Spell Icon Pious Light  

Description

1: Increase Hitpoints by 3070. Max: 3770

Details   Raw Spell Data, Lucy Spell View

Mana: 740 Skill: Alteration
Casting Time: 3.75 Recast Time: 1.5
Fizzle Time: 1.5 Range: 200
Location: Any Time of Day: Any
Deletable: No Blockable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Target Type: Single
Spell Type: Beneficial Source: Live 04/09

Messages

Cast on you: You are bathed in pious light.
Cast on other: Soandso is bathed in pious light.

Game Description

Bathes your target in pious light, healing between 3070 and @1 hit points.

Items with this effect

Quick Facts

Scroll:
Spell: Pious Light

ClassLevel
CLR68

Expansion:
Omens of War

Duration:
Instant
Post Comment
Spells
# Aug 20 2007 at 5:26 AM Rating: Decent
Minor Shadowspine Rune = Level 66 spell
Lesser Shadowspine Rune = Level 67 spell
Shadowspine Rune = Level 68 spell
Greater Shadowspine Rune = Level 69 spell
Glowing Shadowspine Rune = Level 70 spell
Ancient Shadowspine Rune = Ancient level 70 spell

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Bard
66 - Luvwen's Aria of Serenity, Vulka's Chant of Disease, Bellow of Chaos
67 - Zuriki's Song of Shenanigans, Vulka's Chant of Frost, Luvwen's Lullaby, Cantata of Life
68 - Vulka's Chant of Poison, War March of Muram, Yelhun's Mystic Call, Dirge of Metala
69 - Verse of Vesagran, Chorus of Life, Eriki's Psalm of Power
70 - Vulka's Chant of Flame, Vulka's Lullaby, Voice of the Vampire
Ancient - Call of Power

Beastlord
66 - Healing of Mikkily, Chimera Blood
67 - Muada's Mending, Focus of Alladnu, Spiritual Vitality
68 - Growl of the Beast, Spirit of Alladnu, Spirit of Irionu
69 - Spiritual Ascendance, Feral Vigor, Glacier Spear, Feral Guard
70 - Sha's Legacy, Spirit of Rashara, Festering Malady, Ferocity of Irionu
Ancient - Savage Ice

Berserker
66 - Axe of the Destroyer, Unpredictable Rage Discipline
67 - Crippling Strike
68 - Mind Strike, Unflinching Will
69 - Baffling Strike
70 - Vengeful Flurry Discipline
Ancient - (none)

Cleric
66 - Pious Remedy, Confidence, Ward of Valiance, Shock of Wonder, Sun Cloak, Symbol of Balikor
67 - Reproach, Panoply of Vie, Sermon of Reproach, Pious Elixir, Blessing of Devotion, Conviction
68 - Sound of Divinity, Hammer of Reproach, Pious Light, Desolate Undead, Unswerving Hammer of Retribution
69 - Yaulp VII, Mark of the Blameless, Word of Vivification, Aura of Devotion, Calamity
70 - Placate, Balikor's Mark, Armor of the Pious, Silent Dictation, Hand of Conviction
Ancient - Hallowed Light, Pious Conscience

Druid
66 - Earth Shiver, Tempest Wind, Oaken Vigor, Stormwatch
67 - Nettle Shield, Nature's Serenity, Glacier Breath, Lion's Strength, Sun's Corona, Immolation of the Sun
68 - Steeloak Skin, Chlorotrope, Cloak of Nature, Desolate Summoned, Nettlecoat, Wasp Swarm
69 - Blessing of the Oak, Oaken Guard, Solstice Strike, Vengeance of the Sun
70 - Circle of Nettles, Glitterfrost, Blessing of Steeloak, Mask of the Wild, Hungry Vines, Nature's Beckon
Ancient - Chlorobon, Glacier Frost

Enchanter
66 - Ethereal Rune, Salik's Animation, Mystic Shield, Cloud of Indifference, Synapsis Spasm
67 - Felicity, Speed of Salik, Placate, Rune of Salik, Anxiety Attack
68 - Clairvoyance, Wall of Alendar, Compel, Psychosis, Circle of Dreams
69 - Euphoria, Arcane Noose, Desolate Deeds, Mayhem, Color Snap, Wake of Felicity
70 - Circle of Alendar, Hastening of Salik, Voice of Clairvoyance, True Name
Ancient - Voice of Muram, Neurosis

Magician
66 - all of {Summon Calliav's Glowing Bauble, Summon Calliav's Jeweled Bracelet, Summon Calliav's Platinum Choker, Summon Calliav's Runed Mantle, Summon Calliav's Spiked Ring, Summon Calliav's Steel Bracelet}, Child of Wind, Fireskin, Bolt of Jerikor, Summon: Fireblade, Elemental Aura
67 - Summon Dagger of the Deep (scroll is currently called "Summon Spear of the Deep"), Rain of Jerikor, Child of Water, Summon Crystal Belt, Summon Staff of the North Wind, Summon Sphere of Air
68 - Phantom Shield, Blade Strike, Summon: Pouch of Jerikor, Child of Fire, Pyrilen Skin
69 - Elemental Fury, Desolate Summoned, Burning Earth, Renewal of Jerikor, Bulwark of Calliav
70 - Circle of Fireskin, Child of Earth, Star Scream, Star Strike, Elemental Simulcram
Ancient - Nova Strike, Elemental Spike

Monk
66 - Dreamwalk Discipline
67 - (none)
68 - Counterforce Discipline
69 - Phantom Cry
70 - Rapid Kick Discipline
Ancient - (none)

Necromancer
66 - Shadow Guard, Acikin, Chaos Plague, Eidolon Howl
67 - Soulspike, Lost Soul, Dark Nightmare, Glyph of Darkness, Grip of Mori, Unholy Howl
68 - Desecrating Darkness, Shadow of Death, Fang of Death, Scent of Midnight
69 - Pyre of Mori, Bulwark of Calliav, Dark Salve, Dull Pain, Dark Hold
70 - Desolate Undead, Dark Assassin, Chaos Venom, Dark Possession, Word of Chaos
Ancient - Touch of Orshalik, Curse of Mori

Paladin
66 - Force of Piety, Touch of Piety, Direction
67 - Spurn Undead, Symbol of Jeron, Crusader's Purity, Silvered Fury
68 - Pious Fury, Jeron's Mark, Serene Command, Light of Piety
69 - Bulwark of Piety, Armor of the Champion, Hand of Direction, Pious Cleansing
70 - Brell's Brawny Bulwark, Affirmation, Wave of Piety
Ancient - Force of Jeron

Ranger
66 - Displace Summoned, Shield of Briar, Nature Veil
67 - Locust Swarm, Guard of the Earth, Sylvan Water, Strength of the Hunter
68 - Hunter's Vigor, Briarcoat, Frost Wind, Tranquility of the Glade
69 - Hearth Embers, Howl of the Predator, Nature's Denial, Nature's Balance
70 - Onyx Skin (scroll is Spell: Skin of the Bear), Ward of the Hunter, Call of Lightning
Ancient - North Wind

Rogue
66 - Imperceptible Discipline
67 - (none)
68 - Deadly Aim Discipline
69 - Daggerfall
70 - Frenzied Stabbing Discipline
Ancient - (none)

Shadow Knight
66 - Dark Constriction, Bond of Inruku, Blood of Discord
67 - Shroud of Discord, Terror of Discord, Touch of Inruku, Inruku's Bite
68 - Son of Decay, Blood of Inruku, Scythe of Inruku, Theft of Pain
69 - Rune of Decay, Spear of Muram, Pact of Decay, Dread Gaze
70 - Theft of Hate, Cloak of Discord, Touch of the Devourer
Ancient - Bite of Muram

Shaman
66 - Spirit of Sense, Yoppa's Spear of Venom, Spirit of Perseverance, Putrid Decay, Crippling Spasm
67 - Farrel's Companion, Breath of Wunshi, Spirit of Might, Ancestral Bulwark, Spirit Veil
68 - Talisman of Sense, Yoppa's Rain of Venom, Pained Memory, Spirit of Fortitude, Yoppa's Mending, Wunshi's Focusing
69 - Talisman of Fortitude, Pure Spirit, Talisman of Perseverance, Curse of Sisslak, Ice Age. You also receive Balance of Discord if you do not have it yet after any Greater Muramite Rune turn-in.
70 - Blood of Yoppa, Spiritual Serenity, Talisman of Wunshi, Champion, Vindictive Spirit, Talisman of Might
Ancient - Wilslik's Mending, Ancestral Calling

Warrior
66 - Aura of Runes Discipline
67 - (none)
68 - Savage Onslaught Discipline
69 - Bazu Bellow
70 - Shocking Defense Discipline
Ancient - (none)

Wizard
66 - Icebane, Ether Shield, Tears of the Sun, Spark of Fire
67 - Circle of Fire, Lightningbane, Phase Walk
68 - Spark of Lightning, Firebane, Spark of Thunder, Ether Skin, Thundaka
69 - Meteor Storm, Spark of Ice, Gelidin Comet, Solist's Frozen Sword, Ether Ward
70 - Circle of Thunder, Telekara, Gelid Rains, Corona Flare, Bulwark of Calrena
Ancient - Core Fire, Spear of Gelaqua
Runes in order
# Jul 01 2007 at 1:39 AM Rating: Decent
Enchanter (what? you want me to start with dr00d? [:p])
66 - Ethereal Rune, Salik's Animation, Mystic Shield, Cloud of Indifference, Synapsis Spasm
67 - Felicity, Speed of Salik, Placate, Rune of Salik, Anxiety Attack
68 - Clairvoyance, Wall of Alendar, Compel, Psychosis, Circle of Dreams
69 - Euphoria, Arcane Noose, Desolate Deeds, Mayhem, Color Snap, Wake of Felicity
70 - Circle of Alendar, Hastening of Salik, Voice of Clairvoyance, True Name
Ancient - Ancient: Neurosis, Ancient: Voice of Muram

Wizard
66 - Icebane, Ether Shield, Tears of the Sun, Spark of Fire
67 - Circle of Fire, Lightningbane, Phase Walk
68 - Spark of Lightning, Firebane, Spark of Thunder, Ether Skin, Thundaka
69 - Meteor Storm, Spark of Ice, Gelidin Comet, Solist's Frozen Sword, Ether Ward
70 - Circle of Thunder, Telekara, Gelid Rains, Bulwark of Calrena, Corona Flare
Ancient - Ancient Core Fire, Ancient Spear of Gelaqua

Necromancer
66 - Shadow Guard, Acikin, Chaos Plague
67 - Soulspike, Lost Soul, Dark Nightmare, Glyph of Darkness, Grip of Mori, Unholy Howl
68 - Desicrating Darkness, Shadow of the Death, Fang of Death, Scent of Midnight
69 - Pyre of Mori, Bulkwark of Calliav, Dark Salve, Dull Pain, Dark Hold
70 - Desolate Undead, Dark Assassin, Chaos Venom, Dark Possesion, Word of Chaos
Ancient - Ancient: Touch of Orshalik, Ancient: Curse of Mori

Mage
66 - Six Focus Items, Child of Wind, Fireskin, Bolt of Jeridor, Summon: Fireblade, Elemental Aura
67 - Summon Dagger of the Deep (scroll is currently called "Summon Spear of the Deep"), Rain of Jerikor, Child of Water, Summon Crystal Belt, Summon Staff of the North Wind, Summon Sphere of Air
68 - Phantom Shield, Blade Strike, Summon: Pouch of Jerikor, Child of Fire, Pyrilen Skin
69 - Elemental Fury, Desolate Summoned, Burning Earth, Renewal of Jerikor, Bulwark of Calliav
70 - Circle of Fireskin, Child of Earth, Star Scream, Star Strike, Elemental Simulcram
Ancient - Ancient: Nova Strike, Ancient: Elemental Spike

Paladin
66 - Force of Piety, Touch of Piety, Direction
67 - Spurn Undead, Symbol of Jeron, Crusaders Purity, Silvered Fury
68 - Pious Fury, Jeron's Mark, Serene Command, Light of Piety
69 - Bulwark of Piety, Armor of the Champion, Hand of Direction, Pious Cleansing
70 - Brell's Brawny Bulwark, Affirmation, Wave of Piety
Ancient - Ancient: Force of Jeron

Shadow Knight
66 - Dark Constriction, Bond of Inruku, Blood of Discord
67 - Shroud of Discord, Terror of Discord, Touch of Inruku, Inruku's Bite
68 - Son of Decay, Blood of Inruku, Scythe of Inruku, Theft of Pain
69 - Rune of Decay, Spear of Muram, Pact of Decay, Dread Gaze
70 - Theft of Hate, Cloak of Discord, Touch of the Devourer
Ancient - Ancient Bite of Muram

Bard
66 - Luvwen's Aria of Serenity, Vulka's Chant of Disease, Bellow of Chaos
67 - Zuriki's Song of Shenanigans, Vulka's Chant of Frost, Luvwen's Lullaby, Cantata of Life
68 - Vulka's Chant of Poison, War March of Muram, Yelhun's Mystic Call
69 - Verse of Vesagran, Chorus of Life, Eriki's Psalm of Power
70 - Vulka's Chant of Flame, Vulka's Lullaby, Voice of the Vampire
Ancient - Ancient: Call of Power

Ranger
66 - Displace Summoned, Shield of Briar, Nature Veil
67 - Locust Swarm, Guard of the Earth, Sylvan Water, Strength of the Hunter
68 - Hunter's Vigor, Briarcoat, Frost Wind
69 - Hearth Embers, Howl of the Predator, Nature's Denial
70 - Onyx Skin, Ward of the Hunter, Call of Lightning
Ancient - Ancient: North Wind

Beastlord
66 - Healing of Mikkily, Chimera Blood
67 - Muada's Mending, Focus of Alladnu, Spiritual Vitality
68 - Growl of the Beast, Spirit of Alladnu, Spirit of Irionu
69 - Spiritual Ascendance, Feral Vigor, Glacier Spear, Feral Guard
70 - Festering Malady, Spirit of Rashara, Ferocity of Irionu
Ancient - Ancient: Savage Ice

Shaman
66 - Spirit of Sense, Yoppa's Spear of Venom, Spirit of Perseverance, Putrid Decay, Crippling Spasm
67 - Farrel's Companion, Breath of Wunshi, Spirit of Might, Ancestral Bulwark, Spirit Veil
68 - Talisman of Sense, Yoppa's Rain of Venom, Pained Memory, Spirit of Fortitude, Yoppa's Mending, Wunshi's Focusing
69 - Talisman of Fortitude, Pure Spirit, Talisman of Perseverance, Curse of Sisslak, Ice Age
70 - Blood of Yoppa, Spiritual Serenity, Talisman of Wunshi, Champion, Vindictive Spirit, Talisman of Might
Ancient - Ancient Wilslik's Mending, Ancient Ancestral Calling

Cleric
66 - Pious Remedy, Confidence, Ward of Valiance, Shock of Wonder, Sun Cloak, Symbol of Balikor, Revulsion of Death
67 - Reproach, Panoply of Vie, Sermon of Reproach, Pious Elixir, Blessing of Devotion, Conviction
68 - Sound of Divinity, Hammer of Reproach, Pious Light, Desolate Undead, Unswerving Hammer of Retribution, Deistic Howl
69 - Yaulp VII, Mark of the Blameless, Word of Vivification, Aura of Devotion, Calamity
70 - Placate, Balikor's Mark, Armor of the Pious, Silent Dictation, Hand of Conviction
Ancient - Ancient Hallowed Light, Ancient Pious Conscience

Druid
66 - Earth Shiver, Tempest Wind, Oaken Vigor, Stormwatch
67 - Nettle Shield, Nature's Serenity, Glacier Breath, Lion's Strength, Sun's Corona, Immolation of the Sun
68 - Steeloak Skin, Chlorotrope, Cloak of Nature, Desolate Summoned, Nettlecoat, Wasp Swarm
69 - Blessing of the Oak, Oaken Guard, Solstice Strike, Vengeance of the Sun
70 - Circle of Nettles, Glitterfrost, Blessing of Steeloak
Ancient - Ancient: Chlorobon, Ancient: Glacier Frost

Warrior
66 - Aura of Runes Discipline
67 - (none)
68 - Savage Onslaught Discipline
69 - Bazu Bellow
70 - Shocking Defense Discipline
Ancient - (none)

Rogue
66 - Imperceptible Discipline
67 - (none)
68 - Deadly Aim Discipline
69 - Daggerfall
70 - Frenzied Stabbing Discipline
Ancient - (none)

Monk
66 - Dreamwalk Discipline
67 - (none)
68 - Counterforce Discipline
69 - Phantom Cry
70 - Rapid Kick Discipline
Ancient - (none)

Berserker
66 - Axe of the Destroyer, Unpredictable Rage Discipline
67 - Crippling Strike
68 - Mind Strike, Unflinching Will Discipline
69 - Baffling Strike
70 - Vengeful Flurry Discipline
Ancient - (none)
Runes in order
# Jul 01 2007 at 4:01 AM Rating: Decent
***
1,352 posts
just to let you know, the site you copy and pasted this list from is Out of Date.

For example, the list for rangers is missing tranquility of the glade.

for an up to date list , use the list alla offers:
Re ; By the time you get this..
# May 25 2005 at 12:55 PM Rating: Decent
39 posts
Quote:

And I would also hope that by the time you get/use this, you have a VoC chanter in the group, and of course +23 FT, and at least one clicky, making your mana much less of an issue


you seriously think? higher end guilds sure. but casual players? not so likely. not so likely at all.
RE: Re ; By the time you get this..
# May 18 2006 at 6:36 PM Rating: Decent
***
1,273 posts
Lol yeah right! These days anyone can get to 70 without any uber items or even any AAs. My box cleric just dinged 67 and he still has a few slots empty and zero AAs.
#REDACTED, Posted: Apr 25 2005 at 11:57 AM, Rating: Sub-Default, (Expand Post) Enchanter
Heal percent
# Dec 10 2004 at 8:13 PM Rating: Default
Aye, with maxed healing AAs and focus items, I land this heal without a crit at exactly 5701, that is very nice, considering that any group I'm in at this level, the tank will have 13k even up to 16k HPs, it's enough to hold them over if you start your CH just too late. And wow has it saved me when it crit heals. The tank may be at 15% HPs and Pious Light lands, crits for 11000+, bam, the tank is back to full health and you can once again climb on your precious mount and CH it away. And I would also hope that by the time you get/use this, you have a VoC chanter in the group, and of course +23 FT, and at least one clicky, making your mana much less of an issue, heck, I can live on using this and not CH, with focus effects and all reducing the mana cost on this by nearly 40%.

Edited, Fri Dec 10 20:14:47 2004
number?
# Oct 31 2004 at 3:45 PM Rating: Decent
what number spell is this in the hand out order?
RE: number?
# Nov 05 2004 at 11:05 PM Rating: Good
*
233 posts
Nice little post over at the Runes, http://www.therunes.net/forums/viewtopic.php?t=5580
Focused and Critted
# Oct 24 2004 at 12:53 PM Rating: Decent
Using my 68 Cleric with Boon of the Pious effect which is 25% IH up to 70 and lvl 1 OOW AA's - I crit heal this on the low end of 11K and up to 13K... Guild MT is about 12K and when u add Blessing of Devotion and a spell haste, cast time is reduced to about 2.9 sec. Very powerful but a mana sucker.
Heals a lot
# Oct 19 2004 at 3:03 AM Rating: Decent
*
105 posts
This is a good spell, however the problem I have with it is the amount is heals. Generally I keep 4 heals memmed. A "Remedy" type spell for the emergency situation, a "Light" type spell to cast when I see that a CH isn't going to land but it's not yet critical, an "Elixir" for the puller and/or tank to toss on for the meaner mobs, and of course CH.

Now here's the problem. As you see, the light spell is only a keep-the-tank-alive-for-the-CH spell. And frankly, 5k is just not needed. In 99% of the cases the 4300 that I get out of Holy Light is plenty to keep the tank up till I can get a CH in, and most tanks just don't that the kinda HP that warrants a 5k patch spell. (Now if I have a 13K tank, I'll switch to Pious Light npnp, but that's not very often...) Also if you Marr's gift focus which falls off after 67, Holy ligh is more mana efficient (not to mention if you have a IH IV).

Point is: it's too big for just a patch spell and WOW does it eat your mana fast!
Range Increase
# Sep 19 2004 at 9:00 AM Rating: Decent
If the data above is correct then Range to Target for this is 200. All other heals apart from the Remedy's are 100. This quadruples the area in which your target can be standing. I can't wait ).
Crippled by Focuses
# Sep 16 2004 at 12:11 AM Rating: Default
With maxed out healing percentage increase and Blessings of Marr focus this will heal for a max of 5391. Cannot rate it on focus that don't exist yet but we lose 15% off Marr because of the spell focus downgrade with post 65 spells. Without the upgrade to BoR and a new spell haste item figure this casts in about 3.2 seconds as opposed to the 2.4 sec you get with BoR and 20% spell haste focus on supernal light. When you add in the extra loss of mana conservation this spell is not a very efficent heal at all, and it isn't even that fast. Better hope the new focuses are incredibly plentiful.
Crippled by Focuses
# Sep 16 2004 at 12:08 AM Rating: Default
With maxed out healing percentage increase and Blessings of Marr focus this will heal for a max of 5391. Cannot rate it on focus that don't exist yet but we lose 15% off Marr because of the spell focus downgrade with post 65 spells. Without the upgrade to BoR and a new spell haste item figure this casts in about 3.2 seconds as opposed to the 2.4 sec you get with BoR and 20% spell haste focus on supernal light. When you add in the extra loss of mana conservation this spell is not a very efficent heal at all, and it isn't even that fast. Better hope the new focuses are incredibly plentiful.
A New Complete Heal
# Aug 23 2004 at 4:43 PM Rating: Decent
This is the new shiznit. Do you want it, yah. Do yo get it, yah. Crit heal with improved healing (%) and aa improved heals. Ya this is good for those 65 camps you used to play in or to PL those noobie level 64 chars up. hehe. sign o the times. Say goodbye to Complete Heal FINALLY no more (hang on to your panties 10 seconds...........)

July 2006,
This spell is used alot for range 200 plus battles so your mana doesnt drain. This is good for spot heals at 2.5 second to cast with BOD and speed of mith focus. It lands for about 11k on crits and half that on normal heals with max aa and IH5 focus. The GOM makes this a great heal since you get a free spell cast if it triggers. This will keep your chanters standing.

Edited, Aug 1st 2006 at 11:27pm EDT by Fjalarr
yum
# May 31 2004 at 5:20 PM Rating: Default
all i can say is.... YUM :) figure this with improve healing/AA, your looking at about 4500-5000 heal
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