Description |
1: Increase Spell Damage (Before DoT Crit) by 2% to 3% 2: Limit: Spell Type (Detrimental only) 3: Limit: Minimum Mana Cost (150) 4: Increase Healing by 2% to 3% 5: Limit: Spell Type (Beneficial only) 6: Limit: Minimum Mana Cost (150) 9: Increase Mana Pool by 900 10: Increase Endurance Pool by 900 12: Increase Current Mana by 10 per tick 13: Increase Damage Shield by 45 14: Increase Endurance by 10 per tick 15: Increase Max Hitpoints by 900
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Mana: |
0 |
Casting Time: |
14 |
Recast Time: |
0 |
Fizzle Time: |
0 |
Range: |
0 |
Location: |
Any |
Time of Day: |
Any |
Blockable: |
Yes |
Focusable: |
Yes |
Dispellable: |
No |
Interruptable: |
Yes |
Short Buff Box: |
No |
Target Type: |
Self |
Spell Type: |
Beneficial |
Source: |
Live 04/09 |
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Game Description |
Increases the power of your healing and damage spells by 2 to $1%, your maximum health, mana, and endurance by 25, provides a 23 point damage shield, and increases your mana and endurance regeneration by 22 points. |