East Freeport  

Quick Facts

Type: City
Continent: Antonica
Instanced: No
Keyed: No
Level Range: 1 - 95
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Freeport is the gateway into Antonica, acting as a hub of sorts for the continent. After the trek across the Ocean of Tears, visitors dock in the Freeport Harbor and check in with the Port Authority. The eastern part of Freeport is home to the Freeport Militia, the League of Antonican Bards, Steel Warriors, Dismal Rage, and Coalition of Tradesfolk Illegal.

At the southern tip of the city is the gate to the Desert of Ro. Within the Arena run by the Steel Warriors is a massive statue of the Maiden of Rage, Sullon Zek. This statue acts as the portal into the Plane of Rage.
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New MOB ?
# Oct 09 2001 at 2:39 AM Rating: Default
Was taking my Erudite Necro down to the basement for training at the Necro/SK guild. This thing called a trap wire snared me and hit me for a few 205's and I was dead. It was also invised I couldn't see it and did not have time to con it to see what lvl range it might be.
RE: New MOB ?
# Oct 21 2001 at 6:27 AM Rating: Default
Went back with my DE SK. Same result at his Lvl 47. Trap wire took him out pretty quickly after I got rooted. I couldn't target it to attack, so it's got to be a trap and not a Mob. Oh the excitement.

My friend took her Human Necro in and it didn't attack her so I'm guessing it may have racial or Diety based triggers??
Glad someone noticed
# Oct 30 2001 at 12:18 PM Rating: Decent
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89 posts
I ran into the Trap Wire when I created a evil Human Enchanter in FP. If you go into the first inn door on top (their should be an Innkeeper inside), the stairs going down lead to the trap wire. It might not have attacked your necro, but my Enchanter didn't seem to share that immunity.

I'm guessing something along the line that it doesn't attack Necro's only, or maybe even as specific as Human Necros of Innoruuk or something. Kind of stupid since it was my guild house and all.
RE: Glad someone noticed
# Nov 06 2001 at 4:03 AM Rating: Decent
3 posts
I started a new human Necro in order to get a spell from there for one of my main's quests. The Necro was lvl 2 when I tried to take him to the guild. I got smoked by the Trap Wire for 160 pts, which was more than enough. Lucky I didn't take my main.
RE: Glad someone noticed
# Feb 20 2002 at 11:57 AM Rating: Decent
The trap wire got me too. Level 20 human shadow knight of Bertoxxulous, in FP to train double attack and buy spells ahead of time for 22. It held me with Entrapping Roots. I thought maybe I would Shadow Step away from it but no luck. It cast Scourge on me, then left me alone and cast buffs on itself while I stood there dying, trying to bind wounds against the dot.

Ironically, I had passed the soulbinder and thought, nah, nothing is going to happen to me here. So starting back in OT for the CR. Not much fun!

Saw it casting.
# Oct 20 2001 at 2:39 AM Rating: Default

It might be a trap.. odd that its there though.

I saw it say as I walked around in there

"A trap wire begins to cast a spell"

but never saw it nor got snared/killed as you did. It looked just like other messages of people casting.

I guess I was lucky it did not... odd....

I've been there a lot and only noticed it lately along with some new guy being there, a half elf in velious looking type armor (leather?) not listed here named

Thiryn Dernus

He was blue to my 37 cleric dark elf who is in good with about all of freeport and the sewers now, and indiff. He seems to have been in only since that trip wire message though I have no idea what either is for. He does not respond to hails and every so often he takes off running and opening doors, runs out around in the slum area, opens another door and comes back down through the secret wall to his original position. I tried hailing him while running also.

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