Spell Icon Cazic Touch  

Description

1: Decrease Hitpoints by 100000

Details   Raw Spell Data, Lucy Spell View

Mana: 0 Casting Time: Instant
Recast Time: 0 Fizzle Time: 0
Resist: Unresistable Range: 12000
Location: Any Time of Day: Any
Interruptable: Yes Target Type: Single
Spell Type: Detrimental Category: NPC
Source: Live 11/16

Triggered by spell

Quick Facts

  • Duration: Instant
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Post Comment
80K max?
# Sep 01 2017 at 6:27 PM Rating: Decent
4 posts
The PoSky version at least no longer seems to be a Death Touch. All of the DT mobs hit me with it but the max damage I took was 80K (sister of the Spire) and that only once. On several occasions it did nothing at all but give me the dialog ("Sister of the Spire says Socor!"

Socor of Drinal
80K max?
# Sep 05 2017 at 9:45 AM Rating: Excellent
[quote=********* PoSky version at least no longer seems to be a Death Touch. All of the DT mobs hit me with it but the max damage I took was 80K (sister of the Spire) and that only once. On several occasions it did nothing at all but give me the dialog ("Sister of the Spire says Socor!"

Socor of Drinal[/quote]

In your log, what does it say for the <Spell> that is casted where you took 80k damage?
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80K max?
# Oct 16 2017 at 10:48 PM Rating: Good
**
822 posts
The following mobs in PoSky still cast Cazic Touch (100k minus your mitigation). It just won't kill you anymore at level 105.

a greater sphinx
Bazzt Zzzt
Eye of Veeshan
Keeper of Souls
Overseer of Air
Sister of the Spire
The Hand of Veeshan
The Spiroc Lord
Cazic Touch
# Dec 29 2012 at 6:49 PM Rating: Decent
19 posts
92K hit from Keeper of Souls in Plane of Sky.
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Omg
# Jan 06 2012 at 11:55 PM Rating: Decent
6 posts
This is the dumbest thing ever put into the game. In my opinion, this is to **** people off when theyre wondering through the plane and whoops your dead.
remember when it was 10k?
# Jan 16 2010 at 8:47 PM Rating: Default
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170 posts
By today's standards the Death touch would just be a "minor inconvenience" touch.
remember when it was 10k?
# Mar 28 2010 at 8:35 PM Rating: Decent
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230 posts
Azrielgavan said...

Quote:
By today's standards the Death touch would just be a "minor inconvenience" touch.


Did I miss something?
If you think 79,5000 is less than 10,000 then you need to go back to school and learn your math lessons again. I just got dropped for 79500.
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remember when it was 10k?
# May 25 2010 at 4:56 PM Rating: Decent
8 posts
Calm down, honey bee...reread the title of his post again. He was just asking if people remembered the old 10k deathtouch, and commenting on how that would be a minor inconvenience nowadays. Which it would be!
Range
# Jan 07 2010 at 7:19 PM Rating: Default
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89 posts
It says the range is 1000, so If I invisi up and walk up to any mob that CT's
Park my pet (Guard here) Target Mob then walk away until out of that range sick pet on him come running back dot+nuke him how would this tactic work has any one tried it?
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DA No Good
# Jun 30 2009 at 8:18 AM Rating: Default
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145 posts
Divine Aura, Harmshield, all that line is no good versus this badass nuke. DONT TRY IT, our clr DAed herself after I(sadly the only tank) tried pulling unaware of the DT. She was the 2nd one DTed.........
new subject? shoulda been DT's....
# Aug 08 2007 at 5:16 PM Rating: Default
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91 posts
ive never tried it. but i read that divine aura an other invulnerability spells dont protect against most of these sorta DT's. just figured id mention it.
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new subject? shoulda been DT's....
# Jan 09 2008 at 12:30 PM Rating: Decent
Scholar
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319 posts
The next questions I have are: 1) does the Mirror/Reflect/Bounce/ etc. type of spell protect against Cazic Touch if one is lucky and the spell should be refected? 2) and would there be a corpse on the ground as if the player got credit for the kill, or would the corpse poof as if the mob got credit for the kill?
new subject? shoulda been DT's....
# Jan 24 2009 at 12:13 AM Rating: Decent
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1,196 posts
Lvl 83 Cleric spell Providence rk. II does NOT work on Czic Thule Touch. Was fun to watch though :)
new subject? shoulda been DT's....
# Feb 26 2010 at 7:35 PM Rating: Default
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64 posts
I have survived a Death touch with my Touch of the Divine AA. I wouldn't count on it working ever again though. I only survive after getting killed about 25% of the time at rank 10 of this ability.
new subject? shoulda been DT's....
# Jan 09 2008 at 11:11 AM Rating: Decent
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319 posts
My necro cast Quivering Veil of Xarn on herself (18 second invulnerability), and ran up to the Spiroc Lord fully visible. She was instantly dead before the invulnerability had worn off. I was disappointed in this, but it confirms what you heard.
refresh time
# Feb 26 2007 at 11:15 PM Rating: Decent
personally don't believe refresh time is 30 seconds - i believe it is 45..i killed dread the other day but sending in shammy to take HT..Had SK ht for 12k and startin beatin him down with 2.0...i think at about 30-35 seconds he started running from me - so i think its 45 seconds..
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Has anyone tried...
# Sep 20 2006 at 9:57 AM Rating: Decent
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443 posts
Looking at the spell data for all the Deathtouch spells I could find, they all say "Reflectable: Yes" in the spell data. It would take perfect timing, but has anyone tried hitting the puller with one of these spells or effects a couple seconds before engaging any of the DT mobs?

Bounce
Reflect
Dark Echo

I'd love to get through PoSky solo as my Mage ^_^
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Has anyone tried...
# Feb 06 2007 at 5:34 PM Rating: Decent
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76 posts
The timing does not have to be too perfect. The buff lasts for 12 seconds.
As far as I know, they only work against other player spells and not against NPC's.
I might be wrong on the NPC part, why dont you mozy onto PoFear/Sky and try it, if it does reflect cazic's touch, ****, I'll do LDoN's till I can get this spell and solo PoFear/Sky too on my mage.
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survivable?
# Jan 17 2006 at 8:55 PM Rating: Default
42 posts
If this really was upped to 100k, I don't think there's any way anybody can survive it now.
Actually....
# Dec 03 2005 at 1:21 AM Rating: Decent
Every 30 Seconds is posted.
Spell Shields
# Aug 15 2005 at 11:47 AM Rating: Decent
46 posts
I wonder if spell shielding affects the damage taken from DT's. Anyone know?
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RE: Spell Shields
# Aug 18 2005 at 3:59 PM Rating: Decent
Scholar
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62 posts
Yes it does. i have some spell shielding. and i dont get hit for the normal 32K. it was something around 24K.

after looking at logs and adding up my spell shielding.. i have 22%. and i have two counts of being DTed recently (stupid MPG trail / 7th island posky) anyway, 22% of 32K is 24960 and that is exactly what both my DTs are for.
so with max spell shielding (35%) you would be saved from 11200 damage, and still be hit for 20800.
RE: Spell Shields
# Aug 22 2005 at 10:00 AM Rating: Decent
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1,196 posts
I'm too far from uberness to know, but does anyone else know of further AA's, Discs, buffs, or anything else that could reduce this damage further below 25k?

Also, is this spell cast on a random target or selected by order of agro?
RE: Spell Shields
# Aug 31 2005 at 9:38 AM Rating: Default
42 posts
Enchanters can cast a 20% spellshield that will block up to 2080 hp and a rune that will block 1500 hp. That is just about it, so after 35% spellshield, you get 20800 hp to try and take, which an enchanter can take with the AA mind over matter and uber gear. 11khp and 11k mana mean half the deathtouch goes into the mana (10400) and half into hp, leaving them with 800 hp. So uber enchanters can take 20k falls and 32k deathtouches, but only every 22 minutes.
Golems got that
# Aug 11 2005 at 11:05 AM Rating: Decent
19 posts
& i have to fight a golem w/ this =p.
god i wish epic dodnt requre stuff like ths
Stun
# Apr 27 2005 at 1:28 AM Rating: Default
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120 posts
HMMMMM
Call me crazy or just new but why cant you have someone chain stun him???? It says his death touch IS interruptable anyone ever try this?
RE: Stun
# Jul 06 2005 at 5:08 PM Rating: Good
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113 posts
Instant cast time. It's an 0 timer. The stun has to be a fluke timing. Stunning would always have been on the list of should-have-dones anyway, seeing as then he can't cast OR hit for a proc.

Also are all of the mobs that cast this stunnable? Call me crazy :p /tease
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not unresistable
# Jul 24 2004 at 10:19 AM Rating: Excellent
From what I have seen death touch is not unresistable. I know people who have resisted the death touch in sky and in the old hole.
#MaguuOfVeeshan, Posted: Oct 21 2004 at 11:14 PM, Rating: Sub-Default, (Expand Post) BZZZZT Wrong.
RE: not unresistable
# Oct 22 2004 at 1:47 PM Rating: Default
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122 posts
BZZZZT Wrong.

According to the spell History at Lucy (available at the link above), there was a time in the past when it was Magic-based, not Unresistable. So it's very possible that it was resisted by people for years before it was modified.

Nice attempt at sarcasm, but perhaps you need to do some research before you end up looking like an idiot.
RE: not unresistable
# Apr 29 2005 at 4:17 PM Rating: Decent
this was probably changed because monks back in the day could duo cazic.
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RE: not unresistable
# Mar 05 2005 at 8:53 PM Rating: Decent
BZZZZT Wrong.

...

Wait, what are we talking about? I just wanted to buzz the buzzer thingy.

;)
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easy
# May 15 2004 at 1:05 PM Rating: Default
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210 posts
Easy easy easy kill!!! Super LOW HP. just get a sacrificer, then atack like crazy
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Ring of Valor | Bristlebane
Death touch
# Apr 30 2004 at 5:46 PM Rating: Decent
10 posts
hes really not that bad. send someone in to sacrifice them to the dt. then ya zerg him

throw on as much damage as u can as fast as u can and he probably wont even get a secound DT off.

unless you plan on soloing him. then your in trouble

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RE: Death touch
# May 09 2004 at 2:19 PM Rating: Decent
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50 posts
He has incredable low HP, so once you reach him, after a few of you fellows have been taken out by his DT

Fright shouts, "Hail Eril's_corpse01".

He dies so fast he wont usually cast another one.
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ow?
# Apr 06 2004 at 3:13 PM Rating: Default
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20000 HP
# Feb 27 2004 at 5:41 AM Rating: Default
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60 posts
YOu say now that noone has 20000 HP just you wait...
RE: 20000 HP
# Aug 06 2005 at 9:08 AM Rating: Decent
6 posts
heh, it's funny to look back at these posts now. Best warrior in EQ at present has 22K HP, which is why DT is now 32K instead of 20K as it was in old times. 2-3 years? Less than 1 from these posts, there were at least a couple 20K warriors. I imagine this time next year, the knights will also have that or better. Who knows though?
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RE: 20000 HP
# Mar 01 2004 at 6:15 PM Rating: Decent
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55 posts
Quote:
YOu say now that noone has 20000 HP just you wait...


Hehe, might be waiting a while. The game's closing in on 5 years old, and the top HP players are around 12k unbuffed. Not saying it'll never happen, but we could be looking at 2-3 more years down the road.
RE: 20000 HP
# Jun 10 2004 at 12:03 AM Rating: Decent
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1,196 posts
the beta was in 1998 so it's probably closer to 7 years.

Also I don't reckon it'll be too long before we get 20k hp players. There's a serious problem with just So many people being level 65 now that I suspect some balancing will be done to spread it all out - we could very well be looking at a level 100 max within those three years....
Death Touch
# Aug 28 2003 at 9:20 PM Rating: Decent
9 posts
peeps are gonna die ALOT!
doh
# Jul 16 2003 at 9:27 PM Rating: Decent
1 post
so, what can the poor raiders do?? i dont know anybody with 20.000 hp
RE: doh
# Aug 09 2003 at 12:58 PM Rating: Excellent
nothing; it decreases 20000hp because it ISN'T meant to be survived. it is a death touch.
RE: doh
# Mar 17 2004 at 1:01 AM Rating: Good
Since they are spells, they can be eaten with Sanctification and Divine Aura/Barrier.
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?????
# May 27 2003 at 12:54 AM Rating: Decent
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76 posts
Ok so how often is this guy gonna use his nasty Caic-touch??
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RE: ?????
# Jul 05 2003 at 5:01 PM Rating: Default
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321 posts
every 1 min
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