Spell Icon Night Fire  

Description

1: Decrease Hitpoints by 335 per tick. Max: 335 per tick

Details   Raw Spell Data, Lucy Spell View

Mana: 572 Skill: Alteration
Casting Time: 3 Recast Time: 1.5
Fizzle Time: 1.5 Resist: Fire
Resist Adjust: -100 Range: 200
Location: Any Time of Day: Any
Deletable: No Dot Stacking: Yes
Reflectable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Target Type: Single
Spell Type: Detrimental Source: Live 04/23

Messages

Cast on you: Your blood burns with the pain of darkness.
Cast on other: Soandso 's blood boils through their skin.
Effect Fades: Your blood grows cold.

Game Description

Incinerates the blood of your target, causing @1 damage every 6 seconds for 54 secs (9 ticks).

Items with this effect

Quick Facts

Scroll:
Spell: Night Fire

ClassLevel
NEC65

Expansion:
Gates of Discord

Duration:
9 ticks
Post Comment
can research it now
# Oct 06 2005 at 2:10 AM Rating: Decent
Scholar
*
223 posts
trivial 351
for final combine you need(in Spell Research Kit)
Runic Parchment + Quill of the Arch Lich + Extending Thickener + Ro's Ink Additive + Ink of Pain
Drop
# Jun 07 2004 at 10:33 PM Rating: Decent
*
67 posts
This spell dropped from "Pxet Vzanki Kzan" both of the times we killed it in Ferubi.
not ND
# May 05 2004 at 7:22 AM Rating: Decent
This spell is not ND right? anyone know how much it goes for in the Baz?
RE: not ND
# May 17 2004 at 10:56 PM Rating: Decent
It has been my experience that all GoD spells are no drop - so I doubt you will be seeing this in the bazar any time soon.
RE: not ND
# Mar 14 2006 at 12:10 AM Rating: Default
This is incorrect, as I saw both this and Night's Beckon for sale today, though each was far beyond my budget.
RE: not ND
# Jun 05 2006 at 3:45 PM Rating: Decent
look at the date at that time god spells were NO drop they have only recently (with the dodh exp) become researchable and tradable.

except for the god ancient spells theyre still no drop
location
# Mar 26 2004 at 5:40 AM Rating: Decent
not only can this spell be droped in vxed and tipt instanced zones, but it also can drop in ferubi. Thanks to my awesome guild i had the fortune to get this spell off of the corpse of zun muram votal after we owned him, so spells do drop in ferubi off the raid mobs.....not sure about weaponmaster....killed him twice no spell, but only had a spell on zmv once. Have yet to kill packmaster but his days are numbered soon!!

Edited, Fri Mar 26 05:39:07 2004
Drop Confirmation
# Mar 09 2004 at 2:11 PM Rating: Decent
Dropped from a instant dungeon, Sewers of Nihila, Lair of the Trapped Ones.

Some guildmates and I were trying to get some spells or spell haste 4 augments to drop, and about they 5th or 6th one we found, dropped spell and augment, and since I was the only one with a 60+ alternate necromancer, ran mine over.

Duke Temil Angelfury - 65 Paladin
Baroness Nenilye Soulfury - 63 Necromancer
Innoruuk Server
sik of it
# Mar 02 2004 at 11:28 PM Rating: Default
It always aurprises me that everyone wants things to be so easy. This looks like a good spell to me. NO i dont want it to be easy to get -- thats the whole point in playing. For all you guys that want 1000 per tik dots that you can buy for 4 pp at some vendor in your home town, why do you play?

Hopestealer Cometh
RE: sik of it
# Mar 17 2004 at 10:02 PM Rating: Decent
Personally, I do complain. I do not want to be easy, but I want them to be accessible even to a player like me, who does play regularly but has not the chance of spending more than 3-4 hrs online in a stretch. Actually, I have played this game for 3 years now, 2-3 hrs at the time. With such time availability, I will never make it to the only guild in my server that is capable of taking time-like mobs.

But I also do see how people who do spend 20 hrs online in a row should get some sort of reward. I just dont see why we (Casual players) get absolutely nothing out of a whole expansion, at least content-wise.
Rumors ...
# Feb 12 2004 at 4:44 AM Rating: Decent
I've heard that the new spells drop in the GoD instanced dungeons ... confirmation would be nice.
......
# Feb 09 2004 at 3:50 AM Rating: Default
its all right, but if this is a indication of what necros have to look forward to i think its time to reroll
RE: ......
# Apr 01 2004 at 4:16 AM Rating: Decent
With Burning Affliction 4 and Extended Torment this does 4k damage, with critical affliction 3 this would do around 5k damage ... all for 577 mana and a -100 resist check.

Yeah it's all right to say the least.
Buyable spell
# Jan 22 2004 at 1:33 PM Rating: Default
I sure wish they would make this spell vendorable.. It is such a pain in the **** to either aquire what it takes to make it, make the points to get it, or come up with the money to buy it from players. I have no idea how much I have paid for all my spells, but it has been a small fortune for my high ones.

Please make this vendor sold!!!
spell accessibility?
# Jan 15 2004 at 4:50 AM Rating: Decent
/sigh, anyone know how they will deal with spells this time around? ldon style earning points, or vendor or dropped? research? oh gawd yes researched please!
RE: spell accessibility?
# Jan 18 2004 at 4:27 PM Rating: Default
2 comments:

First, I expect this will be point-based, which kind of sucks because casters now have to decide between equipment and spells where melee classes just have to focus on gear.

Second, yay! Finally an upgrade to FP! This will also have an effect on the price of FP, which I imagine will sink a bit (not plummet, but go down), since high level necros who held off shelling out for it, will no longer need FP at all (unless they stack, and even then it would be a rare mob that would make that worth while). FP is still the best pure dot you get pre-65, with the possible exception of Horror.
RE: spell accessibility?
# Jan 22 2004 at 5:38 PM Rating: Decent
Unless a dot has some sort of debuff component (AC, run speed, Str, ATK ETC) it will stack. The reason for this is so that two necromancers can fight together and not have to split up what spells are going to be cast. Debuff dots won't stack for the obvious reason that a mob fighting 20 necromancers using Cessation of Cor would be hitting for 10 hps most the time.
GoD
# Jan 12 2004 at 3:30 AM Rating: Decent
27 posts
This spell is on beta right now, it will come out with GoD
New spell?
# Jan 08 2004 at 7:53 PM Rating: Decent
Looks like it probably comes with the new patch they are trying to sell us.
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