Spell Icon Bonestitch Fetish  

Description

1: Persistent Effect: Bonestitch Fetish Effect

Details   Raw Spell Data, Lucy Spell View

Mana: 100 Skill: Conjuration
Casting Time: 3 Recast Time: 30
Fizzle Time: 1.5 Range: 0
Location: Any Time of Day: Any
Deletable: No Interruptable: Yes
Target Type: Self Spell Type: Beneficial
Category: NPC Source: Live 03/22

Messages

Cast on you: You create a bonestitch fetish.

Game Description

Places a frightening Bonestitch Fetish at your location The fetish will frighten any creature that ventures near it, causing them to flee in terror while simultaneously reducing their movement rate.

Triggered by spell

Items with this effect

Quick Facts

  • Scroll:
    1. Spell: Bonestitch Fetish
  • Classes:
    Necromancer level 72

    Duration:
    Instant
    Post Comment
    Aura Effect
    # Oct 12 2017 at 6:51 AM Rating: Excellent
    Avatar
    **
    492 posts
    The correct persistent aura effect for this spell is http://everquest.allakhazam.com/db/spell.html?spell=11801

    Edited, Oct 12th 2017 8:55am by Barudin314
    Just Got This Spell
    # Jun 01 2009 at 6:42 PM Rating: Decent
    Scholar
    *
    241 posts
    Tried on the spell with 6 gray mobs on me and pet hold on. Spell cast 3.0 sec 2.3 sec with focus. Lasts a long time and the snare is very good so mobs do not get far. My pet was not affected.

    100 mana
    recast is longer than normal. Once cast over 20 sec before can be recast.

    Never saw it resisted but only cast it 10 times on gray mobs

    Dadijob (Prexus) TA Rocks

    Necro Epicpull
    daaa
    # Jan 01 2009 at 3:06 PM Rating: Decent
    Well I have try to understand why if it died more then once you would keep setting your pet on it. Like running in front of a truck and if..well i think the 1st time after a bad result I would blame the truck..eg spell.. use the spell just dont send your pet to sit on doooogh.
    Fetish and Pet???
    # Apr 10 2008 at 2:31 AM Rating: Decent
    Scholar
    18 posts
    I just got this and tried fearing mobs then setting my pet on it - but my pet died twice....just disappearred.
    Seems to me this spell is useless if it causes pet to pop
    Just a thought
    # Oct 04 2007 at 3:04 AM Rating: Default
    *
    97 posts
    but if it reduces movement rate by 90% AND fears the mob, doesnt that mean we can be useful in groups then mabye dont have a healer... ?
    I mean.. thats a phat snare and you cast that with some badass dps and no slowers or healers are EVER needed.. youre talking about the great times of duoing with a tank and shutting them up about getting smacked around

    Edit: NM... just noticed what it was.. looks more like an aide in getting the **** out dodge when things get hairy

    Edited, Oct 4th 2007 7:07am by jagweir
    ____________________________
    -- Don't confuse kindness with weakness, nor ignorance with the inability to learn --

    Charka Darkmajik
    75th Iksar Necromancer
    Defying Fate of Povar
    Usefullness
    # Jun 22 2007 at 3:29 PM Rating: Default
    10 posts
    Dont see a practical use for this spell at our level other than to PL someone.
    Usefullness
    # Jul 10 2007 at 11:35 AM Rating: Decent
    Scholar
    39 posts
    MPG Trial of Fear
    Post Comment

    Free account required to post

    You must log in or create an account to post messages.