved or not. You guys just happened in in the middle of it.

RE: Gnoll raiding...
# Jun 24 2005 at 11:22 AM Rating: Excellent
This "gnoll raid" or "gnoll war" Occurs when you kill: Barducks Darkpaw Regardless of working on the quest. if you kill him and loot all his items the "war"/"raid" will happen shortly after. I am unsure about if leaving the head on his corpse or if looting it is part of the trigger as I just always looted all and destroyed the head when I was XPing there a long time ago.

V/R,
Wyre Wintermute
(yes I noted that this last reply is almost a year in following, just thought I'd put out the info if anyone was looking)
Another New NPC
# Sep 22 2004 at 8:09 AM Rating: Decent
Named Rashara Wrualla, Vah Shir, Dark blue to a 66. Also did not respond to me as a bard, prolly someones epic 1.5 - 2.0 but not bard lol. good luck
RE: Another New NPC
# Oct 15 2004 at 5:38 PM Rating: Decent
I've been looking for 3 hours for this NPC with no luck. Where exactly did you find her/him?
Forest Dragon
# Sep 19 2004 at 4:14 PM Rating: Decent
New NPC, had levitate cast on him. Conned red to 58 Ranger
____________________________
Strikem 93 Ranger
Kolath 73 Shaman
Flaur 19 Cleric
Peteweber 61 Enchanter
Marcel 55 Necromancer
Capnjames 73 Rogue
Alicks 73 Warrior

another new NPC
# Sep 16 2004 at 7:49 PM Rating: Decent
6 posts
Ran across Ranusyll Skyspeed near the Surefall stone in Jaggedpine today. Human female in chain armor. Conned dark blue, indifferent to my 58 Brell warrior. Didn't respond to my hails either.
new NPC
# Sep 15 2004 at 8:30 PM Rating: Decent
6 posts
Ran across Ganatru Mythmoor in Jaggedpine today. Conned indifferent and wouldn't reply to hails by my 58 warrior. Might be related to ranger or druid epic 2.0. NPC was a human male in leather armor and was located by the western branch of the dried riverbed.

Edited, Wed Sep 15 21:31:26 2004
New MOB
# Sep 15 2004 at 12:51 AM Rating: Decent
5 posts
Found a new MOB the day of OOW coming out called "a dire kodiak" guessing maybe a quest mob or possibly a Epic mob. figured I would let folks know
RE: New MOB
# Sep 18 2004 at 3:41 PM Rating: Decent
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109 posts
Here is a list of "Dire" animals I have found.
A Dire Panda- Stonebrunt Mountains
A Dire Leech- Swamp of No Hope
A Dire Griffon- North Karana
A Dire Kodiak- Jagged Pine

These are all level 65 and con indifferent. I hope this helps with some puzzle pieces. Rangers had to find 6 sick animals. I would assume there are 2 other dire animals out there to add to this list. Possibly druid epic? I haven't found any epic information linked to them yet.
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Stupid Griffons...
# Apr 11 2004 at 1:45 AM Rating: Good
34 posts
With the named poachers, be very careful of the assorted timber griffs that seem to randomly move all over the place in the area. Just tonight I had Zeb and Reynald KS'd back to back by a griff that arrived after I had bow-kited the poacher down to under 30%. I'm pretty furious about that, this is an annoying and long spawn to try and get all four. I tried pulling them to places where the griffs hadn't previously gone, and they just went out of their way to fly from their pathing to come get my pull.

Speaking of pulling, the poachers are very easy to bow kite if you keep the griffs away. Ensnare, DoT, bow kite to where you want them, and either run in circles or just root them in place and turn them into pin cushions. At the times I had my kills taken, I had each poacher under 30% and I hadn't yet taken a single point of damage.
could a 46
# Mar 10 2004 at 8:29 PM Rating: Decent
could a 46 rng solo Zed thicklebush or whatever with buffs? By buffs i mean virtue,kei, HoS, and brells mountainous barrier
RE: could a 46
# Mar 11 2004 at 12:30 PM Rating: Good
3 posts
I really don't think so herk. Those named Poachers are heck a tough, hit hard and fast. I remember it being tough at 51.
RE: could a 46
# Mar 11 2004 at 4:06 PM Rating: Decent
okies. Thanks. I will see if anybody will help me kill him in my guild. They probably will and i will be happy. Thanks a bunch
RE: could a 46
# Jun 30 2004 at 9:53 PM Rating: Decent
Scholar
38 posts
Im a Bst of 51 seasons and i can easily solo this camp... yes the whole camp. I find that normally the poachers dont add so its a single kill each time.I think in all the times i hunted here i have had possible 2-3 poachers adding. As for griffs KS'ing i never had that problem. I pull towards the river and just stand and fight there.. some run at 20% others stand til they fall.
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Ervonis Leaflow
# Feb 12 2004 at 12:06 PM Rating: Default
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167 posts
Anyone know where Ervonis Leaflow is located?
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RE: Ervonis Leaflow
# Feb 28 2004 at 7:03 AM Rating: Good
10 posts
i saw him a little southwest of the poacher camp
Lag
# Dec 18 2003 at 11:54 AM Rating: Decent
6 posts
OMG the lag here is the worst zone ever even worse then the Bazaar. I have to turn off all my graphics to fight here.
RE: Lag
# Jun 09 2005 at 5:21 AM Rating: Decent
14 posts
Not any better a year and a half after Iaesfamily's post - was there last night and several times thought my computer had frozen.
RE: Lag
# Dec 31 2003 at 9:58 PM Rating: Decent
12 posts
Same here, will only return for quest purposes.
Need Casserole Sketches
# Dec 16 2003 at 10:40 PM Rating: Decent
26 posts
I need to purchase casserole dish sketches what class/race starts amiable to vendors in JP?? Please help me out :P
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Bards > All
Bloodsaber Defiler
# Oct 11 2003 at 12:01 PM Rating: Default
I killed a Bloodsaber Defiler in the caves. She dropped a Bloodsaber Defiler's Head...no drop. Anyone know what it's for?
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It's hard to soar like an eagle when you're surrounded by turkeys.
RE: Bloodsaber Defiler
# Oct 11 2003 at 12:04 PM Rating: Default
Disregard this post...how is it possible for a Ranger to get lost...this was in Surefall Glade.
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It's hard to soar like an eagle when you're surrounded by turkeys.
??????
# Sep 07 2003 at 7:01 PM Rating: Default
16 posts
Why are all the townsfolk listed as monsters??

Cyribelle the Wild
# Sep 02 2003 at 1:17 AM Rating: Decent
20 posts
I was hunting in Jaggedpine tonight with my 54 level druid and saw her name on track. I tracked her to the river, but I didn't see her running around on land so she must have been in the water.

Does anyone have any information about her? I didn't see her name listed above, but then I am tired an might have missed it.

She conned green according to track.

Thank you.
____________________________
Silverhawk 69 Druid of Tunare
RE: Cyribelle the Wild
# Nov 10 2003 at 12:50 AM Rating: Decent
Scholar
30 posts
Back when I hunted exclusively in Jaggedpine, I saw her on track, green as you said, and went to kill her. Dove into the river and shot an arrow, just one. Hit her for around 40 damage and she died. Dropped nothing but hair.
Amiable to Dark Elf Necro
# Aug 05 2003 at 1:10 AM Rating: Good
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80 posts
Hehe... If you come through the bb teleporter you wind up in the middle of the Splitpaw Temple. Ok everybody knew that already but I cam there with my Necro and expecting to be KoS (I'm always KoS) I went invis. But of course the invis spell wore off right in front of the named Splitpaw (cant remember name right now) This was when I was pretty low lvl. I thought Ok... free teleport to the PoK in about five seconds but it turned out that the Splitpaws were all Amiable to me, a DE, I have no clue if this is normal but I got killed when I went there with my pally. Maybe its just for evil classes/races. Whatever...
____________________________

yeah...
Gnoll Healer & Mystic
# Jul 03 2003 at 1:21 PM Rating: Default
16 posts
This are also in the Gnoll caves and are dark blue to a 53 mage. Went down fast and would estimate they have approx 2000 hp.

Merhlyn 53 Mage
A savage pinewolf
# Jun 25 2003 at 2:30 AM Rating: Default
8 posts
Killed this mob tonite - same level as Pinewolves - dropped 2 wolf skins
Jerg Oakenfist?
# Jun 20 2003 at 7:12 PM Rating: Default
30 posts
Anyone have any information a named treant in JaggenPine? He wanders around like the rest of them, named Jerg Oakenfist, cons yellow to 52.
Potameids and Necros
# May 23 2003 at 9:40 AM Rating: Decent
11 posts
Guardians, maidens and wildings all seem to spawn @ the North end of the river ( from the blocked tunnel North ). I've been working them for a week or so and can solo w/ only minor problems. As a 53 Nec w/ Jboots always up, I'm DMF'd w/ my 49 pet buffed. Leave pet on the west bank of the river. These critters seem to have a decent agro radius (you can draw agro from a potameid in the river if you're standing on the bank). Also, I've had trouble DoTing them while they are under water.

Once you have their agro bring back for pet to tank. I only 1 you can do Envenomed Bolt(EvB) and BoD. Then to save my pet I'll tank as long as my BoD holds up. This doesn't last for too many pulls if you're on KEI as opposed to Lich w/ AA's in Regen. I would not recommend pulling if less than 50% mana.

If multiple pulls, hit each w/ Splurt while pet is tanking. Pick one in particular for BoD and EvB and agro kite it. This will take 1 off your pet. If pet is at full health(w/ AD) when starting, you should be fine.

RE: Potameids and Necros
# Sep 18 2003 at 11:43 AM Rating: Default
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51 posts
You had problems dotting them under water only because you were over water...
Let me explain :
ANY spell a PC cast on ANY target will not land if you both are not on the same "side" of water. If someone casts a buff on you while you are underwater, you will see the message "soandso tries to cast a spell on you, but you are protected".
Surface of water acts as a shield for magic (dont know if works the same way for waterfalls also).
Note that even if your breathe meter doesnt pop up AND surface of water is above half you line of sight AND your target is totally under water, your spell will land.
The "watershield" only works with magic, you can pull potameids with arrows, no matter if you are on shore or under water.
Darkpaw Mystic
# Apr 25 2003 at 8:05 AM Rating: Default
1 post
I killed this gnoll many times and I dont see it listed on your list... just letting you know so you can update it
Cool zone
# Apr 20 2003 at 11:34 AM Rating: Decent
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112 posts
Awesome zone for bards. Most people steer clear of here cuz they aren't friendly with animals, but just use the faction song on one them and it puts you up to dubious with all of them so they won't aggro.

I only came here at 51 and tried the potameids. They are very rarely camped becuase they are unsnarable, which means druids, necros, and rangers wouldn't wany anything to do with em really. They also run very fast. Not a problem for bards though. Selo outruns them easily (especially with Selo's drums of the march or better). So you just jump in the river and then let them aggro you. Have Aria's eagle song up so you can get out of the water fast. Once on shore, you can charm kite as many as you have. Don't get caught! These things hit fast and hard and our snare/slow songs won't work. There's a good chance they could even kill you if you have 4 of them and you get stunned. But its good exp and they don't have a huge amount of hp.

Not a very dangerous zone overall. The only thing that should kill you is the lag. I have to stay in first person mode and look slightly down when I kite. You get used to it fast. At 52 I'm done with the pots and I'm camping the poachers. One of the named there (Zed i think) drops a half elf illusion mask. Its no drop and bard/rogue only, but he's a pretty rare spawn. I've only killed him once in about 5 hours and he didn't have the mask. There are a bunch of other named poachers but they don't drop anything too good unfortuneatly. I'm only doing the camp for the mask. Most of them are light blue but its decent AA exp. Bards could prolly solo the camp at 50 or so.

McElven 52 Bard
Netherus Drunarth 56 Cleric
Terris Thule
#Arokoms, Posted: Apr 09 2003 at 6:54 PM, Rating: Sub-Default, (Expand Post) when you die in this place you can't find your body i just died and i have been searching forever.
Potemid caves
# Mar 16 2003 at 1:39 PM Rating: Decent
Hey was wondering HOW do you get inside the Potemid caves?? found the blocked entrance place but i see no other entrance. Just tryin to get in to kill Maeygrin the pure for the azure bracer (also where does she spawn exactly?)
thanks
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Bluu - Kujata server
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Alkways empty
# Mar 12 2003 at 5:41 PM Rating: Default
1 post
hello, i was just curious as to why this zone is almost always empty. I have hunted here for several levels and rarely have there been more than 2 or 3 people in zone. The exp from the griffs is good and the loot is usually around 5 plat a griff. Am I wasting my time here when I could be in a different zone leveling faster?. Just curious.

Jarrak Gloomwood
36th lvl Druid
____________________________
Demanox
"if you are always looking for a knife in the back who is watching the front?"
RE: Alkways empty
# Apr 06 2003 at 3:15 PM Rating: Default
28 posts
One word - lag
RE: Alkways empty
# Jun 09 2003 at 5:49 PM Rating: Default
*
93 posts
I agree LAGGGG!!!

The horrible result of POOR Verant Design!!!
Too many Thick Tree Graphics and similar to the same designer who did Dawnshrouds

Very lame Design
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Hit Hard, Hit Fast and Hit Alot!
RE: Alkways empty
# Dec 30 2003 at 9:58 PM Rating: Decent
26 posts
if the lag is resulted from the graphic and irrelevant to bad connection, it must be similar to what I used to experience in PoK, and will be solved by upgrading your graphic adapter to GeForce 4 or higher.

i think there's something else that makes this zone not so popular. Such as being too far away from the nearest PoK bookstand, or maybe overly filled with angry animals that threatens one's faction with the friendly Jaggedpine folks.

this is a great zone for novice bakers to hone up their cooking skill from 1 to 135, for one can purchase unlimited bat wings and fresh fishes and frostings without leaving the same building (Jaggedpine bank). of course you have to bring your own spit, and watch out for the massacre activated by a successful darkpaw king raid.


Edited, Tue Dec 30 22:10:28 2003
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You have been slain by your guilty conscience!
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dire charm
# Dec 21 2002 at 2:06 PM Rating: Default
4 posts
What is the best lvl 45 or under animal to dire charm in this zone the griffons or the anicondas?
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RE: dire charm
# Mar 09 2003 at 2:13 PM Rating: Default
Scholar
45 posts
Anacondas are easily the better pets. 1 cycle of Winged Death, Breath of Ro, and Drones of Doom with Extended Affliction 3 gets a Timber Griffon down to about 10% hp (give or take a couple). The same cycle only takes an Anaconda down to about 35%. This is true, regardless of what level they spawn as. Even the lowest possible level Anaconda will take an extra Winged Death and Drones of Doom to finish off, while even the highest level Griffon will only need an extra Drones of Doom. That's a signifigant difference in hp.

Also, according to my logs, the max I've ever been hit for by a Timber Griffon is 104. The max I've ever been hit for by an Anaconda is 113.
RE: dire charm
# Dec 30 2002 at 2:42 AM Rating: Default
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79 posts
The anacondas seem like a good idea because they poison relatively often, but the griffs have a much higher damage output. So go for a Griffon and if at all possible, the named to really make that DC count.
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Level 63
Rallos Zek
RE: dire charm
# Jan 10 2003 at 8:05 PM Rating: Default
Avatar
14 posts
The anacondas do not poison.

RE: dire charm
# Jan 15 2003 at 3:01 AM Rating: Default
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170 posts
Its a rough call either way, both are about the same lvl. But it varies, Annacondas dont hit quite as hard in my experience but are harder to kill. More hp most likely or maybe just higher regen rate, being lizards and all. Like the Iksar, Only flatter.

Edited, Wed Jan 15 02:33:35 2003
RE: dire charm
# Mar 18 2003 at 1:51 AM Rating: Default
3 posts
I'm pretty sure that the snakes are always higher level. My 55 druid's been hunting here for quite a while and the rare griffon will be dark blue, while ALL of the annacondas are. And the annacondas seem to have roughly 2k more health than the tougher griffons. I'd go with the snakes w/o question, but... that's me.

Try using a temp charm and experiment some. You'll see what I mean.
Level
# Nov 12 2002 at 8:11 PM Rating: Default
3 posts
What lvl does anyone recomend comming to this place?
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RE: Level
# Dec 05 2002 at 8:13 PM Rating: Good
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658 posts
You can come here as early as 30 or so to kill basilisks, although most folks will find soloing them hard at that level, and pickup groups are rare here at those levels. Bring a partner and you'll be fine at 30 or even a bit lower.
#The One and Only gatchell, Posted: Oct 04 2002 at 6:02 AM, Rating: Sub-Default, (Expand Post) This Zone stinks, most crap loot for this type of level, thx Verant for another useless zone... maybe some quests are goob, but nothing you can't get anywhere else with better stats...
#haljordan, Posted: Oct 04 2002 at 4:46 PM, Rating: Sub-Default, (Expand Post) HEY p00n jabba get of Verants NUTS U think they make stuff just for your enjoyment..VERANT RULZ crashes,LAG,BUGS, FOR ONCE i would like to see SOME RESPECT for THE BEST GAMERS IN THE WORLD YOU LIKE AND YOU KNOW it probley IN PINE RIGHT NOW!!!ITS not just the gear that makes a game fun it your friends which u have NONE im sure IM just hear thinking on were to go and if I dont like PINE im not going to post it sucks or thank VERANT IM just going to move on happily in MY eq DAY!!!
#StoneWynter, Posted: Jan 04 2003 at 9:55 PM, Rating: Sub-Default, (Expand Post) Bro ...
RE: Zone stinks !
# Nov 11 2002 at 10:01 PM Rating: Default
it scares me to think that there are actually people like this walking around in the world.
RE: Zone stinks !
# Oct 11 2002 at 4:45 PM Rating: Decent
1 post
Instead of meth, try Prozac before posting.
RE: Zone stinks !
# Aug 30 2004 at 3:16 AM Rating: Decent
*
59 posts
Fiercewind
# Sep 27 2002 at 2:26 AM Rating: Default
1 post
I ran into a named wolf (Fiercewind) the other day. Was dark blue to a 56 druid. He dropped a 1hs 14/32 with a couple stats and effect whirling wind. Did a search and find no information on it or him. Anyone know anything, or heard an NPC mention it?
RE: Fiercewind
# Oct 23 2002 at 8:37 AM Rating: Default
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138 posts
I killed Fiercewind tonight. He's about as tough as the Giant Anaconda's (5-6k hps) and between levels 40-45.

He dropped Fiercewind.
1hs (scimitar)
14/32 minimum level 34
procs whirling wind (25hp dd/interupt/knockback)
Wt 3
Class WAR PAL RNG SHD DRU BRD
Race All

Proc rate was relativly high
CHEESE
# Sep 11 2002 at 10:03 PM Rating: Default
35 posts
ok sounds like a great zone for me to fight in someday but for now can anyone tell me if a lvl 22 ranger can survive in here long enough to buy some CHEESE and if ya can loc and name of the guy that sells it
one more stupid question how do i open a optional zone too make it avalable to enter??

Edited, Wed Sep 11 22:54:37 2002
RE: CHEESE
# May 08 2003 at 12:54 AM Rating: Default
Scholar
*
54 posts
I don't think the cheese is normally sold at the vendors by the zone portal. Someone may have sold some off there. The place I have found cheese though, is from the good gnoll vendors. Head West from the zone in just a few paces and you will be at the zone wall. Now head South for a while where you will come along a cave. The good gnolls live in here, my faction started at apprehensive with them. Chef Brargus sells the cheese. He is in one of the 3 small rooms if you follow the left side of the cave around. #9 on EQAtlas.com As a ranger, you shouldn't run into any problems getting there, because there are only animals between the zone in and the cave.
Good Luck
RE: CHEESE
# Sep 25 2002 at 3:55 PM Rating: Default
1 post
I am sorry I dont remember the name of the food vendor, however he is in the second building with the banker just as you zone in from the Surefall zone. The area around the town and orb where you zone in is pretty safe as long as faction is good. Killing one of the named gnolls spawns an attack on the town and this would be the only time you might have trouble but that is a very rare event.

Cylonga
Level 55 outrider
E'ci
Optional Zone Availability:
# Sep 19 2002 at 7:55 AM Rating: Decent
Scholar
*
74 posts
To download an optional Zone:

Uncheck "Autoplay" on the first log in screen

Click on "Advanced" option

In the next menu make sure Optional Patches is checked.

Re log into game.
RE: CHEESE
# Sep 16 2002 at 9:41 AM Rating: Default
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123 posts
All I know is if you are a ranger and have killed no animals this zone should be pretty benign/ However, being a tailor mayself, I established a wonderful train when I entered this zone. It was actually somewhat amusing having such a variety of bestiary chasing me....the damn panthers are hella fast. Finally found the teleporter and zoned out. Whew!
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Ogre Guardian - EQ 2
RE: CHEESE
# Nov 27 2002 at 3:45 PM Rating: Decent
*
107 posts
If you're hunting for plets/skins, leave them animals alone. Go kill the poachers, they drop HQ pelts/skin more frequnetly than the animals.
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Vorok, the mighty Orc Hunter.
RE: CHEESE
# Sep 12 2002 at 12:51 PM Rating: Decent
24 posts
The merchant who sells the cheese is just to the right of the Banker. I think his last name is Darkcloud. You could easily track him from the zone-in point. You should be safe in JP because you are a ranger (assuming that you haven't done anything to destroy animal faction). There should be no problem zoning in (right there at the fort - where the guards and merchants are), buying the cheese, and zoning back to SFG. Hope this helps.

Edited, Thu Sep 26 13:53:20 2002
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65 Storm Warden
Tarew Marr
RE: CHEESE
# Sep 12 2002 at 9:36 AM Rating: Default
46 posts
Sorry not sure where the CHEESE is.
But I can help ya with the optional zone thing.
Make sure you have autoplay UN-clicked.
when it is done checking for downloads click on the advanced button in bottom right corner.
In there make sure optional zones has a check mark in the box beside it.
Then click save.
It will start downloading any optional zone stuff.
When it is done click play and enter game.
Go to SFG in the bear caves find a gem on top of a stick and click on it. This gets you into the zone.
So you don't have to turn them on.
As soon as you download them they are there waiting for you to explore.
Hope this helps ya, but if not /shrug I tried.
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Beornagar
Barbarian
Prophet
Vallon Zek
To make animals stop attacking
# Sep 09 2002 at 4:46 PM Rating: Decent
Scholar
26 posts
Killing Poachers Doesn't help.
The faction listed when you kill a Panther, Bear or Wolf in Jaggedpine is already set to max negative even for a Karana worshipping druid.

This is not the faction they use to determine agression. They attack or don't based on QRGProtected Animals faction. You can raise this through 2 quests listed on this site.

Gharin's Note (Good) [qeynos south]
Nesiff's Statue [surefall glades]

I verified the QRG agression with my Dark Elven necromancer who spent a good deal of time working his way out of KOS to QRG-P-A.

NOTE : Evils and Treant killers will have a lot of faction work before they're able to do the 2 quests listed above, so don't expect this to be an easy task.
RE: To make animals stop attacking
# Nov 27 2002 at 3:50 PM Rating: Decent
*
107 posts
Rangers and druids have (or supposed to have) an unchangable faction of amiable with animals. But in Jagged Pines, you can loose faction. So to be sure that you don't die everytime an animal walks by, leave them alone.
____________________________
Vorok, the mighty Orc Hunter.
RE: To make animals stop attacking
# Dec 09 2002 at 3:39 PM Rating: Decent
**
658 posts
The animals in JP are on the same faction as the ones in Surefall. Killing any of the animals (in either zone) decreases your faction with all the animals in both zones, plus Surefall Ranger and Druid guilds, and Jaggedpine Residents as well.

With other animals anywhere, one's faction with them doesn't change when killing an animal. Whether good or bad, it stays the same - of course, other animals and animal-loving NPCs like Druids do assist their furry friends.

BTW, as an enchanter, Spirit Wolf form made me non-KOS to the animals here.
RE: To make animals stop attacking
# Jan 17 2003 at 1:01 PM Rating: Default
*
170 posts
Not entirely true, I havent killed any bears wolves or pathers, but Griffons, griffawns and annacondas dont have any faction hits attatched.
goldentalon
# Sep 03 2002 at 2:10 AM Rating: Decent
*
56 posts
killed a named griffon (goldentalon)
had a boat load of hitpoints and hit 105 ish did not aggro on me. bout killed me tho, thank you to angeline(sp?) for your help again
he dropped:

Eye of the Griffon
10 Wis
-20char
20hp
range item

guessing is his common

took a screen shot this time since i forgot on that potameid

Edited, Tue Sep 3 10:13:59 2002
____________________________
Steamslayer Mallorian of the Daybringers
85 ranger of fenninro
#mallorian, Posted: Sep 03 2002 at 2:09 AM, Rating: Sub-Default, (Expand Post) ack =)
map
# Aug 25 2002 at 10:45 AM Rating: Decent
Scholar
**
702 posts
Can someone tell me where to find a map? I am doing a decent job making one for myself but I cant wait for EQATLAS to finish one for this zone.

To cut down on so many posts I am just editting the same one. Thanks for the help with the map locations but I am wondering why so many people down rated my request for a map...sigh.

Edited, Wed Sep 25 23:52:40 2002
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Gaming veteran: UO,EQ1/2,WoW,L2,GW,CoH/CoV,RFOnline,Archlord,LotRo...
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RE: map
# Aug 26 2002 at 10:21 PM Rating: Default
Cool site below, basic map also

http://www.glorysite.com/eq/jp.html
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good hunting
RE: map
# Sep 17 2002 at 11:23 AM Rating: Good
*
84 posts
http://www.eqatlas.com/jaggedpineforest.html

EQ Atlas have finally made a Jaggedpine map!
faction
# Aug 25 2002 at 1:17 AM Rating: Default
21 posts
does anyone know how to raise faction with the animals?

Critters of Jaggedpine?
RE: faction
# Oct 09 2002 at 4:31 AM Rating: Default
*
120 posts
stragely enough I can kill animals and lose faction with the town and SFG but the animals still like me (ranger).
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Hunter Wageit Whar
70 Ranger
<The Lost Server of Innoruuk>
RE: faction
# Sep 22 2002 at 1:30 AM Rating: Default
There are 2 quests that I know of to raise QRG protected animals.. wolves, bears, ect..
Gharin's Note (Good) in Qeynos South given by Gharin & Nesiff's Statue in Surefall Glade given by Vesteri Nomanoi.
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Autumnbourn Thundershot
Halfling Ranger of Karana
36th season on Solusek Ro
soloing
# Aug 21 2002 at 6:28 PM Rating: Default
19 posts
Would this zone be a good place for a 54 warrior to solo in with just band aids no BP heals and fairly nice weapons.

Glicer
54 champion
Officer of <Lost colony>
E'ci
RE: soloing
# Aug 21 2002 at 9:18 PM Rating: Default
7 posts
Not really. The gnolls would eat you alive solo, maybe psome of the weaker animals...I would reccomend at least getting one or two partners.
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Madjifindel
52 High Elf Mage of Karana
Morrell Thule

Jerg Oakenfist
# Aug 21 2002 at 3:44 PM Rating: Default
2 posts
Anyone knows where Jerg Oakenfist spawns? Has he got a placeholder? Loc? Lvl? how often does he spawn and how often does he drop gloves? Tell me everything you know =)
RE: Jerg Oakenfist
# Aug 27 2002 at 12:45 AM Rating: Default
No idea where he spawns, but was on track from the zone in from SFG and running around nearby. Guy is quite tough to solo, as a 53 bard he conned even and I could barely keep ahead of him with selos, so I assume hes spirit of cheetah speed. Called in a little help from a 53 druid and 56 pally, and eventually took him down dot kiting, druid WDing and pally meleeing from behind. Very tough as he took about 4-5 WD's cast drones of doom, fury of air and heals repeatedly and hits in the 150's range on someone with around 925ac.

Dropped the oakenfist gloves: 11ac 10str 30mana 15MR recommended level of 45, all races priest/true casters as well as rangers and beastlords.

Also dropped Gnoll pitfighter handwraps, lore item no rent, mnk/bst only...... cant seem to find any info as to what they are used for and hope my guildmates can as I had to log.

Any info would be appreciated about the handwraps.
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<a href="http://www.magelo.com/eq_view_profile.html?num=366003">Phat Lewtz
Seeking Brell Group
# Aug 21 2002 at 1:36 AM Rating: Default
3 posts
Looks like a great zone to form a group for. I am a 37 WAR on Brell . Looking for all takers at 35-45 to group with. Love new zones )

Montipora
37 Warrior Brell Serillis
Crippling Blow 366
Wildlings and Maidens
# Aug 20 2002 at 10:23 AM Rating: Decent
10 posts
Just a quick note: the levels for Wildlings and Maidens posted here are reversed. Just dinged 54 this weekend there (thank you, thank you), and the Maidens are all now light blue to me, while the Wildlings are dark blue.
Sorien
54 Druid
Zeb
Bear fangs,panther fangs and wolf fangs
# Aug 18 2002 at 12:16 PM Rating: Decent
1 post
Poachers drop these no drop fangs. Does anyone one know what there for?
RE: Bear fangs,panther fangs and wolf fangs
# Aug 18 2002 at 11:25 PM Rating: Decent
7 posts
I think they are for the Oracle Jaarl quest, who is the leader of the "good" Brell gnolls...
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Madjifindel
52 High Elf Mage of Karana
Morrell Thule

directions
# Aug 12 2002 at 6:08 AM Rating: Default
1 post
can anyone give me directions on how to get here from sfg? heard xp is good here
can a 47 pally hunt here or find groups here?


Ealadan Whitelighter
47 Paladin
Lanys server
RE: directions
# Aug 12 2002 at 12:08 PM Rating: Default
Scholar
32 posts
The portal is in the "hidden" caves behind the waterfall in Surefall Glade.
Definately not a Low - Mid Level Zone
# Aug 12 2002 at 2:49 AM Rating: Decent
Whoever started the rumor that this was a Low to Mid Level Zone , obviously had no clue as to what they were talking about.

I'm Currently 54 , and with a Group of 3 , can make some insane exp in a short amount of time, especially for 54.

Most the Mobs con Dark Blue to me with a few Light Blue.

The tanks that I've been hunting with (58 Ranger, occasionally 59 bard) both say that there are still a good number of Dark Blue mobs for them, and alot of light blue , which make for some easy solo'ing .

It ain't velks , cause it doesn't have the Gem drops, or the Great Item drops , and most of the Items that are even worth something are either LORE , or NO DROP . However if your after some good EXP , and a little bit of Coin Cash this is the place that you wanna be.
faction
# Aug 09 2002 at 1:20 AM Rating: Good
Scholar
31 posts
ok i have killed gobes of gnoles... its been a lot of fun and i am up to amiable with all the town npc's but here is my problem... i am kos to the animals in this zone... the getting agro every time i run around and taking neg hits ( both the residents and animals ) is getting old... anyone kill anything in zone yet that gives pos faction to critters of jagged pine?
RE: faction
# Aug 09 2002 at 9:52 PM Rating: Excellent
you know those gnoll canines every1 always destroys? take those and turn em in to the sergeant in town to increase ur critter faction

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