Spell Icon Temperance  

Description

1: Stacking: Block new spell if slot 3 is effect 'Max Hitpoints' and < 2800
2: Increase Max Hitpoints by 800
3: Increase HP when cast by 800
4: Increase AC by 48
5: Stacking: Overwrite existing spell if slot 3 is effect 'Max Hitpoints' and < 2800

Details   Raw Spell Data, Lucy Spell View

Mana: 550 Skill: Abjuration
Casting Time: 9 Recast Time: 1.5
Fizzle Time: 1.5 Range: 100
Location: Any Time of Day: Any
Deletable: No Interruptable: Yes
Short Buff Box: No Target Type: Single
Spell Type: Beneficial Category: Aegolism Line
Source: Live 05/10

Messages

Cast on you: A feeling of temperance washes over you.
Cast on other: Soandso is surrounded in an aura of temperance.
Effect Fades: The temperance fades.

Game Description

Cloaks your target in an aura of protection, granting them increased hit points and armor class for 1 hour(s) 40.0 mins.^0

Items with this effect

Quick Facts

Post Comment
Merc??
# Apr 23 2012 at 7:08 AM Rating: Decent
5 posts
Do mercs get this at lvl 40?
Merc??
# Apr 27 2012 at 10:43 AM Rating: Excellent
Avatar
*
114 posts
Yes, they should.
____________________________
http://eq.magelo.com/profile/1409180
Critters?
# Mar 31 2008 at 8:41 AM Rating: Decent
Scholar
*
59 posts
EDIT: Apologies, multiple post.

Edited, Mar 31st 2008 12:42pm by PugPenguin
Female Eru Spirit
# Feb 27 2008 at 1:58 PM Rating: Decent
2 posts
Female Eru Spirit loc is -862, -667. I forget the date but it was 2:15 pm.

She spawned for me at the same time the Male Eru Spirit did.

Edited, Feb 27th 2008 4:58pm by McNinja
FINALLY!!!
# Nov 21 2007 at 2:04 PM Rating: Decent
5 posts
I finished this quest last night with my level 40 Cleric and with the help of a 57 Shadow Knight in about 3 hours. The Darkwater Emblem was the easy part, it took about 10 minutes. We cleared the first boat in about 5 minutes and moved on to the second boat where we killed about 5 humans and there it dropped... The hard part of the quest was sitting and waiting on the Spirit to spawn. I don't care what anyone in previous posts said, there is not a spawn kill anywhere on that beach (Previous posts stated that killing the skellys on the underwater boat would spawn her, tried, failed!!! Also stated to kill Place Holder, killed 3 times, no spawn.) We cleared that beach 5 times or more and no Spirit. They may have changed her spawn timer. I remember reading somewhere in previous posts that she spawns early in the AM, game time. Well, when she finally spawned for me, it was exactly 6 PM game time. So, not sure about that one.

(I remember last week, I was soloing here using my "dusty" undead spells, [got great XP]and I seen the spirit many, many times and noticed that she con'ed indifferent to me, so I left her alone, but she was there EVERY TIME I was...)

I was getting really frustrated, so I decided to camp. But before I camped, I wanted to sell all the useless loot that I had accumilated and went to the vendors inside the light house. I sold the loot, and went back to the spot where I was going to camp, and BAM, there she was...(LOCATION IS -840, -675) I handed her the emblem and there was my spell, on my cursor... I was soooo excited!!! Perfect end to a long night..

so eassy
# Jul 03 2007 at 3:31 AM Rating: Decent
1 post
I did this quest the other day. I was in and out in 15 min. I had a 59 shd help I hardlydid anything
I posted the Original 2 years ago
# Aug 23 2006 at 12:22 AM Rating: Decent
Feb 2004 I posted this and am doing the quest again with a new toon. <Grin>
I completed this today, I HIGHLY recommend this quest to any 39+ Cleric, very easy. I had the help of a 61 wizard (thnx Pickame!) and 65 cleric, but you could do this with any balanced 40s group. (Note everyone in group irregardless of level gets xp and AWESOME LOOT)

Someone went before me and provided most of the info, I prefer more detailed directions so I have included the following:

1. PREPARATION - This requires the LoY expansion. Get your Buffs, SoE or SOW + Levitate at minimum. While putting your group together either get a wizard or druid or pay for PORT and/or TL via either Wizard of Druid to STONE BRUNT (both port to same location)

2. Port in is safe, FACE EAST run along coast and down to dock, run to double doors on boat and CLICK on them to zone into Gunthak.

3. Once you zone into Gunthak you should be able to see the lighthouse straight in front of you.[This is a neutral zone, you can sell to vendors or buy food and water inside lighthouse, there is a bank here as well & this is where you buy the drogs.]

You should still be on boat, with fresh levitate and SOW, FACE SOUTH now run due south across the water. If you do this from the door of the boat you may hit the black rock cliffs. Stear a little left just enough to clear the rock.

When you get close to Gunthak beach INVIS your group. [note: remind your group to clear all forage buttons and combat buttons activated by directional arrows, yeah we had someone disable his invis by forgetting] Stick to right side of zone, ship wreck wall is on right HUG THE WALL if your invis fails KEEP RUNNING DO NOT STOP you are going to end up bringing a train of about (no kidding) 40-60 mobs to the dulak zone. This is not a big issue but be courteous and shout the warning.

AS you hug the right side of zone continue to head SOUTH until you see the cave entrance, always, always stick to all right veins in the cave. Just keep running you will see a bunch of mobs just keep going stick to the right the cave opens up for a minute and you continue to run SOUTH thru the ogre town. You will see a Canyon guarded by two ogres on either side of Canyon. Keep heading SOUTH. You will zone into dulak.

4. Once you zone into DULAK, if no one has trained it from the other side, it should be clear and safe just inside. Wait for all members to zone. The canyon is lined with DE Scouts the pathing is great, they run from their post to the middle of the canyon and then at you. Now you have two options, I went back after getting the spell and used both methods. Refresh your invis and run absolutely straight ahead to docks straight ahead of you. (NOTE: some of the Ogres see invis) when you get to the docks there are wharf rats, they conned indifferent to me, yes after dropping invis, they give xp but after all the time spent there they did not drop ANY loot at all, so my rec...avoid them. Crewman, guards and engineers on docks are all fair game. At level 43 the majority conned dark blue to me with a few yellows. They conned blue to the 61 wizard too. The crewman ON BOATS dropped "A DarkWater Emblem" in 15-20 minutes on three different ships. You can always do a shout out and ask anyone in zone to send a tell if they get/see one. They can not be sold nor used on any other quest.

5. Once you get "A Deepwater Emblem" take it and your group back to gunthak. Go back by the lighthouse you will see an ERUDITE PALLADIN named Millius Darkwater.

Now is where I skip the bull, you can read the story if you like but this is the min. required:

YOU: HAIL MILLIUS DARKWATER
npc: whatever...

YOU: WHAT PLACE?
npc: whatever...

YOU: WHAT KNIGHTS?
npc: whatever...

YOU: GIVE "A DEEPWATER EMBLEM"
npc: gives you "ALINA'S EMBLEM"
(note: lookes exactly like "a deepwater emblem")

6. Go down to the boat by lighthouse, INVIS GROUP, head DUE SOUTH back to Gunthak Beach. This time when you get to the beach, look for "a FEMALE ERUDITE SPIRIT" (note: male spirit is for Pally quest) you could give her the emblem and RECEIVE your temp spell and be done just like that (no fighting). "IF" the female spirit is not there start killing everything on the beach area, all the way back to the rock wall. The wizard swarm kited. The mobs on the beach are mostly DEAD skellys, dead ogres and trolls, some scorpions and dead mosquitos, etc could be a place holder for the spirits. If the male spirit pops, KILL IT, good xp, no loot and no faction hit.

NOTE: I found the female spirit @ -1100, -1010. But if you read the whole thread you can see the spirit could pop anywhere on the beach.

IMPORTANT NOTE: I do NOT know how you get back up to the boat to get back if you do not have levitate, so make sure you FLY!!! Hope this helps.

BrewBeard MeisterBrewer
45th Dwarven Cleric
Prexian Knights of the Aurora
(Yes dinged twice finishing this quest XP)

Edited, Thu Feb 5 00:30:23 2004


----------------------------
In Innouruk's Name..

Aruud Quadkiter, 62nd Wizard
BrewBeard MeisterBrewer, 52nd Cleric
ChestyPuller, 51st Warrior

20 toons, 2 accounts, 4 servers, 4 Guilds
Aurora Spirits - Legion of the Undead
Knights of the Aurora - The Croaks
____________________________
In Innouruk's Name..

Master Aruud Quadkiter of Prexus, 65th Wizard
BrewBeard MeisterBrewer, 56th Cleric
ChestyPuller, 54th Warrior

20 toons, 2 accounts, 4 servers, 4 Guilds
Aurora Spirits - Legion of the Undead
Knights of the Aurora - The Croaks
I posted the Original 2 years ago
# Jan 23 2007 at 12:25 PM Rating: Decent
**
344 posts
Quote:
the pathing is great, they run from their post to the middle of the canyon and then at you.


Actually, the pathing in the canyon is some of the worst in the game. Several of the pirates will run back and forth across the mountain pass multiple times, before running towards you, aggroing anything that may be opposite them, and any wanderer who may pass at that time.
____________________________
Belzer Richard/54 HLF DRU <Maiden Voyage>
Doomfeathers/53 IKS SHM <Maiden Voyage>
Samoth Keymaker/35 ELF ROG
Vorph Farvinpop/36 HIE CLR <Maiden Voyage>
Blackheim/23 ERU NEC
All on The Sleeper (soon to be The Combine)
Consequences/10 GNM MAG
on The Combine
(Blackheim, Ihsahn, Xyvorph and Isternos inactive on Povar)
I'm Lost
# Jan 23 2006 at 4:42 PM Rating: Decent
2 posts
I'm Lost What's With the Blank Boxes?????????

AND YOU COPYCAT!!!! HOW DARE YOU STEAL HONEYIM!!!

Edited, Mon Jan 23 15:44:18 2006
____________________________
My Toons
Zek Server
http://www.magelo.com/eq_view_profile.html?num=1300298
Pking - 12 Ogre Shadowknight.
Lootsnatcher - 10 Dark Elf Rogue
Hidethecrack - 10 Froglok Necromancer.
Wormtail - 10 Troll Beastlord.
Makaronie - 10 Troll Berserker.
Brihtonee - 10 Ogre Shaman.
Morrecusien - 4 Dark Elf Wizard.
Stromm Server
Rangerkite - 4 Half Elf Ranger.
RE: I'm Lost
# Jun 15 2006 at 9:48 PM Rating: Default
*
145 posts
ROFLMAO, Been a While Since i dropped by. Interesting how that worked out =/, Either way I'm probably the copycat if we wanna call names......Me serker isn't too old and your monk is.
RE: I'm Lost
# Jun 15 2006 at 9:57 PM Rating: Decent
2 posts
Nah Truely we're both the copycats here since we're both sitting in the same chair, at the same PC, with the same name. =p
____________________________
My Toons
Zek Server
http://www.magelo.com/eq_view_profile.html?num=1300298
Pking - 12 Ogre Shadowknight.
Lootsnatcher - 10 Dark Elf Rogue
Hidethecrack - 10 Froglok Necromancer.
Wormtail - 10 Troll Beastlord.
Makaronie - 10 Troll Berserker.
Brihtonee - 10 Ogre Shaman.
Morrecusien - 4 Dark Elf Wizard.
Stromm Server
Rangerkite - 4 Half Elf Ranger.
RE: I'm Lost
# Jun 15 2006 at 10:03 PM Rating: Decent
1 post
Quote:
Nah Truely we're both the copycats here since we're both sitting in the same chair, at the same PC, with the same name. =p


Nice so am I! >.<
____________________________
Test Server
Dieforlove Singforwar - 27 Half Elf Bard.
Bravedog Fraidycat - 26 Iksar Necromancer.
Summing Pettoys - 26 Dark Elf Magician.
Prongs Padfoot - 27 Vah Shir Beastlord.
Skellieburnin - 27 Froglok Shadowknight.
Combine Server
Emightis - 1 Half-Elf Paladin.
Green's Knights Website: http://www.guildportal.com/Guild.aspx?GuildID=75676&TabID=653425
RE: I'm Lost
# Jan 23 2006 at 6:16 PM Rating: Decent
Scholar
**
642 posts
Borntobewild wrote:
I'm Lost What's With the Blank Boxes?????????


let's just say alls well that ends well. =)
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
I Stopped by One Last Time
# Jan 22 2006 at 5:45 PM Rating: Default
*
145 posts
THE LAST RESORT (Since PPL Call it That).
# Jan 16 2006 at 11:01 PM Rating: Default
*
145 posts
And One More Thing
# Jan 17 2006 at 1:52 PM Rating: Decent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:57:43 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
RE: And One More Thing
# Jan 22 2006 at 4:43 AM Rating: Default
*
145 posts
RE: And One More Thing
# Jan 22 2006 at 1:29 PM Rating: Decent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:58:12 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
RE: THE LAST RESORT (Since PPL Call it That).
# Jan 17 2006 at 12:00 AM Rating: Decent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:00:06 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
RE: THE LAST RESORT (Since PPL Call it That).
# Jan 22 2006 at 5:06 AM Rating: Default
*
145 posts
0.o
# Jan 22 2006 at 1:28 PM Rating: Decent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:00:44 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
Temp Is Pally Gotten Now.
# Oct 12 2005 at 5:40 PM Rating: Default
*
145 posts
RE: Temp Is Pally Gotten Now--Emightis not quite
# Nov 01 2005 at 10:57 PM Rating: Excellent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:01:32 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
RE: Temp Is Pally Gotten Now.
# Nov 01 2005 at 4:59 PM Rating: Excellent
Scholar
*
55 posts
Blessing of Temperance is the spell that you get with ldon points and it is the group version of Temperance and you can not cast the group version till 45. You cannot get single cast lvl 40 castable Temp from an ldon. And no a pally cannot cast it.
RE: Temp Is Pally Gotten Now.
# Apr 19 2006 at 11:51 AM Rating: Decent
Yes, a pally can cast it although it is called austerity not temperence...You need 410 tak points from N.ro ldon to purchase as a pally...it adds same ac and hp gain as temperence,one difference is it can only be cast on lv 46 and higher toons
RE: Temp Is Pally Gotten Now.
# Dec 25 2005 at 4:53 AM Rating: Default
*
145 posts
I know about Austism and Guidance and all that but I'm telling you a 62 pally casted "TEMP" on me said she got it in an Ldon for 600 Ldon Points. (WHICH IM NOT DOING) cause Austism is about 400 Ldon Points and the same hp/ac as temp. (ONLY REASON ID DO IT) for more pp buffing HEHE cast Brells AND temp on a newb.
RE: Temp Is Pally Gotten Now.
# Dec 25 2005 at 6:27 PM Rating: Excellent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:02:34 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
RE: Temp Is Pally Gotten Now.
# Dec 25 2005 at 3:36 PM Rating: Excellent
Sage
*
150 posts
was this "pally" anon or rp? i have known a couple clerics that like to pass themselves off as pallys for reasons unknown.
RE: Temp Is Pally Gotten Now.
# Dec 27 2005 at 7:24 PM Rating: Default
*
145 posts
Nope how else would i know this was a 62 Paladin, unless of course i had a lvl 62 in the group but anyways she wasn't anonymous she was a 62 Paladin 2 Boxing a 66 Druid that was our healer so there was no cleric, another way i know so is we were the only ones in the zone it was so late. I also scrolled up and saw Temp and asked how did I get Temp. She said she had gotten it in Ldons for over 600 Ldon pts you wanna try to get it up to you but if your not gonna get it just admit it's there.




OH BTW Joev this is Allakhazam and they must not have updated it yet like they don't normally do, also Lucy is how they get their information on Spells and I Don't See 95% of DoD Things in Lucy meaning they Don't Update Every Min of Every Day like they say. (Pls Link these Pally Sites.)

Edited, Tue Dec 27 18:31:02 2005
RE: Temp Is Pally Gotten Now.
# Dec 28 2005 at 10:30 AM Rating: Excellent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:03:26 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
#emightis, Posted: Dec 31 2005 at 8:22 PM, Rating: Sub-Default, (Expand Post) Joev i know ur not gonna admit it's there and i know im not gonna convince you that Temp is there. For All Else If a Paladin casted a spell on me that healed me for 800 hitpoints (LIKE TEMP DOES) and I looked up and saw Temperance as the name on my buff slot. (ENLIGHTEN ME) How was I TRICKED AND DECIEVED AND LIED TO ?!?!?!?!? (Im just taking what u said Joev if it looks stupid U SAID IT!)
RE: Temp Is Pally Gotten Now.
# Dec 31 2005 at 9:38 PM Rating: Decent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 21:03:56 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
RE: Temp Is Pally Gotten Now.
# Jan 09 2006 at 4:51 PM Rating: Default
*
145 posts
ok and if it makes u happy i have 650 nro ldon pts and comfirmed myself pallies cant get temp i dont know how i got temp on me that day maybe i mistook Austerity for Temp but i confirmed its not there.

Edited, Sun Jan 22 20:02:01 2006
RE: Temp Is Pally Gotten Now.
# Jan 09 2006 at 6:59 PM Rating: Decent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:05:03 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
RE: Temp Is Pally Gotten Now.
# Jan 09 2006 at 8:13 PM Rating: Excellent
1 post
I have to agree with joev on this one. After reading all the posts it is clear that you just couldn't deal with the fact that you were wrong. I thought that once the level cap was raised to 70 that they would give pallys temp based on the lower level cleric buffs they get but that didnt happen. What I see from this is an arrogant little kid that even though he knows he's wrong he is just too immature to admit it and then there is joev who is like me and cannot let misinformation like this go on so other get confused as well.

Why am i responding to this? Im at work, incredibly bored and felt that joev needed a little backup.
RE: Thanks Drap =)
# Jan 10 2006 at 12:00 AM Rating: Decent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:05:41 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
RE: Thanks Drap =)
# Jan 12 2006 at 5:50 PM Rating: Default
*
145 posts
Gratz Emightis!
# Jan 12 2006 at 7:25 PM Rating: Decent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:06:09 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
RE: Gratz Emightis!
# Jan 16 2006 at 8:28 AM Rating: Excellent
*
113 posts
Well spoken Joev.

Ok, Emightis for the record I cant stand when people use words they dont understand, so...

Dictionary please...

Ignorant - 1. lacking knoledge 3. unaware, uninformed

How are you, as the true ignorant person going to tell an informed person that he is what you are. Clearly that indicates your ignorance toward your own language, let alone EQ lore.



Edited, Mon Jan 16 07:31:23 2006
RE: Gratz Emightis!
# Jan 17 2006 at 1:12 PM Rating: Decent
Scholar
**
642 posts
nt

Edited, Sun Jan 22 20:06:52 2006
____________________________
Predator Nekokirei
an Officer and a Feral Lady
to Prophets of War
Stromm
RE: Gratz Emightis!
# Jan 12 2006 at 8:59 PM Rating: Default
*
145 posts
RE: Gratz Emightis!
# Jan 16 2006 at 8:40 AM Rating: Excellent
*
113 posts
AHhh, let us talk about spell messages!

Cast Kei and you get the message that your mind expands beyond space and time. That is not the name of the spell. Are you going to go around asking someone to cast MIND BEYOND SPACE AND TIME on you. The spell effect message is not really relevant to the actual spell. After all your mind doesn't really expand beyond space, if it did everybodys minds would be all expanded and nobody could move because of all the expanded minds clogging up all the space and everybody would be late because there minds would have expanded beyond time and there bodies would be stuck in regular time...We are all going to die, even with temp, and spells that aren't temp even if they sound like they are...BE QUIET YOU!
make longer
# Sep 15 2005 at 8:28 AM Rating: Decent
1 post
How do you make the spell last longer then 99min. HOw do you make the spell last 115min?
RE: make longer
# Oct 10 2005 at 12:45 AM Rating: Decent
2 posts
You can make the spell last 115 mins by wearing a batfang headband when you cast it.
Emblem
# Jul 20 2005 at 4:22 AM Rating: Decent
8 posts
hey Guys, Was just now on Stormwave .. 04:25 Cst .. 3 kills and emblem dropped .. it happens to me alot .lucky this time i camped cleric right thereon boat before taking the beasty in to kill everything in sight .. Tryin to help a guildee get a charm i was told drops there sometimes.
Blessed Be your Luck and hunting

Edited, Wed Jul 20 05:27:44 2005
____________________________
Prexus server (former Terris-Thule)
64 Druid Morretta (YEAH PoT9 YEAH!! 9-9-05)
63 BeastLord Mladitaz
54 Cleric Crearwy
47 Enchanter Gotkei( Done with Epic 1.0 at lvl 52)
"GoT" is the Place to be :)
loc for female erudite
# Jun 14 2005 at 6:00 AM Rating: Decent
2 posts
Got drop for cleric and female spawn was at loc -886,-701. This is next to a boat. Just had to kill PH at that location. PH is a savage skeletal sailor. Spawn time was about 21/2 hours. Hope this helps.
Euridite Chick
# May 18 2005 at 10:10 AM Rating: Decent
6 posts
Emblem was the easy part...I killed the place holder for the euridite chick for like 4 hours along with clearing the zone and of course she didnt pop....i swear sony knows when your doing a quest and makes it harder to spawn what your looking for ....wouldnt you if you were watching people ....lol i would ...but im mean like that ....anyway ...have only tried to make her spawn once and will be trying again tonight ...*crosses fingers*


Temp Quest Directions
# Apr 15 2005 at 4:49 AM Rating: Decent
32 posts
Took me 2 hours or so to get this spell, Others may have had better luck. Any who it starts in Dulak Harbor. ( USE INVISE OR DIE ) if it drops keep running. Once inside Dulak, Go to either boats 1 - 5 ( as there are 5 of them ) Kill any random mob on the dock cause thats where i see them drop more often then not. but they can be found on the boats as well, NOTE* boats 1 and 2 are the best place to find it. Located to the right of zone once you get in. Loot the Darkwater Emblem ( silver ring ) when it drops. then zone out and go back to Gunthak Light House, locate Millius Darkwater ( hints the last name ). Hand him the ring **AFTER YOU HAIL HIM ** he then gives you Alinas Emblem ( looks the same as the other ring ) now this is the fun part Kill the Skeletons located in the boats under waterthere are 3 boats. so about 8-10 skellies or so. kill them, then go to beach on Left side. Kill the other skellies Keep your eyes open for Mokon Brokenskull, although i doubt you need to kill him, He appears to be a named. *drops a charm and Loyalty to nadox ear ring* If you continue west there will be a Rock at the end of the cave and some what beside a ship, a rare Erudite spirit will pop there, i guess kill him, and continue just killing skellies, at Loc -833 -723 you will see a Erudite Spirit ( female) Give her the ring and you will get temp spell. NOTICE if you see a Male spirit its for the Pally Temp (( i think )) but its for pally i know that much. Yeah its a ghost BTW and it will not scowl at you , atleast the Female one wont that i know of, So its safe to walk up to. TOTAL TIME to get spell, less then 2 hours. if you can solo it. other wise get a group , great exp at low lvls like 30-48ish !!

56 BST
Greatestweight
Fennin Ro. send me a tell, i will help you..
----
If in Danger, or in doubt.
Run in Circles, Scream and shout!
finished
# Apr 13 2005 at 10:17 PM Rating: Decent
2 posts
confirmed female spirit pops left side of ship- just west of male spirit.

loc for female spirit -833, -723
easy
# Feb 21 2005 at 5:38 AM Rating: Decent
18 posts
got the emblem in dulak's fast 7 kills or so got off the deckhand
No Reagent Cost
# Sep 15 2004 at 8:02 PM Rating: Good
27 posts
As of the September 13, 2004 patch this spell no longer costs a peridot to cast. Clerics rejoice.

Elvanaria Blueleaf
Divine Servant of Tunare
(Kane Bayle Server)
RE: No Reagent Cost
# Sep 21 2004 at 2:48 PM Rating: Decent
Scholar
36 posts
Quote:
Clerics rejoice.

AMEN, i can just see it now casting temp behind bank, NO DONATIONS REQUIRED
____________________________
Wildeone, 75th Exemplar of Tunare, on Saryrn(Mithaniel Marr) server
http://www.magelo.com/eq_view_profile.html?num=1071073
RE: No Reagent Cost
# Dec 25 2004 at 1:07 PM Rating: Decent
21 posts
Holy crap. No more peridots for basic temping? I'll be damned! (j/k)
#ZebDog, Posted: Jul 23 2004 at 5:42 PM, Rating: Sub-Default, (Expand Post) Donations are generaly an undetermined, ungarnered amount you freely give to someone. Give what you wish, if the cleric/ench/shaman ask for donations and complain about getting 10pp for casting a little mana, screw'um. If you see one of these mana whores announcing that theyre casting their buffs for a minimum donation of...10pp for example, firmly remind them that that isnt a donation...its a frigin FEE.
Pricing?
# Jul 11 2004 at 1:23 AM Rating: Decent
Scholar
*
110 posts
How much does this cast usually go for? I see people constantly wanting it for donations, I know it's the price of the peridot, min, but what do people usually pay for it?
____________________________
Torv Server:
Eyedo - Wood Elf Druid <Silence of the Dead>
Eyeam - Dark Elf Necromancer <Silence of the Dead>
Tunrai - Dark Elf Mage <Silence of the Dead>
Eyesell - Human Warrior <Silence of the Dead>
temp quest
# Apr 14 2004 at 1:23 PM Rating: Decent
2 posts
Did this quest last night in a couple hours.

I entered the harbor and started /ooc that I was looking to loot the emblem. I proceeded to kill my first crew member and got a tell from someone on the other side of the zone that it had just dropped. I finished my kill and got another tell that another had dropped elsewhere. This took no time at all, obviously.

ok, on the beach I attacked the place holder, the skelly that pops where the spirit pops. I only attacked this guy. His respawn time was more like 20min, not the 15min that had been previously posted. After killing him 3 times, the 4th pop was the female.

Just my advice, dont waste your time killing everything on the beach. camp the spawn point until she pops, its just easier.
RE: temp quest
# Oct 05 2004 at 3:15 AM Rating: Decent
Scholar
**
555 posts
My cle 41 was hunting in the Gunthak tunnel leading to dulak and the fort when the grp attacked a mob. I was very lucky as this mob had the amulet i needed. We fought back to the beach as the grp was disbanding. A friend helped me finish the quest. Total time involved maybe 5 minutes. Now just need 2.5 lvls to use it. In the 2 days i been on that beach the spirit has been up far more then down. This is on Fennin Ro.
____________________________
Ladihawk
temp quest
# Mar 08 2004 at 9:04 AM Rating: Decent
28 posts
I did this quest 2 days ago on Morrell Thurle, The female spirit is just where reported, on the east side of the beach, 1/2 way up. -840, -645. The male spirit pops farther up at -1100, -1010. I got the emblem easily by invising, and running to the dock, then calling ooc for the emblem. The ships were all camped. 2 dropped within 10 min. I healed as a thank you, then ran back. This is a very bad area to break invis. I had bought invis potions at the dealer in the lighthouse, where the drogs are. 1 time I got thru the caves, the next time it wore off after 10 sec. Only 1/2 way thru. Needless to say I died, and it was not pretty to get the body back. This also happened to 2 others, the potion wearing off fast. The ph is right where reported, and does spawn on a 20 min schedule, but I had a lot of problems getting the female spirit to pop. (does not say female spirit, just "an erudite spirit") The male poped several times, but it took 5 hours of killing the ph, and everything else as we were bored, before she poped. Then she stayed up, a hour later she was still there. Another cleric I know went back the next day, and she popped after 3x of killing the ph, but he had a ranger and tracked every savage skeleton on the beach, and killed them. My spirit popped finially after I had a 58 necro come and help, and he killed everything on the beach, several times. I don't know if it makes a difference, but 5 hours is a long time to sit and kill the ph waiting for the right spirit. Thank you for all of the info, it helped me a lot to know what I was up against, and gl to all of you going for this.
RE: temp quest
# Aug 31 2004 at 11:56 AM Rating: Decent
1 post
i am a fairly new player whose main will hopefully reach lvl 44 in the next few days. I have read many things in reference to the temp quest but none are specific. It would be most appreciated if someone could explain which beach i need to go to to get the "emblem?" and then which beach, if it is not the same, do i need to go to in order to locate the female spirit. The more detail the better...thank you
Temperance Quest
# Feb 27 2004 at 11:30 PM Rating: Decent
Scholar
**
514 posts
I went with a Cleric friend to help get the spell Temeperance which is a quest. We ported to Stonebrunt, ran the shoreline and zoned in through the boat. Headed to the lighthouse and got the quest. Having a Druid was nice, port, levitate, invis and sow. We headed to the beach moved along the wall and into the tunnel that takes you to Dulak. Some great plat and good loot along the way but getting into Dulak was a bit tedious, only cause we fought our way through for the experience. We headed to the docks and began to kill the trolls got to the third one before the first boat and bingo the emblem drops. So we just retraced out steps back to the lighthouse and got the second hald of the quest. Well we started out killing skellies like many say....but after a while we gated and gave up. After reading further on this quest tonight we headed back to the beach and set up camp next to the boat. The skellie was killed 3 X, with a 20 minute spawn. The last spawn was the spirit. Don't bother with underwater things, killing everything in site. Just kill the place holder three times. Now one thing did occur that may or may not of mattered. After the third skellie kill I began to get bored so started roaming on the exact opposite of the boat was a cast away guy that had never been there before. I pulled him around to the spirit side and we killed him for kicks and giggles. The moment he died she spawned but that well could of been total conicidence. I just know the three skellies and the loc. is right. Save yourself a lot of time...Dulak will take lots longer than the part on the beach.

Good luck!
____________________________
Jose
paridot
# Feb 25 2004 at 4:28 PM Rating: Decent
1 post
does this spell take a paridot to cast?
RE: paridot
# Feb 28 2004 at 3:51 AM Rating: Decent
Scholar
**
619 posts
yes it does
RE: paridot
# Feb 28 2004 at 3:51 AM Rating: Decent
Scholar
**
619 posts
yes it does
success
# Feb 19 2004 at 10:18 AM Rating: Decent
2 posts
I read the above info and all the posts here. I left this website thinking this quest is gonna be cake. I mean really it sounds easy enough. I went to POK bought a TP to Stonebrunt and ran to Gulf of Gunthak. About 6 hours, and 2 levels later I had the spell Temperance.

My words of advice for new questers:

1. Download the maps from the cartography section of EQ Atlas. It makes things much easier.
2. Definatley need the invis and hope it doesnt break and if it does run like hell.
3. Erudite spirirt popped at Loc neg 840, neg 675 Ph was a savage skeleton.


I camped the erudite spirit for approx. 3 hours the night before killing everything with no luck and then for about 3 hours the next morning killing just ph and surrounding savage skeles. I don't know if there is a connection or not but you dont have to kill everything just the PH. She popped at 12:25 PM EST. Noone was in gunthak. The entire beach was full of mobs. I killed just the PH and the 2 skeletons near it. The spell did NOT drop to the ground. (I was told it would) I have heard many people say that they killed the PH once and then she spawned *shrug* i think its just luck



wo hoo
# Feb 18 2004 at 7:54 AM Rating: Decent
7 posts
i spent 10 minutes on this quest.
Real Scoop
# Feb 17 2004 at 10:57 PM Rating: Decent
2 posts
All of this information is correct EXCEPT the place holders part. The place where the erudite spawns IS (LOC -840, -675) but you just have to kill the skelly's that pop there until she shows up. Not that hard, this is the SECOND time I have done it successfully.
____________________________
Watusa <Eternity's End> - 78 Cleric - Stromm [795 AAs]
***Info accurate as of Dec. 28th 2007***
[img]http://www.arrowx.com/images/critheal.jpg[/img]
Temp UPDATE
# Feb 05 2004 at 12:04 AM Rating: Excellent
I completed this today, I HIGHLY recommend this quest to any 39+ Cleric, very easy. I had the help of a 61 wizard (thnx Pickame!) and 65 cleric, but you could do this with any balanced 40s group. (Note everyone in group irregardless of level gets xp and AWESOME LOOT)

Someone went before me and provided most of the info, I prefer more detailed directions so I have included the following:

1. PREPARATION - This requires the LoY expansion. Get your Buffs, SoE or SOW + Levitate at minimum. While putting your group together either get a wizard or druid or pay for PORT and/or TL via either Wizard of Druid to STONE BRUNT (both port to same location)

2. Port in is safe, FACE EAST run along coast and down to dock, run to double doors on boat and CLICK on them to zone into Gunthak.

3. Once you zone into Gunthak you should be able to see the lighthouse straight in front of you.[This is a neutral zone, you can sell to vendors or buy food and water inside lighthouse, there is a bank here as well & this is where you buy the drogs.]

You should still be on boat, with fresh levitate and SOW, FACE SOUTH now run due south across the water. If you do this from the door of the boat you may hit the black rock cliffs. Stear a little left just enough to clear the rock.

When you get close to Gunthak beach INVIS your group. [note: remind your group to clear all forage buttons and combat buttons activated by directional arrows, yeah we had someone disable his invis by forgetting] Stick to right side of zone, ship wreck wall is on right HUG THE WALL if your invis fails KEEP RUNNING DO NOT STOP you are going to end up bringing a train of about (no kidding) 40-60 mobs to the dulak zone. This is not a big issue but be courteous and shout the warning.

AS you hug the right side of zone continue to head SOUTH until you see the cave entrance, always, always stick to all right veins in the cave. Just keep running you will see a bunch of mobs just keep going stick to the right the cave opens up for a minute and you continue to run SOUTH thru the ogre town. You will see a Canyon guarded by two ogres on either side of Canyon. Keep heading SOUTH. You will zone into dulak.

4. Once you zone into DULAK, if no one has trained it from the other side, it should be clear and safe just inside. Wait for all members to zone. The canyon is lined with DE Scouts the pathing is great, they run from their post to the middle of the canyon and then at you. Now you have two options, I went back after getting the spell and used both methods. Refresh your invis and run absolutely straight ahead to docks straight ahead of you. (NOTE: some of the Ogres see invis) when you get to the docks there are wharf rats, they conned indifferent to me, yes after dropping invis, they give xp but after all the time spent there they did not drop ANY loot at all, so my rec...avoid them. Crewman, guards and engineers on docks are all fair game. At level 43 the majority conned dark blue to me with a few yellows. They conned blue to the 61 wizard too. The crewman ON BOATS dropped "A DarkWater Emblem" in 15-20 minutes on three different ships. You can always do a shout out and ask anyone in zone to send a tell if they get/see one. They can not be sold nor used on any other quest.

5. Once you get "A Deepwater Emblem" take it and your group back to gunthak. Go back by the lighthouse you will see an ERUDITE PALLADIN named Millius Darkwater.

Now is where I skip the bull, you can read the story if you like but this is the min. required:

YOU: HAIL MILLIUS DARKWATER
npc: whatever...

YOU: WHAT PLACE?
npc: whatever...

YOU: WHAT KNIGHTS?
npc: whatever...

YOU: GIVE "A DEEPWATER EMBLEM"
npc: gives you "ALINA'S EMBLEM"
(note: lookes exactly like "a deepwater emblem")

6. Go down to the boat by lighthouse, INVIS GROUP, head DUE SOUTH back to Gunthak Beach. This time when you get to the beach, look for "a FEMALE ERUDITE SPIRIT" (note: male spirit is for Pally quest) you could give her the emblem and RECEIVE your temp spell and be done just like that (no fighting). "IF" the female spirit is not there start killing everything on the beach area, all the way back to the rock wall. The wizard swarm kited. The mobs on the beach are mostly DEAD skellys, dead ogres and trolls, some scorpions and dead mosquitos, etc could be a place holder for the spirits. If the male spirit pops, KILL IT, good xp, no loot and no faction hit.

NOTE: I found the female spirit @ -1100, -1010. But if you read the whole thread you can see the spirit could pop anywhere on the beach.

IMPORTANT NOTE: I do NOT know how you get back up to the boat to get back if you do not have levitate, so make sure you FLY!!! Hope this helps.

BrewBeard MeisterBrewer
45th Dwarven Cleric
Prexian Knights of the Aurora
(Yes dinged twice finishing this quest XP)

Edited, Thu Feb 5 00:30:23 2004
____________________________
In Innouruk's Name..

Master Aruud Quadkiter of Prexus, 65th Wizard
BrewBeard MeisterBrewer, 56th Cleric
ChestyPuller, 54th Warrior

20 toons, 2 accounts, 4 servers, 4 Guilds
Aurora Spirits - Legion of the Undead
Knights of the Aurora - The Croaks
My Way
# Jan 28 2004 at 12:34 AM Rating: Decent
1 post
I completed the quest today.
Yes, the quest is completable by a dark elf; I am one.

You don't have to mess with all the skelly's. Just kill the placeholder and she will pop. Took me two hours of camping.
The underwaters...
# Jan 07 2004 at 8:51 AM Rating: Decent
5 posts
I am not sure that i will agree with the guy who said that killin the underwater stuff isn't important.....

I personally was here for 4 hours with only killin the PH....then...with a wild hair in place, i killed the underwaters...all 3 of em...and the hooker popped....that easy. So just take the advice of one who spent way to much time in Gunthak...kill the underwaters.
Done in 20 minutes
# Dec 27 2003 at 1:12 PM Rating: Default
*
89 posts

The reason I am putting my 2cp in on this is not to gloat because I got this done in 20 minutes but because I went to the beach in Gunthak first to see if anyone was camping the PH for the female spirit. There was one group on the beach but they were experience hunting and not near the spirit spawn.

I noticed the discussion about killing the skellies at the underwater boat so I went and smacked them both and decided to head to Dulak to get the emblem. As I ran past the spawn point for the spirit, both the Male AND Female Spirit were spawned. So, maybe the underwater skellies make a difference but maybe it was the group fighting down near the shore.

Anyways, I ran to Dulak and shouted Virtue and 200pp for the emblem. It dropped 3 minutes later on 2nd boat and I looted, donated, virtue'd and gated back to Gunthak. I ran to the spirit and now instead of just casting Virtue and Aego in PoK for donations, I can do them all. It nearly doubled my donations.

I had planned on spending up to 8 hours working on this quest. Instead of working on a boring quest I spent 2 hours in PoK and made a couple thousand plat.

Thanks to whoever said kill the underwater skellies!!!
____________________________
Zwingli Integritous 65 Archon of Brell
Fachkin 58 Conjurer
Sassafraas 56 Heretic
Xegony
dark elf cleric........
# Dec 04 2003 at 5:56 PM Rating: Decent
2 posts
is this quest accomplishable if your a dark elf?

Iife-40 cleric on Rodcet
RE: dark elf cleric........
# Dec 19 2003 at 9:06 AM Rating: Decent
3 posts
Yes. I completed it yesterday with mine.
woot
# Nov 15 2003 at 3:30 AM Rating: Decent
I took my 35 cleric along with wifes 44 and some friends. We both got this spell in about 4 hours start to finish. Soall you younger Clerics get some help and go get temp. You can't scribe it but you can say you have it at lvl 44.



Meuadan 35 cleric
Nuuen 43 Warrior
Suuen 27 Beastlord
Johnnyappleseed 30 Enchanter
Dulluin 30 Druid
Billyidol 12 Bard

all on the Rathe
easy
# Nov 06 2003 at 5:36 AM Rating: Decent
17 posts
This was an easy quest. I used cloudy potions to get to dulak and sat on dock by stormwave(safe spot). I let it be known i needed a deepwater emblem and roughly 20 minutes later one drops. I run back to GoG zone and see millius. Male spirit is up I kill it with alt and poof instant pop of female spirit. Hand in emblem and bam temperance spell. Locations for male and female spirits are correct. Emblem drops off all engineers scrubbers and fisherman on the piers as does the pali neck drop which is by far more rare. Clearing beach at/near spirit can be done easily by 40s group.

Fidelis Resuscitatus
42 Cleric of the Underfoot
Torv server
lucky or wot
# Oct 02 2003 at 7:48 PM Rating: Decent
2 posts
went to Dulak this morning knowning i had 4 hours to waste getting this... first kill, got emblem... went back to Gunthak... Euridite Ghost was up :)

total time, about 30 mins, mostly traveling, feel very lucky ;-)
Yipee
# Sep 28 2003 at 6:58 AM Rating: Decent
*
90 posts
WOOT!! got the spell this morning (after being up all night)! After camping the Stormwave ship in Dulak for about 4 hours, a Deepwater Emblem was announced over ooc (much to my delight). Then it was back to talk to Millius Darkwater. After reading the posts on here I decided what could it hurt to do some mass murder on the skellies? And sure enough the female erudite spirit spawned after the first time I killed the place holder! On a personal note I would like to say thank you to Allakhazam and to all the people who posted messages here, you have made my journey a plesent one. GL and good hunting to all.

Savesyu Frumdyin
44th rank cleric
Bristlebane Server
mdkaden
# Sep 15 2003 at 10:36 AM Rating: Default
it means if the person has aego which is 1100 hp then temperance will not hold on the person that is where the 1100 comes from
NOT FOR MDKADEN MEANT FOR CALLON


Edited, Mon Sep 15 11:35:51 2003
Easy
# Jul 14 2003 at 12:35 PM Rating: Decent
8 posts
I sent an /ooc out for the emblem and someone responded in about 15min.

Kill one PH and got the spirit. PH is right next to the boat on the left hand side. PH is a skelly.

The whole quest took about 45min.
1100 HP
# May 15 2003 at 7:01 AM Rating: Default
1 post
I don't unserstand how u get the 1100 hp that this spell says u can get other then the 800hp?

I got the spell the info below was helpful thx for ur post

Edited, Thu May 15 07:27:34 2003
RE: 1100 HP
# Aug 15 2003 at 6:58 AM Rating: Decent
*
99 posts
If you read more clearly I think you will see it say max hitpoints 800. You are reading the stacking info. Thats if someone has Aego or higher lvl buff on it will block the cast and you don't burn a dot.
____________________________
Of his knowledge a man should never boast,
Rather be sparing of speach
When to his house a wiser comes:
Seldom do those who are silent make mistakes;
Mother wit is ever a faithful freind.
Erudite Spirit
# May 14 2003 at 10:34 AM Rating: Decent
10 posts
My 49 cleric and a 60th ranger located an emblem shortly after we arrived at Dulak Harbor, but the mobs were tough, had huge aggro, and there were a lot of them.

Best bet might be to bring a bunch of plat and just /ooc until you find one to loot. Stay invis'd and pay for one.

We created some nice trains running through the cavern to and from Dulak as there are both undead and regular mobs littering the area. Come prepared.

Camped for the Erudite Spirit for a loonnngggg time with no luck. We killed the PH over and over again with no luck at all. Neither the male nor the female spawned in over 1 hour 30 minutes of killing and tracking.

Back at it tomorrow... this quest sucks.
____________________________
Mohgedien
Lightninghoof Rogue
Just Finished!
# May 04 2003 at 3:15 PM Rating: Decent
14 posts
I just finished this quest! Good advice throughout, but is easier than most post have said. The Emblem is an common to uncommon drop on any of the ships, fight on the easier ones for an easier go at it. I was on the Dandolak when I got mine, there were many dropping that night so maybe a patch made them drop more often. Go back to the lighthouse and turn back in the emblem and receive the ring. As for the female erudite spirit, and it must be a female! Go to the loc that was given and just camp that spot, I killed the PH (skeletal sailor next to the ship) about 7 times and she finally spawned, I did not have to kill anything else in the zone to make her spawn. Then simply give her the ring! I hope this helps and cuts down the amount of time it takes you to finish the quest! Good Luck.

Kagnor Zenogalache
55 Cleric of Brell
RE: Just Finished!
# Jun 26 2003 at 9:41 AM Rating: Decent
3 posts
Thank you for the info. I have read a ton of posts that stae you must kill all undead in the area to get her to spawn. Some have even said that you must not camp her spawn place or she won't show. Sionce you have verified that I only need to kill off the one skelly it saves me time.
Spawning Female Erudite Ghost
# Mar 28 2003 at 1:57 AM Rating: Default
9 posts
Pretty much as been stated before to spawn the female ghost to turn in the ring for the spell Temperance.

Kill whatever spawns at the underwater ship (LOC -22, -520) it spawns every 20 minutes.

23 minutes after you kill the mob in the underwater ship, the female erudite ghost or its place-holder will spawn (LOC -840, -675)

If PH, kill it and then head back to kill the mob at the underwater ship again. Keep repeating until female ghost spawns.

GL!

Veldruk Jiv'Undus
Level 50 Cleric on EMarr
Officer of Primordial Rage
RE: Spawning Female Erudite Ghost
# Jul 01 2003 at 2:41 PM Rating: Decent
Scholar
22 posts
This is a bunch of hooey. The PH and ghosts spawn regardless of whether you kill the underwater skeleton or not. Have nothing to do with eachother.
#Valria the Vile, Posted: Mar 22 2003 at 10:36 AM, Rating: Sub-Default, (Expand Post) Hero duration 1-hour 12-min.?
Fort in caves
# Mar 07 2003 at 12:21 AM Rating: Decent
1 post
In Caves in Gunthak is a fort with Troll marauders that also drop the emblem. LB to a 48 Cleric. Other mobs in huts but only trolls drop it got mine tonite )
Easier way to get emblem
# Mar 06 2003 at 12:21 PM Rating: Decent
*
186 posts
I talked to several Clerics in the last few days, and some reported getting the Deepwater Emblem off the beach in Gunthak from mobs with sailor or crew member in their names, like Savage Skeletal Sailor. There's a bunch of those in the SE corner of the beach and since they are undead, should be easier for a Cleric. May take more kills but much easier for a level 44-45 Cleric than having a pal go to the ships with you.
____________________________
Farwarden Aquendar Lerilon, 83 Season Human Ranger of Tunare
The Tribunal, Exodus
My Book, Fate Rides Wicked, a Fantasy Novel
My Profile
Proud Member of the 65K in one shot club
Deepwater Emblem
# Mar 04 2003 at 6:50 AM Rating: Decent
6 posts
We went in tonight with a small guild group and cleared 4 of the 5 ships. These ships do definitly go up in difficulty starting off with light blues to 58 on first and second ship, turn too dark blue to 58 by third ship and by the fourth ship it was almost a wipe of a 58 Necro, a 50 Cleric, 53 Beast, 51 Druid, 52 Shadow Knight. Nobody died and it wouldn't have been that hard except we tore up the first 3 ships so easy that the Beastlord just goes chargeing onto the 4th ship and Draws emediate agro from 4 Mobs with the HPs and punch of a Gorgul Packlok, the named Giant in Burning wood. I was duel boxing the Necro and Cleric, so it was a little hard too handle mob control when the Necro is getting the H beat out of him and the Cleric is getting beat at same time while he tries to keep everybody alive.

But thats off topic. Anyhow, the emblem dropped on all 3 of the first ships, so there is no point in going to the harder ships if your just after the emblem. I have seen it drop 7 times now on the first ship, the easiest, the Stormwave I believe it is, which a Necro and Cleric duo or something similiar in their 50's could handle. If your a 44 Cleric you could still do it with a C3 and a post 50ish strong pet class friend, Necro, Beast, Mage, or a couple of good Melee's with you. This deepwater emblem dropped twice on the single clearing of the first ship and 5 times total from clearing ships 1 to 3 one time each. So yes, its random. You might get a drop off a fisherman before you even get too the ship, you might get a drop on the first clearing of the crew. It might take half a dozen clearings of the ship. But it does drop on every one of the first 4 ships. I saw it tonight. I assume it drops off the fifth ship also, we didn't get too the fifth one, that comes tonight.
Deepwater Emblem?
# Mar 02 2003 at 6:49 AM Rating: Decent
33 posts
Someone has suggested that the Deepwater Emblem might drop in Gunthak too. Can anyone confirm this? If so, which mob drops it?

This is an awful hard quest for a 44 cleric to complete which seems unfair considering how easy my 44 Ranger quest was.

____________________________
Daggan Dragonborn 70th Ranger, Valliant, Povar
Gaand Dragonborn 61st Wizard, Valliant, Povar
Bigfella Itsallgood, 59th Warrior, Stromm
Faeggan Dragonborn 72nd Warlock, Mistmoore
Barzaak Dragonborn 54th Mystic, Mistmoore
RE: Deepwater Emblem?
# Mar 02 2003 at 9:22 AM Rating: Decent
3 posts
I've been camping the deepwater emblem for three nights running, taken my cleric from almost 46 to almost two bubbles into 47 so far. No emblem.

Anyone else have a similar experience? I'm camping the crew of the stormwave, where I have been told it definitely drops.
RE: Deepwater Emblem?
# Mar 02 2003 at 6:57 PM Rating: Decent
10 posts
My brother and I camped the Stormwave today and got the emblem on the third cleaning out of the ship. It was a simple task for a 52 necro/cleric combo. :) Guess it's just random...
RE: Deepwater Emblem?
# Mar 02 2003 at 7:14 PM Rating: Decent
3 posts
Got the emblem today. Actually got two in a row, after over a level and a half spent clearing that ship.

Now I have the fun of killing green mobs to get the damned spirit to spawn.

This quest has been a huge pain in the ass, I have to say.

Hmmmm
# Mar 02 2003 at 3:24 AM Rating: Decent
*
55 posts
I did this quest yesterday. Everything went perfect until it came time give the spirit the ring. I got to the loc and another grp had it camped, they had been there 2 hours, no pop. They gave up and handed me the camp, I waiting 3 hours no pop. Petitioned a GM and the said it was working fine. There maybe a triger actually to getting her to pop. I ended up going to a shipwreck under the water (the one with the mermaid)and killed the skellie sailor guy. My friend sat on shore and killed the one at the loc...Viola! It could be that both have to be killed. The one at the underwater shipwreck agros on everything that runs past so it gets killed all the time. Then kill the second and she pops? I could be wrong..but between me and another grp we camped it a total of 5 hours with no pop. As soon as the underwater and the PH were killed (which both spawn at the same time)she showed up. This is only speculation..I might be wrong!

Santi Klausi
48th Season Cleric
Fangs
Ayonae Ro
RE: Hmmmm
# Mar 03 2003 at 6:20 PM Rating: Decent
1 post
When I first arrived a spirit was up and I handed the ring in and nothing.It apparently was the male spirit. Killed him then tried the trigger for over an hour and nothing.I took the idea of the trigger and started killin the ph and the skellie underwater in the boat and couldn't get anything going.
The emblem seemed to drop kinda regular on the ship in Dulak so I'll be going back to try again. But I do have a question, when the ring is handed in does the female spirit despawn? It would be nice to be able to have several peeps hand in at once.
RE: Hmmmm
# Mar 09 2003 at 1:20 AM Rating: Decent
*
55 posts
It has to be a female spirit and she does despawn when you hand her the ring
Got the Spell - Woot
# Mar 01 2003 at 5:33 AM Rating: Excellent
6 posts
Okay, got the spell. The Arlessa Dae'monei post is 100 percent correct except for the item being a Deepwater Emblem, not a Deepwater Symbol, as pointed out in another thread below Arlessa.

I duel boxed this easy with a 58 Necro and my 50 Cleric. The Crewmen on the ships in Harbor of Dulak are light blue too 58 and I would say can do about twice the damage of the average Sea Fury Cyclops, that is also light blue to 58 and have about same hps as the Fury's do.

Only real problem I had was finding the zone in too the Harbor of Dulak from the starting zone in Gulf of Gunthak which is thru the door on the boat down by the shore in old Stonebrundt zone.

If your going too try for the crewmen on the boats, take a team that adds up too at least as much punch as a 58 Necro and 50 Cleric combo and you will have no problems. Have an Inviser with you, or buy invis potions off the vendor in the lighthouse, about 11 plat ea. if your party can't invis everyone, like my Necro can't invis my Cleric.

Millius Darkwater is standing near the water and close too lighthouse. The direction he is facing into until you hail him, is the direction too the beach with the wrecked ships, where the Erudite Spawns for your final turn in. It is also the direction too the cavern you will have too go thru too get too the Harbor of Dulak and the ships crewmen. Once you hit the beach with the wrecked ships, head off too the right, trying to avoid the scores of undead around the ships until you hit the wall and follow the wall until you see a large cave opening. Be sowed, invised, levitated, see invis, dmf or whatever for long run thru this cavern. Keep too the right of cavern the whole way, make no turns and when you exit there will be a Pirate town where everything there will attack you if it can see you. If you ran thru that cavern and weren't invised, or it broke early, you will be pulling a train a mile long by the time you hit the town. Just keep running or a swarm of greens is going to kill you.

When you get too the pirate town, basicaly keep going straight across it from cavern until your thru the town and hit the back wall. There you will find another opening, which is your zone in point too the Harbor of Dulak.

Once you zone into Harbor of Dulak, you head in a couple hundred feet, take the first right turn street and that takes you too the ships. There are a load of Scouts, Pirates, Brigands, Druken Pirates, and DB too 58 Harbor Guards to fight if your going too fight your way too the ship boarding ramps. I suggest just going keep going Invis, avoid the fights and head straight for the ships if you can. Pick a ship too kill crewmen off of, board it up the ramps, cause your levitation broke as soon as you entered the zone. Can't levitate or DMF in this zone. Anyhow, fight or invis your way too boarding a ship, set up a camp pulling spot near the railing and the stairs too the upper deck and start pulling and killing crewmen. Took me a couple of hours, clearing the whole crew about 6 times, but got the emblem and enough vendor trash and some good gems too fill dozens of packs.

Then I took the lazy mans way out, gated my Necro and Cleric back too Nexus instead of the long run invis back thru two nasty towns and that cavern again, sold off the vendor trash, headed back too Gulf of Gunthak and the light house, turned the emblem in too Millius Darkwater, got the Alina's ring from him, headed over too the co-ordinates on the ship wreck beach, killed the Savage Skeletal Sailor PH, waited about 20 mins, the Erudite spawned, handed her the ring and I got the spell.

Good luck, hope this info helps some in addition too the excellent post down below by Arlessa Dae'monei and all that hard and original work that was done there. I have you too thank for this excellent spell.

Oh, and by the way. This spell is indeed a mini Aego as the other posts say. My 50 Cleric has top level HP and AC spells. Symbol of Naltron, Resolution, Shield of Words and Armor of the Faithful. This spell wipes out symbol, Words, Resolution, leaving personal Armor Buff on Cleric and Necro only. The gain here for me against useing these other spells is only 25 hps, no AC change. Not much on the surface, but also, no reagent use, i.e. peridots and allot longer lasting then the other buffs. The spell cost 550 mana too cast, versus 735 mana too cast the other 3 spells it takes the place of. The spell last 1 hour and 40 minutes, much longer then symbols, and Shield of Words and Resolution. So your not going to gain much hps at level 50 and no AC gain at all, but just think of all those peridots and mana your gonna save on a long lasting spell versus all those short term rebuffs.

Sorry about how long this post is, but no info here on the zone and moving around a blank zone with no map and cartography system not working here. Hopes it helps along with all the hard work Arlessa did solving this for us and posting it here.

Grailhunter
58th Defiler
Tholuxe Paells

RE: Got the Spell - Woot
# Mar 02 2003 at 3:50 AM Rating: Decent
Temperance does cost 1 Peridot to cast...
____________________________
Diplomacy is the art of letting others have your way...
RE: Got the Spell - Woot
# Mar 02 2003 at 5:20 AM Rating: Decent
6 posts
Your right. I came back here too Post that it does cost a Peridot. Found that out as soon as the Cleric ran out of Peridots. Oh well, have too settle for a Peridot on Temperance for an hour and 40 mins versus a symbol of Naltron that I never even looked up the time duration, but boy is it short compared too this spell. At that too the mana cost difference on casting this one spell versus 3 spells and time duration on them versus temperance and its still sweet. And still save you a pile of peridots.
#Valria the Vile, Posted: Mar 01 2003 at 11:25 AM, Rating: Sub-Default, (Expand Post) Excellent post Grailhunter! I would like to point out I also had my 54 necro to help my 57th cleric. Only thing I want to add is I got my Deepwater Emblem off one of the Fishermen on the docks before I even got a chance to get on the boat. I left the cute RAT on the dock alone cause he was dubious. <<< MY John Edward sence >>> hehe
Confirmed
# Feb 28 2003 at 3:36 PM Rating: Decent
1 post
Confirmed, just got my spell last night. Spririt Spawned at neg 840 neg 675 as posted before, but I saw her spawn a different location this morning when I was hunting on the beach.

43 Season Cleric of Tunare
Firiona Vie Server

Free account required to post

You must log in or create an account to post messages.