Spell Icon Feral Form  

Description

1: Illusion: Old Wolf
2: Increase Movement by 40%
3: Increase ATK by 2 (L64) to 66 (L65)
4: Ultravision
5: See Invisible (1)

Details   Raw Spell Data, Lucy Spell View

Mana: 100 Skill: Alteration
Casting Time: 6 Recast Time: 1.5
Fizzle Time: 1.5 Range: 0
Location: Any Time of Day: Any
Deletable: No Blockable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Short Buff Box: No
Target Type: Self Spell Type: Beneficial
Source: Live 08/22

Messages

Cast on you: The spirit of the predator transforms you.
Cast on other: Soandso transforms into a predator.
Effect Fades: You return to your true form.

Game Description

Fills you with the spirit of the wild, allowing you to take on the form of a feral beast. This spell also functions indoors.

Items with this effect

Quick Facts

Scroll:
Spell: Feral Form

Classes:
Ranger level 64

Expansion: Lost Dungeons of Norrath

Duration:
2 hour(s) 24.0 mins
Post Comment
nice nice
# Oct 27 2006 at 6:58 AM Rating: Decent
10 posts
just picked this baby up for 3k on the saryrn server..nice spell
Serpent's Spine Expansion changes
# Sep 24 2006 at 1:45 AM Rating: Decent
20 posts
Woot an additional 34 atk over and above what Greater wolf form gave me...And it works indoors. This is huge. The new expansion makes this tradeable and researchable. I bought mine for 4k on povar. After purchase I checked and it's selling in the bazaar for 12k.
Run 5 vs. Feral form
# Jan 03 2006 at 11:30 PM Rating: Decent
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86 posts
would having feral form on slow u down if u had run 5? ive been told u can out run mobs in riftseekers if u had run 5 which is why i got it. Prior to that when i pulled with feral form on, my *** got chewed up.
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RE: Run 5 vs. Feral form
# Jan 26 2006 at 12:17 AM Rating: Decent
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180 posts
Any speed modifying spell totally overwrites any of the Run AAs, regardless of which AA you have. If you have Shrew cast on you, that's the speed you're gonna be moving at. I know it sucks, but that's the way it is. I have Run 5 as well, though I dont have this particular spell yet, and will hate havin to move slower in order to get all the other benefits of this buff. But you know how it is; Sony can't let us have TOO much fun. =-)

Edited, Wed Jan 25 23:19:49 2006
Stack with SoE?
# Sep 23 2004 at 9:35 PM Rating: Decent
How does this work with Spirit of Eagle? Will they overwrite each other or stack?
RE: Stack with SoE?
# Sep 26 2004 at 1:46 PM Rating: Default
45 posts
It doesn't, they are both movement increasers, one will not over-right the other. If you have SoE on, Feral won't stick and visa-versa.

What I do is SoE to the place I'm going drop and cast Feral
RE: Stack with SoE?
# Sep 26 2004 at 1:46 PM Rating: Default
45 posts
It doesn't, they are both movement increasers, one will not over-right the other. If you have SoE on, Feral won't stick and visa-versa.

What I do is SoE to the place I'm going drop and cast Feral
RE: Stack with SoE?
# Sep 26 2004 at 1:45 PM Rating: Default
45 posts
It doesn't, they are both movement increasers, one will not over-right the other. If you have SoE on, Feral won't stick and visa-versa.

What I do is SoE to the place I'm going drop and cast Feral
What Camp
# Sep 16 2004 at 10:22 AM Rating: Default
5 posts
What camp is Feral From from, and how many points is it.
RE: What Camp
# May 11 2005 at 12:30 PM Rating: Decent
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195 posts
650 points in Guk
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Farwarden Aquendar Lerilon, 105 Season Human Ranger of Tunare
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RE: What Camp
# Sep 16 2004 at 10:24 AM Rating: Default
5 posts
ERR: What camp is Feral Form from, and how many points.
Agro isues?
# May 03 2004 at 5:37 PM Rating: Default
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75 posts
I am wondering if this spell will give me the same agro problems and my others with otherwise friendly npc's. Seems that WF is not liked well by many of the npc's on luclin and several other zones. Would love the ATK boost but running thru Trak in WF dang near got me killed as every froggy I ran by took off after me hell bent on killing me. I will buy this spell regardless, am hoping for some experiances from others with it already and how differant npc's reacted to them.

Thanks!
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Murphy was a Ranger!
Not a bad spell
# Dec 15 2003 at 2:20 AM Rating: Decent
13 posts
It is a fairly nice indoor spell but I think if I had to choose an indoor spell they could take back Pack Shrew and this one and give us Rangers an indoor Harmony of Nature spell. Just a thought though. =)
RE: Not a bad spell
# Apr 13 2004 at 4:55 AM Rating: Decent
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102 posts
We've long needed a Harmony spell usable indoors - why they continue to cripple our ability to pull mobs just because we've moved inside is puzzling. Feral Form, great spell, hope to be able to save up enough LDoN points some day to be able to get it!
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Bane Guild,
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Muadibe,
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RE: Not a bad spell
# Apr 28 2004 at 7:44 PM Rating: Decent
Scholar
31 posts
they just wanna give monks SOME kind of hope for being a puller in a non- raid situation
This Spell is AWSOME
# Dec 08 2003 at 2:40 PM Rating: Excellent
I don't really care about the speed, vision or see invis. +65 Atk says it all.

+65 Atk = Vengeance 13 or XIII for those that maintain the Roman designation.

Rather than drop 510 ap on a Veng. III aug or this spell, Iíll take the spell.

Add a little GotF and I get the buff and not the agro.

Yeah, I think this spell is the best Ranger LDoN buy in the game.

-wogai

____________________________
Deus Irae - Whisperwind
#Rengaw, Posted: Oct 14 2003 at 9:05 AM, Rating: Sub-Default, (Expand Post) Frankly I find this spell to be just more Ranger fluff, did we really need another wolf form and at the cost of working our butts off to get it, I don't think so, give us something worth going after like Hawk form or Walking tree form with a astounding AC bonus, enough with the hairy four legged crap already.
RE: Another Wolf Form
# Oct 18 2003 at 10:23 AM Rating: Decent
why complain over more atk plus the ability have it indoors now?
RE: Another Wolf Form
# Oct 23 2003 at 2:45 AM Rating: Default
Because we already have several wolf forms and if you think the freaking extra atk is worth the effort then cheers to you, lol.

Why not complain when they give Rangers just another slap on the head, I think someone else could use one too.
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RE: Another Wolf Form
# Dec 08 2003 at 1:34 PM Rating: Decent
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62 posts
Let me get this correct. You are a ranger and you would rather have ac than indoor usable attack buff? Ok, go back to playing your level 13 warrior.
RE: Another Wolf Form
# Oct 23 2003 at 8:04 AM Rating: Decent
14 posts
mmmmm....i believe it's worth the effort yes.
1.indoor upgrade to greater wolf form: more atk, lasts for a longer time, adds ultravision)
2.slower than wf but faster than run3 (Shrew is simply useless in my opinion once you get the AAs since it's the same speed as run3)

640 points isn't too bad, since it's a spell i'll be using most of the time.
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RE: Another Wolf Form
# Oct 26 2003 at 4:57 PM Rating: Decent
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68 posts
Feral Form is good for indoor wolf atk.
Pack shrew is worthwhile for its group ultravision.

If you find it to be a waste of time then dont get it... why whine about rangers having junky spells. If you choose a ranger you know you are 75 percent warrior 25 percent druid from the start dont whine about it 64 levels later...

personally I doubt I will buy pack shrew but I will save my AP for feral form.
RE: Another Wolf Form
# Dec 31 2003 at 2:06 AM Rating: Default
18 posts
Why whine about the guy whining? He has a point - enough with the hairy four legged crap already!
RE: Another Wolf Form
# Feb 13 2006 at 6:08 PM Rating: Decent
I know this is an ancient thread, but I have to whine about the guy whining about the whiney guy. That cool? =)
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RE: Another Wolf Form
# Jul 28 2009 at 5:01 PM Rating: Decent
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I know this is an ancient thread, but I have to whine about the guy whining about the whiny guy, whining about the whiny guy . That cool? =)
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Lord Beauman
92 Ranger and Camp-Chef Extraordinaire
Old Tarew Marr (Drinal)
stacking
# Sep 22 2003 at 8:33 PM Rating: Decent
Does anyone know if this stacks with Guardian of the Forest? If it does, do you turn back into humanoid after GotF fades or back into a black wolf? Also, can this be cast indoors?

Edited, Mon Sep 22 21:35:08 2003
RE: stacking
# Jan 15 2004 at 6:11 AM Rating: Excellent
The illusion fades when GotF drops, but your attack buff remains as though Greater Wolf Form or Feral Form is on, you just don't LOOK like a wolf anymore.
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The Shikar
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RE: stacking
# Aug 05 2019 at 1:06 PM Rating: Decent
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51 posts
Tursi wrote:
The illusion fades when GotF drops, but your attack buff remains as though Greater Wolf Form or Feral Form is on, you just don't LOOK like a wolf anymore.



This is no longer true (sadly). When you have wolf form active and then pop GotF you get a message that the gotf-wolfform is blocked by "wolfform-wolfform". the buff effects both still stack though.
LDoN Ranger Spells...
# Sep 19 2003 at 10:12 AM Rating: Good
Scholar
30 posts
Found this at the InterRealm Ranger's Board, it lists the location of all the Ranger spells and their AP cost at the merchant.

Ruj: Spirit of the Shrew - 72 points
Miragul's: Pack Shrew - 200 points
Mistmoore: Fire Swarm - 410 points
Tak: Call of Ice - 450 points
Guk: Feral Form - 650 points

Wenasa Masterchef 52 Half Elf Ranger of Karana
Ayonae Ro

Feral Form
# Sep 18 2003 at 6:25 AM Rating: Decent
3 posts
As a monk in my guild said. Don't guess go here.




cost and location
# Sep 15 2003 at 4:58 PM Rating: Decent
5 posts
Ive heard from reliable sources that it is 600 points from Guk (South Ro). I cannot confirm this for sure yet though
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Hunter Tradition Bladewood
65 Forest Stalker of Tunare
Member Fires of Time
Rodcet Nife
How many point for Feral Form?
# Sep 12 2003 at 11:37 PM Rating: Decent
3 posts
Aaaarrrgh!!!! Now we have to hold on to all those adventure points until we figure out the cost. Once somebody gets enough points please post the cost. I suspect it will be like other spells and not be limited to points froma specific adventure camp.

Aonon Thorn
65 Tunarian Hunter
Antonius Bayle
Location of this Spell
# Sep 12 2003 at 3:05 PM Rating: Decent
2 posts
How can i get this spell? Anyone know any info on this? kindly advise
Where is this spell from
# Aug 31 2003 at 11:56 AM Rating: Decent
Where is this spell from have not been able to find anything out about it or is this going to me a new spell when expantion comes out ??????
Give us back Griffon Eye
# Aug 09 2003 at 10:27 PM Rating: Decent
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107 posts
I would prefer have Griffon Eye over this any day of the week. Why did they have to give rangers this spell instead?
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It took me a few minutes to figure out why this was any good
# Aug 09 2003 at 8:58 AM Rating: Decent
Scholar
30 posts
Then I realized it can be cast anywhere, so that is also why the decreased movement rate. There are many indoor zones you don't necessarily want to be moving too quickly. Also, at 64 you'll probably already have Run3, so you don't want to go too far above that. I wish they had increased the ATK a bit though. I suppose the Human Rangers will rejoice in the Ultravision on this one, as well. I'm assuming this is another new LDON drop.

Wenasa Masterchef
51 Half Elf Ranger of Karana(Thanks SOE, can finally say that with pride!)
Ayonae Ro
RE: It took me a few minutes to figure out why this was any
# Sep 12 2003 at 11:33 PM Rating: Default
3 posts
Get about 153 adventure points from MM and head to adventure merchant in BB. They have an Ultra Vision Augmentation that you can add to many items.

Aonon Thorn
65 Tunrarian Hunter
Antonius Bayle
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