Spell Icon Call for Blood  

Description

1: Decrease Hitpoints by 1770

Recourse Effect   Call for Blood Recourse

Details   Raw Spell Data, Lucy Spell View

Mana: 568 Skill: Evocation
Casting Time: 6 Recast Time: 1.5
Fizzle Time: 1.5 Resist: Poison
Range: 200 Location: Any
Time of Day: Any Deletable: Yes
Reflectable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Target Type: Single Spell Type: Detrimental
Source: Live 09/20

Messages

Other cast: Soandso is rent by decrepit wrath.

Game Description

Afflicts your target with a hungry toxin that will cause @1 damage. The venom will attempt to absorb energy from the creatures that can sometimes be controlled to give a temporary increase to the power of your duration damage spells. However, there is also a chance that the energy will backfire and cause the power of your damage over time spells to drop for a short time.

Items with this effect

Quick Facts

Scroll:
Spell: Call for Blood
Spell: Call for Blood

Classes:
Necromancer level 68

Expansion: Depths of Darkhollow

Duration:
Instant
Post CommentRoot Thread
RE: Why does this spell exist
# Sep 22 2005 at 6:48 AM Rating: Decent
8 posts
Because it can increase your dot damage
____________________________
Kcitsano Yzzil (70 Wraith) The Tribunal
Legendary Companions
RE: Why does this spell exist
# Sep 28 2005 at 10:57 AM Rating: Decent
Avatar
4 posts
yes, this spell has nice recourse effect of damage increase, but also has the chance of making dots do less damage
RE: Why does this spell exist
# Oct 27 2005 at 4:40 PM Rating: Decent
10 posts
Very handy for destroying mobs that CH. Nuke a couple times and pow, in your short term buff window get the magic dark heart. Watch dot damage go thru the roof. Seen mobs in the nest drop 20% in one tick w/ all dots on.
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