Research

The pure casters can research and write their own spell scrolls to add to their spell books. A number of different spells can only be gotten through research.

For each pertinent class, what it the best way to use and develop this skill? What researched spells should you be concentrating on learning? How can you develop the skill high enough to learn the right spells? Where can you find the spell materials?

Post the best strategies for researching spells, and read, rate and comment on those posted by others.
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Research tips
# Oct 02 2010 at 4:24 PM Rating: Decent
Scholar
34 posts
Having finally dinged 300 and got my master research trophy I thought I would pass on a few tips:

By far the easiest route is to use binding powders. Get the spell caster essence spell for your research level and convert the powder into an enchanted spell parchment. when you have converted all your powder, turn the spell parchments into scrolls of fire strike. Yes, you get two goes per powder. Even if you are buying the powders at 100+ each, it is far cheaper than making solutions for spells.

I have noticed that using powders seems to give you more skill up too. Not sure if this is true as it may just be a streaky RNG. But even at a skill of 290 (counting the fire scrolls) I was getting 3-4 skill ups per stack of powders (at lower level you get more than 3 per stack of course). I got 1 at best making a stack of spells.

So, get your skill ups with binding powders and then make spells that are trivial to sell and earn the cash to pay for more powders.

There is no point bothering with elaborate, ornate or runed powders as their trivial is well over 300. Intricate will do just as well.

When making spells, you can save 20% on the cost of the solutions if you make them yourself. You can buy all the bits from the vendors in pok.

In total, I would estimate around 100 stacks to ding 300. With judicious buying and hunting your own powders, this will cost around 150k, which is nowhere near the millions posted elswhere and yu can make this back easily on the sale of spells as you go. Making master researcher cost me NOTHING.

Get your trophy straight away, it's much easier. Until you get to journeyman, use a geerlock as well as your trophy. That way you get the 5% from the geerlock and your trophy evolves. When your trophy gives you 5%, sell your geelock.

Dont forget the 95% rule. There is always a 5% chance of failure. This means that your effective skill is higher than your actual skill. For example, when you get to 300, your trophy will boost that to 345 but you can still make spells with a trivial of 402 within the 95%. In other words, with a maxed out trophy, your effective research level is 402.


Edited, Oct 2nd 2010 6:44pm by biabeli
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Research tips
# Sep 24 2014 at 4:27 PM Rating: Decent
Scholar
*
249 posts
Id say make scrolls of pestilence instead of fire. They have a higher trivial value. Dunno if they are new since your post.
Research tips
# Sep 07 2011 at 9:33 PM Rating: Decent
2 posts
That's a huge help biabeli. Many Thanks.

Ellyxandra
66 Necromancer,
Tunare
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