Spell Icon Lifetap  

Description

1: Decrease Hitpoints by 4 (L1) to 10 (L5)

Details   Raw Spell Data, Lucy Spell View

Mana: 8 Skill: Alteration
Casting Time: 1.5 Recast Time: 1.5
Fizzle Time: 1.5 Resist: Magic
Resist Adjust: -200 Range: 200
Location: Any Time of Day: Any
Fizzle Adj: 20 Deletable: Yes
Interruptable: Yes Target Type: Lifetap
Spell Type: Detrimental Category: Dir. Dmg [Lifetaps]
Source: Live 04/20

Messages

Cast on you: You feel your life force drain away.
Cast on other: Soandso staggers.

Game Description

Drains your target of life energy, siphoning between 4 and 10 hit points.

Items with this effect

Quick Facts

  • Scroll:
    1. Spell: Lifetap*
    2. Spell: Lifetap
  • Classes:
    Necromancer level 1
    Shadowknight level 8

    Duration:
    Instant
    Post Comment
    Also found in Ak'Anon
    # Aug 17 2006 at 9:27 AM Rating: Decent
    Found on a Clockwork Merchant selling necromancer spells in Ak'Anon.
    Loc is 2094, -411
    PoK
    # Dec 11 2003 at 9:24 PM Rating: Decent
    Scholar
    30 posts
    With 135 cha, this spell is available on Reaver Uledrith for 1gp 4cp
    correct description
    # May 26 2003 at 6:49 AM Rating: Decent
    Should read:
    1: Decrease Hitpoints by 3 (L1) to 5 (L4)Target
    2: Increase Hitpoints by 3 (L1) to 5 (L4)Self
    ____________________________
    It's all a game!But catnip is a lifestyle
    SK useage
    # Jan 13 2003 at 5:03 PM Rating: Good
    *
    158 posts
    By the time you get these intial taps, these are worthless as far as healing, instead of wasting your time trying to cast these, you should learn to bind wound or just sit on yer can and regen.

    Edited, Tue Feb 11 11:29:00 2003
    ____________________________
    Farbe Krieg Dread Lord on Brell aka Mr sucky sucky, wants to be known as the Dread Pirate Rober.. Farbe

    http://www.magelo.com/eq_view_profile.html?num=490449
    #snowfoot, Posted: Feb 03 2004 at 8:34 PM, Rating: Sub-Default, (Expand Post) I completely agree. until maybe drain spirit... no lifetap is worth a **** in my humble opinion. They are good for grabbing agro, which is a plus, but yea, as healing... theyre worthless. why is it sk's never get some kind of heal? even like... maybe a 150 hp heal or something... that would own... they give us that dark empathy spell or whatever... transfers 30 hp's from us to target... but thats retarded.
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