Spell Icon Marr's Blessing  

Description

1: Increase Healing by 1% to 30%
2: Limit: Max Level(67) (lose 5% per level over cap)
3: Limit: Effect (Hitpoints allowed)
4: Limit: Instant spells only
5: Limit: Spell Type (Beneficial only)
6: Limit: Spell (Complete Heal excluded)
7: Limit: Spell (Complete Heal excluded)
8: Limit: Effect (Percentage Heal excluded)
9: Limit: Combat Skills Not Allowed

Details   Raw Spell Data, Lucy Spell View

Mana: 0 Casting Time: Instant
Recast Time: 0 Fizzle Time: 0
Range: 100 Location: Any
Time of Day: Any Blockable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Short Buff Box: No
Target Type: Self Spell Type: Beneficial
Source: Live 04/09

Game Description

Increases the potency of healing spells by up to $1%. This bonus will decay on spells over level 67.

Items with this effect

Quick Facts

Duration:
3.0 mins @L1 to 3 hour(s) 15.0 mins @L65
Post Comment
Heal descriptions
# Jul 20 2004 at 9:11 PM Rating: Decent
Scholar
*
53 posts
There are 3 types of heals clerics have (druids/shaman as well but their names would be different):

1) Direct heals: This effect works for those (this is remedy, supernal remedy, divine light, supernal light, holy light and the lower level versions of those).
- Druids and shaman have this type of heal.

2) Percentage heals: This effect does not work on those and these type of heals would be our elixers or heals over time such as celestial remedy, celestial elixer, supernal elixer.
- Only shaman also have this type of heal.

3) Complete heal: This effect does not work on this spell, as almost the only effect if not the only effect that does work with complete heal is extended range focus effects.
- Druids and shaman also have a version of complete heal which I believe this effect does not work with.
____________________________
Mistress Artisan Crystilla The Persistent Serving Wench, The Hand of Serilis
Phoenix Ascending / Erollisi Marr server
RE: Heal descriptions
# Jan 30 2005 at 7:48 AM Rating: Decent
There are indeed three types of heals.

1. Quick (or "blast") heals. These are fast casting (usually 3.75 seconds base for the higher spells), but relatively lower healing rates and ratio of HP to mana. For level 61+ shaman, this is usually their main heal. These are affected by AAs (Healing Adept/Gift) and Focus effects.

2. Heal over Time. These heals are usually the most efficient, but take 24+ seconds to deliver their full effect. They heal a certain amount of damage each tick. They are affected by AAs (buff duration extension, the new HoT crit AAs) and by Focus effects (extension duration). With the maximum AA and item extensions, you can get a little over 43 seconds out of these spells, so you can get 7 to (with luck) 8 ticks of healing. The only affect that I am aware of that increases the amount healed per tick is the new Omens AAs that allow a chance for these spells to crit. There are now some AAs and items (such as the new Shaman epics) that also provide a Heal over Time affect.

3. Percentage/Complete Healing. Shaman and Druid get "percentage" spells. These spells are capped at a certain maximum amount of damage healed, but never more than 75% of the target's maximum hit points. Clerics of course get complete healing, which does 7500 base, no % cap. These spells all take 10 seconds to cast, a time that is never improved by any effects. They are more efficient than quick heals, so many Clerics and Druids use this far large heals. Because the Shaman percentage heal is very weak, most Shaman abandon it at 61 for Tnarg's Mending and never use it again (especially once they get the Omens heals).

As you can guess, I play a Shaman. Rediculously under-powered heals (unless you have a lot of AAs and high-end Focus effects) but extremely good mana regen. :)

Edited, Sun Jan 30 07:53:15 2005
RE: Heal descriptions
# Sep 20 2004 at 6:52 PM Rating: Decent
Druids do not get a complete heal Druids get a 75% heal...and this is what is meant by Percentage heal...Heals that do X number of HP per tick are known as Heal over time...

Both Percentage heal and Complete heals have a capped number of hit points they will heal for and are not effected by any type of focus effect...
RE: Heal descriptions
# Jul 28 2004 at 3:11 PM Rating: Default
2) Paladins also have a percentage heal. Supernal Cleansing - 300hps per tick for 4 ticks
Heals
# Jun 25 2004 at 9:34 AM Rating: Decent
Most conventional heals are still enabled but some spells like Complete heal(which heals the target completly) cannot be affected by this. Im only 40 so im not quite sure what a percentage heal is, im assuming it heals the target for a certain percentage of their health and in this case SOE probably didnt want you healing anymore then that certain percentage.
Sense
# Jun 20 2004 at 11:01 AM Rating: Decent
Help me understand this effect...
It is an improved healing effect but Heal spells are excluded?

Edited, Sun Jun 20 12:02:18 2004
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