Spell Icon Blade of Walnan  

Description

1: Summon Item: Summoned: Blade of Walnan

Details   Raw Spell Data, Lucy Spell View

Mana: 100 Skill: Conjuration
Casting Time: 4 Recast Time: 1.5
Fizzle Time: 1.5 Range: 0
Location: Any Time of Day: Any
Deletable: No Blockable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Target Type: Self
Spell Type: Beneficial Source: Live 09/20

Game Description

Focuses mana into the form of the blade of Walnan, a useful weapon for summoned creatures.

Items with this effect

Quick Facts

Scroll:
Spell: Blade of Walnan

Classes:
Magician level 61

Expansion: Planes of Power

Duration:
Instant
Post CommentRoot Thread
Just more fodder...
# Jun 16 2004 at 5:51 AM Rating: Decent
26 posts
Just to clear up a couple of things posted here. I have a 58 shaman, using the level 55 spell to summon my doggie. The mutt CAN'T proc this sword due to the fact that he is too low level. The pic for this item in game says the proc goes off at 40, meaning my mutt is lower than 40...and I just thought he sucked. Nevertheless, for any needy shaman out there, I just gave him a pair of Hands tonight and he proc'd them just fine. The ingame pic on Hands says the proc fires at level 10. Good luck to ya'll and happy hunting.
RE: Just more fodder...
# Jun 19 2004 at 5:25 PM Rating: Default
51 Shaman here, done some testing with the pet in regards to weapons and procs.

Shaman pets can dual-wield, but only do seem to do so once you've given them two weapons.

They can wield every weapon I've given them, from Gnoll-Hide Lariets (Bah spelling) to Velium weapons. It could proc them all, because he's around High 30's to low 40's roughly.

Shaman pet damage is NOT adjusted by weapon. In the case of my pet his cap is 51 damage, and no weapon I've given him has ever changed it. It might be possible that he does have the damage adjustment but due to a damage cap can't hit any harder. It seemed weapon delay did effect him, but I haven't really tested it much.

I have given him a 2hs and some other fine steel weapon, he dual wielded both. It may be a glitch or maybe all pets that can dual-wield can use 2handers and still dual wield. My mage is only level ten so I haven't been able to fully test this.

So basically, even nabbing a couple rusty weapons will turn Puppy into a lean, green-killing machine. My pup even does fairly well against Ice Giants, just drop a haste on him and he goes to town faster then my dot!

I don't have the resources (High-Level Mage ;)) to test it more, but thats just what I've seen with my own pet. I'm very curious about them being able to wear armor, I've given them tidbits I didn't care to really loot, but could tell if it worked or not.
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