Spell Icon Mind Phobiate Rk. II  

Description

2: Decrease Mana by 87 per tick
4: Decrease Hitpoints by 754 per tick. Max: 754 per tick
5: Return 2.7% of damage as Mana. Max per Hit: 20

Details   Raw Spell Data, Lucy Spell View

Mana: 487 Skill: Alteration
Casting Time: 3 Recast Time: 9
Fizzle Time: 1.5 Resist: Chromatic [Lowest]
Resist Adjust: -30 Range: 200
Location: Any Time of Day: Any
Deletable: No Dot Stacking: Yes
Reflectable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Timer: 16
Target Type: Single Spell Type: Detrimental
Source: Live 04/09

Messages

Cast on you: Your brain pulses in pain.
Cast on other: Soandso cringes in pain.
Effect Fades: Your brain stops hurting.

Game Description

Strangles your target's brain, causing 754 damage every 6 seconds for 30 secs (5 ticks). The phobiate steals up to 87 mana from your target and uses it to restore your own.

Items with this effect

Quick Facts

Scroll:
Spell: Mind Phobiate Rk. II

ClassLevel
ENC75

Expansion:
The Buried Sea

Duration:
5 ticks
Post Comment
Doesn't stack at all?
# Jul 19 2007 at 11:54 AM Rating: Decent
Does Mind Shatter not land at all once Phobiated, or does only the recourse fail to land?
Technically a fix, but still a nerf.
# Jun 14 2007 at 1:50 AM Rating: Decent
**
402 posts
Apparently, our focus no longer extends the recourse effects of this spell. I checked the timer on the recourse, and in spite of having "Spell Casting Reinforcement Mastery," the recourse still only lasts for 30 seconds, which is the duration of the spell. Oh, well. It makes sense, I guess. After all, since the spell only drains mana for five ticks from the mob, you should only get 5 ticks worth of mana from the recourse.

As I suspected, the creators at Sony have deemed that this spell should not stack with Mind Shatter. I cast Phobiate on the Jord Profets in Bastion of Thunder, and Mind Shatter would not land.

I understand the rationale behind not allowing SCRM to not extend the duration of the recourse, since we're supposed to be stealing mana from the mob. Since it only drains mana for five ticks, it makes no sense for us to get an additional three ticks of mana.

But why have this spell not stack with Mind Shatter? Most of our other DoTs stack, and why not allow two DoTs to drain mana, since both these spells stack with Scryer's Trespass?
Technically a fix, but still a nerf.
# Aug 22 2008 at 11:33 PM Rating: Decent
I haven't verified this nerf, but it's nonsensical.

(I'm using Mind Shatter, don't have Phobiate yet, waiting on faction....)

Detrimental extension extends the DoT/drain aspect of the spell. If it were a sensible fix, it would also extend the recourse. So unless they've done that, too, this "fix" is bad news.
Stack with Mind Shatter?
# Jun 05 2007 at 2:53 PM Rating: Decent
**
402 posts
I haven't gotten this spell yet, but does anyone know if it stacks with Mind Shatter?
God, I love this spell...
# Mar 29 2007 at 9:42 PM Rating: Decent
*
223 posts
Not only is it Chromatic(-30) resist, but it's also the most mana-efficient DoT in the game (excepting those DoTs cast by items, which are mana-free).

DoT Duration: 5 ticks (30 seconds)
Recourse Duration: 5 ticks (30 seconds)

Now, with my Thought-Attuned Silk Pants, the DoT is increased by +25% duration.

My Bazu Seal of Favorable Continuance adds +15% duration to the Recourse, while my innate AA Spell Casting Reinforcement Mastery adds a further +50% duration to the recourse. So now it's:

DoT Duration: 6 ticks (36 seconds)
Recourse Duration: 8 ticks (48 seconds)

The spell costs 617 mana to cast, w/o any Specialization checks or mana preservation Foci. The recourse returns 504 mana.

In effect, it becomes a DoT that does a minimum of 3390 damage (again, discounting any effects from Foci) for a paltry 113 mana.

If I factor in the focus effects from my Praetorian's Energeiac Silky Wristband and Crystallized Glass Staff, it can do a (theoretical) maximum of 4407 damage total, for the negligible cost of 52 mana.

(I don't know how to calculate Specialization checks, so the mana cost could be reduced even further; it's quite possible that this spell could give more mana than it takes to cast it!)

4407 damage (again, theoretical maximum) for 52 mana. Can't beat that with a stick! =)
God, I love this spell...
# Jun 10 2007 at 3:06 PM Rating: Decent
**
402 posts
Vesanus, Eater of Souls wrote:
while my innate AA Spell Casting Reinforcement Mastery adds a further +50% duration to the recourse.


I'll have to look again, but as I was using it today (I had just gotten it and was testing it on the Jord Profets in Bastion of Thunder), I could have sworn that the recourse ended just as the DoT did, and I have Spell Casting Reinforcement Mastery. Still, for the reasons you gave, it's a terrific spell, whether the recourse is extended or not. Finally, an Enchanter DoT that does more than a negligible amount of damage. And if nothing else, as you already pointed out, it's the most mana efficient DoT in the game.
God, I love this spell...
# Apr 14 2007 at 5:45 PM Rating: Decent
*
69 posts
i normally wait until gift of radiant mana pops. now you're talking a free dot without the massive 617 mana cost AND the free mana tap. i do it this way when i'm nuking for extended periods of time. between this spell and scryer's (they do stack), i can dps for a long time without wracking my mana pool.

this type of spell with an enormous initial cost, is not mana efficient at all if it's resisted. that's why i normally only cast it when it's free.
God, I love this spell...
# Jul 17 2007 at 1:10 AM Rating: Decent
**
402 posts
I tried this, and you're right. It's terrific! I just nuke, then when GoRM procs, I hit them with this spell. Efficient mana saver. Even if the mob dies, the recourse continues to feed me mana for the duration.
God, I love this spell...
# May 27 2007 at 9:02 AM Rating: Decent
**
402 posts
Quote:

this type of spell with an enormous initial cost, is not mana efficient at all if it's resisted. that's why i normally only cast it when it's free.


How often could it be resisted, with a Chromatic resist -30?
God, I love this spell...
# Oct 28 2007 at 9:10 PM Rating: Decent
*
69 posts
ChanterTime wrote:
Quote:

this type of spell with an enormous initial cost, is not mana efficient at all if it's resisted. that's why i normally only cast it when it's free.


How often could it be resisted, with a Chromatic resist -30?


depends on the mob. almost never on normal, groupable content. but spamming it on certain raid mobs will drop your mana fast, due to the high initial cost.

i agree about using this line of dots after a gift of mana trigger. then it's free mana and free dps at the same time. really extends your mana pool during extended periods of nuking.
Post Comment

Free account required to post

You must log in or create an account to post messages.