This is fun if you are tired of MPG/WoS...
We had a 70 Enchanter(Me), a 70 Ranger(Puller) and 70 Cleric grouped up in Vxed and later Tipt. We would have the Ranger go and pull an ukun deathfang(does not summon, or at least it never did)with a snare back to the group... at which time I would Tashania and Charm. If he resists Charm just have the Ranger sit down(I made a hotkey tell) or re-snare to gain back agro. That creates an instant 20K tank approximately.
Have the ukun guard up near the first opening while you are sitting very far away at the back wall and when the Ranger brings in a mob, sick pet and enjoy xp. If you can get a slow off on the mob then you may not even need the Cleric.
This is the trick to it all, THE MOB MUST STAY SNARED! If the Ukun breaks charm it will give you time to move out of the way or re-charm. The best part is that if it breaks charm then all the ranger has to do is sit down to regain agro because the snare aggro's the mob so badly.
On a side note...A lot of folks are gonna say that this won't work or that this isn't effective because some mobs summon in these zones. I agree, I did get killed one time in a 4 hour camp because the Charm broke while we were killing a Pooka(which does and did summon me). But if you see the XP and loot that you can pull down with just this small and random class grouping you may find this combo enjoyable.
Klipper Progression
Cazic Thule