Make Poison

A skill specific to the rogue class, the art of making and applying poison allows the rogue to gain an edge and fight with a poisoned weapon.

What is the best way to use and develop the poison skill? Which poisons are the most and least useful to make? What city is the best place to practice your art? Can you make a profit off of this skill, and if so how?

Post your strategies on how to best develop and use the poison making skill, and read, rate and comment on those posted by others.
Post Comment
stacking
# Sep 06 2002 at 11:37 PM Rating: Decent
OK I nkow this has probably been asked b4 but does anyone know if it is possible to stack same poisons like the shaman's do with their potions?

Any info on this particular question would be greatly appreciated.
RE: stacking
# Oct 07 2002 at 3:51 PM Rating: Decent
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1,262 posts
No you can't. Verant has said that due to the way poisons were coded it is not possible to make them stackable or give multiple charges.

The good news is that today VI announced new proc'ing poisons being released with Planes of Power. Whether or not you need the expansion to get the poisons was not stated. Nor was it stated if you need to be a certain level to make or use those poisons.
is it possible
# Jul 04 2002 at 3:12 PM Rating: Decent
is it possible to apply poison to weapons for people...like if they gave you the poison and the weapon, would it be possible to apply it?
RE: is it possible
# Jul 12 2002 at 10:53 AM Rating: Decent
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1,262 posts
No. Rogues can only poison their own weapons. You cannot poison someone elses. The poison does not actually go on the weapon but into your primary melee slot. The poison activates when any PIERCING weapon in the primary melee slot scores a successful attack on the target.

VI has said that they will be revamping poisons in the near future - before the release of Planes of Power. Poisoning other peoples weapons and applied poisons wearing off while zoning are 2 issues they are considering. New poison types are another. Whether or not any of this will actually happen is another story.
Celestial Essence
# Jun 23 2002 at 4:00 AM Rating: Decent
Many recepies for some new cultural armor requirs celestial essence. To make celestial essence you need a spell component. There are 3 vendors that sell Scent of Marr in bulk.
East Commons - Lyth Spellstar /loc: +1075 -1040
In a Hut near the WC zone.

Qeynos South - Hanlore Escaval /loc: +305 -570
In a shop called the Herb Jar

Ak'Anon - Clockwork Merchant /loc: +1075 -1040
in Library Mechanamagica near Tergon Brenclog
RE: Celestial Essence
# Jun 30 2002 at 1:03 PM Rating: Decent
How does one make Celestial Essence? I gather it requires zero skill in poison making, and my 51 rogue has that, barely, but what other ingredients, besides Scent of Marr, if indeed there are other ingredients, does one neeed? Where might those ingredients be aquired, what do I combine, and in what do I combine them? etc... Any help would be appreciated. Thanking you in Advance

Valda
51 Rogue
Karana
RE: Celestial Essence
# Jul 31 2002 at 10:48 AM Rating: Decent
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1,262 posts
You need Celestial Solvent to go with the spell component. You can get it from a vendor in the Bazaar. Its not expensive.
poison arrows?
# May 12 2002 at 1:51 AM Rating: Decent
can you poison your arrows?
RE: poison arrows?
# May 29 2002 at 1:10 PM Rating: Decent
Hate to say it, but I don't see them ever making arrows able to be poisoned. Yes it would be cool, but it would also be too much like a distance spell. Spine Break from 200 feet? I don't think so.

my 2cp

Restyn
Saryrn Server
RE: poison arrows?
# May 14 2002 at 2:18 PM Rating: Decent
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1,262 posts
No. Arrows cannot be poisoned at this time. The only ranged weapons that can be poisoned are non-stackable, thrown weapons. VI has said they may change this in the near future along with a major overhaul of poisoning in general.
Poison Summary
# Jan 03 2002 at 2:26 PM Rating: Excellent
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1,262 posts
One of my guildmates asked me to explain poison making and poison uses to my guild. I wrote a summary on EQ poisons that I thought others might find useful. This is by no means "the" definitive guide to poisoning but I think it summarizes the skill nicely:

"Poisons" is one of my favorite topics. They give a rogue some rudimentary necromancer and shaman spell abilities. Poisons come in 4 different types or 'strengths' which are classified as types I, II, III, and IV. There are also several different catagories of poisons which each have their own special effect:

injected - DOT
contact - DD instant
weakness - lower victims STR rating temporarily
muscle lock - slow/snare (up to 2 minutes)
paralyze - root+slow (short duration)
system shock - stun + small DD + knock back
dizzy - lowers AC and reduces ATK rating
madness - increase STR and AC but fast, large DOT (30 sec duration)
flesh rot - long lasting DOT + DD + DEX & AGI debuff
anti-summoned - large DD vs elementals only
liquid silver - large DD vs undead only
anit-animal - large DD vs animal only
brittle haste - increase speed but reduce ATK and AC
blindness - blinds target
feeble mind - mana drain
lower resist - lowers all resistances

Each of these catagories has a type I-IV (eg Flesh Rot I, Feeble Mind II, etc). Each poison catagory/type combo has a distinct name (eg Flesh Rot I is called Solvent Gangrene). Some poisons work best in PVP and not well at all against NPC MOBs (eg mana drain is often useless since the mana pool of NPC is artificially inflated).

Poison effectiveness is also affected by the level of the maker (not the Make Poison skill level but the actual PC level). As a result a level 30 rogue could learn to make type II poisons (which requires Poison Making of 100+) however, because of the PC level those type II's would still only be as effective as a type I. Around level 36 the type II's would start becoming more effective than type I's. Type III's won't be more effective than type II's until level 45. Likewise, type IV's until level 50. So, until the rogue hits level 36 it is not cost effective to make type II or higher poisons.

Poisons are expensive. For example, a common poison I use is Asp Poison (type I contact). It does about 5 hp*PC level DD, instantly. It trivials at Make Poison of 24. I need a regular poison vial, 2 asp venom sacs, and a regular suspenion fluid. To buy the vial cost about 1pp. I make my own if I have the vial components so the vial costs me about 5gp. I have to farm the asp venom or, if I am lucky, I can find it on some vendors where newbies have dumped it for 5gp each. The regular suspension costs me about 8 gp. The total cost for one vial (non-stackable) of asp poison is as much as 2.8pp if I buy everything. Farming takes a lot of time. In 1 hour of farming I got 1 asp venom sack and 3 snake venom sacks- so you see that it can be hard to get components without buying them. The poison is only good for one shot and it can be resisted (not that it happens often).



Slipskin Ashenheart
36 Rogue, Half Elf
Bertoxxolous Server


Edited, Mon Apr 1 14:50:10 2002
New Poisons with Luclin?
# Dec 17 2001 at 3:02 PM Rating: Decent
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1,262 posts
Has anyone discovered new recipes with Luclin expansion? Several came about with Kunark but I don't know of any with Velious or Luclin.

Slipskin Ashenheart
30 Rogue, Half Elf
Bertoxx Server
LOIO not selling mortar/pestle??
# Nov 27 2001 at 4:03 PM Rating: Decent
I was just in LOIO last night, and was going to get mortar and pestle from the poison merchant in the windmill. he DID have vials, suspensions, and a poison book etc., but he did NOT have any mortar OR pestle. i waited around a while to see if some would "pop" in is trade screen, but got bored and camped. Does he not sell it now?? Or will it be there tomorrow?
RE: LOIO not selling mortar/pestle??
# Aug 21 2002 at 12:49 AM Rating: Decent
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63 posts
Also might want to try FV- poison merchant is in a building next to the bank and easy to get to.
RE: LOIO not selling mortar/pestle??
# Aug 21 2002 at 12:48 AM Rating: Decent
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63 posts
That ive seen he always has it. It looks just like in RL- a bowl with a grinding rod. Has 6 slots incase you were wondering
Trivial?
# Nov 16 2001 at 9:00 PM Rating: Decent
ok what does Trivial mean?
RE: Trivial?
# Nov 19 2001 at 3:59 PM Rating: Good
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1,262 posts
Trivial means you cannot advance in the skill by producing that particular item anymore. You can only advance further in the skill by producing a more difficult item (which has a higher trivial score).
RE: Trivial?
# Dec 28 2001 at 7:01 AM Rating: Decent
Thanks for clearing that up. That's been bugging me for a while now.

I've got a question along the same line...

If a poison is trivial, can you still fail in creating it? I believe the answer is Yes... but, I just want to get clarification.

/auction WTB 400 Rogue Training Points!

Fluxus
Tarew Marr
RE: Trivial?
# Jan 03 2002 at 2:21 PM Rating: Decent
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1,262 posts
Yes, you can still fail but as you get higher and higher above the trivial rating your chance of failure goes down.

Trivial does not mean automatic success. It just means you can't learn anything more by making that item.
Starting off
# Nov 05 2001 at 2:46 PM Rating: Default
Could anyone help me with getting started on raising my skill in Poisoning? I just dinged lvl 20 and would like advice on the fast/cheap track to raising this skill. It seems all the posts are for high lvl's who just neglected this skill. Thanx

-Diomed lvl 20 Rogue
RE: Starting off
# Nov 07 2001 at 4:24 PM Rating: Decent
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1,262 posts
My suggestion (having gone the same route you are going) is prepared to be broke. Poison making is expensive. You can save money by mastering pottery first. That cuts your vial cost in half.

Next, you need to find a good supply of spider venom, snake venom, and asp venom. These trivial at about 24 so making them wont take you very far. They are very useful poisons though. Next go for Spine Break. That is very expensive to make but trivials at 35. Then go to Unrest and get grave mold. Make Solvent Gangrene to level 40. Then go to Lavastorm and get Putrid Bile from Fire Drakes and make Putrid Bane. That trivials at 47.

One big point is that poisons come in 4 tiers. Each tier determines the maximum effectiveness of the poison type. Also, your level determines the effectiveness of the poison type. So, regardless of your poison making skill a level 29 rogue will make a more powerful poison than a level 22 rogue even if the level 22 rogue has a higher skill in poison making. Add to that the fact that 1st tier poisons cap out around rogue level 35. So a level 50 rogue makes the same potentcy tier 1 poison as a level 35 rogue. Also, the most difficult tier 1 poisons trivial at poison making skill of under 100.

Keeping all this in mind don't bother trying to get your poison making skill over 100 until after you hit level 35.

Poison making is fun. I don't have the link handy but Kiky's Poisonus Pages is a great reference on anything to do with Everquest poisons.

Slipskin Ashenheart
Level 29 Rogue, Half-Elf (and proud of it!)
Bertoxx Server
Variety
# Oct 31 2001 at 11:12 AM Rating: Default
Where can i find the books for making different kinds of poison???? Lior Gemstealer prexus server
RE: Variety
# Aug 21 2002 at 12:54 AM Rating: Decent
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63 posts
go to eq.castersrealm.com
they have a list of poisons, their ingredients, trivials, etc
Training & vial use
# Oct 20 2001 at 2:44 PM Rating: Default
K just hit 20,(undinged last night but ah well nm)I went to train in FV last night by hiding and sneaking and got to the rogue trainer and she didnt have the apply poison or make poison skill! I died for nothing (she promptly killed me when I was done training). Would anyone know why this trainer didnt have the skill? Also, to do this do I need to be a potter too?
thanks
RE: Training & vial use
# Oct 22 2001 at 2:04 PM Rating: Decent
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1,262 posts
Oh, I forgot:

No, you do not have to have pottery skill. You can buy the vials if you like from vendors. The vendor next to the trainer in FV sells those and the suspensions you need. Also, there is a vendor at the windmill in LOIO. There are vendors for vials in FP, Kaladim, Qeynos, Neriak,West Karana and Dagnor's Cauldron, as well.

The advantage to having pottery is that vials cost about half as much to make as it does to buy them. But it can be time consuming.
RE: Training & vial use
# Oct 22 2001 at 2:01 PM Rating: Decent
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1,262 posts
Well, you don't say what race you are but my guess is DE. Anyway, Hide breaks after you close your trade or training window. You immediately have to reapply it (hopefully before you are detected). However, the trainer in FV is limited in what skills are available. Basically, the 'evil' skills are not available (make and apply poison, instill doubt) from this particular trainer. This is likely a roleplay thing since wood elf rogues are 'scouts' and not 'thieves'. FV is definitely a high/wood elf town. I dont know for sure but I would guess you would have the same skill limits in Kelethin at the Scouts of Tunare guild.

Slipskin Ashenheart
Rogue, Half Elf (and proud of it), level 28
Bertoxx Server
Suspensions?
# Sep 14 2001 at 8:33 AM Rating: Default
Where do I find the suspensions to use in the poisons? are they made or do you buy them?
RE: Suspensions?
# Sep 20 2001 at 3:16 PM Rating: Default
You buy suspensions from poison vendors. They can be tricky to find since no one really wants them in town ;-). There is a vendor in West Karana, another in Freeport in a secret tunnel in the wall outside the gate, another in Dagnor's Cauldron, another in Lesser Feydark and one at the windmill in Lake of Ill Omen. There are others in Neriak. I am not sure where else.

Slipskin Ashenheart
Rogue, Level 23
Bertoxx Server
Mortar & Pestle
# Sep 14 2001 at 5:32 AM Rating: Decent
Is there anywhere else you can get a mortar and pestle besides from Toxdil. He won't sell to me and I am looking all over for one.
RE: Mortar & Pestle
# Sep 27 2001 at 9:15 AM Rating: Decent
The sneak trick is definatly the easy way to do it. For those who dont know, sneaking behind any NPC makes them con indifferent, and this will even make any merchant trade with you.

There are many poison vendors around, some of them sell motar and pestle (West Karana, LoIO, Fiona Vie, Freeport).

Refer to EQTraders poison supply page.
http://www.eqtraders.com/location/poison.htm
RE: Mortar & Pestle
# Nov 27 2001 at 1:58 AM Rating: Decent
I was just in LOIO tonight, and was going to get mortar and pestle from the short merchant in the windmill. he DID have vials, suspensions, and a poison book, but he did NOT have any mortar or pestle. i waited around a while to see if some would "pop" in is trade screen, but got bored and camped. Does he not sell it now?? Or will it be there tomorrow?
RE: Mortar & Pestle
# Sep 27 2001 at 5:57 AM Rating: Default
sneak behind him
My Favorite Tier 1's
# Aug 29 2001 at 8:22 AM Rating: Default
Being a level 22 rogue I don't mess around much with anything more than tier 1 poisons. This mainly because their effects don't max out until the mid 30's, in most cases. Besides, I haven't gotten my pottery skill to a point where reg vials are trivial yet. So, I have my favorite poisons that fit my level of skill, time and budget:

Snake Venom - nice DOT. Good supplement to my Stilleto of the Bloodclaw

Spider Venom - I once popped a Pickclaw Guard in HK with this. Suddenly he was hitting my group's tanks with max damage of 6-10 instead of 20-40. My group's healer was very happy.

Asp Venom - at level 22 I get a max DD of 87. Add that to my 72 pt backstab. Enough said.

Solvent Gangrene - 5 pt DD + 150pt DOT AND (at level 22) a 26 pt reduction to target's DEX and AGI. Monk's and Rogues beware! Nice for duels. Components are easy to come by in Unrest.

Spine Break - expensive for a level 20ish PC since all components are purchased but it makes a nice root/snare. Reduces targets attack speed. Your group's healer will like this one, too. Good for rogues who like to solo.

Slipskin
Rogue, level 22
Bertoxx Server

Step by step?
# Aug 26 2001 at 11:01 AM Rating: Decent
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674 posts
I am a bit confused. I also have just started a ranger, and I was using the fletching skill, and all though it seems unrelated, it got me thinking about my Girlfriend's character, and how she NEVER uses her rogue to make poisons. The whole fletching thing started a bug in me to learn more about skills. Specifically poisons.

This is my question. I noticed on another site that there are Tier 1,2,3. So at a beginning level can a player make ANY tier one poison? See with fletching I am litterally moving up ONE arrow class at a time. Changing ONE component, then 2, and so on. The ITEM itself I am crafting has a difficulty rate. Does this hold true with poisons? I assume Tier one to start BUT if its like Fletching it would be. Spider venom untill I could no longer learn to make it. Then Asp Venom and so on. Eventually to tier 2.

I think since a rogue is the only one that can use and even MAKE poisons, I think its a waste for her not to make these things.

By the way - this site -

http://kikyara.tripod.com/index.html

Does rock. So if there is a comprehensive guide from poison 1-??? for a learner please let me know. OR if ANY and all poisons in tier one may be attempted with equal chance of success.

??? kidkryptonite@yahoo.com
Chris

____________________________
· 'Valdon Gravedancer' Terris-Thule. Dwarven Cleric 34th circle.
· 'Junglebug Sugarpants' Terris-Thule. Halfling Druid. 52nd season.
· 'Shinook Eldergod' Terris-Thule. Troll Shaman of 32nd rite.
· 'Soultree Vixen' Terris-Thule. Woodelf Ranger of 34th season.
RE: Step by step?
# Aug 21 2002 at 1:01 AM Rating: Decent
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63 posts
In a sense, you are correct- you can try to make any poison, but just like with arrows, if your skill isnt high enough, it doesnt usually work. And just like fletching, it gets expensive. Different tier I poisons have different trivials, so some are easier to make than others. Spider poison and snake venom are both tier I, but Spider is still a bit harder.
RE: Step by step?
# Aug 28 2001 at 10:53 AM Rating: Default
My strategy has been this:

Notice that poison effects for different tiers max's out at different character levels. So, most tier 1 poisons don't max until the rogue reaches mid 30's. Most tier 2 poisons don't max until the rogue hits mid 40's, etc. So, you can advance your make poison skill as fast as you like but it is not cost efficient to make higher tier poisons until you have reached a character level where the lower tier's max effect is reached. Notice that regardless of the tier the minimum effect generally stays the same (with a few exceptions).

There was a link posted here to Kiky's Poisonus Page a little while ago. I checked it out. Its a nice page with well designed cross-links.

http://kikyara.tripod.com I think is the URL.

EQ Caster's Realm is good too. Very comprehensive.
what to combine in
# Aug 24 2001 at 12:57 PM Rating: Default
I have a morta and pestle to combine my ingredients that i bought from toxdil, apparenlty I cant combine the poison ingredients in it, Basic stuff I Know but for anewbie rogue quite crucial... What do I need to combine poisons?
RE: what to combine in
# Aug 28 2001 at 10:55 AM Rating: Default
First of all you have to be level 20 to make poison. Otherwise your wasting money and time. Other than that follow the recipe in the books. Remember to not stack components in the mortar/pestal. Each item must go in its own slot.
RE: what to combine in
# Nov 27 2003 at 5:08 PM Rating: Decent
And don't forget to put a point in Make Poison at your guild master. You have to put 1 point in it to get it to start working.
Poisons
# Aug 20 2001 at 5:36 PM Rating: Default
This is the best site I've found for poison recipes, ingredients, and where to find them..she also includes the effects of the poisons.

http://kikyara.tripod.com/index.html
Trade Skills
# Aug 19 2001 at 7:56 PM Rating: Decent
34 posts
These sites are good enough to help get you to master skills, so i highly recommend them in addition to allakhazam's magical realm =o)
Although I recomend Raul's site over EQ traders, you should check out both.

Raul Quanilesti's Ever Quest Skills Page
http://www.eqtradeskills.com/

EQ Traders Corner
http://www.eqtraders.com/
Ah, apply poison, I just began doing this, and, well, IT'S S
# Jul 31 2001 at 10:53 PM Rating: Decent
Okay, if you have around 1.5k, you can probably get your skill in Make Poison up to 100. Mine is currently at 49, and the first time I tried making after practices it went to level 30. I spent 350+pp getting it 19 levels. A VERY expensive trade. BUT I have the best site for every trade skill EVER. Go to sbchuzza.com to find every possible skill stuff you could ever want. Today is the first day I've done anything with poison, and I leveled in it very fast compared to Blacksmithing. This is a definite MUST for Rogues; if you wanna' solo, you have to do this. Okay? Okay. Good. I'm on the Saryrn Server, send me a tell if you found this helpful.
RE: Ah, apply poison, I just began doing this, and, well, IT
# Aug 04 2001 at 10:01 PM Rating: Decent
the URL to the webpage you have doesn't work for me lol.
RE: Ah, apply poison, I just began doing this, and, well, IT
# Jan 11 2002 at 4:36 AM Rating: Decent
20 posts
Hi Slainia,
The website is the Sabretooth Bear Clan Guild site and is at www.sbchuzzah.com
OK? :)
poisons
# Jul 30 2001 at 8:45 PM Rating: Default
RE:Range Weapons

Can i apply poison onto throwing daggers, or arrows?
RE: poisons
# Aug 01 2001 at 2:10 AM Rating: Decent
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59 posts
there is a thread running on the safehouse website (laboratory section) regarding this...rumour has it that any non-stackable piercing range weapon can be poisoned. this means arrows, shuriken, and throwing daggers will not accept poison, while ordinary daggers and spears will. cannot confirm this with personal experience, though i'll be givin' it a try soon.

nimbledigits
leatherfoot raider of the 18th shadow
mith marr
rogues only?
# Jul 18 2001 at 4:52 PM Rating: Default
is it possible to put poison on a weapon and sell to another character, or is it only for rogues?

this is probably a stupid question, but i am just starting the skill and was wondering if there is any profit in it.

thanx,

Foxxe- Dark Elven Rogue of the 18th year
The Tribunal Server
RE: rogues only?
# Jul 21 2001 at 9:35 AM Rating: Default
No.
Poison is not applied on weapon. You poison the weapon slot.

Neekerbreeker
A Bohemian Rogue in Xev.
level
# Jul 17 2001 at 9:02 PM Rating: Decent
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59 posts
is poison damage determined by the level of the rogue using it or the rogue who made it?

i.e. if a 20th level rogue bought poison from a 50th level rogue, which level would the damage be based on?

nimbledigits
leatherfoot raider of the 18th shadow
mith marr
RE: level
# Jul 21 2001 at 1:32 PM Rating: Decent
A little of each. Example: Asp Poison (very simple Level 1 injected poison) is a direct damage poison that does Character's Level x4 for damage.
It gets tricky over level 35, where the class of poison starts really being effective. All poisons have a class 1-4. The class of poison shows up in the info panel and gives you a good idea of it's effect and potency, example: Lixt Wing Dust has: Liquid Silver 1, which is a low level undead DD. Maddening Sap has: Beserker Madness 1, which is a Str raise/lower as well as AC and ATK lower.

Go to thesafehouse.org for much more info than I could ever hope to tell you

Wescott Blackmist, Rogue, Druzzil Ro
"Just like watching a murder"
bhindum
# Jul 12 2001 at 8:02 PM Rating: Default
thx for the site to find the recpies i have been looking all over the place for some recipice....thx



24 rouge brellserilis:-)
Jack O Lantern Fungus
# Jun 24 2001 at 2:41 PM Rating: Default
That Fungus makes orange dye for armor not to throw any rogue off

Dylmos Bladesclose
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