Spell Icon Flowing Thought I  

Description

2: Increase Mana by 1 per tick

Details   Raw Spell Data, Lucy Spell View

Mana: 0 Casting Time: Instant
Recast Time: 0 Fizzle Time: 1.5
Range: 200 Location: Any
Time of Day: Any Fizzle Adj: 25
Blockable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Target Type: Self
Spell Type: Beneficial Source: Live 07/18

Messages

Cast on you: A cool breeze slips through your mind.
Cast on other: Soandso looks tranquil.
Effect Fades: The cool breeze fades.

Game Description

Causes your thoughts to race faster, increasing your mana regeneration rate.

Quick Facts

Duration:
3.0 mins @L1 to 27.0 mins @L9
Post Comment
Ok
# May 20 2004 at 9:20 AM Rating: Default
*
234 posts
Ok, noobs. Listen up. Cap of FT from items is 15. AA FT stacks with this. Tribute FT does NOT. FT works at level 1 unless the item has a Required Level. FT does not double a bard's mana regen. They get the SAME bonuses as any other class with a mana pool.

FT of all types can combine. So FT2 mixes with FT2 to get you 4. 15 items of FT 1 will net you 15. Anyone who thinks the same FT can not mix are NOOBS!
what lvl
# Jan 15 2004 at 6:01 AM Rating: Decent
6 posts
what lvl does the ft start working at ( do you have to be 51 for the ft to work)
RE: what lvl
# Jan 23 2004 at 1:42 PM Rating: Default
27 posts
I don't want to snap your neck or put you into a coma from the psychological damage, but...

READ THE GOD DAMN FORUM YOU FREAK.

NOT BUT 6-7 POSTS ABOVE YOURS, SOMEONE ASKED AND ANSWERED THAT QUESTION. BONEHEAD.

Have a nice day. I'll expect you at Bellevue anytime now. Bring the flames on.
____________________________
E D H E L I N D E H Y A N D A L I N D I R
Bard of Maelin Starpyre
http://www.magelo.com/eq_view_profile.html?num=776631
FT & Mana Regen
# Jan 12 2004 at 1:12 PM Rating: Decent
My 42 Druid was soloing in Rathe Mountains killing HGs, and when you have 227 WIS with FT1 sitting on a drogmor and casting DoTs plus root & snare, while you're waiting for the DoTs to wear off that mana goes up mighty fast.

Even if you have FT1 and it only saves you 20 seconds, when you're fighting mobs and waiting for mana to go back up 20 seconds can seem like eternity. =)

FT is a must for any caster, whether you have 1 or 15. Any help to your mana regen rate is better than no help at all.

Wolfenn Forestrunner
42 Druid of the Tribunal
Drinal
Had to put it somewhere good...
# Oct 02 2003 at 11:16 AM Rating: Excellent
*
93 posts
This has very little to do with FT, but, I had to write this down somewhere so it would be picked at by all the uber folks out there.

In trying to explain necro twitching to my friend, I ended up taking 2 days figuring all this out.

I ask all the number crunchers, know-it-alls, and everyone else to please go through it with a fine tooth comb, and place corrections / comments here.
Thank you for your time and effort.

Here we go!

=======================================

Let's see. 3 twitch spells available to necros:

Rapacious Subversion (level 24)
Covetous Subversion (level 44)
Sedulous Subversion (level 56)
(Do you see why we call them "twitch" instead of the real name? LOL)

=========================
Penetrating the surface
=========================

Rapacious Subversion (level 24) 200mana cost = 60 mana for you
Covetous Subversion (level 44) 300mana cost = 100 mana for you
Sedulous Subversion (level 56) 400mana cost = 150 mana for you

=========================
Deeper.
=========================

Rapacious Subversion (level 24) 200mana cost = 60 mana for you
0.3 gained/lost

Covetous Subversion (level 44) 300mana cost = 100 mana for you
0.33333... gained/lost

Sedulous Subversion (level 56) 400mana cost = 150 mana for you
0.375 gained/lost

=========================
Harder.
=========================

All twitches take 3.0sec to cast and 48sec to refresh. 8.5ticks between shots. (Rounded down)

Rapacious Subversion (level 24) 60 mana for you = 7mana/tick (Clarity)
Covetous Subversion (level 44) 100 mana for you = 11 mana/tick (C2)
Sedulous Subversion (level 56) 150 mana for you = 17 mana/tick (C4)

=========================
Faster.
=========================

Sometimes, once every 8.5 ticks isn't enough. So you can chain cast two different levels. To make numbers easy, let's say 1 tick a cast. First, the highest level twitch lands. That's when the clock starts. One tick later the next level lands. Followed by the lowest level twitch last. (if applicable) Let's break down the possibilities: (Y = what you get) (N = what necro loses) (G = apparent mana/tic gained by you [Mana regen equivalent]) (C = apparent mana/tic lost by necro)

Level 44 + Level 24 = (Y)160 mana = (N)500mana = (G)18mana/tic [C5] = (C)58mana/tic

Level 56 + Level 24 = (Y)210 mana = (N)600mana = (G)24mana/tic [Lich + 4] = (C)70mana/tic

Level 56 + Level 44 = (Y)250 mana = (N)700mana = (G)29mana/tic [Demi-Lich - 2] = (C)82mana/tic

Level 56 + Level 44 + Level 24 = (Y)310mana = (N)900mana = (G)36mana/tic [Arch Lich + 1] = (C)105mana/tic

=========================
The after shocks
=========================

What does this do to your poor necro? How can he keep up? Let's calculate!

Meditate skill.
---------------
Capped at 250 = 25mana/tic. (might be changed now, but I doubt it)
NOTE: With a horse, it counts as if you are meditating at all times. (Hence, no need to stand up and cast, stopping normal meditation)

Seduction of Saryn (Level 64 HP to mana spell)
------------------
50mana/tic for 63hp/tic

Force Shield (Level 63 Personal Rune spell)
------------
2mana/tic

Gift of Brilliance (Level 60 Enchanter spell)
------------------
2mana/tic

Flowing Thought items and AA points
-----------------------------------
18mana/tic (FT 15 + MC 3)

Spiritual Dominion (Level 64 Beastlord spell)
------------------
9mana/tic

Chorus of Marr (64 Bard song, at level 65)
-----------------------------
21mana/tic (without instruments)

Let's add them up shall we? 25+50+2+2+18+9+21 = 127mana/tick max. (more with powerful string instrument for the bard)

As far as HP loss goes, +3HP from AA, +9hp from SD, +20 from bard song, +25hp from shaman regen, and about 10HP from sitting on the hoss = 67hp/tic

=========================
Make it so
=========================

With this ultimate set up, BST and Pet tanking, Bard melee, my pet, shammy pet, Enchanter dire charmed pet are the melee.

By just feeding YOU the cleric, I still have +22mana/tic and +4HP/tic.


How's that for a jolly sunday morning chat?
____________________________
Item Found: Rod of Annihilation.
Looking For Original Owner. Send shouts!
RE: Had to put it somewhere good...
# Jan 07 2004 at 2:54 AM Rating: Decent
38 posts
Very good thinking! But I think that your cleric would appreciate it more if you keep that mana pouring into the mob, rather than him, in grouping situation anyway (raids are another story)

considering that the cleric of that group would be getting something along the lines of 100mana/tic (25 med + 18 VoQ + 8 Blessed Armor of the Zealot + 18 FT + 9 SD + 21 Song = 99/tic or much more with bard instruments) and cheal is 400mana over 3 ticks the cleric should not be running out of mana, even if he has to chain cheal (which he shouldn't). Assuming that pets are tanking for most of the fight, or at least until slow lands, there should not be need for any heals other than cheal on the pets/bl and maybe a HoT (I use lvl 59 elixir) to top people off. With that setup, the cleric should not need your mana.

From personal experience, I find that I have time to get off my butt and swing a hammer (with yaulp of course 12mana/tic instead of 25 sitting) in most group, except for some of the tougher planes spots. LDoN and old world has me dpsing as much as anyone.

Anyway, good thinking! I was assuming all your numbers are right, they look good, though I sense that the number from med should be higher. Good luck!
RE: Had to put it somewhere good...
# Jan 07 2004 at 12:46 AM Rating: Decent
9 posts
I'm amazed anyone actually spends this much time and effort thinking about this game lol.

ps with this much effort in a game i would have thought they would have cured cancer and global hunger ;)
Bardic Mana
# Sep 22 2003 at 1:10 AM Rating: Decent
1 post
I have gotten some conflicting answers on this, and have yet to find a post on here concerning this issue.

Does FT aid in Bardic mana regen?
RE: Bardic Mana
# Nov 01 2003 at 10:40 PM Rating: Decent
28 posts
FT1 = double bard regen, until of course aa's, and yes FT is very valuable to bards, even so more then others because they barely have a mediate. Not saying bards need it over other classes ,since that is a whole other issue.
____________________________
The one and only..
Merwenn - Retired 65th Shaman - Innoruuk
Gaimbli - Dwarf Hunter - Bloodhoof
RE: Bardic Mana
# Sep 27 2003 at 4:11 AM Rating: Decent
15 posts
Yes, in fact, FT items are the only way bards can regen mana faster until they get their mental clarity AA's

Edited, Sat Sep 27 05:26:10 2003
Any easy to get?
# Aug 18 2003 at 3:58 PM Rating: Decent
Scholar
42 posts
Can anyone tell me the easiest of the above items to attain? I just recently got my Xanthe's earring and am saving to get the Solstice one. I'm a 37 Druid BTW, so no planar raids for me.
stackable
# Jun 28 2003 at 9:09 PM Rating: Decent
3 posts
Is Flowing Thought stacable with KEI?
RE: stackable
# Jun 28 2003 at 10:45 PM Rating: Good
Yes
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

re: mana regen
# Jun 27 2003 at 6:12 AM Rating: Decent
7 posts
One other thing you failed to mention here, FT works if your meding or not, it's most helpfull when you don't have the chance to sit down.

Stackable
# Apr 11 2003 at 3:55 PM Rating: Decent
Scholar
16 posts
Do Flowing Thought Items of the same namber stack with each other? For example, if you have an FT1 earring and an FT1 shawl, do you get the benefit of both? Or, will FT items only stack if, say, one is FT1 and one is FT3?
Not stackable
# Apr 11 2003 at 5:27 PM Rating: Default
Nope, Flowing Thought does not stack, it takes the highest one available and ignores the rest. So if you have a Blessed Coldain Prayer Shawl (FT3), and an Earring of the Solstice (FT1), then the earring isn't doing you and good in the mana regen department.

Edit: Oh, and no, if you have TWO FT1 items, you won't get 2 mana per tick, just once.

Edited, Fri Apr 11 17:51:24 2003
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

RE: Not stackable
# Apr 12 2003 at 10:26 AM Rating: Default
11 posts
Sorry man, but you are wrong. FT items stack as long as they are differant types, up to FT15.

FT1+FT2+FT3+FT4+FT5=FT15

So if you have a FT3 and a FT1 then you have FT4.
Stackacble
# Apr 12 2003 at 11:42 PM Rating: Excellent
I did some research, as of the January 8th patch, ALL flowing thought items stack with each other, even two of the same level. So 2 FT1 witem will give you 2 mana per tick. You don't even have to pick one of each level.
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

What is the minimum level?
# Apr 03 2003 at 9:25 AM Rating: Decent
RE: What is the minimum level?
# Apr 03 2003 at 9:27 AM Rating: Decent
Sorry for the double post but to clarify the question. At what level does the earring of the solstice's flowing thought kick in? I heard it was 51 but have not confirmed this. I have a 41 Necro who just got this earring.
RE: What is the minimum level?
# Apr 03 2003 at 10:39 AM Rating: Excellent
Flowing Thought has no minimum level.
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

Mana Regen question
# Jan 28 2003 at 6:59 AM Rating: Good
*
64 posts
Ok I run a 59 cleric who according to Magelo has 2921 mana. I can't test it right now but It's somewhere around 5 minutes to regenerate my bar.
Making my calculation
5minx60=300seconds\6=50ticks
2921mana/50ticks=58.42mana regen per tick
so the effect of FT1 is 1 mana per tic making the return calculation
2921mana/59.42regen=49.14.... saving not even six second off my full med time?
5mins is just an arbitrary number but should be somewhere close even at 10 minutes to med it'd be something under 12 second saved. Is that about right?
RE: Mana Regen question
# Mar 31 2003 at 9:49 PM Rating: Default
34 posts
Huh?
the clueless druid
____________________________
later -.-
RE: Mana Regen question
# Feb 05 2003 at 4:05 AM Rating: Excellent
42 posts
Yes that sounds about right if you were to med to full in 5 minutes. However, unless you have some very serious mana regen buffs/songs/twitches, it normaly takes 10-12 minutes (I know you said your 5 minute duration was arbitrary).

So lets assume 10 minutes to med to full:
10 minutes x 60 seconds = 600 seconds / 6 seconds/tick = 100 ticks
2921 mana / 100 ticks = 29.21 mana/tick
With FT1 - 2921 mana / 30.21 mana/tick = 96.6 ticks --> saves ~20 seconds

So yes, having just a FT1 item while medding doesn't add much (as you concluded). HOWEVER, there are two variables here: FT# and "while you are medding." Flowing thought it stackable from different items up to a maximum of FT15. Lets take a look at some different numbers:

Amount of time saved while medding with:
FT1: ~20 seconds (from above)
FT5: ~88 seconds
FT10: ~153 seconds
FT15: ~204 seconds

As you can see, while having only 1 Flowing Thought might not seem like much, they do add up. Saving almost 3.4 minutes (which is 34% of your med time) is nothing to laugh at. In fact that rules. In comparison having KEI saves 194 seconds of your med time, and FT stacks with KEI.

Now on to the second variable: medding. This completely doesn't apply if you have a horse. During some raids it won't be possible to sit. Some mobs will automatically attack anyone who sits down regardless of aggro. So look at it this way (assuming NO mana regen buffs):

Will zero buffs and zero flowing thought, you regen 1 mana per tick while standing. With 2921 mana it would take 2921 ticks to go from 0% mana to full mana. Thats 17,526 seconds. Now with FT:

FT0: 17,526 seconds
FT1: 8,763 seconds
FT5: 2,921 seconds
FT10: 1,593 seconds
FT15: 1,095 seconds

As you can see, just have a single flowing thought item saves you almost 9,000 seconds of mana regen in this given situation. And with FT15 it would take 18 minutes to med to full instead of 4.86 hours with no FT.

In conclusion, although getting FT15 is quite a challange and is reserved for the highest of characters, it should be a goal for all casters.

Edited, Wed Feb 5 03:36:58 2003
____________________________
[65 Storm Warden] Senlarr (Wood Elf)
[61 Disciple] Seniten (Human)
[60 Arch Mage] Imotehpp (Erudite)
[56 Mystic] Nerun (Froglok)
[53 Pathfinder] Maeras (Half Elf)
[51 Illusionist] Pharraz (High Elf)
RE: Mana Regen question
# May 31 2003 at 9:39 AM Rating: Good
21 posts
If only every post could be so informative...Ty
____________________________
Xianon Nukesforyou
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