Spell Icon Reebo's Augury  

Description

1: Appraise LDoN Chest (1)

Details   Raw Spell Data, Lucy Spell View

Mana: 145 Skill: Divination
Casting Time: 4 Recast Time: 10
Fizzle Time: 1.5 Resist: Magic
Resist Adjust: -100 Range: 40
Location: Any Time of Day: Any
Fizzle Adj: 5 Deletable: No
Reflectable: No Focusable: Yes
Dispellable: Yes Interruptable: Yes
Target Type: Dungeon Object Spell Type: Detrimental
Source: Live 04/23

Messages

Cast on other: Soandso is covered in a soft glow.

Game Description

Attempts to sense the presence of a cursed trap on the targeted object.

Items with this effect

Quick Facts

Scroll:
Spell: Reebo's Augury

ClassLevel
SHM23
DRU21
NEC24

Expansion:
Lost Dungeons of Norrath

Duration:
Instant
Post Comment
how??????????
# Oct 09 2004 at 7:07 AM Rating: Decent
i dont get how these spells are used
heres the info on these spells
# Jan 01 2004 at 9:51 AM Rating: Excellent
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74 posts
ok heres the skinny on these spells. first off they can only be bought from Adventure vendors when you have enough points earned from completing LDON adventures. they can Only be bought in wayfayrer camps.

Secondly they have 2 different lines of spells. the first ones detect, disarm, and open holy traps. the second line detect, disarm and open magical traps (thieves are needed for mechanical traps).

augury detects a holy trap lock
cleansing disarms a holy trap lock
excorcism opens a holy trap lock
you have to sucessfully cleanse the holy lock item before you perform a excorcism.

apprasial detects a magic trap lock
discombobualtion removes a magic trap lock
extrication opens a magic trap lock
you have to sucessfully discombubulate the magic lock item before you perform a extrication.

test apprasial and augury on known none trap items to see what the message is, you will know if it works as its a different message. also if your using the lessor spells in a high level dungeon they may not work also. (not sure on what they would cover but i would assume the lessors cover 20-30s avg. party level, the normal (lvl24) spells cover the 30-40s level, and the greater would cover 40s+..but these are just estimates and HAVENT been confirmed).

The reasons the spells are lower than 20 is that you can obtain is technically at lvl 15 you CAN go into a dungeon if the total party avg. level is 20 or above..but you have to be withen 7 levels of eachother so that means that this would be very hard to do..ie have like 5 lvl 21 to 22 players and one lvl 15 player in a adventure group(avg 20). You may just want to wait till your 24 and buy the normal spells instead of using adv points on the lessor spells.

if both apprasial and augury do not detect that the lock is traped then it could be a mechanical lock. thieves and bards are needed for those.
RE: heres the info on these spells
# Mar 13 2006 at 10:37 PM Rating: Decent
This is an excellent post and the info is still valid with one minor exception the group range was changed to 10 from 7 and thus it is now slightly easier to achieve

Edited, Mon Mar 13 21:35:29 2006
RE: heres the info on these spells
# Feb 04 2005 at 4:36 PM Rating: Decent
Thank you! Your post was very helpful.

Smiley: clapSmiley: clapSmiley: clap
Smiley: clapSmiley: clap
Smiley: clap
where?
# Oct 23 2003 at 11:02 PM Rating: Decent
where is this found?
Sense Trap spell
# Sep 12 2003 at 8:08 AM Rating: Excellent
Spell Effect: Attempts to sense the presence of a cursed trap on the targeted object.

Price: 48 favor points
RE: Sense Trap spell
# Nov 14 2003 at 3:21 AM Rating: Excellent
Sage
Avatar
*
164 posts
The entire Reebo's line of spells was designed for use on the new interactive objects in LDoN dungeons (Barrels, Chests, Coffins, etc...) so that the treasures held within may be removed with relative safety
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