JULY 2014
Nice melee process ( 150 dam). Doesn't work on bow unfortunately.
but... at 65 you have access to 2 different bow damadge process through AA ( Alternate Advancement) - and these hit every time not as a process
Fire Arrows - nasty direct damadge plus two tick dot ( I have three levels of this and hit for 300+ DD and two ticks are 150+ each)
Frost Arrows - similar direct damadge but does stun instead of dot ( Stun is target level dependant - ie with level 3 I can stun stuff I can't with level 1)
Both chew mana big time
Flame arrows take 30 (40?) mana per tick, Frost arrows take 80 per tick. ( I compensate by having some rings and earings made by my Enchanter using Velium, when I had square cut Ruby's put in them they all became + 8 mana regen items - so about +32 mana regen so running Flame arrow doen't drop my mana - just slows recharge) - can get better rings at 65 but still working out how to make Paladium metal bars enchanted LOL.
So if you are up for melee combat have this process for your melee weapons... if your trying to make Legolas from Lord of the Rings look bad at archery then concentrate on AA skills e.g.
Everlasting Quiver, Archery mastery levels 1 - 3, Flame arrow 1-3, Headshot (auto kill up to certain level mainly green con Mob though) - as many levels as possible... and supporting AA skills ( Dot critical ability would be nice for Fire Arrows as well as Critical Hit chance for spells as these do effect Flame and Frost) and this is at level 65.
I noticed, but havent tried, that at about level 70 you can get Flame arrow to a 1200+ DD and about 400 DOT ( 2k dam in 12 seconds or so) from 1 arrow LOL, and can add trickshot which may make each hit into a second hit as well. ( Consumes arrow in AA description but I think Everlasting Quiver fixes that, but not sure).
So this process and the other for Summoned are worth it for Melee but archery go the way above and good luck to you.