Spell Icon Promised Renewal Rk. II  


1: Improved Spell Effect: Promised Renewal Trigger II
2: Lycanthropy
3: Stacking: Block new spell if slot 2 is effect 'Lycanthropy' and < 9500
4: Stacking: Overwrite existing spell if slot 2 is effect 'Lycanthropy' and < 9500

Details   Raw Spell Data, Lucy Spell View

Mana: 500 Skill: Alteration
Casting Time: 0.25 Recast Time: 15
Fizzle Time: 1.5 Range: 100
Location: Any Time of Day: Any
Fizzle Adj: 91 Deletable: No
Blockable: Yes Focusable: No
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Timer: 12
Target Type: Single Spell Type: Beneficial
Source: Live 11/23


Cast on you: You are promised a divine renewal.
Cast on other: Soandso is promised a divine renewal.

Game Description

Imbues your target with the promise of a great heal in 18 secs (3 ticks).

Items with this effect

Quick Facts

Spell: Promised Renewal Rk. II


Serpents Spine

3 ticks
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Longer than 18 seconds?
# Jul 13 2008 at 9:30 PM Rating: Decent
463 posts
I set up an audio trigger to let me know when it's coming up on 18 seconds from the message "You are promised a divine renewal". I'd previously done the same thing for tells or spell awareness reporting a Complete Heal starting, and it's very useful for letting me know if I need to burn a disc or potion or whatever to buy a second or two for the heal to go off.

What I noticed for this spell was that the trigger was consistently telling me the 18 seconds were up but the heal didn't come for another few seconds. So with the new always-visible buff timers I watched as I cast it, and sure enough it's showing up with a 22 or maybe 23 second timer.

What I'm wondering is whether the 18-second timer is being extended by my focus items. It shouldn't be, since Extended Enhancement says it only applies to spells with a min duration of 4 ticks. And 15% added to 18 seconds still wouldn't come close to 22-23 seconds. But it's definitely taking that long to fire off. Has anyone else noticed this problem?
Sukrasisx (105 monk) / Terrwini (67 druid) / Teviron (59 shadowknight) / Wizbeau (36 wizard)
-- Mystic Coercion, EMarr
Longer than 18 seconds?
# Jul 14 2008 at 8:14 AM Rating: Decent
463 posts
It's weirder than I thought. Watching the timers, I noticed that all my buff timers hit a multiple of six seconds at the same time, which would make sense if all spell durations are rounded to the nearest tick. That made me think that maybe the 18-second duration was actually 18-23 seconds, i.e. 18 seconds starting at the next tick boundary.

Well, when I watch the initial duration timer on multiple casts, it does indeed vary from 18 to 23. But what's weird is, the renewal effect sometimes fires off before the timer drops to zero. And sometimes the timer counts down to 1 and then bounces back up to 6, the way it does in the Guild Lobby/Hall where buffs never run down. (And then the renewal definitely fires off before the timer gets back down to 0.) So that makes it look like the effect is trying to go off "between ticks" to get the timing right at 18 seconds. Except the result is definitely not anywhere near a consistent 18-second timer. And what's worse, it means I can't even rely on watching the buff icon countdown to know when the heal will happen!
Sukrasisx (105 monk) / Terrwini (67 druid) / Teviron (59 shadowknight) / Wizbeau (36 wizard)
-- Mystic Coercion, EMarr
drop info
# Jun 30 2007 at 6:22 PM Rating: Decent
4 posts
Just got off a Roots of the Black Oak. In Direwind.
# Jun 02 2007 at 12:09 PM Rating: Decent
2 posts
This dropped off a giant in the Valdeholm Arena for my cleric today. I guess it's pretty rare because I hunt there alot and never saw it drop, but she got it.

Edited, Jun 2nd 2007 4:10pm by Kikoa
# Feb 12 2007 at 10:03 AM Rating: Decent
155 posts
is this a delayed healing spell yes?
# Jan 06 2007 at 5:41 AM Rating: Decent
56 posts
What is the differances btw this and the RK.I one? does it heal for more? or am I just not seeing what it does differant?

Daily Prayer: Dear God.. please grant me the power to ********* over the internets.
# Jan 06 2007 at 11:32 AM Rating: Good
3,705 posts
Rank one heals 8500 hp, rank 2 heals 9500 hp, and rank 3 heals 10500 hp. Those numbers will be higher, if the spell is cast on a class that has healing AAs.
Xaanru's stuff
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