Spell Icon Burning Affliction II  

Description

1: Increase Spell Damage by 1% to 20%
2: Limit: Max Level(44) (lose 5% per level over cap)
3: Limit: Spell Type (Detrimental only)
4: Limit: Min Duration (24.00 sec)
5: Limit: Effect (Hitpoints allowed)
6: Limit: Combat Skills Not Allowed

Details   Raw Spell Data, Lucy Spell View

Mana: 0 Casting Time: Instant
Recast Time: 0 Fizzle Time: 0
Range: 100 Location: Any
Time of Day: Any Interruptable: Yes
Short Buff Box: No Target Type: Self
Spell Type: Beneficial Category: Spell Focus Items
Source: Live 05/23

Game Description

Increases the damage of long term detrimental spells by up to $1 percent. This bonus will decay on spells over level 44.^0

Items with this effect

Quick Facts

  • Duration: 3.0 mins @L1 to 3 hour(s) 15.0 mins @L65
Post Comment
Minimum level of target
# Jan 31 2006 at 6:47 PM Rating: Decent
Sorry, post on wrong spell... :(


Edited, Tue Jan 31 17:55:25 2006
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Bulletproof, F HUM MNK
Jessica, F ELF RNG
Machacker, M DWF PAL
Molly, F HIE ENC
Nome, F GNE WIZ
Sabrekitten, F VAH ROG
Shurong Thunder, M VAH BST
Wolfgang, M HEF BRD
All of Pathfinders of Al'Kabor, Al'Kabor Server
wait...hitpoints allowed?
# Dec 17 2003 at 1:51 PM Rating: Decent
44 posts
does it saying "hitpoints allowed" mean that it works on heals over time too?
RE: wait...hitpoints allowed?
# Dec 17 2003 at 3:22 PM Rating: Good
Sage
***
3,705 posts
Another one of the limits says "detrimrental only", so no.

Hitpoints allowed means that detrimental spells that DO not affect hitpoints, will not be affected by this focus item. For example, the druid ensnare spell is not affected, however, the SK snare, which is also a DoT, would we affected.
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Xaanru's stuff
RE: wait...hitpoints allowed?
# Jul 30 2004 at 6:24 PM Rating: Decent
Scholar
19 posts
I think that "Hitpoints Allowed" means that the DoT spell heals the caster(Nero DoT that steals HP over time) is allowed and the caster will get more HP.

Edited, Dec 24th 2012 4:36am by Deevious
Change
# Jul 31 2003 at 5:41 AM Rating: Decent
Having a Shaman and a Necro I have to say that this being changed isn't what I would like to call the highest thing on the Priority list for SOE. I mean...come on??? isn't there more pressing matters than screwing with this kinda crap? That aside, my necro is sorry to see Extended Affliction go...even if I got one extra tick out of my darkness line...it was worth it over 20% more on a dot. (mabey)

Edited, Thu Jul 31 06:38:11 2003
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Codone 81 Necro Drinal
Kwik 81 Bard Drinal
different name
# Jul 11 2003 at 10:15 PM Rating: Default
8 posts
serpentine bracer has it listed as "burning affliction" near as i can tell it does the same thing
RE: different name
# Jul 11 2003 at 10:39 PM Rating: Excellent
Scholar
*
57 posts
Well yes and no. It is somewhat the same. As of the last (7/10 or 11) patch extended affliction has been changed to burning affliction. Instead of prolonging the spell duration, they have made it so it does more damage over the same time. At least if I read the patch message correctly.
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Conqueror Jagd Doga (Retired)
70 Vah Shir Overlord
<Northstar Legion>
=Fennin Ro=
Question about 20% extension
# Apr 07 2003 at 1:46 PM Rating: Decent
7 posts
Currently, I have a DOT that is 7 ticks, and at 44 (the last level for EA2) a DOT that will be 9 ticks long. 20% of 7 is 1.4 ticks longer....I'm gonna assume they round to the nearest tick, so in reality I'm only gettin 1 tick more from the 7 tick spells. While on the 9 tick one, it's 1.8 ticks longer, and I'm hoping (demanding) that it gets rounded to 2 ticks, and not back down to 1. Can anyone confirm or refute my feelings about this? Being a beastlord, I'd like to get the most out of my DOT's, but if I'm only gonna get 1 tick extra on the 9 tick ones, then forget it.
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Akip Surnameless
34 HIE Cleric -Retired
Pagima Surnameless
35 VAH Beastie
Antonius Bayle Server
RE: Question about 20% extension
# Jun 15 2003 at 4:24 PM Rating: Default
*
75 posts
Can't answer the rounding question, though I can tell you that asking, demanding, or whatever of SOE is a waste of time. They have the worst customer services dept of anyonr I have ever come across. They NEVER read an email before replying (I could show numerous examples) but would rather send back a reply which doesn't address any of your questions. SO, good luck demanding; I'll assume the usual from SOE - it'll be rounded down.
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Andrielle
65 Shaman - Fennin Ro
Primal Dreams
RE: Question about 20% extension
# Apr 07 2003 at 2:00 PM Rating: Excellent
Sage
***
3,705 posts
Well, since for just about every other purpose, EQ truncates, rather than rounding, I'd say 1 tick.
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Xaanru's stuff
Root/Snare No Longer Enhanced
# Feb 14 2003 at 7:25 PM Rating: Decent
18 posts
The following quote was from Alan Vancouvering, regarding the Feb 4th patch:

"With the patch on February 4th we fixed a bug with Affliction foci, but we failed to mention it in the patch message. We corrected a bug that was allowing these foci to work for too many spell types, including things like snares and slow. Affliction foci now only work on damage over time spells."
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Hypocrisy is the vaseline of social intercourse.

Boxwood Foamfollower - 58/Wiz
Deeblo Zeven - 51/Rngr
Erollisi Mar
Increase total damage by DoTs?
# Dec 02 2002 at 9:37 PM Rating: Decent
31 posts
I presume since DoTs last longer using items with this focus effect they ultimatly do more damage as well. Can anyone confirm this?
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Good, evil, I'm just a Troll with a Noctavigent Blade

Hatre Danpayne
Troll Revenant
Xegony
<Ebon Tendrils>
Xegony Server
RE: Increase total damage by DoTs?
# Jan 27 2003 at 10:52 AM Rating: Decent
8 posts
They still do as much damage on each tick. A 10 tick DOT will go 12 ticks, so that's 20% more damage. All your DOTs level 44 or less will do 20% more damage.
Where to get spell
# Nov 13 2002 at 11:03 AM Rating: Default
23 posts
This spell drops off of Chrystaline Shardwurms in the shardwurm caves in the Great Divide.
RE: Where to get spell
# Jun 14 2003 at 10:38 PM Rating: Default
**
270 posts
This isn't a spell Anlorn, it is a focus effect. I don't know what you looted in GD, but it wasn't this.
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Ezadaan
Min lvl
# Nov 05 2002 at 2:19 PM Rating: Decent
45 posts
What is the min. lvl to have the proc.

Kallyz
RE: Min lvl
# Nov 05 2002 at 3:22 PM Rating: Excellent
There is no minimum level for focus items
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Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

RE: Min lvl
# Feb 13 2003 at 5:32 PM Rating: Default
**
270 posts
Like he said, no lvl req on focus effects, and I'd like to point out that focus effects and procs are different. procs are randomly occuring effects while attacking, and focus effects enhance spells all the time when you cast them.
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Ezadaan
Hmmm... Works on Root for me
# Oct 31 2002 at 12:38 PM Rating: Decent
6 posts
I don't know what is up with this, but I can say that this works EVERY time I cast root with my Wizard. I have the kobold hide boots with this effect, and it has saved my life more than once since it makes my root last longer.
Anything Detrimental lasting over a minute
# Oct 31 2002 at 12:59 PM Rating: Excellent
Root is a "Detrimental" spell (and lasts lasts longer than 6 ticks if it's not broken). For that matter, so are "Weaken", "Disempower", SLOW-line(!) and other debuffs. They don't cause damage, but they can sure make a difference.

I am just ITCHING to get an Extended Affliction III item (most of the spells I use are over lvl 44 now), it's a HUGE benfit to shamen, because a LOT of what we do is soften up up the MoBs for the melees.
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______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

(D)OT
# Sep 29 2002 at 9:26 AM Rating: Decent
5 posts
This extends the duration of you DoTs. Ok, maybe The word "Damage" over time is misleading. This works on any spell that works over time. For example, I equiped this on my enchanter. Every mez, charm, Dot, root, I cast makes these items sparkle. Why? Because they all work over time and have set durations which these focus items extend. It won't work on beneficial spells over time, so for those you need to get extended enhancement items.
Imbue Amber Info!
# Sep 02 2002 at 12:18 PM Rating: Decent
2 posts
Spell: Imbue Amber
Level Needed: 29
Skill: Alteration
Mana Cost: 200
WT: 0.1 Size: Small
Class: CLR SHM
Race: None
Diety: Cazic-Thule

Found: GROBB (Troll City)
Vendor: Barsk
Location (EQ Atlas): GROBB #8
Cost: 15pp 8gp 7cp (TRL SHM Starting Faction)

Edited, Tue Sep 3 22:18:44 2002
root and snare
# Aug 27 2002 at 12:50 AM Rating: Decent
9 posts
Everytime I use root and snare I get the message about boots sparkling and before my dot (drone of doom) would not last as long as a root that lasted full duration.Now after getting this item the same is still true.When root holds for full duration it will out last my dots by the same amount of time it did before leading to the conclusion that (A)It has not effected anything or (B) both my root and dots last longer

Edited, Tue Aug 27 01:39:50 2002
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Kilren Knight Of The Light "Love is the greatest killer of all"
RE: root and snare
# Feb 13 2003 at 5:34 PM Rating: Default
**
270 posts
Well, I'd say (B). They are both detrimental and last longer than 36 seconds, so there is no reason why they wouldn't

Edited, Thu Feb 13 17:04:57 2003
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Ezadaan
DoT extra damage.
# Aug 25 2002 at 10:45 AM Rating: Decent
1 post
Assuming that my math is correct. Drones of doom is doing 340 over 10 ticks. a 20% increase would be 12 ticks instead, each tick is doing 34, so for 12 ticks it would do closer to 408.

(my math was originally wrong.. oops)

Edited, Sun Aug 25 13:01:53 2002
Extra damage on Dots?
# Aug 02 2002 at 6:47 AM Rating: Decent
32 posts
The spells I've tried so far are drones of doom (normally 340hp dmg) and immolate (normally 240hp dmg). Does anyone know how much extra damage is done by using this effect. If I remember to do a test I'll post the result....


Tellmir - Human Druid 40
Antonious Bayle
Enchanter Usable
# Jul 26 2002 at 9:56 AM Rating: Decent
I have these on my enchanter. The effect is triggered with root line and dot line. I know that the druid/ranger line of root spell is differant from the enchanter line. Enchanters root spells do not do any damage. Maybe the effect works for one and not the other?
I will try and test this.
Is there a minimum level for the effect?
# Jun 24 2002 at 1:59 PM Rating: Decent
48 posts
Does anyone know if there is a minimum level for the effect? I haven't seen any of the 'extended affliction' messages when casting; I do see a 'your kobold boots begin to glow or spark' or something. Lately, I've been using snare, root, burst of fire and invoke lightning, but haven't noticed the effect. Previously, using flame lick, I think I got the 'your boots spark' business..
Hit Point spells
# Jul 08 2002 at 5:40 PM Rating: Decent
Snare, root, burst of fire arent affliction hit-point-spells, flame lick, being a dot is.
Basically this will affect all dots.
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Once there was a time when all people believed in God and the church ruled. This time is called the Dark Ages.
RE: Is there a minimum level for the effect?
# Jul 08 2002 at 5:39 PM Rating: Decent
Very nice for necros and shamen, druids.

Edited, Mon Jul 8 18:29:57 2002
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Once there was a time when all people believed in God and the church ruled. This time is called the Dark Ages.
RE: Is there a minimum level for the effect?
# Jul 07 2002 at 11:52 PM Rating: Decent
20 posts
the glow or spark message is the message for the effect.
Halas
# Jun 17 2002 at 9:09 PM Rating: Decent
10 posts
I bought this spell in Halas from one of vendors outside the shammy guild.
Deity aligned spell
# Jun 17 2002 at 9:07 PM Rating: Excellent
10 posts
Be careful when you buy the Imbue spells. They are deity aligned. I bought this one for my Vah Shir, who is agnostic. She could not use it because it required that she worship a specific deity. Wasted money.
where?
# Jun 12 2002 at 6:54 PM Rating: Decent
I cannot find the spells..please someone tell me where to find them.
Gotta know.
# Jun 09 2002 at 1:25 AM Rating: Decent
*
63 posts
Does this also affect bard song dots? Please say yes, or else they are seriously jipping us out of something really, really good here.
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to travel with the heroes, to travel with the fame, to travel nothing but my name.
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also works on
# Jun 06 2002 at 9:36 PM Rating: Decent
20 posts
All the Affliction XX spells also work on Root, Slow and snares from practical experience and i was told that they work on any "debuff" spell but i havent had a chance to test this yet
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Ssarahh Mas'Scara
Mystic of Cazic-Thule
Harpers of Brell
Kiss the Leezard...or no bufferz for J00
RE: also works on
# Jun 14 2002 at 2:17 PM Rating: Decent
My experience has shown that it does not affect Root or Snare. You don't get the message about whatever item you are wearing glowing and I can tell no difference in the duration. It also states in the description that it only effects deterimental spells that effect HP, so I'm pretty sure it won't help root or snare last longer. :(
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Furlined

Xegony Server
Good right?
# May 29 2002 at 12:57 PM Rating: Default
I'm no caster..but isn't that pretty good damage for the mana cost? Not sure how bad the cast time is. Like I said..I'm no caster...hehe..just curious ;)
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Sigoniax Eve
80 Paladin
Erollisi Marr

*The beginning of the end or the end of the beginning..Choose your path*
Use Of Imbued Spells
# May 28 2002 at 12:11 PM Rating: Decent
Used for making holy jewellery
RE: Use Of Imbued Spells
# Nov 24 2002 at 8:04 PM Rating: Decent
And more! Imbued amber is also used in some troll cultural smithing, for the diety Cazic - Thule. more on www.eqtraders.com
ridiculous
# Apr 23 2002 at 7:38 PM Rating: Decent
7 posts
I can not believe you would say you can weave 5 songs and make it effective. True most bards out there blow (literally) but noone will ever play 5 songs effectively. I've played my bard for a year and get many comments on how effective my twisting is with 3 songs. That's really all you need if you know how to play a bard. You should also know when to play the fourth and fifth songs in your lineup when it is time to change. THAT'S how you can be a Maestro.

Semas Dreamweaver
Bard of the 49th song
Luclin
decent song
# Mar 02 2002 at 12:13 AM Rating: Decent
48 posts
Still this song stacks wonderfully with Battlecry. As both songs are brass based, any olde jackass should beable to twist these no problem for a grand 20% total haste boost with no haste cap. Also the duration on those 2 songs makes for a very easy 4-5 song twist, so you really don't miss out on a thing as most people only expect 2 songs (aye that lvl 20 mana song created alot of crappy high lvl bards) and are happy with 3.

Also I'd like to mention how the haste component on battlecry doesn't seem to stack with chanter/shaman spells for me. This is what I've noticed from my own eyeballing on frogs for 5 hours in Dhall, and clearing the Sylvian protectors in PoG with the warrior changing Haste Items at regular intervals. So my science isn't exact, but is still very convincing.

Edited, Sat Mar 2 00:14:13 2002
RE: decent song
# Mar 09 2002 at 2:33 AM Rating: Excellent
1 post
Songstealer, I would like to ask you a few questions. You say you can weave 4-5 songs? Or from what your post suggests. I know this is off topic, but: While weaving 5 songs is possible, it is un-reliable and very unstable, even with 4 songs. To say that bards are lazy for weaving 3 songs is a fault in it'self. Now, I have already looked into weaving 4-5 songs, and personally I would rather weave only three.
This is Why:

#1: With 180 dex missing a note is still slightly common, each missed note is 3 seconds off your time.

#2: Computer lag has much to do with how well you can weave. Your spell gems determined by lag will either come back faster, or slower. If the gems come back to slow and you try and play a song you will get the message stating the spell is refreshing. This can dock up to, a second for every time this happens if you are not being watchful more that 2 seconds.

#3: Internet lag is another big factor. If you have a dial-up or even a shaky cable or DSL, you could get a small spike that takes .5 seconds away.

#4:When weaving 5 songs you can NOT loose those precious seconds, thus you have to be exactly on the beat, and strike it atleast .2 seconds before the other song wears off: If this occurs you will get the message stating you have gotten the song off, but right after the song will drop.

#5: You also have to take in consideration being bashed, and real life distractions. If you can infact weave 5 songs, you aren't doing a whole lot other that weaving those 5 songs.

Now I do believe you can weave 5 songs, but if you are infact weaving 5; you have: A very nice computer with little comp lag, a stable connection with no packet loss (even dial-up), a very deteticated bard and don't take your eyes off the screen, also a fan of the new spell casting bar that came with Luclin, and you rarely miss a note (200 Dex or more).

I have weaved 4 before, but one missed note would destroy my weave. I am far more partcial to a stable weave rather then one that is shakey :\
Just something to consider for everyone, if you are weaving 3 songs you are better then those other 3/4 of the total bards, for the most part anyhow.
RE: decent song
# Nov 17 2002 at 6:11 AM Rating: Decent
*
63 posts
I agree also. I am running quite a machine here, my eyes almost never leave the screen, and I have a cable modem. I have played with 4 songs, and there is no way to effectly weave all of them in combat. Even aside from missed notes, the best I was able to do was to weave 3 and 3/4 of a song. So it really helped when totally out of combat- no wizzies over there creating lag, or Sword dancing to make tons of sparkles, to weave hymn, mana, psalm, hymn, mana, mana, psalm, but still I would end up dropping a song. As a side question, is there any focus items that would work for bards? We are supposed to be more of a caster type class right? With a haste and extention, I bet I could weave 4 as effectivly as 3
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52 Bard of Xegony
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RE: decent song
# Apr 09 2002 at 5:30 AM Rating: Decent
Thank you for the clarification and the infos Oth, the other post made me wondering how someone could physically weave 5 songs at one time. Already tried different combination of hotkeys to get the most out of my weaving and three songs seems the only way I can actually weave truly efficiently.

I'll have to try to weave up to four songs but I doubt it'll be as fruitful as a steady and safe three song weaves.
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Laya
Bard of the 40th song
This is actually a stacking haste
# Feb 24 2002 at 12:54 PM Rating: Decent
EQCaster is wrong on this and Composition. Melody is a 5% haste that stacks with all others, but doesn't allow one to exceed the haste cap. The fact that it requires a horn makes it more difficult to use than Battle Song of the Vah Shir which provides a better haste, but at a later level.

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