Spell Icon Complete Heal  

Description

1: Increase Hitpoints by 7500. Max: None. Calculates to current max level.

Details   Raw Spell Data, Lucy Spell View

Mana: 400 Skill: Alteration
Casting Time: 10 Recast Time: 1.5
Fizzle Time: 1.5 Range: 100
Location: Any Time of Day: Any
Fizzle Adj: 15 Deletable: Yes
Blockable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Target Type: Single Spell Type: Beneficial
Source: Live 02/06

Messages

Cast on you: You are completely healed.
Cast on other: Soandso is completely healed.
Effect Fades:

Game Description

Completely heals your target of all wounds up to 7500 hit points.

Triggered by spell

Items with this effect

Quick Facts

Scroll:
Spell: Complete Healing

ClassLevel
CLR39

Expansion:
Original

Duration:
Instant
Post Comment
VoA merc tip
# Dec 14 2011 at 9:27 AM Rating: Good
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1,308 posts
Block CH on ALL group members and pets. A merc will not duck out of a heal to cast a faster one. Once they press that CH button on any group member or pet nothing is more important to them than their nails.

Block Promised on tank.

Merc healing will improve dramatically if you and your group will do those two things.

.....For my toons i have to block Complete heal+ PR, + elixir's(HoT's). THough i will unblock them if i have a real healer in group because i know a real one will cast spot heals unlike the merc's who do not.

http://forums.station.sony.com/eq/posts/list.m?&topic_id=181887

http://forums.station.sony.com/eq/posts/list.m?&topic_id=181434


Enhancement
# Mar 08 2008 at 2:45 AM Rating: Decent
Is there ANY effect besides AA points that can increase this heal?
____________________________
Stupid People bother me....
QUIET YOU!!! YOU DONT GET AN OPINION!!!
Enhancement
# Mar 28 2008 at 4:50 PM Rating: Decent
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75 posts
No. If you look at absolutely any heal focus on items, in the alla's spell detail view, they will all say 'exclude complete heal'.
where is it found
# Jul 13 2007 at 9:32 PM Rating: Decent
i have no idea where to get this spell and have a level 40 cleric with no ch
=( pls i need to know where to get this
where is it found
# Jul 14 2007 at 7:09 AM Rating: Decent
***
1,352 posts
any of these merchants should have it

http://www.eqtraders.com/items/show_item.php?item=23791 wrote:
This item can be Vendor Purchased:

* Abysmal Sea
o Sosina Mardar @ -50, -196, Cleric spell vendor

* Ak'Anon
o Clockwork Merchant @ 1182, -561, -38
o Clockwork Merchant @ 2044, -412, -182

* East Freeport
o Palunrion Shyeitia @ -911, -403, 2

* Erudin
o Lissa Respelti @ -651, -44, 70

* Lesser Faydark
o a pixie merchant @ 1378, 2853, 61

* Neriak - 3rd Gate
o Sol Punox @ 400, -837, -50

* North Kaladim
o Krako Stonesplitter @ 788, 153, 5

* North Qeynos
o Henlom Visrek @ -137, -121, 6

* Northern Felwithe
o Assa Leafwind @ 28, -467, 2

* Rivervale
o Altha Shadowjumper @ -246, -360, -11, Found in the Cleric Guild

* West Freeport
o Geep Tresoj @ 1541, -1737, -99


Edited, Jul 14th 2007 8:11am by DukeLatan
another item
# Dec 04 2006 at 4:13 PM Rating: Decent
Add Donal's Chestplate of Mourning ( from Trakanon ) has a 30 second clicky of CHeal
another item
# Dec 04 2006 at 5:12 PM Rating: Excellent
****
6,998 posts
Daldaen wrote:
Add Donal's Chestplate of Mourning ( from Trakanon ) has a 30 second clicky of CHeal


It has Complete Heal, a different proc.
Spell location...
# Sep 06 2005 at 3:00 PM Rating: Decent
As an "evil" human cleric, worishper of Bertoxxulous, where can I find this spell?

NOTE: I am KoS to neriak guards and haven't been able to get in to check my con in the cleric guild. (For clarity's sake...I have not done anything to lower my neriak faction)

This question also applies to my resurrection spells.

Are we just screwed and doomed to pay lowbies extra to retrieve our spells for us?
RE: Spell location...
# Feb 19 2006 at 12:02 AM Rating: Default
hey man. just put some money in shared bank. and make a DE or erudite or a human not worshipper of bertoxxulous. and b=uy the spells and also put a bag in shared bank and have that alt stuff the spells in. if your accaount is full as a guildy. if your not in a guild ask some in POK. if you dont have POP expansion ask in nexus or bazaar. if you dont have luclin expansion do /who all human. or dark elf. and sk them. also if you have POP expansion some spells dont show up on the spell list but are acully sold in POK. i hope my advise helps. also try cleric guild. if you die summon to GL if you have DON> if you dont then inviz and pull your own body out and rezz it with the veteran reward if you cant do that ask another cleric with that higher rezz. anway i hope my rambaling acully helps. but my point is that it shouldnt be all that hard to get the spell(s)
re: the be all and end all of healing
# Apr 25 2005 at 10:38 PM Rating: Default
[quote][/quote]Hey Shaman Sit down and meditate/ Regenerate for a change instead of killing our D.P.S on the Tanks with that silly *** heal / snare / slow of yours. Save it for after the fight and heal that sparky ******* when he goes to pull why dont ya

lets see here, a SHAMANS DONT SNARE. b thats the point of a shaman, their the best slowers in the game, all high end mobs need to be slowed or the clerics, no matter how good they are will go oom, making a ton of down time if not deaths. C its not the shamans job to do the healing in a group during or after the fight, unless asked to by the cleric, or in a group with no other healer. Shamans get shafted when it comes to heals, they get a 520 a tick HoT and a 2k blast heal. all their other heals suck **** compared to ne class, i mean u might as well have a pally heal in the end game cauz they can do almost as much. So quit your ranting and go learn how to do your job.

Zama-67 shaman-819aa's-WHO'S GONNA SLOW IF YOU LIKE IT OR NOT
RE: re: the be all and end all of healing
# Aug 27 2005 at 12:19 AM Rating: Decent
Interesting... had a shaman healing my bard while tanking in Riftseekers and he wasn't having too much of a problem... with the right AAs they can sure put out well.
RE: re: the be all and end all of healing
# Apr 27 2005 at 9:04 AM Rating: Good
***
3,705 posts
Quote:
lets see here, a SHAMANS DONT SNARE.


I'm pretty sure she was referring to torpor/stoicism, the shaman Heal over time that also snares and slows the tank.

On the general topic of CH being the end all of healing, it was for a while, but now it's just one of the useful ********

My guild still uses CH chains when we farm PoTime, but for a lot of the GoD/OOW mobs, we use fast heals instead.

To the guy below that thinks 20% is a good time to start casting CH, Wait til you are level 70, and tanking riftseekers, rather than PoI. Even with a 15k hp/2k+ ac tank, I usually begin casting CH with the tank at 100% life, and the heals occasionally hit with the tank below 30% life.

re: the be all and end all of healing
# Apr 25 2005 at 10:28 PM Rating: Default
if u havent seen a tank that u can start ch with at 20% u obviously dont group a lot. at level 54 my warrior was tanking in poi he had 7120 hp and 20% was more than enuf, normally went off at mabye 10%. only time when i could see it going off earlier is if cleric is at fm, or if u got no slower
wepon
# Apr 06 2005 at 2:14 PM Rating: Decent
is it rechargable?
Just dinged 39
# Jan 05 2005 at 9:55 AM Rating: Default
My cler just got to 39 hunting with a group in Sol B (that won't let me get def skillups, darnit! :D). I used this on the ranger (who had temp), and I used SH on the pally (who didn't).

I'm still getting the feel for this spell, but luckily for me, the mobs in Sol B are gimp and not one of them killed me... even when I got multiple adds. The druid, shm, and melee's were great about taking them off me, but for many of them, I instilled them before they got off of me.

I currently have no mana pres or healing focii, so this spell is more mana efficient than SH when I can get a 1k heal from it (and, frankly, I could get a 1k pt heal on my 27 warr and it land in plenty of time... 400/250=1.6, 609*1.6=974).

I hadn't played my cler for about a year and a half till yesterday. I nearly cried when I learned that symbol no longer required a reagent. Only a jasper, mind you, but there was a bug and... well, I only have one now. Plus I was dreading Temp @ 44.

Anyways, this takes up a little over a fourth of my mana (1560 or so). Guess I'll go look for about 6 wis or some mana gear in the baz when I get back on, eh? ;)

I was quite excited about getting to 39 and being able to use this (as well as a rez that restored the majority of exp lost... but not so much that). Not so much for using it, as I didn't expect the tanks I was grouping with to have more than 2k hp (mind you I normally play on Kane Bayle... you'd be lucky to get a level 1 cler or level 16 chanter to buff you there, lol... let alone temp or KEI)... also the MT was a ranger, there's that... anyways, I was just excited about getting CH because it, moreso than Temp, Virtue, or Conviction, is THE spell that defines our class. I mean, sure, Temp and Virtue are major buffs (can't wait to get mine... save me some slots on my buff spell set), but for spells, as a whole, this is the top shelf of the spells as defining our class.

I've got spec alt to 98... that affects this, right? If so, then I could cast four of these before going OOM.
efficiency
# Aug 31 2003 at 1:56 PM Rating: Decent
i use both improoved healing 2 and mana efficiency 2 focus items. both work on SH and NOT on CH. makes it a pretty high break even point to use CH, especially if you want a margin of safety. i personally like CH to hit when someone is at 1 bub, and not when he is at 15hp.

It means SH costs 200 Mana for 620HP, so CH is worth while only upwards of 1250HP. SO it makes sense only if your tank has more than 1500 HP (safety margin) AND you dont have adds or worry about adds.

Often i start a figth by giving celestial health to a tank. rarely do i need to heal again, before the mob is down to 2 bubs. I usually dont NEED CH at level 40. I am sure i WILL need it later, when mobs hit harder.

Ilfjandel
Cleric of Tunare on FV
The be all and end all of healing.
# Apr 09 2003 at 4:23 PM Rating: Excellent
This is the class defining spell for clerics.

With it you can heal and feel like a god, some poor tank suffering? How many hp's do they have? Who cares? Wham! One spell and they are full.

You have to be careful though as it takes practice and timing to get the most use out of it without ******** up.

Tanks out there be patient with clerics who haven't fought with you before, please.
Clerics please be patient with yourself.
If you don't use this spell right away, it's ok. A cleric has to learn the tank and the group. How fast does the tank take damage and how much the cleric has to worry about keeping other people in the group healed are the two big factors in when and if to use it.

In a perfect world the tank would only be the one hurt, but that's not often the case.

A cleric can't take 10 seconds to heal you if the chanter or the wizard are getting hurt as well.

New clerics, remember better to duck and cast a quicker spell then to let a member die while you try to get the max efficiency.
RE: The be all and end all of healing.
# Jan 23 2004 at 12:39 AM Rating: Decent
I whole heartedly agree!!!

It takes time and practice to make a good group work well TOGETHER.

Clerics with this spell will eventually learn how to use it to it's maximum advantage without MT's request of "heal me at X%".

MT's lay off the clerics.

Clerics learn your trade Fast!

Overall, EQer's should have a lil more compassion. Each of you were once yelled at before. Someone came and helped you out. Do the same for others struggling (in a GENTLE tone).


Retired War...
http://www.magelo.com/eq_view_profile.html?num=908649
RE: The be all and end all of healing.
# Nov 15 2003 at 7:27 AM Rating: Good
Vaishya what a wonderful post. You are very wise and very correct. I also have a 62 Cleric and at our level we have a few choices on how we would like to heal the GROUP. Note the key word here is GROUP. Nothing upsets me more then joining a group and then getting instructions on how to heal and which spells I should be using and at what times.

When I get this attitude and yes It is a 'I am smart and you are stupid attitude' I often just want to leave. I find it amazing that I get more instructions at 62 then I did when I was 44.

1. I do not tell you when to kick,bash,chop, nor do I tell you to link me your weapons so I can choose which is best to use vs which mob. Nor do I tell you when to go Defencive or turn it up a notch. So forgive me when I say STFU and think how rude it is telling me how to play my cleric. This especially goes for Tanks who have Cleric alts that they love to 2-box. Strange, why did you call me into the group Mr. Two box? Maybe because your not getting the job done yourself?

2. CH heals 7500hp for 400mana. This makes a nice 18.75 heal per 1 mana ratio which is the best in the game hands down. However; Let's say our TANK has 6500 hp buffed. Now our tough guy tells me I should use CH on him at 40 to 45%. In an Ideal world of fantasy this will heal him at 20% thus healing 5200hps for 400 mana. What happened to that untouchable ratio well it just droped to a very nice 13 heal per 1 mana ratio. But wait here is the added bonus I still eat 7500 (or my favorite 15000 crit heal) worth of Agro. Now I cannot do my job for how long.....?? Well doesnt matter because in our Ideal Fantasy World we only have one mob pestering us and the rest of the group is safe and snug during thoes 10seconds I started casting CH and so am I afterwards because UBER tank got his Complete Heal which will save me mana and the group lots of time, right? Please note at my level I often have to use a Heal over time to keep those health bars from droping like a rock. Also note I have yet to see a tank at my level live with me casting a CH on said tank at 20%. Hell 30% is cutting it very close. But who cares right we can just res everyone afterwards with that clicky thing you got and Re buff us real fast. ( 1 Virtue is about 1/3 my total mana pool )

So to sum up my rant. I wish to ask everyone to get off the Clerics back and let them do what they do best. Heal and med. As Viashya said it takes us time to get a feel for new Tanks. I wont leave our ideal fantasy world to talk about others in the group who tend to drain a cleric dry with hits that have to be healed. Because we all know a cleric who doesnt use Complete Heal all the time is wasting mana blah blah blah blah.....

Great Spell use it when you want. Not when others want. Do not forget about your Heal over Time spells. I played a cleric before we had those spells and in some cases Old School sucks.
RE: The be all and end all of healing.
# Sep 11 2006 at 7:58 PM Rating: Decent
24 posts
uno.you have a few good points there...but your also a freaking moron...first of all most of the time when someone is telling you what spells you should use its probably cause you dont know wth your doing....i see it ALOT....maybe thier trying to help you ever think of that.
dos.2-boxers with tank/cler dont always play both because they dont want to...boxing gets kind of annoying sometimes
tres.the third is just you over anylizing things and ranting blah blah blah
ooop you posted another one
quatro. i agree...i hate wizards unless i'm raiding/AE group/PoFire$$ give me a zerker any day
cinqo. your group members know what thier doing when they dot a mob and the dot wont be fully effective DPS is DPS and more often then not its either a shaman or a necro who do it....dont worry about thier mana its none of yer business
sies.i got a monk and i do that alot on accident...couple easy ways to fix this is group heal...it helps toons who over aggro...or canni.....and tank as it'll heal hima bit, another way is well...usually more than one healer in a group...just ask nicely....hey nice mr. druid can you patch that stupid monk when he overaggros?
sieta. shaman are the mana police...they dont go oom unless things get drastic......they never need heals and often get annoyed when they waste a HoT and cleric heals them...wasting both toons mana
ocho. i agree lol
nueva. only reason people are worried about your mana all the time is because you have very little mana regen capabilities, like gather mana, lich, and canabalize.


so i know its all in jest but most your points are friggin stupid......and if you get toled what spells to use or have problems like the ones your ******* about....maybe your a ****** cleric? not saying you are but thats always a posibilty

lastly.....you posting all that crap had NOTHING to do with what the original post was about other than you saying she had a good point...which they did
RE: The be all and end all of healing.
# Dec 22 2006 at 8:37 PM Rating: Decent
You have serious control issues. You are way too worried about what others are doing. It's a game. If someone is not playing up to your level, don't group with them. Log out and, oh, I don't know, get a life maybe. On the positive, this post seems to lay out how you think the game should be played, so it will be easier to group with you.
RE: The be all and end all of healing.
# Nov 15 2003 at 8:50 AM Rating: Good
Sorry I feel the need to point out a few things that I failed to say during my little rant.

When a Wizard lands a Ice Comet kill shot on a snared mob Overkilling by half and wasting mana. Where did the mana Police go when that Wizard was parked in a no mana zone during the next pull A.F.K with zero D.P.S output?

When a Groupmate DOTs a mob that will not last 1/3 the duration of the D.O.T especially when they follow it up with some Instant dmg spell but forget to snare. Where are the Mana Police?

When other classes Over Agro a mob and take alot of damage because they didnt wait for the Main Tank to do his job. Who's mana does that waste? Someone check the donut shop for the mana police. I would like to report a crime.

When a Shaman is at 63% Health and low on mana because he felt the need to "Help out the Cleric" and double down on heals did anyone dial 911 to report this to the Mana Police?

When a Main Tank asks for a Virtue yet fails to ask for some junk buffs to protect that Hp buff from pesky caster mobs who takes the hit?

That is right CLERICS Take the Hit on all this wasteful crap. The worst part about it is the Mana Police are to busy beating the cleric with a manastick in outrage for our wasteful ways. PLEASE you people make me sick. I am surrounded by Idiots. To many Chef's spoiled the soup that I just Vomited up after the Mana Police beating :)

Something to think about next time you take heat for giving a Heal over Time instead of a Complete Heal. Or the next time all eyes are on you so they can pull. Something to say is What is your A.C. Monk, Tank, Rogue. How come it takes you so damn long to kill the mob's here guys? Hey Shaman Sit down and meditate/ Regenerate for a change instead of killing our D.P.S on the Tanks with that silly *** heal / snare / slow of yours. Save it for after the fight and heal that sparky ******* when he goes to pull why dont ya :) Leave the Combat Healing to me.

Muahahaha Suzycue 62 Cleric ( Rallos Zek )

P.S. This is all in jest folks. Have fun with your classes and eaze up on others playing. Dont be a Fun Sucker :)
RE: The be all and end all of healing.
# Nov 15 2003 at 8:35 AM Rating: Default
Sorry I feel the need to point out a few things that I failed to say during my little rant.

When a Wizard lands a Ice Comet kill shot on a snared mob Overkilling by half and wasting mana. Where did the mana Police go when that Wizard was parked in a no mana zone during the next pull A.F.K with zero D.P.S output?

When a Groupmate DOTs a mob that will not last 1/3 the duration of the D.O.T especially when they follow it up with some Instant dmg spell but forget to snare. Where are the Mana Police?

When other classes Over Agro a mob and take alot of damage because they didnt wait for the Main Tank to do his job. Who's mana does that waste? Someone check the donut shop for the mana police. I would like to report a crime.

When a Shaman is at 63% Health and low on mana because he felt the need to "Help out the Cleric" and double down on heals did anyone dial 911 to report this to the Mana Police?

When a Main Tank asks for a Virtue yet fails to ask for some junk buffs to protect that Hp buff from pesky caster mobs who takes the hit?

That is right CLERICS Take the Hit on all this wasteful crap. The worst part about it is the Mana Police are to busy beating the cleric with a manastick in outrage for our wasteful ways.

Something to think about next time you take heat for giving a Heal over Time instead of a Complete Heal. Or the next time all eyes are on you so they can pull.
RE: The be all and end all of healing.
# Jun 11 2004 at 3:31 PM Rating: Good
Quote:
When a Shaman is at 63% Health and low on mana because he felt the need to "Help out the Cleric" and double down on heals did anyone dial 911 to report this to the Mana Police?



actually he prolly about to HoT himself and canni down some more :P
RE: The be all and end all of healing.
# Apr 29 2003 at 10:35 PM Rating: Excellent
Sage
*
239 posts
Keep in mind that a complete heal when add's aren't controlled often means instant aggro onto your cleric. It often kills clerics when they first learn it by casting it for the first time in a fight with multiple mobs too fast.

I've seen clerics afraid to use it because they had multiple deaths at 39th when they got it. Understanding which heals to use and when for preventing aggro on you, and keeping the group alive in a mana efficient matter is something that takes a long time to do, especially as you get more choices.
____________________________
Voidslayer Jhereg, Destroyer of Worlds, Monk, <Celestial Navigators>, Drinal server
Vanidor Silverbranch, Wizard, <Celestial Navigators>, Drinal server
#REDACTED, Posted: Mar 03 2003 at 8:46 PM, Rating: Sub-Default, (Expand Post) I WOULD JUST LIKE TO ADD THAT IF YOU DON'T LIKE THE SWORD KEEP IT TO YOUR ON CLASSES BUT PALLY'S NEED IT FOR THE FE.
#REDACTED, Posted: Mar 04 2003 at 5:27 AM, Rating: Sub-Default, (Expand Post) KNOW your role bud, You must have went to school in the south like i did lol.
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