Spell Icon Anger of E'ci  

Description

1: Increase Spell Damage (Before DoT Crit) by 1% to 23%
2: Limit: Max Level(65) (lose 5% per level over cap)
3: Limit: Effect (Hitpoints allowed)
4: Limit: Instant spells only
5: Limit: Spell Type (Detrimental only)
6: Limit: Target (AE PC v1 excluded)
7: Limit: Target (PB AE excluded)
8: Limit: Target (Targeted AE excluded)
9: Limit: Target (Uber Giants excluded)
10: Limit: Target (Uber Dragons excluded)
11: Limit: Resist (Cold allowed)
12: Limit: Combat Skills Not Allowed

Details   Raw Spell Data, Lucy Spell View

Mana: 0 Casting Time: Instant
Recast Time: 0 Fizzle Time: 0
Range: 100 Location: Any
Time of Day: Any Blockable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Short Buff Box: No
Target Type: Self Spell Type: Beneficial
Source: Live 04/09

Game Description

Increases the damage of ice-based direct damage spells by up to $1%. This bonus will decay on spells over level 65.

Items with this effect

Quick Facts

Duration:
3.0 mins @L1 to 3 hour(s) 15.0 mins @L65
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Focus Effects
# May 09 2004 at 6:32 AM Rating: Excellent
*
50 posts
Improved Damage IV = 20% all spell increaser

Anger of E'ci = 23% Ice base spell increaser
Anger of Druzzil = 23% Magic base spell increaser
Anger of Ro = 23% Fire base spell increaser
Anger of Solusek = 25% all spell increaser

Fury of E'ci = 30% Ice base spell increaser
Fury of Druzzil = 30% Magic base spell Increase
Fury of Ro = 30% Fire base spell increaser
Fury of Solusek = 30% all spell increase

Wrath of E'ci = 35% Ice base spell increaser
Wrath of Druzzil = 35% Magic base spell increaser
Wrath of Ro = 35% Fire base spell increaser

Vengeance of Ice = 40% Ice base spell increaser
Vengeance of Magic = 40% Magic base spell increaser
Vengeance of Fire = 40% Fire base spell increaser

Discordant Ice = 45% Ice base spell increaser
http://lucy.allakhazam.com/item.html?id=68913

Discordant Magic/Energy = 45% Magic base spell increaser

Discordant Fire/Flame = 45% Fire base spell increaser

YUM!
so it does not stack
# Dec 04 2003 at 6:11 PM Rating: Decent
before I can and spend my well earned pp I would just like a yes or no on if it stacks with improved dmg 3 25K for the ornate sep or 15K for rod is alot to throw away if it doesn't stack
RE: so it does not stack
# Mar 22 2004 at 5:59 PM Rating: Decent
It does not stack.
stacking
# Jan 28 2003 at 2:42 PM Rating: Default
will not stack with other items that improve damage, BUT, it *will* stack with damage-increasing AAXP skills
RE: stacking
# Mar 07 2003 at 8:12 PM Rating: Excellent
Not sure if this is recent but I was using Jungle Spider Fur Cap along with the storms rod and it had increased damage than if I had used either of them alone.
RE: stacking
# Mar 15 2003 at 11:48 PM Rating: Excellent
Ceramic Rod of Storms along with an item like the Spider Cap or White Dragonscale Cloak does indeed add extra damage.
RE: stacking
# Apr 23 2003 at 7:58 PM Rating: Default
/drool
RE: stacking
# Aug 02 2003 at 7:55 PM Rating: Default
!woo
RE: stacking
# May 20 2003 at 9:47 AM Rating: Decent
Well I tested this the other day; when I wore the jungle spider fur cap I got the message upon casting "Your Jungle Spider Fur Cap feels alive with power." and when I equipped just the Rod of Storm I got "Your Ceramic Rod of Storms feels alive with power." With both equipped it would just be the Rod on ice based nukes and the Cap on magic based; and the damage in cmoparison on Ice Comet was minimal, of about 5 nukes each way the highest was when I had the Rod equipped with no Cap although they varied through about the same range of damage all 3 ways.
Ice Only
# Dec 02 2002 at 11:49 AM Rating: Good
45 posts
Works only on ice-based spells. Does NOT work on click items (or at least doesn't work on my JBB). Unlike many other focus items, you do not see a message while casting spells with this item equipped; your ice spells just do more damage. I assume (but have not confirmed) that it would NOT stack with improved damage focus items.

Edited, Mon Dec 2 11:45:36 2002
RE: Ice Only
# Jun 06 2003 at 4:57 PM Rating: Decent
****
5,311 posts
Limit: Resist(Cold allowed)
?
# Dec 01 2002 at 11:44 AM Rating: Decent
I was told this only affects ice based spells.
Can anyone confirm this?
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