Spell Icon Adrenaline Burst Rk. II  

Description

1: Increase Hitpoints by 6122 (L85) to 12224 (L1)
2: 30% Chance to trigger: Adrenaline Burst Effect

Details   Raw Spell Data, Lucy Spell View

Mana: 1431 Skill: Alteration
Casting Time: 1.8 Recast Time: 15
Fizzle Time: 1.5 Range: 200
Location: Any Time of Day: Any
Fizzle Adj: 118 Deletable: No
Blockable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Timer: 2 Target Type: Single
Spell Type: Beneficial Source: Live 05/15

Messages

Cast on you: A peaking burst of adrenaline surges through you.
Cast on other: Soandso is bolstered by a peaking surge of adrenaline.

Game Description

Mends severe wounds, healing between 6122 and 12224 damage of your target with a chance to provide a ward of nature that will absorb a portion of incoming damage.

Items with this effect

Quick Facts

Scroll:
Spell: Adrenaline Burst Rk. II

Classes:
Druid level 85

Expansion: Seeds of Destruction

Duration:
Instant
Post Comment
WHERE
# Dec 22 2008 at 2:12 PM Rating: Decent
2 posts
where deos this drop?
Druid New Prime Healer
# Oct 20 2008 at 4:31 PM Rating: Decent
39 posts
Ok this is crazy, I knew they where going to increase the heal power of druids and shammy but now this spell makes a druid a superior healer to a cleric. This spell is higher HPs than clerics best quick heal and faster casting.

The idea of hybrids was you sacrifice ability in 1 area to gain other abilities. If SoE want to muddy the waters and bring up healing on hybrid healers they should look at giving clerics something.

Druids
1.) Now best healer
2.) Decent DPS with dots
3.) Snare
4.) No drop Invisi
5.) Ports

Clerics
1.) 1 Decent buff
2.) spell haste which druid wont need with 1.5 sec Complete Heal
____________________________
Chappy & Zzorb on Povar
Druid New Prime Healer
# Oct 28 2008 at 9:13 AM Rating: Decent
1 post
But recast takes forever compared to clerics quick heal
Druid New Prime Healer
# Nov 02 2008 at 6:28 AM Rating: Decent
39 posts
Looks a little better.

Original Alla Post showed cast 1.5 sec recast 3 sec. (Which made it pretty much best fast heal in game)

With recast showing higher it makes this an awesome spot heal.
____________________________
Chappy & Zzorb on Povar
Druid New Prime Healer
# Dec 05 2008 at 5:38 PM Rating: Decent
36 posts
another thing you prolly didn't think about is the mana per hp ratio. as far as "best quick heal" then i would say your aa or epic balance heals would be the best aye? and if your ignoring that (why would you ignore that?) then you should take a look at the survival lines, which are by far the best quick heals in eq. but once again, it rapes our mana and has a very long recast.

a druid will never be anywhere close to as good of a healer as a cleric, but as far as healing in a pinch, yeah I would say we are getting better.

and yeah, I can agree with you that druids have more tricks in thier ******* then any other class, but at the same time we are 2nd rate at everything because of it. a jack of all trades, master of none. i will go through the list as you listed them:

1.) best healer ~ this is simply not true. a cleric can heal 100,000 hp for 1/3 of the mana as a druid, and they have a higher mana pool as well.
2.)Decent dps with dots ~ you wouldn't have said this if you ever played a druid. we never get a chance to cast the dots in a group situation, the mobs die to fast. our group/raid dps is pathetic. we do good dps solo though, i will agree on that.
3.) Snare ~ this is give or take, much could be said about other snares, such as wizard cryo that lands on mobs that cannot be snared by our snare.. but yes all in all i will agree with this, our snare is very powerful.
4.) no drop invisi ~ either you are a VERY bad player, or you are just spitting hyperbole. EVERY player i know of has a reliable invis. if you don't then you don't need to refer to yourself as a good eq player. period.
5.) Ports ~ this is irrelevant. everywhere a druid can port to, the guildhall portal can port to. if you want to complain about ports, then you need to switch to wizards. wizards get unique ports, wheras every port a druid has, the guildhall has as well, thus it is nothing special. if you can gate, then you can port just like a druid.

ciao~
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